Posting Freak
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Also forgot to mention, he's a thief so not sure how bias he's now.
Posting Freak
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It depends mainly on your weapon multiplier, Crossbow's have a 1.35 multiplier, I think cannons have a 1.6 so they scale really well. Honestly archer weapons are very equal to many other classes.
Posting Freak
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HoukaPhoenix
BoshokuRaven
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stats by themselves don't "scale", but as fod said, the main difference lies in weapons, which multiply your stats.
an example is warriors, one handed swords multiply your stats by 1.2, while a polearm does by 1.49. (numbers may be off nowadays but you get the point.
so 2 warriors with the same stats but different weapons will have different range, even if their str is the same. so yeah, different weapons increase the effectiveness of your stats.
Posting Freak
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The multipliers are supposed to be in correlation to attack speed.
Roughly, your true damage is given by:
DPS = [STAT] * [%STAT] * [Weapon Multiplier] * ATT * [%ATT] * [Skill Damage %] * [Number of hits from skill] * [Skill delay (how fast your skill/attack repeats)] * [Monster PDR after your PDRIgnore] * [Any other modifiers e.g. %Boss]
Left unsaid is that DPS is directly correlated to your EXP gain and loot so the unsaid "most godly" modifier is %EXP, as well as %Drop and %Meso.
Hadriel