Patch Available - KMST 1.2.473
#21
Curtiss Wrote:Is that more hotkeys I see over to the right? That's pretty neat, a lot of classes could use that.

20 more slots over there

[MENTION=6820]Sonic[/MENTION]: BTW which maps will have black borders on the new 1366 by 768 resolution?
#22
so many hotkeys, me likey.

and you know, this new screen actually makes my idea more feasible, which is a siege-type class.
#23
c732n7 Wrote:20 more slots over there

[MENTION=6820]Sonic[/MENTION]: BTW which maps will have black borders on the new 1366 by 768 resolution?

The black borders are not part of the screen. It's like those 1024x768 maple videos but with black borders on the left and right side. It might be due to my computer but that was what I experienced
#24
The balancing is really disappointing imo. Almost nothing, not that I expected a big overhaul or something.
#25
[Image: 1hkyS6Y.jpg]

Avatar smega phone..
#26
Spadow Wrote:[Image: 1hkyS6Y.jpg]

Avatar smega phone..

Avatar smega is much less invasive now, me gusta
#27
Disappointed with the Mercedes/Phantom changes, but the new resolution looks good.
#28
Mazz Wrote:Disappointed with the Mercedes/Phantom changes, but the new resolution looks good.

If this is all they're counting as a Phantom rebalance I'm never changing my avatar.
#29
I do believe I called the Mercedes/Phantom only revamp. Next patch? Evan+Aran
#30
Sorry guys. I'm at work right now. I won't return until nightfall. Also, this will be the last extraction that I do.

[Image: NQ80pbl.jpg]
#31
Fiel Wrote:Sorry guys. I'm at work right now. I won't return until nightfall. Also, this will be the last extraction that I do.

[Image: NQ80pbl.jpg]

Glitter Well sir, that is my call to sleep early today so that I might wake up by the time you have time to settle down and do your final extraction.

Though this one might disappoint, know that you have made us proud.
#32
That new resolution makes me drool.
#33
That resolution looks awesome. Love the expanded hot keys I am running out due to the crazy number of cool down skills I have. (Need those and pots to see amount left)

Can't wait until we get this. Biggrin
#34
kanna will be gratefull with this new resolution
#35
Sonic Wrote:-snip-


As much as I enjoy seeing every skill I have in my arsenal without opening my skilltab/key config, I think the new UI looks a little off balance.
#36
I wonder how Soul Weapons are going to work without familiars, unless they are adding those too? o.o
#37
Sonic Wrote:Yea they are. I tried the new resolution on full screen on a 1920x1080 screen. There are black bars on the top and bottom

The bars shouldn't be there, as the new resolution is 16:9. This is probably unique to your computer/monitor setup and can be fixed with some tweaking.
#38
Razmos Wrote:I wonder how Soul Weapons are going to work without familiars, unless they are adding those too? o.o

What do you mean? The two are independent.
#39
No familiars (yet) for KMS. Just the slightly different Soul Weapon system from JapanMS.
All the boss mob souls and special soul enchanter have a success rate of 100%. Easy potential and easy access to a special skill.

Mu Gung increases your damage by 100% for 30 seconds while Pink Bean and Spirit of Rock are a summon for a period of time.

[video=youtube_share;bH1BwgvhbP4]http://youtu.be/bH1BwgvhbP4[/video]
#40
That sounds exactly like the Spirit Weapon buffs from JMS. The only thing that sounds different are the success rates. 100% success rates are broken... In JMS, it's a 10% chance to pass the scroll, then a 25% chance to pass the boss orb. If the boss orb fails, your item kaplodes.

Nexon Korea always has to import broken/weird versions of JMS content, don't they?


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