Want instant notification of new extractions, announcements and updates? Follow Southperry on Twitter!
How do you feel about the content changed in this patch? Click on "Rate this thread" in the upper right-hand corner of this thread to share your opinion!
-----
Credit: JoeTang for translations
How do you feel about the content changed in this patch? Click on "Rate this thread" in the upper right-hand corner of this thread to share your opinion!
-----
Credit: JoeTang for translations
Pirate
Bullet Time
![[Image: Luminous.5000000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5000000.png)
Bullet Time
Description: Permanently increases Accuracy, Maximum Speed, and Jump
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5000000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5000000.png)
Bullet Time
Description: Permanently increases Accuracy, Maximum Speed, and Jump
Info: type = 50
Maximum Level: 10
| 1 | Accuracy: +22, Speed: +2%, Jump: +1% |
| 2 | Accuracy: +44, Speed: +4%, Jump: +2% |
| 3 | Accuracy: +66, Speed: +6%, Jump: +3% |
| 4 | Accuracy: +88, Speed: +8%, Jump: +4% |
| 5 | Accuracy: +110, Speed: +10%, Jump: +5% |
| 6 | Accuracy: +132, Speed: +12%, Jump: +6% |
| 7 | Accuracy: +154, Speed: +14%, Jump: +7% |
| 8 | Accuracy: +176, Speed: +16%, Jump: +8% |
| 9 | Accuracy: +198, Speed: +18%, Jump: +9% |
| 10 | Accuracy: +220, Speed: +20%, Jump: +10% |
Fortune Attack
![[Image: Luminous.5000006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5000006.png)
Fortune Attack
Description: Gain a chance to deal lethal damage whenever you attack
Info: type = 51, showFromTheHead = 1
Animations: special
Maximum Level: 1
![[Image: Luminous.5000006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5000006.png)
Fortune Attack
Description: Gain a chance to deal lethal damage whenever you attack
Info: type = 51, showFromTheHead = 1
Animations: special
Maximum Level: 1
| 1 | Activation Rate: 7%, Damage: +200% |
Critical Rower
![[Image: Luminous.5000007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5000007.png)
Critical Rower
Description: Increases critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5000007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5000007.png)
Critical Rower
Description: Increases critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
| 1 | Critical Hit Rate: +2%, Critical Minimum Damage: +1% |
| 2 | Critical Hit Rate: +4%, Critical Minimum Damage: +2% |
| 3 | Critical Hit Rate: +6%, Critical Minimum Damage: +3% |
| 4 | Critical Hit Rate: +8%, Critical Minimum Damage: +4% |
| 5 | Critical Hit Rate: +10%, Critical Minimum Damage: +5% |
| 6 | Critical Hit Rate: +12%, Critical Minimum Damage: +6% |
| 7 | Critical Hit Rate: +14%, Critical Minimum Damage: +7% |
| 8 | Critical Hit Rate: +16%, Critical Minimum Damage: +8% |
| 9 | Critical Hit Rate: +18%, Critical Minimum Damage: +9% |
| 10 | Critical Hit Rate: +20%, Critical Minimum Damage: +10% |
Dash
![[Image: Luminous.5001005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5001005.png)
Dash
Description: Press left or right arrow twice to temporarily boost Speed and Jump, and receive 100% knock-back prevention. [Dash activation: ←← or →→ with the arrow keys.] While using Dash, Corkscrew Blow and Triple Fire's damage will be increased.
Info: type = 10
Animations: effect, effect0, special
Maximum Level: 10
![[Image: Luminous.5001005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5001005.png)
Dash
Description: Press left or right arrow twice to temporarily boost Speed and Jump, and receive 100% knock-back prevention. [Dash activation: ←← or →→ with the arrow keys.] While using Dash, Corkscrew Blow and Triple Fire's damage will be increased.
Info: type = 10
Animations: effect, effect0, special
Maximum Level: 10
| 1 | MP Cost: 9, Duration: 4 sec, Speed: +5%, Jump: +2%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 2 | MP Cost: 8, Duration: 4 sec, Speed: +10%, Jump: +4%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 3 | MP Cost: 7, Duration: 8 sec, Speed: +15%, Jump: +6%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 4 | MP Cost: 6, Duration: 8 sec, Speed: +20%, Jump: +8%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 5 | MP Cost: 5, Duration: 12 sec, Speed: +25%, Jump: +10%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 6 | MP Cost: 4, Duration: 12 sec, Speed: +30%, Jump: +12%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 7 | MP Cost: 3, Duration: 16 sec, Speed: +35%, Jump: +14%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 8 | MP Cost: 2, Duration: 16 sec, Speed: +40%, Jump: +16%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 9 | MP Cost: 1, Duration: 20 sec, Speed: +45%, Jump: +18%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
| 10 | MP Cost: 0, Duration: 20 sec, Speed: +50%, Jump: +20%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active |
Double Shot
![[Image: Luminous.5001003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5001003.png)
Double Shot
Description: Fires two consecutive bullets at the enemy.
Info: type = 2
Delays: doublefire - 450 ms
Final Attack: Gun
Animations: effect, ball, hit.0, CharLevel.10.hit.0, CharLevel.10.hit.1, CharLevel.10.effect, CharLevel.10.ball, CharLevel.15.hit.0, CharLevel.15.hit.1, CharLevel.15.effect, CharLevel.15.ball, CharLevel.20.hit.0, CharLevel.20.hit.1, CharLevel.20.effect, CharLevel.20.ball, CharLevel.25.hit.0, CharLevel.25.hit.1, CharLevel.25.effect, CharLevel.25.ball
Maximum Level: 20
![[Image: Luminous.5001003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5001003.png)
Double Shot
Description: Fires two consecutive bullets at the enemy.
Info: type = 2
Delays: doublefire - 450 ms
Final Attack: Gun
Animations: effect, ball, hit.0, CharLevel.10.hit.0, CharLevel.10.hit.1, CharLevel.10.effect, CharLevel.10.ball, CharLevel.15.hit.0, CharLevel.15.hit.1, CharLevel.15.effect, CharLevel.15.ball, CharLevel.20.hit.0, CharLevel.20.hit.1, CharLevel.20.effect, CharLevel.20.ball, CharLevel.25.hit.0, CharLevel.25.hit.1, CharLevel.25.effect, CharLevel.25.ball
Maximum Level: 20
| 1 | MP Cost: 4, Damage: 127%, Number of Hits: 2, Range: 380 |
| 2 | MP Cost: 4, Damage: 129%, Number of Hits: 2, Range: 380 |
| 3 | MP Cost: 4, Damage: 131%, Number of Hits: 2, Range: 380 |
| 4 | MP Cost: 4, Damage: 133%, Number of Hits: 2, Range: 380 |
| 5 | MP Cost: 4, Damage: 135%, Number of Hits: 2, Range: 380 |
| 6 | MP Cost: 5, Damage: 137%, Number of Hits: 2, Range: 380 |
| 7 | MP Cost: 5, Damage: 139%, Number of Hits: 2, Range: 380 |
| 8 | MP Cost: 5, Damage: 141%, Number of Hits: 2, Range: 380 |
| 9 | MP Cost: 5, Damage: 143%, Number of Hits: 2, Range: 380 |
| 10 | MP Cost: 5, Damage: 145%, Number of Hits: 2, Range: 380 |
| 11 | MP Cost: 5, Damage: 147%, Number of Hits: 2, Range: 380 |
| 12 | MP Cost: 6, Damage: 149%, Number of Hits: 2, Range: 380 |
| 13 | MP Cost: 6, Damage: 151%, Number of Hits: 2, Range: 380 |
| 14 | MP Cost: 6, Damage: 153%, Number of Hits: 2, Range: 380 |
| 15 | MP Cost: 6, Damage: 155%, Number of Hits: 2, Range: 380 |
| 16 | MP Cost: 6, Damage: 157%, Number of Hits: 2, Range: 380 |
| 17 | MP Cost: 6, Damage: 159%, Number of Hits: 2, Range: 380 |
| 18 | MP Cost: 7, Damage: 161%, Number of Hits: 2, Range: 380 |
| 19 | MP Cost: 7, Damage: 163%, Number of Hits: 2, Range: 380 |
| 20 | MP Cost: 7, Damage: 165%, Number of Hits: 2, Range: 380 |
Sommersault Kick
![[Image: Luminous.5001002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5001002.png)
Sommersault Kick
Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
Info: type = 1, areaAttack = 1
Delays: somersault - 840 ms
Range: 110%
Animations: hit.0, effect, CharLevel.10.hit.0, CharLevel.10.effect, CharLevel.15.hit.0, CharLevel.15.effect, CharLevel.20.hit.0, CharLevel.20.effect, CharLevel.25.hit.0, CharLevel.25.effect
Maximum Level: 20
![[Image: Luminous.5001002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5001002.png)
Sommersault Kick
Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
Info: type = 1, areaAttack = 1
Delays: somersault - 840 ms
Range: 110%
Animations: hit.0, effect, CharLevel.10.hit.0, CharLevel.10.effect, CharLevel.15.hit.0, CharLevel.15.effect, CharLevel.20.hit.0, CharLevel.20.effect, CharLevel.25.hit.0, CharLevel.25.effect
Maximum Level: 20
| 1 | MP Cost: 8, Damage: 229%, Max Enemies Hit: 6 |
| 2 | MP Cost: 8, Damage: 233%, Max Enemies Hit: 6 |
| 3 | MP Cost: 8, Damage: 237%, Max Enemies Hit: 6 |
| 4 | MP Cost: 8, Damage: 241%, Max Enemies Hit: 6 |
| 5 | MP Cost: 10, Damage: 245%, Max Enemies Hit: 6 |
| 6 | MP Cost: 10, Damage: 249%, Max Enemies Hit: 6 |
| 7 | MP Cost: 10, Damage: 253%, Max Enemies Hit: 6 |
| 8 | MP Cost: 10, Damage: 257%, Max Enemies Hit: 6 |
| 9 | MP Cost: 10, Damage: 261%, Max Enemies Hit: 6 |
| 10 | MP Cost: 12, Damage: 265%, Max Enemies Hit: 6 |
| 11 | MP Cost: 12, Damage: 269%, Max Enemies Hit: 6 |
| 12 | MP Cost: 12, Damage: 273%, Max Enemies Hit: 6 |
| 13 | MP Cost: 12, Damage: 277%, Max Enemies Hit: 6 |
| 14 | MP Cost: 12, Damage: 281%, Max Enemies Hit: 6 |
| 15 | MP Cost: 14, Damage: 285%, Max Enemies Hit: 6 |
| 16 | MP Cost: 14, Damage: 289%, Max Enemies Hit: 6 |
| 17 | MP Cost: 14, Damage: 293%, Max Enemies Hit: 6 |
| 18 | MP Cost: 14, Damage: 297%, Max Enemies Hit: 6 |
| 19 | MP Cost: 14, Damage: 301%, Max Enemies Hit: 6 |
| 20 | MP Cost: 16, Damage: 305%, Max Enemies Hit: 6 |
Brawler
Mental Clarity
![[Image: Luminous.5101011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101011.png)
Mental Clarity
Description: Clear your mind to temporarily improve your weapon attack and accuracy.
Note: Mental Claritys weapon attack buff stacks with other weapon attack buffes
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect, effect0, special
Maximum Level: 20
![[Image: Luminous.5101011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101011.png)
Mental Clarity
Description: Clear your mind to temporarily improve your weapon attack and accuracy.
Note: Mental Claritys weapon attack buff stacks with other weapon attack buffes
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect, effect0, special
Maximum Level: 20
| 1 | MP Cost: 15, Weapon ATT: +1, Accuracy: +84 |
| 2 | MP Cost: 15, Weapon ATT: +3, Accuracy: +88 |
| 3 | MP Cost: 16, Weapon ATT: +4, Accuracy: +92 |
| 4 | MP Cost: 16, Weapon ATT: +6, Accuracy: +96 |
| 5 | MP Cost: 17, Weapon ATT: +7, Accuracy: +100 |
| 6 | MP Cost: 17, Weapon ATT: +9, Accuracy: +104 |
| 7 | MP Cost: 18, Weapon ATT: +10, Accuracy: +108 |
| 8 | MP Cost: 18, Weapon ATT: +12, Accuracy: +112 |
| 9 | MP Cost: 19, Weapon ATT: +13, Accuracy: +116 |
| 10 | MP Cost: 19, Weapon ATT: +15, Accuracy: +120 |
| 11 | MP Cost: 20, Weapon ATT: +16, Accuracy: +124 |
| 12 | MP Cost: 20, Weapon ATT: +18, Accuracy: +128 |
| 13 | MP Cost: 21, Weapon ATT: +19, Accuracy: +132 |
| 14 | MP Cost: 21, Weapon ATT: +21, Accuracy: +136 |
| 15 | MP Cost: 22, Weapon ATT: +22, Accuracy: +140 |
| 16 | MP Cost: 22, Weapon ATT: +24, Accuracy: +144 |
| 17 | MP Cost: 23, Weapon ATT: +25, Accuracy: +148 |
| 18 | MP Cost: 23, Weapon ATT: +27, Accuracy: +152 |
| 19 | MP Cost: 24, Weapon ATT: +28, Accuracy: +156 |
| 20 | MP Cost: 24, Weapon ATT: +30, Accuracy: +160 |
Endurance
![[Image: Luminous.5100013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100013.png)
Endurance
Description: Periodically heal HP and MP.
Info: type = 50, pvp = 0
Maximum Level: 5
![[Image: Luminous.5100013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100013.png)
Endurance
Description: Periodically heal HP and MP.
Info: type = 50, pvp = 0
Maximum Level: 5
| 1 | Recover 1% HP and MP every 13 seconds. |
| 2 | Recover 2% HP and MP every 11 seconds. |
| 3 | Recover 3% HP and MP every 9 seconds. |
| 4 | Recover 4% HP and MP every 7 seconds. |
| 5 | Recover 5% HP and MP every 5 seconds. |
HP Boost
![[Image: Luminous.5100009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100009.png)
HP Boost
Description: Permanently increases maximum HP.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5100009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100009.png)
HP Boost
Description: Permanently increases maximum HP.
