2014-01-09, 06:41 PM
A few link for a few games.
They are DRM free and since I guess they are not referral links, it's totally legal to share them.
Just in case someone doesn't have them or just wanted to share them with some friends.
I don't see any benefit from this, just the benefit of sharing
Click on the images to download.
![[Image: 1480520_10152262906002317_1116491102_n.jpg]](https://scontent-a-lax.xx.fbcdn.net/hphotos-prn2/1480520_10152262906002317_1116491102_n.jpg)
![[Image: FTL-Wallpaper-Logo.jpg]](http://hdgamewalls.com/wp-content/uploads/2013/09/FTL-Wallpaper-Logo.jpg)
![[Image: fez_1_combined_thumb.jpg]](http://i.neoseeker.com/n/5/fez_1_combined_thumb.jpg)
They are DRM free and since I guess they are not referral links, it's totally legal to share them.
Just in case someone doesn't have them or just wanted to share them with some friends.
I don't see any benefit from this, just the benefit of sharing

Click on the images to download.
![[Image: 1480520_10152262906002317_1116491102_n.jpg]](https://scontent-a-lax.xx.fbcdn.net/hphotos-prn2/1480520_10152262906002317_1116491102_n.jpg)
Guacamelee! builds upon classic action-platformers by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire story. The game also blurs the boundaries between combat and platforming by making many of the moves useful and necessary for both gameplay mechanics.
![[Image: FTL-Wallpaper-Logo.jpg]](http://hdgamewalls.com/wp-content/uploads/2013/09/FTL-Wallpaper-Logo.jpg)
FTL: Faster Than Light is a top down, real time strategy video game created by indie developers Subset Games. In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet several sectors away, while being pursued by a large rebel fleet. The player must guide the spacecraft over a number of sectors, each with planetary systems and events procedurally generated in a roguelike fashion, while facing against rebel and other hostile forces, recruiting new crew, and outfitting and upgrading their ship. Combat takes place in pausable real time, and if the ship is destroyed or the crew lost, the game ends in permadeath, requiring the player to restart.
Fez is a 2012 puzzle platform game developed by indie developer Polytron Corporation and produced by Polytron, Trapdoor, and Microsoft Studios. It is a 2D game set in a 3D world, as the two-dimensional player-character receives a fez that reveals a third dimension and consequently tears the fabric of his universe. Fez's puzzles are built around the core mechanic of rotating between four 2D views of a 3D space, as four sides around a cube, where the environment realigns between views to create new paths.

