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12 isn't that bad I guess. We have 13 (?) right now and there's not really any need to have ALL of them on a single character.
I don't mind dumping Merc/AB/Kaiser. That gives me enough room to grab 2 of the Cygnus Links... not sure if I want to dump one more in order to have all 3.
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Not really surprised we got the 12 cap but damn makes me sad.
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Green4Ever Wrote:12 isn't that bad I guess. We have 13 (?) right now and there's not really any need to have ALL of them on a single character.
I don't mind dumping Merc/AB/Kaiser. That gives me enough room to grab 2 of the Cygnus Links... not sure if I want to dump one more in order to have all 3.
There's 14 and the Cygnus links are not counted separately from one another, if you had all three, they'd still only count as one link out of the twelve.
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iAmFear Wrote:There's 14 and the Cygnus links are not counted separately from one another, if you had all three, they'd still only count as one link out of the twelve.
Speaking of which, if let's say you had a Thunder Breaker, and you decide to link the skill from a Wind Archer and a Dawn Warrior. How would that work?
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iAmFear Wrote:There's 14 and the Cygnus links are not counted separately from one another, if you had all three, they'd still only count as one link out of the twelve.
14 with or without the Cygnus links? I wasn't including them in my last post and I'm only counting 13... pretty sure I'm not missing anything.
Also good to know that they all count as one. Looks like I get to make them all after all.
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PirateIzzy Wrote:Speaking of which, if let's say you had a Thunder Breaker, and you decide to link the skill from a Wind Archer and a Dawn Warrior. How would that work?
Not sure, when I tried to do it when Wind Archer came out, it didn't let me, something about having the link already. I can check again now.
Green4Ever Wrote:14 with or without the Cygnus links? I wasn't including them in my last post and I'm only counting 13... pretty sure I'm not missing anything.
Also good to know that they all count as one. Looks like I get to make them all after all. 
Yeah, with the Cygnus link.
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PirateIzzy Wrote:Speaking of which, if let's say you had a Thunder Breaker, and you decide to link the skill from a Wind Archer and a Dawn Warrior. How would that work?
They have a label at the end. TB has "Cygnus Knights (Pirate)" as it's link skill. WA and DW should have the same, but with "Archer" and "Warrior" at the end.
Not sure if GMS will do this though.
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Something like, "Cygnus Bless (Bowman) cannot be transferred to Thunder Breaker."
Same as above, but "Cygnus Bless (Pirate) cannot be transferred to Wind Archer."
Don't have a Dawn Warrior. Maybe I'm too low, maybe it just can't be done.
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Well, that kind of sucks for those who want to main Cygnus Knights.
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PirateIzzy Wrote:Well, that kind of sucks for those who want to main Cygnus Knights.
the cygnus character owning the link skill get the full effect, not the half-assed one, so the difference is minuscule.
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Enticing enough an update for me to drop by for the few days I'm free with nothing to do.
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In regards to the link skill UI, I don't really get it.
Does it give any actual functionality apart from the 12 skill limit? once all 12 skills are put into the ui, can you just transfer all 12 over to another character at once by linking the link skill... skill?
If yes, awesome.
If no, what's the point of it?
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Razmos Wrote:In regards to the link skill UI, I don't really get it.
Does it give any actual functionality apart from the 12 skill limit? once all 12 skills are put into the ui, can you just transfer all 12 over to another character at once by linking the link skill... skill?
If yes, awesome.
If no, what's the point of it?
You can't. The point is to declutter your Beginner skill tab. And put a limit on link skills.
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SaptaZapta Wrote:You can't. The point is to declutter your Beginner skill tab. And put a limit on link skills. Wow, how absolutely pointless.
Thanks anyway.
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let's hope we have KMS' limit removed or at least adding 3 for a total of 15.
KMS only has 12 link skills, counting Zero, so it should make a lot of sense in our version, with 3 extra classes.
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Alloy Wrote:let's hope we have KMS' limit removed or at least adding 3 for a total of 15.
KMS only has 12 link skills, counting Zero, so it should make a lot of sense in our version, with 3 extra classes.
I hope you're right.
Hopefully it's not meant to be a limit that forces you to choose, merely a fixed-size window that grows with every patch that adds a class with a link skill.
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I just noticed how beautiful Henesys looks now... and dat res......
Hyped for RED coming hopefully soon after.
Also, Cygnus Knights would be pretty enticing to play/main if uhh... they shared cash shop inventories...
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Sephie Wrote:I just noticed how beautiful Henesys looks now... and dat res......
Hyped for RED coming hopefully soon after.
Also, Cygnus Knights would be pretty enticing to play/main if uhh... they shared cash shop inventories...
Sadly they don't 
Can't even share nexon between my 2 WA"s...
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So what do you think will happen if we have all 13 linked to one character before the update?
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Kirov Wrote:So what do you think will happen if we have all 13 linked to one character before the update?
It'll probably reset them and make you re-link them.
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