v.132 - Hyper Evolution Update Notes
#61
iAmFear Wrote:Blast and ACB? They have been changed. 290% Blast and 230% x 6 ACB.

Also something I've been wanting:

nooooo, i like dem DS wings D:
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#62
ShinkuDragon Wrote:nooooo, i like dem DS wings D:

DS wings are rather nice, but I don't really care for the Kaiser wings, especially not in the last stage of the gauge.
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#63
iAmFear Wrote:Blast and ACB? They have been changed. 290% Blast and 230% x 6 ACB.

Also something I've been wanting:

Huh? Where are you seeing this?
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#64
The perma 8 Allstat 8 ATT medal is what I'm staring at. <3
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#65
Death Wrote:Huh? Where are you seeing this?

Extraction data.
Update notes are quite lacking in regards to skills.
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#66
Death Wrote:Huh? Where are you seeing this?

Data. There's several things missing in the patch notes, but the fact that they left out Paladins completely is probably the worst.
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#67
Well, obviously this is a sad day for me as Aran because I just lost another advantage over most classes. BUT, Evo world, 2ndary weapon and is that DFO event? I like dis Glitter
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#68
Now I wonder how long it'll be until the region specific classes (Hayato, Jett, Kanna) get their hyper skills.
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#69
Is one of the things missing in the notes (and present in the data) the level 2 link skills for Cannoneer and Demon Slayer?
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#70
Anyone have any additional information regarding their "bonus potential revamp"? Besides the whole up to 3 lines. They claim to have changed some of the potentials?
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#71
fodjgngf Wrote:Anyone have any additional information regarding their "bonus potential revamp"? Besides the whole up to 3 lines. They claim to have changed some of the potentials?

Fiel posted the new potential tables ages ago in an extraction. I never really saw anything spectacular in it.
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#72
Patch notes don't say how many SP we get for each type of Hyper skills, giving the impression we can have them all @_@

Anyone recall the numbers?
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#73
SaptaZapta Wrote:Is one of the things missing in the notes (and present in the data) the level 2 link skills for Cannoneer and Demon Slayer?

Yes. Well, I think. They changed the maxLevel variable for those two skills to 2, but I dunno if that's enough to let you get to level 2, or if they have to do something on their end.

SaptaZapta Wrote:Patch notes don't say how many SP we get for each type of Hyper skills, giving the impression we can have them all @_@

Anyone recall the numbers?

6 for the stats, 5 for the passives, and 3 for active.
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#74
SaptaZapta Wrote:Patch notes don't say how many SP we get for each type of Hyper skills, giving the impression we can have them all @_@

Anyone recall the numbers?

6 SP for passive stat enhancements
5 SP for skill enhancements
3 SP for actives
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#75
SaptaZapta Wrote:Patch notes don't say how many SP we get for each type of Hyper skills, giving the impression we can have them all @_@

Anyone recall the numbers?

From Orange Mushroom's blog -
[Image: hyper-skill-sp1.gif]
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#76
SaptaZapta Wrote:Patch notes don't say how many SP we get for each type of Hyper skills, giving the impression we can have them all @_@

Anyone recall the numbers?

6 S.P
5 P.P
3 A.P
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#77
SaptaZapta Wrote:Patch notes don't say how many SP we get for each type of Hyper skills, giving the impression we can have them all @_@

Anyone recall the numbers?

[Image: hyper-skill-sp1.gif]

ref.
http://orangemushroom.wordpress.com/2012...halloween/
http://orangemushroom.wordpress.com/2012...er-skills/
http://orangemushroom.wordpress.com/2012...er-update/
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#78
I CAN NOW MOVE WHILE USING HURRICANE!?

pineapple the rest of this patch. This is the single best thing ever. I so happy!!
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#79
Does anyone know if there were any other Cannonneer changes that nexon didn't add?

*to the update notes
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#80
Will Wrote:Does anyone know if there were any other Cannonneer changes that nexon didn't add?
Nexon feed almost entirely on copy pasta, so don't worry. Everything KMS did to cannoneers will be included in the GMS update. I don't recall other updates to them though, but I might be wrong.
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