Info: type = 50
Maximum Level: 10
| 1 | Max HP: +2% |
| 2 | Max HP: +4% |
| 3 | Max HP: +6% |
| 4 | Max HP: +8% |
| 5 | Max HP: +10% |
| 6 | Max HP: +12% |
| 7 | Max HP: +14% |
| 8 | Max HP: +16% |
| 9 | Max HP: +18% |
| 10 | Max HP: +20% |
Corkscrew Blow
![[Image: Luminous.5101004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101004.png)
Corkscrew Blow
Description: Rush forward wildly, taking a quick opportunity to punch many enemies.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: screw - 810 ms
Range: 200%
Animations: hit.0, effect
Maximum Level: 20
![[Image: Luminous.5101004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101004.png)
Corkscrew Blow
Description: Rush forward wildly, taking a quick opportunity to punch many enemies.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: screw - 810 ms
Range: 200%
Animations: hit.0, effect
Maximum Level: 20
| 1 | MP Cost: 10, Damage: 284%, Max Enemies Hit: 6 |
| 2 | MP Cost: 11, Damage: 288%, Max Enemies Hit: 6 |
| 3 | MP Cost: 11, Damage: 292%, Max Enemies Hit: 6 |
| 4 | MP Cost: 12, Damage: 296%, Max Enemies Hit: 6 |
| 5 | MP Cost: 12, Damage: 300%, Max Enemies Hit: 6 |
| 6 | MP Cost: 13, Damage: 304%, Max Enemies Hit: 6 |
| 7 | MP Cost: 13, Damage: 308%, Max Enemies Hit: 6 |
| 8 | MP Cost: 14, Damage: 312%, Max Enemies Hit: 6 |
| 9 | MP Cost: 14, Damage: 316%, Max Enemies Hit: 6 |
| 10 | MP Cost: 15, Damage: 320%, Max Enemies Hit: 6 |
| 11 | MP Cost: 15, Damage: 324%, Max Enemies Hit: 6 |
| 12 | MP Cost: 16, Damage: 328%, Max Enemies Hit: 6 |
| 13 | MP Cost: 16, Damage: 332%, Max Enemies Hit: 6 |
| 14 | MP Cost: 17, Damage: 336%, Max Enemies Hit: 6 |
| 15 | MP Cost: 17, Damage: 340%, Max Enemies Hit: 6 |
| 16 | MP Cost: 18, Damage: 344%, Max Enemies Hit: 6 |
| 17 | MP Cost: 18, Damage: 348%, Max Enemies Hit: 6 |
| 18 | MP Cost: 19, Damage: 352%, Max Enemies Hit: 6 |
| 19 | MP Cost: 19, Damage: 356%, Max Enemies Hit: 6 |
| 20 | MP Cost: 20, Damage: 360%, Max Enemies Hit: 6 |
Tornado Upper
![[Image: Luminous.5101012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101012.png)
Tornado Upper
Description: Using a strong uppercut, form a fierce tornado to attack the enemy
Info: type = 2, areaAttack = 1
Delays: tornadoUpper - 1080 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: Luminous.5101012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101012.png)
Tornado Upper
Description: Using a strong uppercut, form a fierce tornado to attack the enemy
Info: type = 2, areaAttack = 1
Delays: tornadoUpper - 1080 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 18, Damage: 318%, Max Enemies Hit: 6 |
| 2 | MP Cost: 18, Damage: 321%, Max Enemies Hit: 6 |
| 3 | MP Cost: 18, Damage: 324%, Max Enemies Hit: 6 |
| 4 | MP Cost: 18, Damage: 327%, Max Enemies Hit: 6 |
| 5 | MP Cost: 18, Damage: 330%, Max Enemies Hit: 6 |
| 6 | MP Cost: 20, Damage: 333%, Max Enemies Hit: 6 |
| 7 | MP Cost: 20, Damage: 336%, Max Enemies Hit: 6 |
| 8 | MP Cost: 20, Damage: 339%, Max Enemies Hit: 6 |
| 9 | MP Cost: 20, Damage: 342%, Max Enemies Hit: 6 |
| 10 | MP Cost: 20, Damage: 345%, Max Enemies Hit: 6 |
| 11 | MP Cost: 22, Damage: 348%, Max Enemies Hit: 6 |
| 12 | MP Cost: 22, Damage: 351%, Max Enemies Hit: 6 |
| 13 | MP Cost: 22, Damage: 354%, Max Enemies Hit: 6 |
| 14 | MP Cost: 22, Damage: 357%, Max Enemies Hit: 6 |
| 15 | MP Cost: 22, Damage: 360%, Max Enemies Hit: 6 |
| 16 | MP Cost: 24, Damage: 363%, Max Enemies Hit: 6 |
| 17 | MP Cost: 24, Damage: 366%, Max Enemies Hit: 6 |
| 18 | MP Cost: 24, Damage: 369%, Max Enemies Hit: 6 |
| 19 | MP Cost: 24, Damage: 372%, Max Enemies Hit: 6 |
| 20 | MP Cost: 24, Damage: 375%, Max Enemies Hit: 6 |
Knuckle Booster
![[Image: Luminous.5101006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101006.png)
Knuckle Booster
Description: Increases the attack speed of your weapon. Must have Knuckles equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Knuckle Mastery
Animations: effect
Maximum Level: 10
![[Image: Luminous.5101006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5101006.png)
Knuckle Booster
Description: Increases the attack speed of your weapon. Must have Knuckles equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Knuckle Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 29, Duration: 20 sec |
| 2 | MP Cost: 27, Duration: 40 sec |
| 3 | MP Cost: 25, Duration: 60 sec |
| 4 | MP Cost: 23, Duration: 80 sec |
| 5 | MP Cost: 21, Duration: 100 sec |
| 6 | MP Cost: 19, Duration: 120 sec |
| 7 | MP Cost: 17, Duration: 140 sec |
| 8 | MP Cost: 15, Duration: 160 sec |
| 9 | MP Cost: 13, Duration: 180 sec |
| 10 | MP Cost: 11, Duration: 200 sec |
Pirate Training
![[Image: Luminous.5100010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100010.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 5
![[Image: Luminous.5100010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100010.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 5
| 1 | Strength: +6, Dexterity: +6 |
| 2 | Strength: +12, Dexterity: +12 |
| 3 | Strength: +18, Dexterity: +18 |
| 4 | Strength: +24, Dexterity: +24 |
| 5 | Strength: +30, Dexterity: +30 |
Knuckle Mastery
![[Image: Luminous.5100001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100001.png)
Knuckle Mastery
Description: Increases the weapon mastery and accuracy of Knuckles
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5100001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5100001.png)
Knuckle Mastery
Description: Increases the weapon mastery and accuracy of Knuckles
Info: type = 50
Maximum Level: 10
| 1 | Knuckler Mastery: +14%, Accuracy: +12 |
| 2 | Knuckler Mastery: +18%, Accuracy: +24 |
| 3 | Knuckler Mastery: +22%, Accuracy: +36 |
| 4 | Knuckler Mastery: +26%, Accuracy: +48 |
| 5 | Knuckler Mastery: +30%, Accuracy: +60 |
| 6 | Knuckler Mastery: +34%, Accuracy: +72 |
| 7 | Knuckler Mastery: +38%, Accuracy: +84 |
| 8 | Knuckler Mastery: +42%, Accuracy: +96 |
| 9 | Knuckler Mastery: +46%, Accuracy: +108 |
| 10 | Knuckler Mastery: +50%, Accuracy: +120 |
Marauder
Stun Mastery
![[Image: Luminous.5110000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5110000.png)
Stun Mastery
Description: Increase your critical hit rate against enemies that are stunned. In addition to this, all attacks have an additional chance to stun enemies.
Info: type = 51, incDamToStunTarget = 1
Animations: mob
Maximum Level: 10
![[Image: Luminous.5110000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5110000.png)
Stun Mastery
Description: Increase your critical hit rate against enemies that are stunned. In addition to this, all attacks have an additional chance to stun enemies.
Info: type = 51, incDamToStunTarget = 1
Animations: mob
Maximum Level: 10
| 1 | Critical Hit Rate when attacking Stunned enemies: +24%, Stun Rate: +24% |
| 2 | Critical Hit Rate when attacking Stunned enemies: +28%, Stun Rate: +28% |
| 3 | Critical Hit Rate when attacking Stunned enemies: +32%, Stun Rate: +32% |
| 4 | Critical Hit Rate when attacking Stunned enemies: +36%, Stun Rate: +36% |
| 5 | Critical Hit Rate when attacking Stunned enemies: +40%, Stun Rate: +40% |
| 6 | Critical Hit Rate when attacking Stunned enemies: +44%, Stun Rate: +44% |
| 7 | Critical Hit Rate when attacking Stunned enemies: +48%, Stun Rate: +48% |
| 8 | Critical Hit Rate when attacking Stunned enemies: +52%, Stun Rate: +52% |
| 9 | Critical Hit Rate when attacking Stunned enemies: +56%, Stun Rate: +56% |
| 10 | Critical Hit Rate when attacking Stunned enemies: +60%, Stun Rate: +60% |
Energy Charge
![[Image: Luminous.5110001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5110001.png)
Energy Charge
Description: Charge energy when you attack enemies. When Energy Charge is active, you will receive bonus Accuracy, Attack, Defense, Speed, and Stance effect, and Energy Skills will be available. When attacking bosses, you will charge at twice the normal rate.
Note: Energy Charges buffs will not stack with other buffs
Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack
Animations: effect.0, effect.1, effect.2, hit.0, special, affected
Maximum Level: 20
![[Image: Luminous.5110001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5110001.png)
Energy Charge
Description: Charge energy when you attack enemies. When Energy Charge is active, you will receive bonus Accuracy, Attack, Defense, Speed, and Stance effect, and Energy Skills will be available. When attacking bosses, you will charge at twice the normal rate.
Note: Energy Charges buffs will not stack with other buffs
Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack
Animations: effect.0, effect.1, effect.2, hit.0, special, affected
Maximum Level: 20
| 1 | Energy per Attack: 205 Energy, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Weapon Defense: +15, Magic Defense: +15, Speed: +12%, Knock-back Resistance: +52%. Energy per Attack (vs Bosses): +205 Energy |
| 2 | Energy per Attack: 210 Energy, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Weapon Defense: +30, Magic Defense: +30, Speed: +14%, Knock-back Resistance: +54%. Energy per Attack (vs Bosses): +210 Energy |
| 3 | Energy per Attack: 215 Energy, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Weapon Defense: +45, Magic Defense: +45, Speed: +16%, Knock-back Resistance: +56%. Energy per Attack (vs Bosses): +215 Energy |
| 4 | Energy per Attack: 220 Energy, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Weapon Defense: +60, Magic Defense: +60, Speed: +18%, Knock-back Resistance: +58%. Energy per Attack (vs Bosses): +220 Energy |
| 5 | Energy per Attack: 225 Energy, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Weapon Defense: +75, Magic Defense: +75, Speed: +20%, Knock-back Resistance: +60%. Energy per Attack (vs Bosses): +225 Energy |
| 6 | Energy per Attack: 230 Energy, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Weapon Defense: +90, Magic Defense: +90, Speed: +22%, Knock-back Resistance: +62%. Energy per Attack (vs Bosses): +230 Energy |
| 7 | Energy per Attack: 235 Energy, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Weapon Defense: +105, Magic Defense: +105, Speed: +24%, Knock-back Resistance: +64%. Energy per Attack (vs Bosses): +235 Energy |
| 8 | Energy per Attack: 240 Energy, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Weapon Defense: +120, Magic Defense: +120, Speed: +26%, Knock-back Resistance: +66%. Energy per Attack (vs Bosses): +240 Energy |
| 9 | Energy per Attack: 245 Energy, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Weapon Defense: +135, Magic Defense: +135, Speed: +28%, Knock-back Resistance: +68%. Energy per Attack (vs Bosses): +245 Energy |
| 10 | Energy per Attack: 250 Energy, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Weapon Defense: +150, Magic Defense: +150, Speed: +30%, Knock-back Resistance: +70%. Energy per Attack (vs Bosses): +250 Energy |
| 11 | Energy per Attack: 255 Energy, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Weapon Defense: +165, Magic Defense: +165, Speed: +32%, Knock-back Resistance: +72%. Energy per Attack (vs Bosses): +255 Energy |
| 12 | Energy per Attack: 260 Energy, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Weapon Defense: +180, Magic Defense: +180, Speed: +34%, Knock-back Resistance: +74%. Energy per Attack (vs Bosses): +260 Energy |
| 13 | Energy per Attack: 265 Energy, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Weapon Defense: +195, Magic Defense: +195, Speed: +36%, Knock-back Resistance: +76%. Energy per Attack (vs Bosses): +265 Energy |
| 14 | Energy per Attack: 270 Energy, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Weapon Defense: +210, Magic Defense: +210, Speed: +38%, Knock-back Resistance: +78%. Energy per Attack (vs Bosses): +270 Energy |
| 15 | Energy per Attack: 275 Energy, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Weapon Defense: +225, Magic Defense: +225, Speed: +40%, Knock-back Resistance: +80%. Energy per Attack (vs Bosses): +275 Energy |
| 16 | Energy per Attack: 280 Energy, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Weapon Defense: +240, Magic Defense: +240, Speed: +42%, Knock-back Resistance: +82%. Energy per Attack (vs Bosses): +280 Energy |
| 17 | Energy per Attack: 285 Energy, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Weapon Defense: +255, Magic Defense: +255, Speed: +44%, Knock-back Resistance: +84%. Energy per Attack (vs Bosses): +285 Energy |
| 18 | Energy per Attack: 290 Energy, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Weapon Defense: +270, Magic Defense: +270, Speed: +46%, Knock-back Resistance: +86%. Energy per Attack (vs Bosses): +290 Energy |
| 19 | Energy per Attack: 295 Energy, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Weapon Defense: +285, Magic Defense: +285, Speed: +48%, Knock-back Resistance: +88%. Energy per Attack (vs Bosses): +295 Energy |
| 20 | Energy per Attack: 300 Energy, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Weapon Defense: +300, Magic Defense: +300, Speed: +50%, Knock-back Resistance: +90%. Energy per Attack (vs Bosses): +300 Energy |
Critical Rage
![[Image: Luminous.5110011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5110011.png)
Critical Rage
Description: Increase hit rate and critical damage, and critical hit rate against bosses.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5110011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5110011.png)
Critical Rage
Description: Increase hit rate and critical damage, and critical hit rate against bosses.
Info: type = 50
Maximum Level: 10
| 1 | Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +2% |
| 2 | Critical Hit Rate: +7%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +4% |
| 3 | Critical Hit Rate: +8%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +6% |
| 4 | Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +8% |
| 5 | Critical Hit Rate: +10%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +10% |
| 6 | Critical Hit Rate: +11%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +12% |
| 7 | Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +14% |
| 8 | Critical Hit Rate: +13%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +16% |
| 9 | Critical Hit Rate: +14%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +18% |
| 10 | Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +20% |
Roll of the Dice
![[Image: Luminous.5111007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111007.png)
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
![[Image: Luminous.5111007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111007.png)
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
| 1 | MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec |
| 2 | MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec |
| 3 | MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec |
| 4 | MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec |
| 5 | MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec |
| 6 | MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec |
| 7 | MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec |
| 8 | MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec |
| 9 | MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec |
| 10 | MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec |
| 11 | MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec |
| 12 | MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec |
| 13 | MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec |
| 14 | MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec |
| 15 | MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec |
| 16 | MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec |
| 17 | MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec |
| 18 | MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec |
| 19 | MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec |
| 20 | MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec |
Willow Defense
![[Image: Luminous.5111010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111010.png)
Willow Defense
Description: Temporarily reduce the amount of damage taken from enemies by concentrating your mind.
Info: type = 11, condition = damaged
Delays: alert3 - 1500 ms
Animations: repeat, effect
Maximum Level: 10
![[Image: Luminous.5111010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111010.png)
Willow Defense
Description: Temporarily reduce the amount of damage taken from enemies by concentrating your mind.
