v.132 - Hyper Evolution Update Notes
iAmFear Wrote:In regards to the massive item drops in Evo World. Don't waste your time on using Item Drop Cores, they won't do anything. This is just from my experience in kMS, so it doesn't really reflect what's going on here, but, in kMS, usually, nothing but cores and coins drop unless you specifically add a drop core, but what I'm guessing is happening here is that they've made it so everything that could possibly drop does. It's sort of like quest items, they always drop, it's just that you can't see them until you have the quest active, except now you can see everything. So, since everything's already visible and lootable, cores that cause a certain item to drop will just be wasted until they fix it.

For once i actually wish they fix this. Makes farming coins and cores a lot harder.
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Soo, if anyone faced Pianus or Manon, do they drop the much needed quest items?
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SaptaZapta Wrote:"Raging Blow - Reinforce" gives +20% damage. It affects my range and therefore applies to all attacks, not just Raging Blow.

Takebacker Wrote:It might affect your range but it definitely doesn't affect all attacks.

SaptaZapta Wrote:It definitely affects regular attack.
Will test Shout when servers come back up.

Tested Shout, Rush, and Rising Rage - all affected.
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Arrol Wrote:Soo, if anyone faced Pianus or Manon, do they drop the much needed quest items?

Did a pianus run and got the mini pianus and the certificate, so I assume the griffey core will give you the cry that is so coveted. Only thing is the 2.5mil per slot might get expensive :C
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SaptaZapta Wrote:Tested Shout, Rush, and Rising Rage - all affected.

a bug, i would assume
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Arrol Wrote:Soo, if anyone faced Pianus or Manon, do they drop the much needed quest items?

I can confirm that Manon does indeed drop "Manon's Cry".
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Mazz Wrote:Buff duration affects my Asura! I love this patch.

Buff Duration didn't affect my Demon Slayer's Blue Blood =(
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SaptaZapta Wrote:Tested Shout, Rush, and Rising Rage - all affected.

Might be a glitch? I don't see why hero reinforce skill would act that way when all the other ones don't, and there ARE glitches for hypers they added. Buckshot doesn't have any delay when it's supposed to.
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So I've been told that Absolute Zero Aura does not protect against 1/1. Some bullshit right there.
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SaptaZapta Wrote:Tested Shout, Rush, and Rising Rage - all affected.

ok, i'm really getting pissed off at heroes. if this thing also stacks multiplicatively with boss damage i'll pop a vein.

think you can test that sapta?
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SaptaZapta Wrote:Tested Shout, Rush, and Rising Rage - all affected.

So many choices for Hero Hypers if RB-Reinforce affects other damage! WTB them all! >_<
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The level 70 quest for new chars that awards a weapon doesn't give the option for a spear or polearm to level 70 dragon knights, only a 1h or 2h sword.
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Mazz Wrote:I timed it 5-6 times (and had friends do so as well) and it seemed like it was lasting slightly longer than it should, I have ~49% buff duration and it wasn't quite lasting 15 seconds though. It averaged around 13 seconds or so, I'll time it some more tomorrow when the game is up. It might just be that I'm lagging but I /think/ buff duration is affecting it at least.

I tried it on my DB with absolutely no buff duration and kept it up for 15 seconds.
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Can anyone confirm whether or not shields can use Weapon Nebulites now? I feel like it's something Nexon would skip over since KMS doesn't have Nebulites.
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Green4Ever Wrote:Can anyone confirm whether or not shields can use Weapon Nebulites now? I feel like it's something Nexon would skip over since KMS doesn't have Nebulites.

I succesfully added a crit nebulite into my shield as of today.
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iAmFear Wrote:I tried it on my DB with absolutely no buff duration and kept it up for 15 seconds.

Tried it a couple more times this morning, shortest lasted around 12.5 seconds and the longest was 16.9, so I guess it isn't being affected, must just be server lag.
[MENTION=7678]ShinkuDragon[/MENTION]; [MENTION=4277]HeroDDC[/MENTION];
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Eliseo Wrote:I succesfully added a crit nebulite into my shield as of today.

Perfect, thank you.
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ShinkuDragon Wrote:ok, i'm really getting pissed off at heroes. if this thing also stacks multiplicatively with boss damage i'll pop a vein.

think you can test that sapta?

Paid a visit to Ani this morning.
The results are odd.

My displayed range (which includes the 20% from RB - Reinforce) is 76885-109298
My Boss Damage sources are as follows: 30%+20% on sword, 15% from DS link skill, 3% from kanna card, 3%+3% from S card decks. Total of 74%.
I have well over 100% ignore def (it's still additive, right?)
Using normal attack on Ani, I get an observed range of 122k-172k, which is only 58% higher than my range (but 95% higher than my range before Hypers).

So it partially stacks? Or Boss Damage doesn't stack? Or DS link skill is broken? Or... something doesn't fit here, that's for sure.
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are you including the two percent per orb from the combo hyper upgrade?
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Chilly Wrote:It does this to my laptop maybe once every 5 or so logins, just one "You have been disconnected from..." on my aged desktop, I run into the problem you do, it will take 5 or 6 launches before I actually get to the login screen.

Check to see if you have Pando Media Booster running in the background. (This gets installed if you use nexon's game installer.) If you stop the PMB process in Task Manager or you simply uninstall the program then I bet you'll solve your issue. This plagued my secondary machines for a long time. Once I removed PMB, I no longer had the problem at all.

Arrol Wrote:Soo, if anyone faced Pianus or Manon, do they drop the much needed quest items?
I can confirm Pianus drops. I put him in my EVo yesterday and got a Mini-Pianus and a Pianus Certificate.
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