Patch Available - KMST 1.2.473
#41
iAmFear Wrote:Cursed Kaiserium quests, huh? I wonder what that entails.

I wouldn't hold my breath for it, We have it in GMS and it's just an auto complete quest with no reward for Kaiser's when you have the Cursed Kaiserium in your inventory. Hopefully they're just adding the exact method of liberating the kaiserium.
#42
This gives me hope, even more so than Hayato and Kanna since it's KMS, that we might see the JMS Mining system implemented. Also, less likely, the Familiar Tamer profession and no thanks, but possible, Familiar Potential.
#43
Chilly Wrote:This gives me hope, even more so than Hayato and Kanna since it's KMS, that we might see the JMS Mining system implemented. Also, less likely, the Familiar Tamer profession and no thanks, but possible, Familiar Potential.

I would love that mining system. Sadly, the one more likely to happen is the one that's least wanted. Tongue
#44
New resolution looks rather clunky with all those extra hotkey buttons.
#45
Dark Link Wrote:New resolution looks rather clunky with all those extra hotkey buttons.

I prefer it over a longer HP/MP bar.
#46
Was expecting the cash shop button to be bigger, oh well it will probably come later Big Grin
#47
I could shit out a better revamp
#48
Quote:NEW: Ishtar’s Ring – Ignore Guard (Hyper): Ishtar’s Ring’s amount of monster defense ignored is increased by 20%.
NEW: Ishtar’s Ring – Boss Killer (Hyper): Ishtar’s Ring’s damage to bosses is increased by 20%.

Quote:NEW: Ultimate Drive – Ignore Guard (Hyper): Ultimate Drive’s amount of monster defense ignored is increased by 20%.

Urge to stab something rising...I keep telling myself it's only KMST but I'm not feeling the optimism any more, what's the point of even buffing up 2nd job skills?

[MENTION=3682]66alex66[/MENTION]; Maybe we could create a Phantom revamp thread and pretend we're Nexon. It would hurt less than kicking the wall or banging your head on it.
#49
I kind of agree the extra keys look tacked on, like not much thought went into it. But I'm still looking forward to it. At least when I play a class like Luminous etc the custom UI won't get on the way anymore. Since every new class seems to be released with a pointless custom UI to fill up your screen.
#50
Link Wrote:That sounds exactly like the Spirit Weapon buffs from JMS. The only thing that sounds different are the success rates. 100% success rates are broken... In JMS, it's a 10% chance to pass the scroll, then a 25% chance to pass the boss orb. If the boss orb fails, your item kaplodes.

Nexon Korea always has to import broken/weird versions of JMS content, don't they?

I'm thinking it's only for testing purposes.
#51
Curtiss Wrote:[MENTION=3682]66alex66[/MENTION]; Maybe we could create a Phantom revamp thread and pretend we're Nexon. It would hurt less than kicking the wall or banging your head on it.

Wasted effort, we're never going to get to switch skills on the fly
#52
66alex66 Wrote:Wasted effort, we're never going to get to switch skills on the fly

...I wish I didn't dislike all of the other Thief classes then, Xenon excluded on the basis that I think MapleSEA will close before we even come close to that update.
#53
Patch is okay.

Skill changes not too exciting.
#54
66alex66 Wrote:Wasted effort, we're never going to get to switch skills on the fly

They could always switch it to be like Xenon and make impeccable memory skills a hot key able skill and you can toggle which stolen skill is active like Fuzzy lob.
#55
WHY DID YOU TOUCH DEFENSE BREAK NEXON? 40% chance to ignore 100% def is so much better than silly 30%+20% from hyper..................
#56
Demalkren Wrote:They could always switch it to be like Xenon and make impeccable memory skills a hot key able skill and you can toggle which stolen skill is active like Fuzzy lob.

You sir, deserve a medal.
#57
Even Wrote:WHY DID YOU TOUCH DEFENSE BREAK NEXON? 40% chance to ignore 100% def is so much better than silly 30%+20% from hyper..................

I'm guessing they thought that was too OP since only one other class gets anything similar and 'rebalanced' it. Nice try but you kind of made things even worse, Nexon.

[MENTION=8864]Demalkren[/MENTION]; A suitable alternative. Biggrin I've got to admit that switching skills is sometimes tricky for me as my keyboard is not too sensitive and that UI sounds like it'd be better than the current one too.

Until I saw that part about the cooldown below.
#58
Demalkren Wrote:They could always switch it to be like Xenon and make impeccable memory skills a hot key able skill and you can toggle which stolen skill is active like Fuzzy lob.

If the cooldown stays there's no point in it. I have no problem opening up the window and switching skills there, having the buffs run out right after I've switched out of them is a problem, the cooldown also nullifies any debuffs as you're on cooldown longer than the debuff lasts.
#59
Even Wrote:WHY DID YOU TOUCH DEFENSE BREAK NEXON? 40% chance to ignore 100% def is so much better than silly 30%+20% from hyper..................

Oops, it's actually 25%, not 30%.
#60
Link Wrote:What do you mean? The two are independent.
Ah, my bad. I must have gotten confused because of the "Soul weapon that increases the chance of obtaining soul" familiars that are in GMS.


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