v.121 - Rise Against Update Highlights
#21
inb4 these RLH totems have "Account tradeable" and the old ones never get it.

Dark Zero Wrote:Wait... they said 2 weeks???
my bad... the job levels nerf is comming sooner than expected!

The job level reduction was in Luminous patch
Reply
#22
As long as Ninja Castle isn't removed, I don't care.
However, I look forward to RLH returning, along with the Resistance revamp.

ChronosXIII Wrote:Sakura Castle 70+ and not 70-80 anymore? If so, yes! Another medal to add to the collection.


It was always 70+ from what I noticed, considering that 4th jobbers fought the boss.
Reply
#23
Well pomegranate, now I gotta save some money since RLH is coming. Now I can finally hit 200. Assuming that the EXP rate is kept the same, but yeah.
Reply
#24
Dark Link Wrote:The job level reduction was in Luminous patch

No, it came at the start of Tempest.
Reply
#25
Dark Link Wrote:The job level reduction was in Luminous patch

It was in Prelude: http://orangemushroom.wordpress.com/2012...e-tempest/
Reply
#26
Dark Link Wrote:inb4 these RLH totems have "Account tradeable" and the old ones never get it.



The job level reduction was in Luminous patch
Tempest Prelude* actually, the patch right before Luminous.

Free level 30 Resistance character = free character slot Glitter, Lets hope we don't lose the slot when we delete the Resistance character... In KMS we kept the slot..

Revamped Cash Shop looks nice & clean.
Reply
#27
[video=youtube;_DboMAghWcA]http://www.youtube.com/watch?v=_DboMAghWcA[/video]
Reply
#28
>Battle Mages are better
>Cash Shop is cooler
>Turkeys!

I definitely like this update.
Reply
#29
Maybe Nexon will surprise us with a truly awesome Cash Shop update and make permanent versions of everything for sale.

Sad
Reply
#30
MrTouchnGo Wrote:Maybe Nexon will surprise us with a truly awesome Cash Shop update and make permanent versions of everything for sale.

Sad

Character transferable limitations removed is what I'm personally hoping for.
Reply
#31
Phoenix Wrote:Character transferable limitations removed is what I'm personally hoping for.

[Image: 6dr8cn.jpg]
Reply
#32
RED...LEAF...HIGH..AGAIN!? EXCUSE ME WHILE I GO NUTS INTO THE STREETS.
/endoverreaction.
Time to waste 25k with keys once more!!

Daym, that cash shop. That looks...hmm. Wow, that looks really sleak.
Reply
#33
CS looks sleek and clean Heart
whoa gonna make a mech when this patch comes T>T
Reply
#34
I thought "Rise Against" was a reference to "Rise Against the Machine" because of the Mechanic revamp :S.
Reply
#35
Sephie Wrote:I thought "Rise Against" was a reference to "Rise Against the Machine" because of the Mechanic revamp :S.

I think you're thinking of the band Rage Against the Machine.
Reply
#36
Rayquaza2233 Wrote:I think you're thinking of the band Rage Against the Machine.

I realize that now. Weird thing is I knew it was Rage Against the Machine but when I saw Rise Against it just made me remember stupidly. ;S
Reply
#37
Phoenix Wrote:Character transferable limitations removed is what I'm personally hoping for.

From the screen shot that was released, it really does look like there are 2 cash shop inventories and you'll be able to move things between them. We shouldn't get out hopes up though.
Reply
#38
Question: Did any other version of Maple get this new Cash Shop? Or are we the first?

-

EDIT: oops... wrong button... meant to edit...

PickleInspector Wrote:From the screen shot that was released, it really does look like there are 2 cash shop inventories and you'll be able to move things between them. We shouldn't get out hopes up though.

[Image: 1mZPJ]

I can only make out "Cart Inventory", "Cash Inventory - Paladin (or Explorer... Idk, I think I see a P in the beginning and a D near the end) - Enabled", and "Item Inventory".
Reply
#39
cart as in shopping cart
Reply
#40
inb4
"explorers no longer share cash shop inventories!"
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)