Posting Freak
Posts: 2,478
Threads: 39
Joined: 2011-12
Gender: Male
Delicae Wrote:You can get married and divorced in one day in GMS. It just costs you a bit of meso. Kinda sad really.
But you have to wait 4 days to be officially divorced, during which time you are still counted as being married.
Senior Member
Posts: 253
Threads: 4
Joined: 2009-07
I'd like more enemies with avoidable projectile attacks in some form. Sure, when these exist, most people are lazy and just tank the hit, but it can be fun sometimes. Enemies that magically auto-hit you with their ranged attack sort of annoy me. Bergamot and the Nibelung were pretty fun bosses for me to fight, since almost every attack they have could be dodged in some manner. Hopefully I'm not the only one who thinks this!
Senior Member
Posts: 253
Threads: 4
Joined: 2009-07
I'd also like an expansion to story quests. These are always fun for me. Hell, maybe even all-explorers story quest line for the original classes? Ones where you start to seriously work together with the other "factions" after the alliance is formed? Either way, more for the classes that already got em, and some for the classes that don't.
Posting Freak
Posts: 907
Threads: 5
Joined: 2011-08
Remove party play at LHC.
Just think about how Angelic bursters are going to be at LHC when they come out
Posting Freak
Posts: 1,386
Threads: 14
Joined: 2012-04
Gender: Male
Sexual Orientation: Gay
Country Flag: Minnesota
ResistGreen Wrote:Remove party play at LHC.
Just think about how Angelic bursters are going to be at LHC when they come out I HAVE WANTED THAT FOR SO LONG.
Senior Member
Posts: 635
Threads: 6
Joined: 2009-04
Gender: Male
Sexual Orientation: Straight
Country Flag: russia
IGN: StacknStick
Server: Windia
Level: 200
Job: Phantom
Guild: Exist
Guild Alliance: DreamHome
Farm: ButcherDen
make the damage numbers transparent or have an option to turn it off
Posting Freak
Posts: 1,985
Threads: 11
Joined: 2010-07
Rewarding quests that don't rely too heavily on grab 300 of X to give to Y because of Z.
More high level area bosses like back in the day with bigfoot, anego and royal guard Type S, that have the damage to match these old school bosses.
Put a hold on the brand new jobs for a while.. :/
Posting Freak
Posts: 11,912
Threads: 42
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: Colorado
IGN: Musiphe
Server: Reboot
Level: 290
Job: Hero
Guild: Delight
Guild Alliance: Cataclysm
66alex66 Wrote:make the damage numbers transparent or have an option to turn it off
Or at least implement a change similar to Aswan in where you see YOUR numbers and ONLY your numbers.
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
Dark Link Wrote:Or at least implement a change similar to Aswan in where you see YOUR numbers and ONLY your numbers.
That might not be enough to make your enemies clearly visible.
Member
Posts: 196
Threads: 6
Joined: 2011-09
Change the color of the numbers when you are hitting a weak element enemies or resistant to it.
Posting Freak
Posts: 5,876
Threads: 247
Joined: 2010-02
Dark Link Wrote:Or at least implement a change similar to Aswan in where you see YOUR numbers and ONLY your numbers.
But this would remove the "Omg he has such nice damage! I should go cube to get his damage!"
Member
Posts: 212
Threads: 16
Joined: 2010-09
an option to set whisper to buddylist only so no outisder can pm you
Posting Freak
Posts: 834
Threads: 24
Joined: 2009-07
Gender: Male
Sexual Orientation: Straight
Country Flag: New_York
IGN: Doubletap
Server: Aurora
Level: 26X
Job: Marksman
Guild: Reverie
Guild Alliance: xoxo
SaptaZapta Wrote:That might not be enough to make your enemies clearly visible.
>playing maple to see anything aside from you hitting the damage cap or laughing at people weaker than you
>doing it right
pick one
Administrator
Posts: 17,191
Threads: 2,153
Joined: 2008-09
Gender: Male
Sexual Orientation: Gay
IGN: Aesilyn
Server: Mardia
Level: 200
Job: I/L ArchMage
Guild: Animus
Remember to go through and  the items you think don't really matter so we get a better idea of overall opinion on these.
It's not having what you want - It's wanting what you've got.
Junior Member
Posts: 12
Threads: 1
Joined: 2012-09
Gender: Male
Country Flag: canada
IGN: Dueldoggy
Server: Bellonova
Level: -1
Job: Smackin stuff
Guild: IHazone
Guild Alliance: Noty
Why can I mute every chat except smegas. If I must I'll pay for it. I wanted this since some "wonderful" guild/alliance decided to sing their ABC's. Wouldn't have been so bad if they got it all right.
So system option or nx item that mutes smegas please.
Member
Posts: 97
Threads: 26
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: south korea
IGN: Avisei
Server: Windia
Level: 84
Job: Phantom
Guild: Virtual
Remove aliens and the new nlc bullshit, change it back, and start working on all the old pomegranate they were going to do with it, when nlc first came out, i had fun doing the quest and exploring, etc. I cant even go on and stay on for a hour without just being annoying or too bored to continue playing. At somepoint this game just turned to pomegranate, I am not sure when, but its just to damn boring. Its not fun. These new classes, you play for a month and they are either 200 or you cbfed to continue because of the boredm. I don't have any clever suggestions but I am sure if they took the time to look at what they've done, they might think of something else to do besides gay events and a new class every 3 months, or a revamp every few months, then another one a few months later to revert the previous one. Tired of this pomegranate.
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
2012-09-15, 07:52 PM
(This post was last modified: 2012-09-16, 06:43 AM by Combattente.)
Please, change back Masteria to what it was before. The new Masteria looks plain boring and uninteresting, exactly the opposite of what it was before. This is because of the latest changes made to it (ex.: removal of jump quests and phantom forest maze, removal of misc. interestingly-designed maps). Please stop making quests with close to no storyline and a terrible sense of humour and try following the original NxProse's model (compelling and epic content with interesting quests). Either make something good or don't make it at all and leave it as it was before. Masteria is a great continent and should stay like that.
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
I don't know if anyone suggested this before, but.. PLEASE, stop with aliens and space. It reached a point where it got unoriginal and annoying. We got it that you have a passion for them, but we've heard of them for long enough. First Visitors, then Masteria, then Jett.. I think it's enough.
Junior Member
Posts: 12
Threads: 1
Joined: 2012-09
Gender: Male
Country Flag: canada
IGN: Dueldoggy
Server: Bellonova
Level: -1
Job: Smackin stuff
Guild: IHazone
Guild Alliance: Noty
Add some uniqueness Back to the maple classes. I want a warrior to be a warrior, slow high hp damage sponge that hits like a truck.
How about something besides the fj clone skills. why can't a warrior rush or charge, a thief jump, a bowman roll, a mage tele and a pirate ummmm I don't know jump up on a barrel and roll. How it looks doesn't matter as long as you can get from point A to point B faster.
Look at your old equips especially the ITCG. revamp that(the items, card game can stay dead) and add set effects to bosshunter armour for example.
Evil classes, Maplestory is my story and I want to work for the black mage.
Restore and expand on the gpq and nlc areas. Both were loved by the community, well liked anyway. Gpq think 6 man pqs, or 12 man or how about 18? Sounds ridiculous but why not? We have 100 slots in a guild 18 people active is not too much to ask. Nlc so much storyline broken and for what a paper thin excuse for nebs. Exclusive content is there, twisted masters as a class would be awesome.
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
Reminder: ONE suggestion per post, and keep it short.
|