Info: type = 11, condition = damaged
Delays: alert3 - 1500 ms
Animations: repeat, effect
Maximum Level: 10
| 1 | MP Cost: 18, Duration: 72 sec, Damage Taken: -11% |
| 2 | MP Cost: 18, Duration: 84 sec, Damage Taken: -12% |
| 3 | MP Cost: 22, Duration: 96 sec, Damage Taken: -13% |
| 4 | MP Cost: 22, Duration: 108 sec, Damage Taken: -14% |
| 5 | MP Cost: 22, Duration: 120 sec, Damage Taken: -15% |
| 6 | MP Cost: 26, Duration: 132 sec, Damage Taken: -16% |
| 7 | MP Cost: 26, Duration: 144 sec, Damage Taken: -17% |
| 8 | MP Cost: 26, Duration: 156 sec, Damage Taken: -18% |
| 9 | MP Cost: 30, Duration: 168 sec, Damage Taken: -19% |
| 10 | MP Cost: 30, Duration: 180 sec, Damage Taken: -20% |
Energy Blast
![[Image: Luminous.5111002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111002.png)
Energy Blast
Description: Blast your energy at nearby enemies. Can only be used while Energy Charge is active. Chance to stun enemies.
Note: Called Energy Buster in KMS.
Info: type = 1, areaAttack = 1, mes = stun
Delays: eburster - 1020 ms
Range: 150%
Pre-requisite: Level 1 Energy Charge
Animations: effect, hit.0, mob
Maximum Level: 20
![[Image: Luminous.5111002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111002.png)
Energy Blast
Description: Blast your energy at nearby enemies. Can only be used while Energy Charge is active. Chance to stun enemies.
Note: Called Energy Buster in KMS.
Info: type = 1, areaAttack = 1, mes = stun
Delays: eburster - 1020 ms
Range: 150%
Pre-requisite: Level 1 Energy Charge
Animations: effect, hit.0, mob
Maximum Level: 20
| 1 | Damage: 343%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 31%, Stun Duration: 5 sec |
| 2 | Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 5 sec |
| 3 | Damage: 349%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 33%, Stun Duration: 5 sec |
| 4 | Damage: 352%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 5 sec |
| 5 | Damage: 355%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 5 sec |
| 6 | Damage: 358%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 5 sec |
| 7 | Damage: 361%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 37%, Stun Duration: 5 sec |
| 8 | Damage: 364%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 5 sec |
| 9 | Damage: 367%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 39%, Stun Duration: 5 sec |
| 10 | Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 6 sec |
| 11 | Damage: 373%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 41%, Stun Duration: 6 sec |
| 12 | Damage: 376%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 6 sec |
| 13 | Damage: 379%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 6 sec |
| 14 | Damage: 382%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 6 sec |
| 15 | Damage: 385%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 6 sec |
| 16 | Damage: 388%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 6 sec |
| 17 | Damage: 391%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 47%, Stun Duration: 6 sec |
| 18 | Damage: 394%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 6 sec |
| 19 | Damage: 397%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 6 sec |
| 20 | Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 7 sec |
Shockwave
![[Image: Luminous.5111012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111012.png)
Shockwave
Description: Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies.
Info: type = 1, areaAttack = 1
Delays: shockwave - 1260 ms
Range: 330%
Animations: hit.0, effect, effect0, effect1, effect2, effect3, effect4
Maximum Level: 20
![[Image: Luminous.5111012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111012.png)
Shockwave
Description: Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies.
Info: type = 1, areaAttack = 1
Delays: shockwave - 1260 ms
Range: 330%
Animations: hit.0, effect, effect0, effect1, effect2, effect3, effect4
Maximum Level: 20
| 1 | MP Cost: 18, Damage: 655%, Max Enemies Hit: 6 |
| 2 | MP Cost: 18, Damage: 660%, Max Enemies Hit: 6 |
| 3 | MP Cost: 18, Damage: 665%, Max Enemies Hit: 6 |
| 4 | MP Cost: 20, Damage: 670%, Max Enemies Hit: 6 |
| 5 | MP Cost: 20, Damage: 675%, Max Enemies Hit: 6 |
| 6 | MP Cost: 20, Damage: 680%, Max Enemies Hit: 6 |
| 7 | MP Cost: 20, Damage: 685%, Max Enemies Hit: 6 |
| 8 | MP Cost: 22, Damage: 690%, Max Enemies Hit: 6 |
| 9 | MP Cost: 22, Damage: 695%, Max Enemies Hit: 6 |
| 10 | MP Cost: 22, Damage: 700%, Max Enemies Hit: 6 |
| 11 | MP Cost: 22, Damage: 705%, Max Enemies Hit: 6 |
| 12 | MP Cost: 24, Damage: 710%, Max Enemies Hit: 6 |
| 13 | MP Cost: 24, Damage: 715%, Max Enemies Hit: 6 |
| 14 | MP Cost: 24, Damage: 720%, Max Enemies Hit: 6 |
| 15 | MP Cost: 24, Damage: 725%, Max Enemies Hit: 6 |
| 16 | MP Cost: 26, Damage: 730%, Max Enemies Hit: 6 |
| 17 | MP Cost: 26, Damage: 735%, Max Enemies Hit: 6 |
| 18 | MP Cost: 26, Damage: 740%, Max Enemies Hit: 6 |
| 19 | MP Cost: 26, Damage: 745%, Max Enemies Hit: 6 |
| 20 | MP Cost: 28, Damage: 750%, Max Enemies Hit: 6 |
Double Spiral
![[Image: Luminous.5111009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111009.png)
Double Spiral
Description: Summon the strength of the Super Transform to charge through your enemies and push them forward. Can be linked with Corkscrew Blow.
Note: Linked means if used quickly enough after Corkscrew Blow, the delay between the two skills will be shortened
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: doubleSpiral - 900 ms
Range: 350%
Animations: effect, hit
Maximum Level: 20
![[Image: Luminous.5111009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5111009.png)
Double Spiral
Description: Summon the strength of the Super Transform to charge through your enemies and push them forward. Can be linked with Corkscrew Blow.
Note: Linked means if used quickly enough after Corkscrew Blow, the delay between the two skills will be shortened
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: doubleSpiral - 900 ms
Range: 350%
Animations: effect, hit
Maximum Level: 20
| 1 | MP Cost: 22, Damage: 268%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 2 | MP Cost: 22, Damage: 271%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 3 | MP Cost: 24, Damage: 274%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 4 | MP Cost: 24, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 5 | MP Cost: 24, Damage: 280%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 6 | MP Cost: 26, Damage: 283%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 7 | MP Cost: 26, Damage: 286%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 8 | MP Cost: 26, Damage: 289%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 9 | MP Cost: 28, Damage: 292%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 10 | MP Cost: 28, Damage: 295%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 11 | MP Cost: 28, Damage: 298%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 12 | MP Cost: 30, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 13 | MP Cost: 30, Damage: 304%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 14 | MP Cost: 30, Damage: 307%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 15 | MP Cost: 32, Damage: 310%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 16 | MP Cost: 32, Damage: 313%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 17 | MP Cost: 32, Damage: 316%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 18 | MP Cost: 34, Damage: 319%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 19 | MP Cost: 34, Damage: 322%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
| 20 | MP Cost: 34, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 6, Rushes Targets |
Buccanneer
Pirate's Revenge
![[Image: Luminous.5120011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5120011.png)
Pirate's Revenge
Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
Info: type = 51, incDam = 1, condition = attack
Animations: affected
Maximum Level: 10
![[Image: Luminous.5120011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5120011.png)
Pirate's Revenge
Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
Info: type = 51, incDam = 1, condition = attack
Animations: affected
Maximum Level: 10
| 1 | Activation Rate: 4%, Duration: 18 sec, Damage: +6% |
| 2 | Activation Rate: 8%, Duration: 21 sec, Damage: +7% |
| 3 | Activation Rate: 12%, Duration: 24 sec, Damage: +8% |
| 4 | Activation Rate: 16%, Duration: 27 sec, Damage: +9% |
| 5 | Activation Rate: 20%, Duration: 30 sec, Damage: +10% |
| 6 | Activation Rate: 24%, Duration: 33 sec, Damage: +11% |
| 7 | Activation Rate: 28%, Duration: 36 sec, Damage: +12% |
| 8 | Activation Rate: 32%, Duration: 39 sec, Damage: +13% |
| 9 | Activation Rate: 36%, Duration: 42 sec, Damage: +14% |
| 10 | Activation Rate: 40%, Duration: 45 sec, Damage: +15% |
| 11 | Activation Rate: 44%, Duration: 48 sec, Damage: +16% |
| 12 | Activation Rate: 48%, Duration: 51 sec, Damage: +17% |
Energy Blast
![[Image: Luminous.5121016.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121016.png)
Energy Blast
Description: Collect a powerful amount of energy with the Super Transform to shoot down enemies in front of you. Can only be used while Energy Charge is active. Passively improves the amount of energy charged per attack.
Info: type = 1, areaAttack = 1
Delays: energyBlast - 1560 ms
Range: 695%
Animations: effect, effect0, hit.0
Maximum Level: 30
![[Image: Luminous.5121016.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121016.png)
Energy Blast
Description: Collect a powerful amount of energy with the Super Transform to shoot down enemies in front of you. Can only be used while Energy Charge is active. Passively improves the amount of energy charged per attack.
Info: type = 1, areaAttack = 1
Delays: energyBlast - 1560 ms
Range: 695%
Animations: effect, effect0, hit.0
Maximum Level: 30
| 1 | Damage: 405%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +42 Energy |
| 2 | Damage: 410%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +44 Energy |
| 3 | Damage: 415%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +46 Energy |
| 4 | Damage: 420%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +48 Energy |
| 5 | Damage: 425%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +50 Energy |
| 6 | Damage: 430%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +52 Energy |
| 7 | Damage: 435%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +54 Energy |
| 8 | Damage: 440%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +56 Energy |
| 9 | Damage: 445%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +58 Energy |
| 10 | Damage: 450%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +60 Energy |
| 11 | Damage: 455%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +62 Energy |
| 12 | Damage: 460%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +64 Energy |
| 13 | Damage: 465%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +66 Energy |
| 14 | Damage: 470%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +68 Energy |
| 15 | Damage: 475%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +70 Energy |
| 16 | Damage: 480%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +72 Energy |
| 17 | Damage: 485%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +74 Energy |
| 18 | Damage: 490%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +76 Energy |
| 19 | Damage: 495%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +78 Energy |
| 20 | Damage: 500%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +80 Energy |
| 21 | Damage: 505%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +82 Energy |
| 22 | Damage: 510%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +84 Energy |
| 23 | Damage: 515%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +86 Energy |
| 24 | Damage: 520%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +88 Energy |
| 25 | Damage: 525%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +90 Energy |
| 26 | Damage: 530%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +92 Energy |
| 27 | Damage: 535%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +94 Energy |
| 28 | Damage: 540%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +96 Energy |
| 29 | Damage: 545%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +98 Energy |
| 30 | Damage: 550%, Number of Hits: 4, Max Enemies Hit: 10, Passive Effect - Energy Per Attack: +100 Energy |
| 31 | Damage: 555%, Number of Hits: 4, Max Enemies Hit: 10, Passive Effect - Energy Per Attack: +102 Energy |
| 32 | Damage: 560%, Number of Hits: 4, Max Enemies Hit: 10, Passive Effect - Energy Per Attack: +104 Energy |
Vipercision
![[Image: Luminous.5121015.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121015.png)
Vipercision
Description: Summon the spirit of a forgotten serpent to temporarily improve your attack, and passively improves your elemental and status resistance, and your weapon mastery with Knuckles.
Note: I believe the name is a pun on Viper (KMS name for Buccaneers) and Precision (pointed out by ChosenFruit).
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Pre-requisite: Level 10 Knuckle Mastery
Animations: effect
Maximum Level: 30
![[Image: Luminous.5121015.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121015.png)
Vipercision
Description: Summon the spirit of a forgotten serpent to temporarily improve your attack, and passively improves your elemental and status resistance, and your weapon mastery with Knuckles.
Note: I believe the name is a pun on Viper (KMS name for Buccaneers) and Precision (pointed out by ChosenFruit).
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Pre-requisite: Level 10 Knuckle Mastery
Animations: effect
Maximum Level: 30
| 1 | MP Cost: 30, Duration: 64 sec, Weapon ATT: +1%, Passive Effect - Knuckle Mastery: +56%, Elemental Resistance: +1%, Status Effect Resistance: +1% |
| 2 | MP Cost: 31, Duration: 68 sec, Weapon ATT: +1%, Passive Effect - Knuckle Mastery: +56%, Elemental Resistance: +2%, Status Effect Resistance: +2% |
| 3 | MP Cost: 31, Duration: 72 sec, Weapon ATT: +2%, Passive Effect - Knuckle Mastery: +57%, Elemental Resistance: +3%, Status Effect Resistance: +3% |
| 4 | MP Cost: 32, Duration: 76 sec, Weapon ATT: +2%, Passive Effect - Knuckle Mastery: +57%, Elemental Resistance: +4%, Status Effect Resistance: +4% |
| 5 | MP Cost: 32, Duration: 80 sec, Weapon ATT: +3%, Passive Effect - Knuckle Mastery: +58%, Elemental Resistance: +5%, Status Effect Resistance: +5% |
| 6 | MP Cost: 33, Duration: 84 sec, Weapon ATT: +3%, Passive Effect - Knuckle Mastery: +58%, Elemental Resistance: +6%, Status Effect Resistance: +6% |
| 7 | MP Cost: 33, Duration: 88 sec, Weapon ATT: +4%, Passive Effect - Knuckle Mastery: +59%, Elemental Resistance: +7%, Status Effect Resistance: +7% |
| 8 | MP Cost: 34, Duration: 92 sec, Weapon ATT: +4%, Passive Effect - Knuckle Mastery: +59%, Elemental Resistance: +8%, Status Effect Resistance: +8% |
| 9 | MP Cost: 34, Duration: 96 sec, Weapon ATT: +5%, Passive Effect - Knuckle Mastery: +60%, Elemental Resistance: +9%, Status Effect Resistance: +9% |
| 10 | MP Cost: 35, Duration: 100 sec, Weapon ATT: +5%, Passive Effect - Knuckle Mastery: +60%, Elemental Resistance: +10%, Status Effect Resistance: +10% |
| 11 | MP Cost: 35, Duration: 104 sec, Weapon ATT: +6%, Passive Effect - Knuckle Mastery: +61%, Elemental Resistance: +11%, Status Effect Resistance: +11% |
| 12 | MP Cost: 36, Duration: 108 sec, Weapon ATT: +6%, Passive Effect - Knuckle Mastery: +61%, Elemental Resistance: +12%, Status Effect Resistance: +12% |
| 13 | MP Cost: 36, Duration: 112 sec, Weapon ATT: +7%, Passive Effect - Knuckle Mastery: +62%, Elemental Resistance: +13%, Status Effect Resistance: +13% |
| 14 | MP Cost: 37, Duration: 116 sec, Weapon ATT: +7%, Passive Effect - Knuckle Mastery: +62%, Elemental Resistance: +14%, Status Effect Resistance: +14% |
| 15 | MP Cost: 37, Duration: 120 sec, Weapon ATT: +8%, Passive Effect - Knuckle Mastery: +63%, Elemental Resistance: +15%, Status Effect Resistance: +15% |
| 16 | MP Cost: 38, Duration: 124 sec, Weapon ATT: +8%, Passive Effect - Knuckle Mastery: +63%, Elemental Resistance: +16%, Status Effect Resistance: +16% |
| 17 | MP Cost: 38, Duration: 128 sec, Weapon ATT: +9%, Passive Effect - Knuckle Mastery: +64%, Elemental Resistance: +17%, Status Effect Resistance: +17% |
| 18 | MP Cost: 39, Duration: 132 sec, Weapon ATT: +9%, Passive Effect - Knuckle Mastery: +64%, Elemental Resistance: +18%, Status Effect Resistance: +18% |
| 19 | MP Cost: 39, Duration: 136 sec, Weapon ATT: +10%, Passive Effect - Knuckle Mastery: +65%, Elemental Resistance: +19%, Status Effect Resistance: +19% |
| 20 | MP Cost: 40, Duration: 140 sec, Weapon ATT: +10%, Passive Effect - Knuckle Mastery: +65%, Elemental Resistance: +20%, Status Effect Resistance: +20% |
| 21 | MP Cost: 40, Duration: 144 sec, Weapon ATT: +11%, Passive Effect - Knuckle Mastery: +66%, Elemental Resistance: +21%, Status Effect Resistance: +21% |
| 22 | MP Cost: 41, Duration: 148 sec, Weapon ATT: +11%, Passive Effect - Knuckle Mastery: +66%, Elemental Resistance: +22%, Status Effect Resistance: +22% |
| 23 | MP Cost: 41, Duration: 152 sec, Weapon ATT: +12%, Passive Effect - Knuckle Mastery: +67%, Elemental Resistance: +23%, Status Effect Resistance: +23% |
| 24 | MP Cost: 42, Duration: 156 sec, Weapon ATT: +12%, Passive Effect - Knuckle Mastery: +67%, Elemental Resistance: +24%, Status Effect Resistance: +24% |
| 25 | MP Cost: 42, Duration: 160 sec, Weapon ATT: +13%, Passive Effect - Knuckle Mastery: +68%, Elemental Resistance: +25%, Status Effect Resistance: +25% |
| 26 | MP Cost: 43, Duration: 164 sec, Weapon ATT: +13%, Passive Effect - Knuckle Mastery: +68%, Elemental Resistance: +26%, Status Effect Resistance: +26% |
| 27 | MP Cost: 43, Duration: 168 sec, Weapon ATT: +14%, Passive Effect - Knuckle Mastery: +69%, Elemental Resistance: +27%, Status Effect Resistance: +27% |
| 28 | MP Cost: 44, Duration: 172 sec, Weapon ATT: +14%, Passive Effect - Knuckle Mastery: +69%, Elemental Resistance: +28%, Status Effect Resistance: +28% |
| 29 | MP Cost: 44, Duration: 176 sec, Weapon ATT: +15%, Passive Effect - Knuckle Mastery: +70%, Elemental Resistance: +29%, Status Effect Resistance: +29% |
| 30 | MP Cost: 45, Duration: 180 sec, Weapon ATT: +15%, Passive Effect - Knuckle Mastery: +70%, Elemental Resistance: +30%, Status Effect Resistance: +30% |
| 31 | MP Cost: 45, Duration: 184 sec, Weapon ATT: +16%, Passive Effect - Knuckle Mastery: +71%, Elemental Resistance: +31%, Status Effect Resistance: +31% |
| 32 | MP Cost: 46, Duration: 188 sec, Weapon ATT: +16%, Passive Effect - Knuckle Mastery: +71%, Elemental Resistance: +32%, Status Effect Resistance: +32% |
Fist Enrage
![[Image: Luminous.5121007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121007.png)
Fist Enrage
Description: Unleash a rain of punches with the Super Transform on your enemy.
