Posting Freak
Posts: 952
Threads: 46
Joined: 2012-06
Gender: Male
Fact: Most of the job has their dmg cap increase by 25% - 200%
My Thought :
It only a matter of time b4 this happen
Yay CRA 10 Sec soloing incoming soon
And Finally a Chance to kill Hard lotus
Thank nexon i really need that dmg cap now i have a reason to come back again
New dmg cap = more fun lol can't wait for this to hit on gms
Posting Freak
Posts: 11,999
Threads: 634
Joined: 2009-07
Only classes that have few hits per second got their damage cap raised, in order to equalize their endgame potential with fast-hitting classes.
Which means, no 10-sec CRA, but maybe ex-Marksman Bryan will finally be able to defeat Dorothy as a Marksman.
Junior Member
Posts: 19
Threads: 1
Joined: 2013-08
Gender: Male
Server: Aquila
1 thing that caught my attention -> Shadower's Assassinate getting a dmg cap increase.
Isn't midnight carnival already OP enough? Unless there's some nerf to midnight carnival which I'm not aware of.
Posting Freak
Posts: 803
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Gender: Male
Country Flag: brazil
IGN: Ivangoldes
Server: Now Bera
Level: 258
Job: Marksman
Guild: Olimpo/OnePoint
Guild Alliance: Aliança
Farm: Ivangold/Farmnamedmg
People are suposely to use more assassinate now, even for people with high damage, they didn't buff midnight carnival.
Posting Freak
Posts: 803
Threads: 60
Joined: 2013-06
Gender: Male
Country Flag: brazil
IGN: Ivangoldes
Server: Now Bera
Level: 258
Job: Marksman
Guild: Olimpo/OnePoint
Guild Alliance: Aliança
Farm: Ivangold/Farmnamedmg
I guess the idea is to use more assassinate, do you see others jobs using 3 jobs to attack bosses besides like Angelic Busters?
EDIT: if it's easyer to cap on nate then it's much better for shadowers in general.
Posting Freak
Posts: 952
Threads: 46
Joined: 2012-06
Gender: Male
Now that 5th job is coming and also knowning that they are removing the dmg cap
let imagine if dmg cap is remove from gms right now how much dmg you think you would deal per line
if there no dmg cap atm i would deal 600mil per lines lolz..... yea 10 sec cra incoming or less
Member
Posts: 172
Threads: 15
Joined: 2011-08
I'd hope that these upcoming changes would include new "end game" bosses along with different end game gear to dethrone the cra+tyrant sets. It makes little sense for them to have a final lvl 151+ potential tier with no current gear in that bracket worth using but sw glasses/tattoos.
Posting Freak
Posts: 803
Threads: 60
Joined: 2013-06
Gender: Male
Country Flag: brazil
IGN: Ivangoldes
Server: Now Bera
Level: 258
Job: Marksman
Guild: Olimpo/OnePoint
Guild Alliance: Aliança
Farm: Ivangold/Farmnamedmg
Maybe make cubes more viable will make people stronger easyer and not so impossible to do x damage(like removing useless line like:mp, weapon/magic def, avoibility, acc, chance to absorve damage taken...)