Posting Freak
Posts: 3,586
Threads: 232
Joined: 2008-07
Gender: Male
Sexual Orientation: Gay
Country Flag: canada
IGN: Jed
Level: 21
Job: Engineer
Guild: ACNL
Farm: West Egg
Bomber Wrote:If I can't click npcs without fear of pomegranate happening to me I'm not logging on until everything is over. I spend 99% my day or doing things that require me to click npcs.
Use your NPC chat button.
Posting Freak
Posts: 2,714
Threads: 59
Joined: 2009-09
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Bomber123
Server: StranInSCA
Level: 202
Job: Terrorist
Guild: Noctivagant
Guild Alliance: I dont remember
Farm: ExpiredMobs
Tyler Wrote:This shouldn't have effected NPCs. As long as you don't interact with any players you should be fine, although keep in mind the chance of a rollback at this point is high. Just play it safe if you want to go on. 
And there's no point of playing if there's a rollback either.
[MENTION=801]Jedward[/MENTION]; I'm just worried about interactions in general.
Senior Member
Posts: 255
Threads: 4
Joined: 2013-04
Gender: Male
Sexual Orientation: Straight
Country Flag: Ohio
IGN: VXArtillery
Server: Yellonde
Level: 181
Job: Cannon Master
Guild: Purify
Guild Alliance: Purify
Farm: Yellondia
Bomber Wrote:And there's no point of playing if there's a rollback either.
[MENTION=801]Jedward[/MENTION]; I'm just worried about interactions in general.
My friend was hacked last night for about 50b worth of stuff. He had some of my stuff, but that wasn't taken. If we get a rollback, he might just get his stuff back.
Still, it sucks that we need a rollback to fix this.
Posting Freak
Posts: 4,267
Threads: 92
Joined: 2010-10
Gotta love how people start screaming rollback every time something goes to pomegranate. They've fixed worse things before without the need for a rollback; I see no reason why we need one now. All they have to do is fix the characters that have been affected. A rollback is only used as a last resort when something is screwed beyond repair.
Posting Freak
Posts: 8,445
Threads: 255
Joined: 2009-12
Gender: Male
Sexual Orientation: Bi
Country Flag: uk
IGN: ZesseiBijin
Server: Khaini
Level: 204
Job: Kanna
Guild: NEST
Farm: Razmosia
Evolving World is fixed!
hallelujah!
Senior Member
Posts: 255
Threads: 4
Joined: 2013-04
Gender: Male
Sexual Orientation: Straight
Country Flag: Ohio
IGN: VXArtillery
Server: Yellonde
Level: 181
Job: Cannon Master
Guild: Purify
Guild Alliance: Purify
Farm: Yellondia
Green4Ever Wrote:Gotta love how people start screaming rollback every time something goes to pomegranate. They've fixed worse things before without the need for a rollback; I see no reason why we need one now. All they have to do is fix the characters that have been affected. A rollback is only used as a last resort when something is screwed beyond repair.
I've never really seen anything as corrupting as this. I mean, I quit frequently, but last thing I saw even close was the arrow exploit with the anniversary event making chaoses more common than quartz.
Posting Freak
Posts: 1,593
Threads: 2
Joined: 2008-07
What if you right click an infected person instead of double clicking them? Do you still get changed into a Phantom?
Posting Freak
Posts: 5,744
Threads: 96
Joined: 2009-01
Gender: Male
Sexual Orientation: Straight
Country Flag: New_York
IGN: iCrossBolt
Server: MS2
Job: Ranger
Razmos Wrote:Evolving World is fixed!
Now they need to fix the decreased spawn after a SC issue (if it's even fixable)
Posting Freak
Posts: 8,445
Threads: 255
Joined: 2009-12
Gender: Male
Sexual Orientation: Bi
Country Flag: uk
IGN: ZesseiBijin
Server: Khaini
Level: 204
Job: Kanna
Guild: NEST
Farm: Razmosia
Marksman Bryan Wrote:Now they need to fix the decreased spawn after a SC issue (if it's even fixable) I'm not noticing decreased spawn actually, it seems normal.
Also, their "Fix" for people not being able to enter the falling tree map? Text saying that somebody else is already in and that you should change channels. ha
Posting Freak
Posts: 4,710
Threads: 74
Joined: 2008-07
Marksman Bryan Wrote:Now they need to fix the decreased spawn after a SC issue (if it's even fixable)
That just feels like it happens completely at random, regardless of when you go in. It's annoying as hell, though. :|
Posting Freak
Posts: 5,744
Threads: 96
Joined: 2009-01
Gender: Male
Sexual Orientation: Straight
Country Flag: New_York
IGN: iCrossBolt
Server: MS2
Job: Ranger
Justin Wrote:That just feels like it happens completely at random, regardless of when you go in. It's annoying as hell, though. :|
I've never had an issue with spawn when it wasn't the day of or the day after a SC.
And sometimes spawn is fine right after a SC, but very infrequently for me.
Posting Freak
Posts: 4,267
Threads: 92
Joined: 2010-10
AcidAutumn Wrote:I've never really seen anything as corrupting as this. I mean, I quit frequently, but last thing I saw even close was the arrow exploit with the anniversary event making chaoses more common than quartz.
My main point was that this can be fixed without the need for a rollback. Rollbacks are used when things like meso or item generators are released, screwing the market beyond repair. This can easily be quarantined and fixed with time.
Posting Freak
Posts: 3,586
Threads: 232
Joined: 2008-07
Gender: Male
Sexual Orientation: Gay
Country Flag: canada
IGN: Jed
Level: 21
Job: Engineer
Guild: ACNL
Farm: West Egg
Green4Ever Wrote:My main point was that this can be fixed without the need for a rollback. Rollbacks are used when things like meso or item generators are released, screwing the market beyond repair. This can easily be quarantined and fixed with time.
LoveVictim Wrote:There's also an item generating hack that they should be fixing, this guy in Windia has been busy showing off rare things that have not been released via smega's.
Needless to say, it isn't hard to generate items that already exist, then hide them while the unreleased items are deleted.
Posting Freak
Posts: 4,267
Threads: 92
Joined: 2010-10
Jedward Wrote:Needless to say it isn't hard to generate items that already exist, and hide them while the unreleased items are deleted.
We had no rollbacks for the last few item generators that occurred. Many items were just removed, while some did slip through the cracks. An item generator can be much more easily handled than a meso generator can. I was hesitant on including item generator in my post actually.
Posting Freak
Posts: 8,445
Threads: 255
Joined: 2009-12
Gender: Male
Sexual Orientation: Bi
Country Flag: uk
IGN: ZesseiBijin
Server: Khaini
Level: 204
Job: Kanna
Guild: NEST
Farm: Razmosia
Quote:There are no plans for a rollback, last I heard.
Sauce
Posting Freak
Posts: 1,823
Threads: 12
Joined: 2012-08
Gender: Male
Sexual Orientation: Gay
Country Flag: Ohio
IGN: ZephyrZerard
Server: Scania
Level: 214
Job: Dark Knight
Razmos Wrote:Sauce
Nice find! Additionally:
Zerard Wrote:This just in. According to Waltzing, nobody who clicks on another 'infected' will become a Phantom.
Though to be safe, I still wouldn't click on anyone
|