Note: Barrage is originally named Fist in KMS.
Info: type = 1, invincible = 1
Delays: fistEnrage - 900 ms
Animations: effect, effect0, hit.0
Maximum Level: 30
![[Image: Luminous.5121007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121007.png)
Fist Enrage
Description: Unleash a rain of punches with the Super Transform on your enemy.
Note: Barrage is originally named Fist in KMS.
Info: type = 1, invincible = 1
Delays: fistEnrage - 900 ms
Animations: effect, effect0, hit.0
Maximum Level: 30
| 1 | MP Cost: 20, Damage: 192%, Number of Hits: 8 |
| 2 | MP Cost: 20, Damage: 194%, Number of Hits: 8 |
| 3 | MP Cost: 20, Damage: 196%, Number of Hits: 8 |
| 4 | MP Cost: 20, Damage: 198%, Number of Hits: 8 |
| 5 | MP Cost: 22, Damage: 200%, Number of Hits: 8 |
| 6 | MP Cost: 22, Damage: 202%, Number of Hits: 8 |
| 7 | MP Cost: 22, Damage: 204%, Number of Hits: 8 |
| 8 | MP Cost: 22, Damage: 206%, Number of Hits: 8 |
| 9 | MP Cost: 22, Damage: 208%, Number of Hits: 8 |
| 10 | MP Cost: 24, Damage: 210%, Number of Hits: 8 |
| 11 | MP Cost: 24, Damage: 212%, Number of Hits: 8 |
| 12 | MP Cost: 24, Damage: 214%, Number of Hits: 8 |
| 13 | MP Cost: 24, Damage: 216%, Number of Hits: 8 |
| 14 | MP Cost: 24, Damage: 218%, Number of Hits: 8 |
| 15 | MP Cost: 26, Damage: 220%, Number of Hits: 8 |
| 16 | MP Cost: 26, Damage: 222%, Number of Hits: 8 |
| 17 | MP Cost: 26, Damage: 224%, Number of Hits: 8 |
| 18 | MP Cost: 26, Damage: 226%, Number of Hits: 8 |
| 19 | MP Cost: 26, Damage: 228%, Number of Hits: 8 |
| 20 | MP Cost: 28, Damage: 230%, Number of Hits: 8 |
| 21 | MP Cost: 28, Damage: 232%, Number of Hits: 8 |
| 22 | MP Cost: 28, Damage: 234%, Number of Hits: 8 |
| 23 | MP Cost: 28, Damage: 236%, Number of Hits: 8 |
| 24 | MP Cost: 28, Damage: 238%, Number of Hits: 8 |
| 25 | MP Cost: 30, Damage: 240%, Number of Hits: 8 |
| 26 | MP Cost: 30, Damage: 242%, Number of Hits: 8 |
| 27 | MP Cost: 30, Damage: 244%, Number of Hits: 8 |
| 28 | MP Cost: 30, Damage: 246%, Number of Hits: 8 |
| 29 | MP Cost: 30, Damage: 248%, Number of Hits: 8 |
| 30 | MP Cost: 32, Damage: 250%, Number of Hits: 8 |
| 31 | MP Cost: 32, Damage: 252%, Number of Hits: 8 |
| 32 | MP Cost: 32, Damage: 254%, Number of Hits: 8 |
Maple Warrior
![[Image: Luminous.5121000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: Luminous.5121000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
Dragon Strike
![[Image: Luminous.5121001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121001.png)
Dragon Strike
Description: Summon the soul of a sleeping dragon to attack your enemies
Info: type = 1, areaAttack = 1, showFromTheOrigin = 1
Delays: dragonstrike - 1080 ms
Range: 400%
Animations: effect, hit.0, hit.1, hit.2, tile.0, tile.1, tile.2, tile.3
Maximum Level: 30
![[Image: Luminous.5121001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121001.png)
Dragon Strike
Description: Summon the soul of a sleeping dragon to attack your enemies
Info: type = 1, areaAttack = 1, showFromTheOrigin = 1
Delays: dragonstrike - 1080 ms
Range: 400%
Animations: effect, hit.0, hit.1, hit.2, tile.0, tile.1, tile.2, tile.3
Maximum Level: 30
| 1 | MP Cost: 23, Damage: 584%, Number of Hits: 2, Max Enemies Hit: 6 |
| 2 | MP Cost: 23, Damage: 588%, Number of Hits: 2, Max Enemies Hit: 6 |
| 3 | MP Cost: 25, Damage: 592%, Number of Hits: 2, Max Enemies Hit: 6 |
| 4 | MP Cost: 25, Damage: 596%, Number of Hits: 2, Max Enemies Hit: 6 |
| 5 | MP Cost: 25, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6 |
| 6 | MP Cost: 27, Damage: 604%, Number of Hits: 2, Max Enemies Hit: 6 |
| 7 | MP Cost: 27, Damage: 608%, Number of Hits: 2, Max Enemies Hit: 6 |
| 8 | MP Cost: 27, Damage: 612%, Number of Hits: 2, Max Enemies Hit: 6 |
| 9 | MP Cost: 29, Damage: 616%, Number of Hits: 2, Max Enemies Hit: 6 |
| 10 | MP Cost: 29, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 6 |
| 11 | MP Cost: 29, Damage: 624%, Number of Hits: 2, Max Enemies Hit: 6 |
| 12 | MP Cost: 31, Damage: 628%, Number of Hits: 2, Max Enemies Hit: 6 |
| 13 | MP Cost: 31, Damage: 632%, Number of Hits: 2, Max Enemies Hit: 6 |
| 14 | MP Cost: 31, Damage: 636%, Number of Hits: 2, Max Enemies Hit: 6 |
| 15 | MP Cost: 33, Damage: 640%, Number of Hits: 2, Max Enemies Hit: 6 |
| 16 | MP Cost: 33, Damage: 644%, Number of Hits: 2, Max Enemies Hit: 6 |
| 17 | MP Cost: 33, Damage: 648%, Number of Hits: 2, Max Enemies Hit: 6 |
| 18 | MP Cost: 35, Damage: 652%, Number of Hits: 2, Max Enemies Hit: 6 |
| 19 | MP Cost: 35, Damage: 656%, Number of Hits: 2, Max Enemies Hit: 6 |
| 20 | MP Cost: 35, Damage: 660%, Number of Hits: 2, Max Enemies Hit: 6 |
| 21 | MP Cost: 37, Damage: 664%, Number of Hits: 2, Max Enemies Hit: 6 |
| 22 | MP Cost: 37, Damage: 668%, Number of Hits: 2, Max Enemies Hit: 6 |
| 23 | MP Cost: 37, Damage: 672%, Number of Hits: 2, Max Enemies Hit: 6 |
| 24 | MP Cost: 39, Damage: 676%, Number of Hits: 2, Max Enemies Hit: 6 |
| 25 | MP Cost: 39, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 6 |
| 26 | MP Cost: 39, Damage: 684%, Number of Hits: 2, Max Enemies Hit: 6 |
| 27 | MP Cost: 41, Damage: 688%, Number of Hits: 2, Max Enemies Hit: 6 |
| 28 | MP Cost: 41, Damage: 692%, Number of Hits: 2, Max Enemies Hit: 6 |
| 29 | MP Cost: 41, Damage: 696%, Number of Hits: 2, Max Enemies Hit: 6 |
| 30 | MP Cost: 43, Damage: 700%, Number of Hits: 2, Max Enemies Hit: 6 |
| 31 | MP Cost: 43, Damage: 704%, Number of Hits: 2, Max Enemies Hit: 6 |
| 32 | MP Cost: 43, Damage: 708%, Number of Hits: 2, Max Enemies Hit: 6 |
Time Leap
![[Image: Luminous.5121010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121010.png)
Time Leap
Description: Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.
Info: type = 10, massSpell = 1
Delays: timeleap - 1440 ms
Range: 400%
Animations: effect, affected
Maximum Level: 5
![[Image: Luminous.5121010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121010.png)
Time Leap
Description: Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.
Info: type = 10, massSpell = 1
Delays: timeleap - 1440 ms
Range: 400%
Animations: effect, affected
Maximum Level: 5
| 1 | MP Cost: 465, Cooldown Time: 45 minutes |
| 2 | MP Cost: 450, Cooldown Time: 40 minutes |
| 3 | MP Cost: 435, Cooldown Time: 35 minutes |
| 4 | MP Cost: 420, Cooldown Time: 30 minutes |
| 5 | MP Cost: 405, Cooldown Time: 25 minutes |
| 6 | MP Cost: 390, Cooldown Time: 20 minutes |
| 7 | MP Cost: 375, Cooldown Time: 15 minutes |
Guard Crash
![[Image: Luminous.5120014.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5120014.png)
Guard Crash
Description: When attacking, have a chance to completely ignore an enemy's defense, including bosses.
Info: type = 50
Maximum Level: 20
![[Image: Luminous.5120014.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5120014.png)
Guard Crash
Description: When attacking, have a chance to completely ignore an enemy's defense, including bosses.
Info: type = 50
Maximum Level: 20
| 1 | 2% chance to ignore 100% of a monster's defense |
| 2 | 4% chance to ignore 100% of a monster's defense |
| 3 | 6% chance to ignore 100% of a monster's defense |
| 4 | 8% chance to ignore 100% of a monster's defense |
| 5 | 10% chance to ignore 100% of a monster's defense |
| 6 | 12% chance to ignore 100% of a monster's defense |
| 7 | 14% chance to ignore 100% of a monster's defense |
| 8 | 16% chance to ignore 100% of a monster's defense |
| 9 | 18% chance to ignore 100% of a monster's defense |
| 10 | 20% chance to ignore 100% of a monster's defense |
| 11 | 22% chance to ignore 100% of a monster's defense |
| 12 | 24% chance to ignore 100% of a monster's defense |
| 13 | 26% chance to ignore 100% of a monster's defense |
| 14 | 28% chance to ignore 100% of a monster's defense |
| 15 | 30% chance to ignore 100% of a monster's defense |
| 16 | 32% chance to ignore 100% of a monster's defense |
| 17 | 34% chance to ignore 100% of a monster's defense |
| 18 | 36% chance to ignore 100% of a monster's defense |
| 19 | 38% chance to ignore 100% of a monster's defense |
| 20 | 40% chance to ignore 100% of a monster's defense |
| 21 | 42% chance to ignore 100% of a monster's defense |
| 22 | 44% chance to ignore 100% of a monster's defense |
Battleship Nautilus
![[Image: Luminous.5121013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121013.png)
Battleship Nautilus
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Note: Battleship refers to the literal class of ship.
Info: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
![[Image: Luminous.5121013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121013.png)
Battleship Nautilus
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Note: Battleship refers to the literal class of ship.
