Patch Available - GMS 1.39
#1
Nexon posted a patch for GMS version 138 upgrade to version 139.
You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now.
Extractions and database updates will be forthcoming (if supported)!

Size: 60425707 (bytes) (57.63 mb)
Posted:

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#2
Another day, another link skill.

Now to wait for patch notes Zzzz.
#3
New resolution pleaseeee.
#4
Locked and loadedRolleyes

Too bad I'm starting work today.

Hadriel
#5
Takebacker Wrote:New resolution pleaseeee.

That would be an AMAZING surprise <3

I'm also hoping for the Occult Cube being added to boss drops...andtheequipdropchangethatstillneedstohappen *cough cough cough*
#6
ChosenFruit Wrote:That would be an AMAZING surprise <3

Why would it be a surprise...it was supposed to be in the first unleashed patch...this is the last one...it's expected at this point...
#7
Takebacker Wrote:Why would it be a surprise...it was supposed to be in the first unleashed patch...this is the last one...it's expected at this point...

It came w/ Soul Weapons and the Party Quest update/room-merger in March, while the first patch to Unlimited was in December, according to:
http://orangemushroom.wordpress.com/2013...balancing/
and
http://orangemushroom.wordpress.com/2012...nizations/
#8
*prays for a DA hot time to give either (or all) pos chaos/prot/LDS/90% +9 scrolls*

Glitter
#9
Takebacker Wrote:Why would it be a surprise...it was supposed to be in the first unleashed patch...this is the last one...it's expected at this point...
Doesn't make it any less of a surprise for it to be ninja'd unannounced into a patch.

If it WAS supposed to come at the start of Unleashed (which I don't think we have any evidence of, except for what happened in KMS) then it was probably delayed by the new UI.
#10
Soldiers! Get your f5 button and fingers ready!
#11
ChosenFruit Wrote:It came w/ Soul Weapons and the Party Quest update/room-merger in March, while the first patch to Unlimited was in December, according to:
http://orangemushroom.wordpress.com/2013...balancing/
and
http://orangemushroom.wordpress.com/2012...nizations/

Yeah because that totally still applies when we did our own UI work. And since they said it was supposed to be in first patch but was imperfect due to feedback.

Do we look like sheep?
#12
Time to rework my character cards...
#13
Takebacker Wrote:Yeah because that totally still applies when we did our own UI work. And since they said it was supposed to be in first patch but was imperfect due to feedback.

Do we look like sheep?

Oh, when you said resolution, I assumed you meant the widescreen options, not the UI-changes.
#14
Opps, double post.

On another note, saved the name SaDemonistic (Sadistic + Demon)
#15
ChosenFruit Wrote:Oh, when you said resolution, I assumed you meant the widescreen options, not the UI-changes.

I did. The UI changes were featured in the new resolution before launch.
#16
Takebacker Wrote:I did. The UI changes were featured in the new resolution before launch.

So when did they mention that we'd be getting both at once?
I remember seeing people make fan-made widescreen mode versions of the UI posted to the forums and such, but as far as I know Nexon-people have only shown screenshots of the changed UI in the resolutions that we already have.
Example:
 Spoiler

EDITAngryAbove: Oh, were they? I didn't see them, my apologies.
#17
ChosenFruit Wrote:So when did they mention that we'd be getting both at once?
I remember seeing people make fan-made widescreen mode versions of the UI posted to the forums and such, but as far as I know Nexon-people have only shown screenshots of the changed UI in the resolutions that we already have.
Example:
 Spoiler

I don't feel like digging in the middle of class but no they haven't.
#18
Sorry to disappoint anyone, but I think Nexon sort of dismissed the UI changes despite all the feedback we gave (or at least that's how I took it as). This was from Waltzing a few weeks ago.
http://maplestory.nexon.net/Community/#%...26nxid%3D6
Waltzing Wrote:I finally got an update on this for all of you, though it's not much:
The development team making the UI changes is going to keep the old bottom UI bar for now (the one currently in the game), but they said they'd take into consideration the feedback you gave if they look into changing it.
#19
Kubi Wrote:Sorry to disappoint anyone, but I think Nexon sort of dismissed the UI changes despite all the feedback we gave (or at least that's how I took it as). This was from Waltzing a few weeks ago.
http://maplestory.nexon.net/Community/#%...26nxid%3D6

We've known of this days ago.
#20
http://www.southperry.net/showthread.php?t=68182


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