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Bowman Range.
#1
I already know that Dragon Breath has a set range of 440 pixels, which was the basis for people saying that all Bowman skills were 440, but is it possible that true Bowman Range is 450 pixels? If you DB a frozen monster (Or stunned. Just all around not-moving), would you still be able to hit it? If that's the case, than DB either doesn't push to the end of its limit, or Bowman range is actually 450 pixels. It'd fit the pattern of GS -> Sin -> Bowman more accurately. (350->400->450)

Unless there was another way that Bowman Range was proved to be 440 pixels without my knowledge?

For your time, I bring you Pineappleing Chinas.
ChinChinChin
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#2
when you db a monster they always go a certain distance and then the monster always 'jumps' back closer to you.. once the DB hits them they go into their KB stance until the DB arrow is done pushing them and then they like.. come back towards you..like this:

[Me]---------->[X] ~~while shooting
[Me]----------[X] ~~after DB animation is gone.

jumps too strong of a word.. more like pulled towards you. they do this with hawk stunning them anyways.. im a BM so i dont really know if they do it if they're frozen from blizzard..
But that little difference in distance between the 'while shooting' and 'after shooting' is just enough to put it out of range for my SoA. I tried my best to activate SoA right away after DB.. and I got it a few times and it 'appeared' (not going to say it like I'm 100% right), but it 'appeared' the arrows didn't reach it. Or the tips reached the monster but did not do any damage to it.

But eh.. I just play the game x]] No mathematics for me.
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#3
So, DB pushes monsters past the end of your range, but sucks them back? O.o

That'd destroy my theory. =D
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#4
Uh. Isn't that because the monster is typically a little farther back during its KB frame than its idle frame?
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#5
Thats what I mean.. it's further away during it's KB stance, but then when it returns to it's normal stance, it's closer :f6:
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#6
So, DB pushes it to the end of our range, any further and we can't attack monsters. Bowman range is 440 pixels. =P
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#7
DB doesn't finish pushing monsters until like half a second after it ends. Try DB-AR/AEing sometime Tongue
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#8
Last time I remember spamming DB it always hits the enemy regardless of if it's immobile (stunned or frozen) or whatever. So I surmise that DB pushes enemies to the last pixel WITHIN your range.
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#9
then there is the super db that kicks monsters all the way to the next map.... ever seen that? i loved super db
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#10
XBish Wrote:then there is the super db that kicks monsters all the way to the next map.... ever seen that? i loved super db

I have. I pushed a Nest Golem and started jump shooting to kill it, but it was nowhere in sight.

I walked a few screens over and there it was, pissed right the hell off.
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