Info: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
| 1 | MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec |
| 2 | MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 3 | MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 4 | MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 5 | MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 6 | MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 7 | MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 8 | MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 9 | MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 10 | MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 11 | MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 12 | MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 13 | MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 14 | MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 15 | MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 16 | MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 17 | MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 18 | MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 19 | MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 20 | MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 21 | MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 22 | MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 23 | MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 24 | MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 25 | MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 26 | MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 27 | MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 28 | MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 29 | MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 30 | MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 31 | MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 32 | MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec |
Pirate's Rage
![[Image: Luminous.5121008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121008.png)
Pirate's Rage
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: Luminous.5121008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121008.png)
Pirate's Rage
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown Time: 600 sec |
| 2 | MP Cost: 30, Cooldown Time: 540 sec |
| 3 | MP Cost: 30, Cooldown Time: 480 sec |
| 4 | MP Cost: 30, Cooldown Time: 420 sec |
| 5 | MP Cost: 30, Cooldown Time: 360 sec |
| 6 | MP Cost: 30, Cooldown Time: 300 sec |
| 7 | MP Cost: 30, Cooldown Time: 240 sec |
Speed Infusion
![[Image: Luminous.5121009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121009.png)
Speed Infusion
Description: Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 250%
Pre-requisite: Level 10 Knuckle Booster
Animations: effect, affected
Maximum Level: 20
![[Image: Luminous.5121009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5121009.png)
Speed Infusion
Description: Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 250%
Pre-requisite: Level 10 Knuckle Booster
Animations: effect, affected
Maximum Level: 20
| 1 | HP Cost: 78, MP Cost: 78, Duration: 110 sec |
| 2 | HP Cost: 76, MP Cost: 76, Duration: 120 sec |
| 3 | HP Cost: 74, MP Cost: 74, Duration: 130 sec |
| 4 | HP Cost: 72, MP Cost: 72, Duration: 140 sec |
| 5 | HP Cost: 70, MP Cost: 70, Duration: 150 sec |
| 6 | HP Cost: 68, MP Cost: 68, Duration: 160 sec |
| 7 | HP Cost: 66, MP Cost: 66, Duration: 170 sec |
| 8 | HP Cost: 64, MP Cost: 64, Duration: 180 sec |
| 9 | HP Cost: 62, MP Cost: 62, Duration: 190 sec |
| 10 | HP Cost: 60, MP Cost: 60, Duration: 200 sec |
| 11 | HP Cost: 58, MP Cost: 58, Duration: 210 sec |
| 12 | HP Cost: 56, MP Cost: 56, Duration: 220 sec |
| 13 | HP Cost: 54, MP Cost: 54, Duration: 230 sec |
| 14 | HP Cost: 52, MP Cost: 52, Duration: 240 sec |
| 15 | HP Cost: 50, MP Cost: 50, Duration: 250 sec |
| 16 | HP Cost: 48, MP Cost: 48, Duration: 260 sec |
| 17 | HP Cost: 46, MP Cost: 46, Duration: 270 sec |
| 18 | HP Cost: 44, MP Cost: 44, Duration: 280 sec |
| 19 | HP Cost: 42, MP Cost: 42, Duration: 290 sec |
| 20 | HP Cost: 40, MP Cost: 40, Duration: 300 sec |
| 21 | HP Cost: 38, MP Cost: 38, Duration: 310 sec |
| 22 | HP Cost: 36, MP Cost: 36, Duration: 320 sec |
Double Lucky Dice
![[Image: Luminous.5120012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5120012.png)
Double Lucky Dice
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Roll of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
![[Image: Luminous.5120012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5120012.png)
Double Lucky Dice
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Roll of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
| 1 | MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec |
| 2 | MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec |
| 3 | MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec |
| 4 | MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec |
| 5 | MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec |
| 6 | MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec |
| 7 | MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec |
Gunslinger
Gun Mastery
![[Image: Luminous.5200000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5200000.png)
Gun Mastery
Description: Increases the weapon mastery and accuracy of Guns, and enhances the maximum number of bullets that can be carried.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5200000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5200000.png)
Gun Mastery
Description: Increases the weapon mastery and accuracy of Guns, and enhances the maximum number of bullets that can be carried.
Info: type = 50
Maximum Level: 10
| 1 | Gun Mastery: +14%, Accuracy: +12, Bullet Capacity: +20 |
| 2 | Gun Mastery: +18%, Accuracy: +24, Bullet Capacity: +40 |
| 3 | Gun Mastery: +22%, Accuracy: +36, Bullet Capacity: +60 |
| 4 | Gun Mastery: +26%, Accuracy: +48, Bullet Capacity: +80 |
| 5 | Gun Mastery: +30%, Accuracy: +60, Bullet Capacity: +100 |
| 6 | Gun Mastery: +34%, Accuracy: +72, Bullet Capacity: +120 |
| 7 | Gun Mastery: +38%, Accuracy: +84, Bullet Capacity: +140 |
| 8 | Gun Mastery: +42%, Accuracy: +96, Bullet Capacity: +160 |
| 9 | Gun Mastery: +46%, Accuracy: +108, Bullet Capacity: +180 |
| 10 | Gun Mastery: +50%, Accuracy: +120, Bullet Capacity: +200 |
Infinite Bullets
![[Image: Luminous.5201008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201008.png)
Infinite Bullets
Description: Consume some bullets to temporarily have infinite bullets.
Note: Your damage range will reflect the bullets at the top of your inventory, but your damage will reflect the bullets consumed by Infinite Bullets. If you do not have enough bullets in one stack to use Infinite Bullets, it will not use any bullets from that stack.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 5
![[Image: Luminous.5201008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201008.png)
Infinite Bullets
Description: Consume some bullets to temporarily have infinite bullets.
Note: Your damage range will reflect the bullets at the top of your inventory, but your damage will reflect the bullets consumed by Infinite Bullets. If you do not have enough bullets in one stack to use Infinite Bullets, it will not use any bullets from that stack.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 12, Duration: 116 sec, Bullets Consumed: 180 |
| 2 | MP Cost: 14, Duration: 132 sec, Bullets Consumed: 160 |
| 3 | MP Cost: 16, Duration: 148 sec, Bullets Consumed: 140 |
| 4 | MP Cost: 18, Duration: 164 sec, Bullets Consumed: 120 |
| 5 | MP Cost: 20, Duration: 180 sec, Bullets Consumed: 100 |
Gun Booster
![[Image: Luminous.5201003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201003.png)
Gun Booster
Description: Increases the attack speed of your weapon. Must have a Gun equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Gun Mastery
Animations: effect
Maximum Level: 10
![[Image: Luminous.5201003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201003.png)
Gun Booster
Description: Increases the attack speed of your weapon. Must have a Gun equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Gun Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 29, Duration: 20 sec |
| 2 | MP Cost: 27, Duration: 40 sec |
| 3 | MP Cost: 25, Duration: 60 sec |
| 4 | MP Cost: 23, Duration: 80 sec |
| 5 | MP Cost: 21, Duration: 100 sec |
| 6 | MP Cost: 19, Duration: 120 sec |
| 7 | MP Cost: 17, Duration: 140 sec |
| 8 | MP Cost: 15, Duration: 160 sec |
| 9 | MP Cost: 13, Duration: 180 sec |
| 10 | MP Cost: 11, Duration: 200 sec |
Pirate Training
![[Image: Luminous.5200009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5200009.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 5
![[Image: Luminous.5200009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5200009.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 5
| 1 | Strength: +6, Dexterity: +6 |
| 2 | Strength: +12, Dexterity: +12 |
| 3 | Strength: +18, Dexterity: +18 |
| 4 | Strength: +24, Dexterity: +24 |
| 5 | Strength: +30, Dexterity: +30 |
Magnum Shot
![[Image: Luminous.5201001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201001.png)
Magnum Shot
Description: Shoot three bullets at your enemies at an incredible speed.
Info: type = 1, areaAttack = 1
Delays: shot - 780 ms
Range: 250%
Final Attack: Gun
Animations: hit.0, hit.1, effect
Maximum Level: 20
![[Image: Luminous.5201001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201001.png)
Magnum Shot
Description: Shoot three bullets at your enemies at an incredible speed.
Info: type = 1, areaAttack = 1
Delays: shot - 780 ms
Range: 250%
Final Attack: Gun
Animations: hit.0, hit.1, effect
Maximum Level: 20
| 1 | MP Cost: 8, Damage: 93%, Number of Hits: 3, Max Enemies Hit: 4 |
| 2 | MP Cost: 8, Damage: 95%, Number of Hits: 3, Max Enemies Hit: 4 |
| 3 | MP Cost: 10, Damage: 97%, Number of Hits: 3, Max Enemies Hit: 4 |
| 4 | MP Cost: 10, Damage: 99%, Number of Hits: 3, Max Enemies Hit: 4 |
| 5 | MP Cost: 10, Damage: 101%, Number of Hits: 3, Max Enemies Hit: 4 |
| 6 | MP Cost: 12, Damage: 103%, Number of Hits: 3, Max Enemies Hit: 4 |
| 7 | MP Cost: 12, Damage: 105%, Number of Hits: 3, Max Enemies Hit: 4 |
| 8 | MP Cost: 12, Damage: 107%, Number of Hits: 3, Max Enemies Hit: 4 |
| 9 | MP Cost: 14, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 4 |
| 10 | MP Cost: 14, Damage: 111%, Number of Hits: 3, Max Enemies Hit: 4 |
| 11 | MP Cost: 14, Damage: 113%, Number of Hits: 3, Max Enemies Hit: 4 |
| 12 | MP Cost: 16, Damage: 115%, Number of Hits: 3, Max Enemies Hit: 4 |
| 13 | MP Cost: 16, Damage: 117%, Number of Hits: 3, Max Enemies Hit: 4 |
| 14 | MP Cost: 16, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 4 |
| 15 | MP Cost: 18, Damage: 121%, Number of Hits: 3, Max Enemies Hit: 4 |
| 16 | MP Cost: 18, Damage: 123%, Number of Hits: 3, Max Enemies Hit: 4 |
| 17 | MP Cost: 18, Damage: 125%, Number of Hits: 3, Max Enemies Hit: 4 |
| 18 | MP Cost: 20, Damage: 127%, Number of Hits: 3, Max Enemies Hit: 4 |
| 19 | MP Cost: 20, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 4 |
| 20 | MP Cost: 20, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 4 |
Recoil Shot
![[Image: Luminous.5201006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201006.png)
Recoil Shot
Description: Uses the recoil of the gun to retreat after firing
Info: type = 2, casterMove = 1, delay = 1200
Delays: backstep - 300 ms
Pre-requisite: Level 5 Wings
Final Attack: Gun
Maximum Level: 20
![[Image: Luminous.5201006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201006.png)
Recoil Shot
Description: Uses the recoil of the gun to retreat after firing
Info: type = 2, casterMove = 1, delay = 1200
Delays: backstep - 300 ms
Pre-requisite: Level 5 Wings
Final Attack: Gun
Maximum Level: 20
| 1 | MP Cost: 12, Damage: 186% |
| 2 | MP Cost: 12, Damage: 192% |
| 3 | MP Cost: 12, Damage: 198% |
| 4 | MP Cost: 12, Damage: 204% |
| 5 | MP Cost: 15, Damage: 210% |
| 6 | MP Cost: 15, Damage: 216% |
| 7 | MP Cost: 15, Damage: 222% |
| 8 | MP Cost: 15, Damage: 228% |
| 9 | MP Cost: 15, Damage: 234% |
| 10 | MP Cost: 18, Damage: 240% |
| 11 | MP Cost: 18, Damage: 246% |
| 12 | MP Cost: 18, Damage: 252% |
| 13 | MP Cost: 18, Damage: 258% |
| 14 | MP Cost: 18, Damage: 264% |
| 15 | MP Cost: 21, Damage: 270% |
| 16 | MP Cost: 21, Damage: 276% |
| 17 | MP Cost: 21, Damage: 282% |
| 18 | MP Cost: 21, Damage: 288% |
| 19 | MP Cost: 21, Damage: 294% |
| 20 | MP Cost: 24, Damage: 300% |
Wings
![[Image: Luminous.5201011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201011.png)
Wings
Description: Jump even higher than normally possible. Hold down the skill key after jumping to fall slowly. Release the skill key to fall at normal speed.
Note: Wings cannot be executed in midair. Jumps approximately 400% high and does not improve with level
Info: type = 40, casterMove = 1, pvp = 0
Delays: wings - 810 ms
Animations: effect
Maximum Level: 5
![[Image: Luminous.5201011.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5201011.png)
Wings
Description: Jump even higher than normally possible. Hold down the skill key after jumping to fall slowly. Release the skill key to fall at normal speed.
Note: Wings cannot be executed in midair. Jumps approximately 400% high and does not improve with level
Info: type = 40, casterMove = 1, pvp = 0
Delays: wings - 810 ms
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 26 |
| 2 | MP Cost: 22 |
| 3 | MP Cost: 18 |
| 4 | MP Cost: 14 |
| 5 | MP Cost: 10 |
Triple Fire
![[Image: Luminous.5200010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5200010.png)
Triple Fire
Description: When using Double Shot, fire one more bullet with extra power.
Info: type = 2
Delays: triplefire - 810 ms
Pre-requisite: Level 20 Double Shot
Final Attack: Gun
Animations: effect, ball, hit.0, hit.1
Maximum Level: 20
![[Image: Luminous.5200010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5200010.png)
Triple Fire
Description: When using Double Shot, fire one more bullet with extra power.
Info: type = 2
Delays: triplefire - 810 ms
Pre-requisite: Level 20 Double Shot
Final Attack: Gun
Animations: effect, ball, hit.0, hit.1
Maximum Level: 20
| 1 | MP Cost: 10, Damage: 124%, Number of Hits: 3, Range: 380 |
| 2 | MP Cost: 10, Damage: 127%, Number of Hits: 3, Range: 380 |
| 3 | MP Cost: 11, Damage: 130%, Number of Hits: 3, Range: 380 |
| 4 | MP Cost: 11, Damage: 133%, Number of Hits: 3, Range: 380 |
| 5 | MP Cost: 11, Damage: 136%, Number of Hits: 3, Range: 380 |
| 6 | MP Cost: 12, Damage: 139%, Number of Hits: 3, Range: 380 |
| 7 | MP Cost: 12, Damage: 142%, Number of Hits: 3, Range: 380 |
| 8 | MP Cost: 12, Damage: 145%, Number of Hits: 3, Range: 380 |
| 9 | MP Cost: 13, Damage: 148%, Number of Hits: 3, Range: 380 |
| 10 | MP Cost: 13, Damage: 151%, Number of Hits: 3, Range: 380 |
| 11 | MP Cost: 13, Damage: 154%, Number of Hits: 3, Range: 380 |
| 12 | MP Cost: 14, Damage: 157%, Number of Hits: 3, Range: 380 |
| 13 | MP Cost: 14, Damage: 160%, Number of Hits: 3, Range: 380 |
| 14 | MP Cost: 14, Damage: 163%, Number of Hits: 3, Range: 380 |
| 15 | MP Cost: 15, Damage: 166%, Number of Hits: 3, Range: 380 |
| 16 | MP Cost: 15, Damage: 169%, Number of Hits: 3, Range: 380 |
| 17 | MP Cost: 15, Damage: 172%, Number of Hits: 3, Range: 380 |
| 18 | MP Cost: 16, Damage: 175%, Number of Hits: 3, Range: 380 |
| 19 | MP Cost: 16, Damage: 178%, Number of Hits: 3, Range: 380 |
| 20 | MP Cost: 16, Damage: 181%, Number of Hits: 3, Range: 380 |
Outlaw
Assemble Crew
![[Image: Luminous.5211016.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211016.png)
Assemble Crew
Description: Summon a random crew member from the Nautilus to assist you in battle.
Note: Skill data for Jack summon. Attacks at 600ms.
Info: type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack
Delays: revive - 1200 ms
Summon Range: attack1 = 10%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 20
![[Image: Luminous.5211016.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211016.png)
Assemble Crew
Description: Summon a random crew member from the Nautilus to assist you in battle.
Note: Skill data for Jack summon. Attacks at 600ms.
Info: type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack
Delays: revive - 1200 ms
Summon Range: attack1 = 10%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 20
| 1 | MP Cost: 25, Duration: 63 sec, Damage: 183%, Cooldown Time: 87 sec |
| 2 | MP Cost: 25, Duration: 66 sec, Damage: 186%, Cooldown Time: 84 sec |
| 3 | MP Cost: 25, Duration: 69 sec, Damage: 189%, Cooldown Time: 81 sec |
| 4 | MP Cost: 28, Duration: 72 sec, Damage: 192%, Cooldown Time: 78 sec |
| 5 | MP Cost: 28, Duration: 75 sec, Damage: 195%, Cooldown Time: 75 sec |
| 6 | MP Cost: 28, Duration: 78 sec, Damage: 198%, Cooldown Time: 72 sec |
| 7 | MP Cost: 28, Duration: 81 sec, Damage: 201%, Cooldown Time: 69 sec |
| 8 | MP Cost: 31, Duration: 84 sec, Damage: 204%, Cooldown Time: 66 sec |
| 9 | MP Cost: 31, Duration: 87 sec, Damage: 207%, Cooldown Time: 63 sec |
| 10 | MP Cost: 31, Duration: 90 sec, Damage: 210%, Cooldown Time: 60 sec |
| 11 | MP Cost: 31, Duration: 93 sec, Damage: 213%, Cooldown Time: 57 sec |
| 12 | MP Cost: 34, Duration: 96 sec, Damage: 216%, Cooldown Time: 54 sec |
| 13 | MP Cost: 34, Duration: 99 sec, Damage: 219%, Cooldown Time: 51 sec |
| 14 | MP Cost: 34, Duration: 102 sec, Damage: 222%, Cooldown Time: 48 sec |
| 15 | MP Cost: 34, Duration: 105 sec, Damage: 225%, Cooldown Time: 45 sec |
| 16 | MP Cost: 37, Duration: 108 sec, Damage: 228%, Cooldown Time: 42 sec |
| 17 | MP Cost: 37, Duration: 111 sec, Damage: 231%, Cooldown Time: 39 sec |
| 18 | MP Cost: 37, Duration: 114 sec, Damage: 234%, Cooldown Time: 36 sec |
| 19 | MP Cost: 37, Duration: 117 sec, Damage: 237%, Cooldown Time: 33 sec |
| 20 | MP Cost: 40, Duration: 120 sec, Damage: 240%, Cooldown Time: 30 sec |
Bullet Smash
![[Image: Luminous.5211010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211010.png)
Bullet Smash
Description: Fire a large bullet, pushing enemies away and damaging them.
Note: This skill has a 1260ms spam delay unaffected by booster
Info: type = 1, areaAttack = 1, pushTarget = 1
Delays: bulletSmash - 870 ms
Range: 380%
Final Attack: Gun
Animations: effect, hit.0
Maximum Level: 20
![[Image: Luminous.5211010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211010.png)
Bullet Smash
Description: Fire a large bullet, pushing enemies away and damaging them.
Note: This skill has a 1260ms spam delay unaffected by booster
Info: type = 1, areaAttack = 1, pushTarget = 1
Delays: bulletSmash - 870 ms
Range: 380%
Final Attack: Gun
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 23, Damage: 658%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 2 | MP Cost: 23, Damage: 662%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 3 | MP Cost: 25, Damage: 666%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 4 | MP Cost: 25, Damage: 670%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 5 | MP Cost: 25, Damage: 674%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 6 | MP Cost: 27, Damage: 678%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 7 | MP Cost: 27, Damage: 682%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 8 | MP Cost: 27, Damage: 686%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 9 | MP Cost: 29, Damage: 690%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 10 | MP Cost: 29, Damage: 694%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 11 | MP Cost: 29, Damage: 698%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 12 | MP Cost: 31, Damage: 702%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 13 | MP Cost: 31, Damage: 706%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 14 | MP Cost: 31, Damage: 710%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 15 | MP Cost: 33, Damage: 714%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 16 | MP Cost: 33, Damage: 718%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 17 | MP Cost: 33, Damage: 722%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 18 | MP Cost: 35, Damage: 726%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 19 | MP Cost: 35, Damage: 730%, Max Enemies Hit: 6, Knock-back Distance: 400 |
| 20 | MP Cost: 35, Damage: 734%, Max Enemies Hit: 6, Knock-back Distance: 400 |
Octopus Quarterdeck
![[Image: Luminous.5211014.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211014.png)
Octopus Quarterdeck
Description: Summon an even more upgraded octopus. For its duration, the octopus will fire indescriminately on enemies with its gatling gun.
Note: Attacks at 540ms.
Info: type = 33, minionAttack = normal
Delays: octopus - 810 ms
Summon Range: attack1 = 380%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.move, summon.stand, summon.attack1.info.ball, summon.attack1, summon.die, hit.0
Maximum Level: 10
![[Image: Luminous.5211014.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211014.png)
Octopus Quarterdeck
Description: Summon an even more upgraded octopus. For its duration, the octopus will fire indescriminately on enemies with its gatling gun.
Note: Attacks at 540ms.
Info: type = 33, minionAttack = normal
Delays: octopus - 810 ms
Summon Range: attack1 = 380%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.move, summon.stand, summon.attack1.info.ball, summon.attack1, summon.die, hit.0
Maximum Level: 10
| 1 | MP Cost: 10, Duration: 21 sec, Damage: 86%, Cooldown Time: 28 sec |
| 2 | MP Cost: 10, Duration: 22 sec, Damage: 92%, Cooldown Time: 26 sec |
| 3 | MP Cost: 10, Duration: 23 sec, Damage: 98%, Cooldown Time: 24 sec |
| 4 | MP Cost: 10, Duration: 24 sec, Damage: 104%, Cooldown Time: 22 sec |
| 5 | MP Cost: 10, Duration: 25 sec, Damage: 110%, Cooldown Time: 20 sec |
| 6 | MP Cost: 10, Duration: 26 sec, Damage: 116%, Cooldown Time: 18 sec |
| 7 | MP Cost: 10, Duration: 27 sec, Damage: 122%, Cooldown Time: 16 sec |
| 8 | MP Cost: 18, Duration: 28 sec, Damage: 128%, Cooldown Time: 14 sec |
| 9 | MP Cost: 18, Duration: 29 sec, Damage: 134%, Cooldown Time: 12 sec |
| 10 | MP Cost: 18, Duration: 30 sec, Damage: 140%, Cooldown Time: 10 sec |
Roll of the Dice
![[Image: Luminous.5211007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211007.png)
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
![[Image: Luminous.5211007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211007.png)
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
| 1 | MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec |
| 2 | MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec |
| 3 | MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec |
| 4 | MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec |
| 5 | MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec |
| 6 | MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec |
| 7 | MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec |
| 8 | MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec |
| 9 | MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec |
| 10 | MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec |
| 11 | MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec |
| 12 | MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec |
| 13 | MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec |
| 14 | MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec |
| 15 | MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec |
| 16 | MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec |
| 17 | MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec |
| 18 | MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec |
| 19 | MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec |
| 20 | MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec |
Valkyrie Patience
![[Image: Luminous.5210012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5210012.png)
Valkyrie Patience
Description: Gain the stamina of a valkyrie to permanently increase your defense, and maximum HP and MP
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5210012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5210012.png)
Valkyrie Patience
Description: Gain the stamina of a valkyrie to permanently increase your defense, and maximum HP and MP
Info: type = 50
Maximum Level: 10
| 1 | Weapon Defense: +2%, Magic Defense: +2%, Max HP and MP: +60 |
| 2 | Weapon Defense: +4%, Magic Defense: +4%, Max HP and MP: +120 |
| 3 | Weapon Defense: +6%, Magic Defense: +6%, Max HP and MP: +180 |
| 4 | Weapon Defense: +8%, Magic Defense: +8%, Max HP and MP: +240 |
| 5 | Weapon Defense: +10%, Magic Defense: +10%, Max HP and MP: +300 |
| 6 | Weapon Defense: +12%, Magic Defense: +12%, Max HP and MP: +360 |
| 7 | Weapon Defense: +14%, Magic Defense: +14%, Max HP and MP: +420 |
| 8 | Weapon Defense: +16%, Magic Defense: +16%, Max HP and MP: +480 |
| 9 | Weapon Defense: +18%, Magic Defense: +18%, Max HP and MP: +540 |
| 10 | Weapon Defense: +20%, Magic Defense: +20%, Max HP and MP: +600 |
Full Metal Jacket
![[Image: Luminous.5210013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5210013.png)
Full Metal Jacket
Description: Master the art of casing bullets to improve your critical hit rate and pierce through enemy defenses.
Info: type = 50
Maximum Level: 20
![[Image: Luminous.5210013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5210013.png)
Full Metal Jacket
Description: Master the art of casing bullets to improve your critical hit rate and pierce through enemy defenses.
Info: type = 50
Maximum Level: 20
| 1 | Critical Hit Rate: +11%, Defense Ignored: 1% |
| 2 | Critical Hit Rate: +12%, Defense Ignored: 2% |
| 3 | Critical Hit Rate: +13%, Defense Ignored: 3% |
| 4 | Critical Hit Rate: +14%, Defense Ignored: 4% |
| 5 | Critical Hit Rate: +15%, Defense Ignored: 5% |
| 6 | Critical Hit Rate: +16%, Defense Ignored: 6% |
| 7 | Critical Hit Rate: +17%, Defense Ignored: 7% |
| 8 | Critical Hit Rate: +18%, Defense Ignored: 8% |
| 9 | Critical Hit Rate: +19%, Defense Ignored: 9% |
| 10 | Critical Hit Rate: +20%, Defense Ignored: 10% |
| 11 | Critical Hit Rate: +21%, Defense Ignored: 11% |
| 12 | Critical Hit Rate: +22%, Defense Ignored: 12% |
| 13 | Critical Hit Rate: +23%, Defense Ignored: 13% |
| 14 | Critical Hit Rate: +24%, Defense Ignored: 14% |
| 15 | Critical Hit Rate: +25%, Defense Ignored: 15% |
| 16 | Critical Hit Rate: +26%, Defense Ignored: 16% |
| 17 | Critical Hit Rate: +27%, Defense Ignored: 17% |
| 18 | Critical Hit Rate: +28%, Defense Ignored: 18% |
| 19 | Critical Hit Rate: +29%, Defense Ignored: 19% |
| 20 | Critical Hit Rate: +30%, Defense Ignored: 20% |
Double-barrel Shot
![[Image: Luminous.5211008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211008.png)
Double-barrel Shot
Description: Fire buckshot forward to hit many enemies.
Info: type = 1
Delays: doubleBarrel - 1230 ms
Range: 416%
Final Attack: Gun
Animations: effect, hit.0
Maximum Level: 20
![[Image: Luminous.5211008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211008.png)
Double-barrel Shot
Description: Fire buckshot forward to hit many enemies.
Info: type = 1
Delays: doubleBarrel - 1230 ms
Range: 416%
Final Attack: Gun
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 20, Bullets Consumed: 2, Damage: 355%, Number of Hits: 2, Max Enemies Hit: 6 |
| 2 | MP Cost: 20, Bullets Consumed: 2, Damage: 360%, Number of Hits: 2, Max Enemies Hit: 6 |
| 3 | MP Cost: 22, Bullets Consumed: 2, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 6 |
| 4 | MP Cost: 22, Bullets Consumed: 2, Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6 |
| 5 | MP Cost: 22, Bullets Consumed: 2, Damage: 375%, Number of Hits: 2, Max Enemies Hit: 6 |
| 6 | MP Cost: 24, Bullets Consumed: 2, Damage: 380%, Number of Hits: 2, Max Enemies Hit: 6 |
| 7 | MP Cost: 24, Bullets Consumed: 2, Damage: 385%, Number of Hits: 2, Max Enemies Hit: 6 |
| 8 | MP Cost: 24, Bullets Consumed: 2, Damage: 390%, Number of Hits: 2, Max Enemies Hit: 6 |
| 9 | MP Cost: 26, Bullets Consumed: 2, Damage: 395%, Number of Hits: 2, Max Enemies Hit: 6 |
| 10 | MP Cost: 26, Bullets Consumed: 2, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6 |
| 11 | MP Cost: 26, Bullets Consumed: 2, Damage: 405%, Number of Hits: 2, Max Enemies Hit: 6 |
| 12 | MP Cost: 28, Bullets Consumed: 2, Damage: 410%, Number of Hits: 2, Max Enemies Hit: 6 |
| 13 | MP Cost: 28, Bullets Consumed: 2, Damage: 415%, Number of Hits: 2, Max Enemies Hit: 6 |
| 14 | MP Cost: 28, Bullets Consumed: 2, Damage: 420%, Number of Hits: 2, Max Enemies Hit: 6 |
| 15 | MP Cost: 30, Bullets Consumed: 2, Damage: 425%, Number of Hits: 2, Max Enemies Hit: 6 |
| 16 | MP Cost: 30, Bullets Consumed: 2, Damage: 430%, Number of Hits: 2, Max Enemies Hit: 6 |
| 17 | MP Cost: 30, Bullets Consumed: 2, Damage: 435%, Number of Hits: 2, Max Enemies Hit: 6 |
| 18 | MP Cost: 32, Bullets Consumed: 2, Damage: 440%, Number of Hits: 2, Max Enemies Hit: 6 |
| 19 | MP Cost: 32, Bullets Consumed: 2, Damage: 445%, Number of Hits: 2, Max Enemies Hit: 6 |
| 20 | MP Cost: 32, Bullets Consumed: 2, Damage: 450%, Number of Hits: 2, Max Enemies Hit: 6 |
Hollow Point Bullets
![[Image: Luminous.5211009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211009.png)
Hollow Point Bullets
Description: Use more powerful wounding bullets. Creates a limited number of bullets available.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
![[Image: Luminous.5211009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5211009.png)
Hollow Point Bullets
Description: Use more powerful wounding bullets. Creates a limited number of bullets available.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 20, Weapon ATT: +11, Hollow Point Bullets: 510 |
| 2 | MP Cost: 20, Weapon ATT: +12, Hollow Point Bullets: 520 |
| 3 | MP Cost: 20, Weapon ATT: +13, Hollow Point Bullets: 530 |
| 4 | MP Cost: 23, Weapon ATT: +14, Hollow Point Bullets: 540 |
| 5 | MP Cost: 23, Weapon ATT: +15, Hollow Point Bullets: 550 |
| 6 | MP Cost: 23, Weapon ATT: +16, Hollow Point Bullets: 560 |
| 7 | MP Cost: 23, Weapon ATT: +17, Hollow Point Bullets: 570 |
| 8 | MP Cost: 26, Weapon ATT: +18, Hollow Point Bullets: 580 |
| 9 | MP Cost: 26, Weapon ATT: +19, Hollow Point Bullets: 590 |
| 10 | MP Cost: 26, Weapon ATT: +20, Hollow Point Bullets: 600 |
| 11 | MP Cost: 26, Weapon ATT: +21, Hollow Point Bullets: 610 |
| 12 | MP Cost: 29, Weapon ATT: +22, Hollow Point Bullets: 620 |
| 13 | MP Cost: 29, Weapon ATT: +23, Hollow Point Bullets: 630 |
| 14 | MP Cost: 29, Weapon ATT: +24, Hollow Point Bullets: 640 |
| 15 | MP Cost: 29, Weapon ATT: +25, Hollow Point Bullets: 650 |
| 16 | MP Cost: 32, Weapon ATT: +26, Hollow Point Bullets: 660 |
| 17 | MP Cost: 32, Weapon ATT: +27, Hollow Point Bullets: 670 |
| 18 | MP Cost: 32, Weapon ATT: +28, Hollow Point Bullets: 680 |
| 19 | MP Cost: 32, Weapon ATT: +29, Hollow Point Bullets: 690 |
| 20 | MP Cost: 35, Weapon ATT: +30, Hollow Point Bullets: 700 |
Corsair
Double Lucky Dice
![[Image: Luminous.5220014.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220014.png)
Double Lucky Dice
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Roll of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
![[Image: Luminous.5220014.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220014.png)
Double Lucky Dice
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Roll of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
| 1 | MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec |
| 2 | MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec |
| 3 | MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec |
| 4 | MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec |
| 5 | MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec |
| 6 | MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec |
| 7 | MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec |
Pirate Style
![[Image: Luminous.5221018.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221018.png)
Pirate Style
Description: Improve your attacks with the attitude of a pirate who does not fear death, and gain resistance towards knock-back, status effects, and elements. As a pirate who does not fear death, you shouldn't bother with dodging attacks as often.
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
![[Image: Luminous.5221018.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221018.png)
Pirate Style
Description: Improve your attacks with the attitude of a pirate who does not fear death, and gain resistance towards knock-back, status effects, and elements. As a pirate who does not fear death, you shouldn't bother with dodging attacks as often.
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 45, Duration: 66 sec, Weapon ATT: +1%, Elemental and Status Effect Resistance: +11%, Knock-back Resistance: +22%, Avoidability: -15 |
| 2 | MP Cost: 45, Duration: 72 sec, Weapon ATT: +1%, Elemental and Status Effect Resistance: +12%, Knock-back Resistance: +24%, Avoidability: -30 |
| 3 | MP Cost: 45, Duration: 78 sec, Weapon ATT: +2%, Elemental and Status Effect Resistance: +13%, Knock-back Resistance: +26%, Avoidability: -45 |
| 4 | MP Cost: 47, Duration: 84 sec, Weapon ATT: +2%, Elemental and Status Effect Resistance: +14%, Knock-back Resistance: +28%, Avoidability: -60 |
| 5 | MP Cost: 47, Duration: 90 sec, Weapon ATT: +3%, Elemental and Status Effect Resistance: +15%, Knock-back Resistance: +30%, Avoidability: -75 |
| 6 | MP Cost: 47, Duration: 96 sec, Weapon ATT: +3%, Elemental and Status Effect Resistance: +16%, Knock-back Resistance: +32%, Avoidability: -90 |
| 7 | MP Cost: 47, Duration: 102 sec, Weapon ATT: +4%, Elemental and Status Effect Resistance: +17%, Knock-back Resistance: +34%, Avoidability: -105 |
| 8 | MP Cost: 49, Duration: 108 sec, Weapon ATT: +4%, Elemental and Status Effect Resistance: +18%, Knock-back Resistance: +36%, Avoidability: -120 |
| 9 | MP Cost: 49, Duration: 114 sec, Weapon ATT: +5%, Elemental and Status Effect Resistance: +19%, Knock-back Resistance: +38%, Avoidability: -135 |
| 10 | MP Cost: 49, Duration: 120 sec, Weapon ATT: +5%, Elemental and Status Effect Resistance: +20%, Knock-back Resistance: +40%, Avoidability: -150 |
| 11 | MP Cost: 49, Duration: 126 sec, Weapon ATT: +6%, Elemental and Status Effect Resistance: +21%, Knock-back Resistance: +42%, Avoidability: -165 |
| 12 | MP Cost: 51, Duration: 132 sec, Weapon ATT: +6%, Elemental and Status Effect Resistance: +22%, Knock-back Resistance: +44%, Avoidability: -180 |
| 13 | MP Cost: 51, Duration: 138 sec, Weapon ATT: +7%, Elemental and Status Effect Resistance: +23%, Knock-back Resistance: +46%, Avoidability: -195 |
| 14 | MP Cost: 51, Duration: 144 sec, Weapon ATT: +7%, Elemental and Status Effect Resistance: +24%, Knock-back Resistance: +48%, Avoidability: -210 |
| 15 | MP Cost: 51, Duration: 150 sec, Weapon ATT: +8%, Elemental and Status Effect Resistance: +25%, Knock-back Resistance: +50%, Avoidability: -225 |
| 16 | MP Cost: 53, Duration: 156 sec, Weapon ATT: +8%, Elemental and Status Effect Resistance: +26%, Knock-back Resistance: +52%, Avoidability: -240 |
| 17 | MP Cost: 53, Duration: 162 sec, Weapon ATT: +9%, Elemental and Status Effect Resistance: +27%, Knock-back Resistance: +54%, Avoidability: -255 |
| 18 | MP Cost: 53, Duration: 168 sec, Weapon ATT: +9%, Elemental and Status Effect Resistance: +28%, Knock-back Resistance: +56%, Avoidability: -270 |
| 19 | MP Cost: 53, Duration: 174 sec, Weapon ATT: +10%, Elemental and Status Effect Resistance: +29%, Knock-back Resistance: +58%, Avoidability: -285 |
| 20 | MP Cost: 55, Duration: 180 sec, Weapon ATT: +10%, Elemental and Status Effect Resistance: +30%, Knock-back Resistance: +60%, Avoidability: -300 |
| 21 | MP Cost: 55, Duration: 186 sec, Weapon ATT: +11%, Elemental and Status Effect Resistance: +31%, Knock-back Resistance: +62%, Avoidability: -315 |
| 22 | MP Cost: 55, Duration: 192 sec, Weapon ATT: +11%, Elemental and Status Effect Resistance: +32%, Knock-back Resistance: +64%, Avoidability: -330 |
Pirate's Revenge
![[Image: Luminous.5220012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220012.png)
Pirate's Revenge
Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
Info: type = 51, incDam = 1, condition = attack
Animations: affected
Maximum Level: 10
![[Image: Luminous.5220012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220012.png)
Pirate's Revenge
Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
Info: type = 51, incDam = 1, condition = attack
Animations: affected
Maximum Level: 10
| 1 | Activation Rate: 4%, Duration: 18 sec, Damage: +6% |
| 2 | Activation Rate: 8%, Duration: 21 sec, Damage: +7% |
| 3 | Activation Rate: 12%, Duration: 24 sec, Damage: +8% |
| 4 | Activation Rate: 16%, Duration: 27 sec, Damage: +9% |
| 5 | Activation Rate: 20%, Duration: 30 sec, Damage: +10% |
| 6 | Activation Rate: 24%, Duration: 33 sec, Damage: +11% |
| 7 | Activation Rate: 28%, Duration: 36 sec, Damage: +12% |
| 8 | Activation Rate: 32%, Duration: 39 sec, Damage: +13% |
| 9 | Activation Rate: 36%, Duration: 42 sec, Damage: +14% |
| 10 | Activation Rate: 40%, Duration: 45 sec, Damage: +15% |
| 11 | Activation Rate: 44%, Duration: 48 sec, Damage: +16% |
| 12 | Activation Rate: 48%, Duration: 51 sec, Damage: +17% |
Rapid Fire
![[Image: Luminous.5221004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221004.png)
Rapid Fire
Description: Fire bullets rapidly. Hold down the skill key to continuously attack.
Info: type = 2, rapidAttack = 1, knockbackLimit = 90
Delays: rapidfire - 120 ms
Pre-requisite: Level 20 Triple Fire
Final Attack: Gun
Animations: prepare, keydown, keydown0, hit.0, keydownend
Maximum Level: 30
![[Image: Luminous.5221004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221004.png)
Rapid Fire
Description: Fire bullets rapidly. Hold down the skill key to continuously attack.
Info: type = 2, rapidAttack = 1, knockbackLimit = 90
Delays: rapidfire - 120 ms
Pre-requisite: Level 20 Triple Fire
Final Attack: Gun
Animations: prepare, keydown, keydown0, hit.0, keydownend
Maximum Level: 30
| 1 | MP Cost: 6, Damage: 213%, Range: 400 |
| 2 | MP Cost: 6, Damage: 216%, Range: 400 |
| 3 | MP Cost: 6, Damage: 219%, Range: 400 |
| 4 | MP Cost: 6, Damage: 222%, Range: 400 |
| 5 | MP Cost: 6, Damage: 225%, Range: 400 |
| 6 | MP Cost: 6, Damage: 228%, Range: 400 |
| 7 | MP Cost: 6, Damage: 231%, Range: 400 |
| 8 | MP Cost: 6, Damage: 234%, Range: 400 |
| 9 | MP Cost: 6, Damage: 237%, Range: 400 |
| 10 | MP Cost: 7, Damage: 240%, Range: 400 |
| 11 | MP Cost: 7, Damage: 243%, Range: 400 |
| 12 | MP Cost: 7, Damage: 246%, Range: 400 |
| 13 | MP Cost: 7, Damage: 249%, Range: 400 |
| 14 | MP Cost: 7, Damage: 252%, Range: 400 |
| 15 | MP Cost: 7, Damage: 255%, Range: 400 |
| 16 | MP Cost: 7, Damage: 258%, Range: 400 |
| 17 | MP Cost: 7, Damage: 261%, Range: 400 |
| 18 | MP Cost: 7, Damage: 264%, Range: 400 |
| 19 | MP Cost: 7, Damage: 267%, Range: 400 |
| 20 | MP Cost: 8, Damage: 270%, Range: 400 |
| 21 | MP Cost: 8, Damage: 273%, Range: 400 |
| 22 | MP Cost: 8, Damage: 276%, Range: 400 |
| 23 | MP Cost: 8, Damage: 279%, Range: 400 |
| 24 | MP Cost: 8, Damage: 282%, Range: 400 |
| 25 | MP Cost: 8, Damage: 285%, Range: 400 |
| 26 | MP Cost: 8, Damage: 288%, Range: 400 |
| 27 | MP Cost: 8, Damage: 291%, Range: 400 |
| 28 | MP Cost: 8, Damage: 294%, Range: 400 |
| 29 | MP Cost: 8, Damage: 297%, Range: 400 |
| 30 | MP Cost: 9, Damage: 300%, Range: 400 |
| 31 | MP Cost: 9, Damage: 303%, Range: 400 |
| 32 | MP Cost: 9, Damage: 306%, Range: 400 |
Hero's Will
![[Image: Luminous.5221010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221010.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: Luminous.5221010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221010.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown Time: 600 sec |
| 2 | MP Cost: 30, Cooldown Time: 540 sec |
| 3 | MP Cost: 30, Cooldown Time: 480 sec |
| 4 | MP Cost: 30, Cooldown Time: 420 sec |
| 5 | MP Cost: 30, Cooldown Time: 360 sec |
| 6 | MP Cost: 30, Cooldown Time: 300 sec |
| 7 | MP Cost: 30, Cooldown Time: 240 sec |
Head Shot
![[Image: Luminous.5221016.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221016.png)
Head Shot
Description: Aim for an enemy's head, instantly finishing it. Enemies who are immune to instant death will instead take severe damage.
Info: type = 2, suddenDeath = 1
Delays: headShot - 1710 ms
Final Attack: Gun
Animations: effect, hit.0, mob, ball
Maximum Level: 30
![[Image: Luminous.5221016.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221016.png)
Head Shot
Description: Aim for an enemy's head, instantly finishing it. Enemies who are immune to instant death will instead take severe damage.
Info: type = 2, suddenDeath = 1
Delays: headShot - 1710 ms
Final Attack: Gun
Animations: effect, hit.0, mob, ball
Maximum Level: 30
| 1 | MP Cost: 10, Instant Death, vs Bosses: Damage: 510%, Number of Hits: 4, Defense Ignored: 11%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec |
| 2 | MP Cost: 10, Instant Death, vs Bosses: Damage: 520%, Number of Hits: 4, Defense Ignored: 12%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec |
| 3 | MP Cost: 10, Instant Death, vs Bosses: Damage: 530%, Number of Hits: 4, Defense Ignored: 13%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec |
| 4 | MP Cost: 10, Instant Death, vs Bosses: Damage: 540%, Number of Hits: 4, Defense Ignored: 14%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec |
| 5 | MP Cost: 10, Instant Death, vs Bosses: Damage: 550%, Number of Hits: 4, Defense Ignored: 15%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec |
| 6 | MP Cost: 14, Instant Death, vs Bosses: Damage: 560%, Number of Hits: 4, Defense Ignored: 16%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec |
| 7 | MP Cost: 14, Instant Death, vs Bosses: Damage: 570%, Number of Hits: 4, Defense Ignored: 17%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec |
| 8 | MP Cost: 14, Instant Death, vs Bosses: Damage: 580%, Number of Hits: 4, Defense Ignored: 18%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec |
| 9 | MP Cost: 14, Instant Death, vs Bosses: Damage: 590%, Number of Hits: 4, Defense Ignored: 19%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec |
| 10 | MP Cost: 14, Instant Death, vs Bosses: Damage: 600%, Number of Hits: 4, Defense Ignored: 20%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec |
| 11 | MP Cost: 14, Instant Death, vs Bosses: Damage: 610%, Number of Hits: 4, Defense Ignored: 21%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec |
| 12 | MP Cost: 18, Instant Death, vs Bosses: Damage: 620%, Number of Hits: 4, Defense Ignored: 22%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec |
| 13 | MP Cost: 18, Instant Death, vs Bosses: Damage: 630%, Number of Hits: 4, Defense Ignored: 23%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec |
| 14 | MP Cost: 18, Instant Death, vs Bosses: Damage: 640%, Number of Hits: 4, Defense Ignored: 24%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec |
| 15 | MP Cost: 18, Instant Death, vs Bosses: Damage: 650%, Number of Hits: 4, Defense Ignored: 25%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec |
| 16 | MP Cost: 18, Instant Death, vs Bosses: Damage: 660%, Number of Hits: 4, Defense Ignored: 26%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec |
| 17 | MP Cost: 18, Instant Death, vs Bosses: Damage: 670%, Number of Hits: 4, Defense Ignored: 27%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec |
| 18 | MP Cost: 22, Instant Death, vs Bosses: Damage: 680%, Number of Hits: 4, Defense Ignored: 28%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec |
| 19 | MP Cost: 22, Instant Death, vs Bosses: Damage: 690%, Number of Hits: 4, Defense Ignored: 29%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec |
| 20 | MP Cost: 22, Instant Death, vs Bosses: Damage: 700%, Number of Hits: 4, Defense Ignored: 30%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec |
| 21 | MP Cost: 22, Instant Death, vs Bosses: Damage: 710%, Number of Hits: 4, Defense Ignored: 31%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec |
| 22 | MP Cost: 22, Instant Death, vs Bosses: Damage: 720%, Number of Hits: 4, Defense Ignored: 32%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec |
| 23 | MP Cost: 22, Instant Death, vs Bosses: Damage: 730%, Number of Hits: 4, Defense Ignored: 33%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec |
| 24 | MP Cost: 26, Instant Death, vs Bosses: Damage: 740%, Number of Hits: 4, Defense Ignored: 34%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec |
| 25 | MP Cost: 26, Instant Death, vs Bosses: Damage: 750%, Number of Hits: 4, Defense Ignored: 35%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec |
| 26 | MP Cost: 26, Instant Death, vs Bosses: Damage: 760%, Number of Hits: 4, Defense Ignored: 36%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec |
| 27 | MP Cost: 26, Instant Death, vs Bosses: Damage: 770%, Number of Hits: 4, Defense Ignored: 37%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec |
| 28 | MP Cost: 26, Instant Death, vs Bosses: Damage: 780%, Number of Hits: 4, Defense Ignored: 38%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec |
| 29 | MP Cost: 26, Instant Death, vs Bosses: Damage: 790%, Number of Hits: 4, Defense Ignored: 39%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec |
| 30 | MP Cost: 30, Instant Death, vs Bosses: Damage: 800%, Number of Hits: 4, Defense Ignored: 40%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec |
| 31 | MP Cost: 30, Instant Death, vs Bosses: Damage: 810%, Number of Hits: 4, Defense Ignored: 41%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec |
| 32 | MP Cost: 30, Instant Death, vs Bosses: Damage: 820%, Number of Hits: 4, Defense Ignored: 42%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec |
Maple Warrior
![[Image: Luminous.5221000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: Luminous.5221000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
Continual Aiming
![[Image: Luminous.5221015.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221015.png)
Continual Aiming
Description: Concentrate fire on an enemy by marking it with a parrot. Afterwards, all of your attacks will focus on the target marked with the parrot, and the target will take extra damage.
Info: type = 2
Delays: homing - 960 ms
Animations: effect, hit.0, mob, ball
Maximum Level: 20
![[Image: Luminous.5221015.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221015.png)
Continual Aiming
Description: Concentrate fire on an enemy by marking it with a parrot. Afterwards, all of your attacks will focus on the target marked with the parrot, and the target will take extra damage.
Info: type = 2
Delays: homing - 960 ms
Animations: effect, hit.0, mob, ball
Maximum Level: 20
| 1 | MPCost: 25, Damage: 458%, Bonus Damage: +1%, Range: 400 |
| 2 | MPCost: 25, Damage: 466%, Bonus Damage: +2%, Range: 400 |
| 3 | MPCost: 25, Damage: 474%, Bonus Damage: +3%, Range: 400 |
| 4 | MPCost: 25, Damage: 482%, Bonus Damage: +4%, Range: 400 |
| 5 | MPCost: 28, Damage: 490%, Bonus Damage: +5%, Range: 400 |
| 6 | MPCost: 28, Damage: 498%, Bonus Damage: +6%, Range: 400 |
| 7 | MPCost: 28, Damage: 506%, Bonus Damage: +7%, Range: 400 |
| 8 | MPCost: 28, Damage: 514%, Bonus Damage: +8%, Range: 400 |
| 9 | MPCost: 28, Damage: 522%, Bonus Damage: +9%, Range: 400 |
| 10 | MPCost: 31, Damage: 530%, Bonus Damage: +10%, Range: 400 |
| 11 | MPCost: 31, Damage: 538%, Bonus Damage: +11%, Range: 400 |
| 12 | MPCost: 31, Damage: 546%, Bonus Damage: +12%, Range: 400 |
| 13 | MPCost: 31, Damage: 554%, Bonus Damage: +13%, Range: 400 |
| 14 | MPCost: 31, Damage: 562%, Bonus Damage: +14%, Range: 400 |
| 15 | MPCost: 34, Damage: 570%, Bonus Damage: +15%, Range: 400 |
| 16 | MPCost: 34, Damage: 578%, Bonus Damage: +16%, Range: 400 |
| 17 | MPCost: 34, Damage: 586%, Bonus Damage: +17%, Range: 400 |
| 18 | MPCost: 34, Damage: 594%, Bonus Damage: +18%, Range: 400 |
| 19 | MPCost: 34, Damage: 602%, Bonus Damage: +19%, Range: 400 |
| 20 | MPCost: 37, Damage: 610%, Bonus Damage: +20%, Range: 400 |
| 21 | MPCost: 37, Damage: 618%, Bonus Damage: +21%, Range: 400 |
| 22 | MPCost: 37, Damage: 626%, Bonus Damage: +22%, Range: 400 |
Fusillade
![[Image: Luminous.5221017.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221017.png)
Fusillade
Description: Summon an expert marksman octopus to fusillade the enemy.
Note: Definition: Continuous discharge of firearms.
Info: type = 1, areaAttack = 1, knockbackLimit = 100
Delays: fusillade - 1710 ms
Range: 400%
Final Attack: Gun
Animations: effect, effect0, hit.0
Maximum Level: 30
![[Image: Luminous.5221017.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221017.png)
Fusillade
Description: Summon an expert marksman octopus to fusillade the enemy.
Note: Definition: Continuous discharge of firearms.
Info: type = 1, areaAttack = 1, knockbackLimit = 100
Delays: fusillade - 1710 ms
Range: 400%
Final Attack: Gun
Animations: effect, effect0, hit.0
Maximum Level: 30
| 1 | MP Cost: 25, Bullets Consumed: 4, Damage: 474%, Number of Hits: 4, Max Enemies Hit: 6 |
| 2 | MP Cost: 25, Bullets Consumed: 4, Damage: 478%, Number of Hits: 4, Max Enemies Hit: 6 |
| 3 | MP Cost: 28, Bullets Consumed: 4, Damage: 482%, Number of Hits: 4, Max Enemies Hit: 6 |
| 4 | MP Cost: 28, Bullets Consumed: 4, Damage: 486%, Number of Hits: 4, Max Enemies Hit: 6 |
| 5 | MP Cost: 28, Bullets Consumed: 4, Damage: 490%, Number of Hits: 4, Max Enemies Hit: 6 |
| 6 | MP Cost: 31, Bullets Consumed: 4, Damage: 494%, Number of Hits: 4, Max Enemies Hit: 6 |
| 7 | MP Cost: 31, Bullets Consumed: 4, Damage: 498%, Number of Hits: 4, Max Enemies Hit: 6 |
| 8 | MP Cost: 31, Bullets Consumed: 4, Damage: 502%, Number of Hits: 4, Max Enemies Hit: 6 |
| 9 | MP Cost: 34, Bullets Consumed: 4, Damage: 506%, Number of Hits: 4, Max Enemies Hit: 6 |
| 10 | MP Cost: 34, Bullets Consumed: 4, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 6 |
| 11 | MP Cost: 34, Bullets Consumed: 4, Damage: 514%, Number of Hits: 4, Max Enemies Hit: 6 |
| 12 | MP Cost: 37, Bullets Consumed: 4, Damage: 518%, Number of Hits: 4, Max Enemies Hit: 6 |
| 13 | MP Cost: 37, Bullets Consumed: 4, Damage: 522%, Number of Hits: 4, Max Enemies Hit: 6 |
| 14 | MP Cost: 37, Bullets Consumed: 4, Damage: 526%, Number of Hits: 4, Max Enemies Hit: 6 |
| 15 | MP Cost: 40, Bullets Consumed: 4, Damage: 530%, Number of Hits: 4, Max Enemies Hit: 6 |
| 16 | MP Cost: 40, Bullets Consumed: 4, Damage: 534%, Number of Hits: 4, Max Enemies Hit: 6 |
| 17 | MP Cost: 40, Bullets Consumed: 4, Damage: 538%, Number of Hits: 4, Max Enemies Hit: 6 |
| 18 | MP Cost: 43, Bullets Consumed: 4, Damage: 542%, Number of Hits: 4, Max Enemies Hit: 6 |
| 19 | MP Cost: 43, Bullets Consumed: 4, Damage: 546%, Number of Hits: 4, Max Enemies Hit: 6 |
| 20 | MP Cost: 43, Bullets Consumed: 4, Damage: 550%, Number of Hits: 4, Max Enemies Hit: 6 |
| 21 | MP Cost: 46, Bullets Consumed: 4, Damage: 554%, Number of Hits: 4, Max Enemies Hit: 6 |
| 22 | MP Cost: 46, Bullets Consumed: 4, Damage: 558%, Number of Hits: 4, Max Enemies Hit: 6 |
| 23 | MP Cost: 46, Bullets Consumed: 4, Damage: 562%, Number of Hits: 4, Max Enemies Hit: 6 |
| 24 | MP Cost: 49, Bullets Consumed: 4, Damage: 566%, Number of Hits: 4, Max Enemies Hit: 6 |
| 25 | MP Cost: 49, Bullets Consumed: 4, Damage: 570%, Number of Hits: 4, Max Enemies Hit: 6 |
| 26 | MP Cost: 49, Bullets Consumed: 4, Damage: 574%, Number of Hits: 4, Max Enemies Hit: 6 |
| 27 | MP Cost: 52, Bullets Consumed: 4, Damage: 578%, Number of Hits: 4, Max Enemies Hit: 6 |
| 28 | MP Cost: 52, Bullets Consumed: 4, Damage: 582%, Number of Hits: 4, Max Enemies Hit: 6 |
| 29 | MP Cost: 52, Bullets Consumed: 4, Damage: 586%, Number of Hits: 4, Max Enemies Hit: 6 |
| 30 | MP Cost: 55, Bullets Consumed: 4, Damage: 590%, Number of Hits: 4, Max Enemies Hit: 6 |
| 31 | MP Cost: 55, Bullets Consumed: 4, Damage: 594%, Number of Hits: 4, Max Enemies Hit: 6 |
| 32 | MP Cost: 55, Bullets Consumed: 4, Damage: 598%, Number of Hits: 4, Max Enemies Hit: 6 |
Crew Ship Commander
![[Image: Luminous.5220019.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220019.png)
Crew Ship Commander
Description: With a captain's leadership, improve Assemble Crew's damage, as well as receive buffs from different crew members.
Info: type = 50
Pre-requisite: Level 10 Assemble Crew
Animations: repeat
Maximum Level: 10
![[Image: Luminous.5220019.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220019.png)
Crew Ship Commander
Description: With a captain's leadership, improve Assemble Crew's damage, as well as receive buffs from different crew members.
Info: type = 50
Pre-requisite: Level 10 Assemble Crew
Animations: repeat
Maximum Level: 10
| 1 | Assemble Crew Damage: +1%, All Crew - Weapon ATT: +3, Muirhat - Critical Damage: +1%, Valerie - Critical Hit Rate: +1%, Jack - HP and MP: +2%, Speed: +2% |
| 2 | Assemble Crew Damage: +2%, All Crew - Weapon ATT: +6, Muirhat - Critical Damage: +2%, Valerie - Critical Hit Rate: +2%, Jack - HP and MP: +4%, Speed: +4% |
| 3 | Assemble Crew Damage: +3%, All Crew - Weapon ATT: +9, Muirhat - Critical Damage: +3%, Valerie - Critical Hit Rate: +3%, Jack - HP and MP: +6%, Speed: +6% |
| 4 | Assemble Crew Damage: +4%, All Crew - Weapon ATT: +12, Muirhat - Critical Damage: +4%, Valerie - Critical Hit Rate: +4%, Jack - HP and MP: +8%, Speed: +8% |
| 5 | Assemble Crew Damage: +5%, All Crew - Weapon ATT: +15, Muirhat - Critical Damage: +5%, Valerie - Critical Hit Rate: +5%, Jack - HP and MP: +10%, Speed: +10% |
| 6 | Assemble Crew Damage: +6%, All Crew - Weapon ATT: +18, Muirhat - Critical Damage: +6%, Valerie - Critical Hit Rate: +6%, Jack - HP and MP: +12%, Speed: +12% |
| 7 | Assemble Crew Damage: +7%, All Crew - Weapon ATT: +21, Muirhat - Critical Damage: +7%, Valerie - Critical Hit Rate: +7%, Jack - HP and MP: +14%, Speed: +14% |
| 8 | Assemble Crew Damage: +8%, All Crew - Weapon ATT: +24, Muirhat - Critical Damage: +8%, Valerie - Critical Hit Rate: +8%, Jack - HP and MP: +16%, Speed: +16% |
| 9 | Assemble Crew Damage: +9%, All Crew - Weapon ATT: +27, Muirhat - Critical Damage: +9%, Valerie - Critical Hit Rate: +9%, Jack - HP and MP: +18%, Speed: +18% |
| 10 | Assemble Crew Damage: +10%, All Crew - Weapon ATT: +30, Muirhat - Critical Damage: +10%, Valerie - Critical Hit Rate: +10%, Jack - HP and MP: +20%, Speed: +20% |
| 11 | Assemble Crew Damage: +11%, All Crew - Weapon ATT: +33, Muirhat - Critical Damage: +11%, Valerie - Critical Hit Rate: +11%, Jack - HP and MP: +22%, Speed: +22% |
| 12 | Assemble Crew Damage: +12%, All Crew - Weapon ATT: +36, Muirhat - Critical Damage: +12%, Valerie - Critical Hit Rate: +12%, Jack - HP and MP: +24%, Speed: +24% |
Battleship Nautilus
![[Image: Luminous.5221013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221013.png)
Battleship Nautilus
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Info: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
![[Image: Luminous.5221013.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5221013.png)
Battleship Nautilus
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Info: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
| 1 | MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec |
| 2 | MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 3 | MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 4 | MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 5 | MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 6 | MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 7 | MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 8 | MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 9 | MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 10 | MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 11 | MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 12 | MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 13 | MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 14 | MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 15 | MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 16 | MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 17 | MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 18 | MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 19 | MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 20 | MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 21 | MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 22 | MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 23 | MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 24 | MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 25 | MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 26 | MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 27 | MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 28 | MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 29 | MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 30 | MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 31 | MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 32 | MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec |
Captain's Dignity
![[Image: Luminous.5220020.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220020.png)
Captain's Dignity
Description: With a captain's dignity, improve your mastery and accuracy with guns. When attacking, your bullets will do additonal explosive damage.
Note: Final Attack tags for Corsairs should be linked with this skill, which has a 100% activation Rate.
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 10 Gun Mastery
Animations: hit.0
Maximum Level: 30
![[Image: Luminous.5220020.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5220020.png)
Captain's Dignity
Description: With a captain's dignity, improve your mastery and accuracy with guns. When attacking, your bullets will do additonal explosive damage.
Note: Final Attack tags for Corsairs should be linked with this skill, which has a 100% activation Rate.
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 10 Gun Mastery
Animations: hit.0
Maximum Level: 30
| 1 | Gun Mastery: +56%, Explosive Damage: 42% |
| 2 | Gun Mastery: +56%, Explosive Damage: 44% |
| 3 | Gun Mastery: +57%, Explosive Damage: 46% |
| 4 | Gun Mastery: +57%, Explosive Damage: 48% |
| 5 | Gun Mastery: +58%, Explosive Damage: 50% |
| 6 | Gun Mastery: +58%, Explosive Damage: 52% |
| 7 | Gun Mastery: +59%, Explosive Damage: 54% |
| 8 | Gun Mastery: +59%, Explosive Damage: 56% |
| 9 | Gun Mastery: +60%, Explosive Damage: 58% |
| 10 | Gun Mastery: +60%, Explosive Damage: 60% |
| 11 | Gun Mastery: +61%, Explosive Damage: 62% |
| 12 | Gun Mastery: +61%, Explosive Damage: 64% |
| 13 | Gun Mastery: +62%, Explosive Damage: 66% |
| 14 | Gun Mastery: +62%, Explosive Damage: 68% |
| 15 | Gun Mastery: +63%, Explosive Damage: 70% |
| 16 | Gun Mastery: +63%, Explosive Damage: 72% |
| 17 | Gun Mastery: +64%, Explosive Damage: 74% |
| 18 | Gun Mastery: +64%, Explosive Damage: 76% |
| 19 | Gun Mastery: +65%, Explosive Damage: 78% |
| 20 | Gun Mastery: +65%, Explosive Damage: 80% |
| 21 | Gun Mastery: +66%, Explosive Damage: 82% |
| 22 | Gun Mastery: +66%, Explosive Damage: 84% |
| 23 | Gun Mastery: +67%, Explosive Damage: 86% |
| 24 | Gun Mastery: +67%, Explosive Damage: 88% |
| 25 | Gun Mastery: +68%, Explosive Damage: 90% |
| 26 | Gun Mastery: +68%, Explosive Damage: 92% |
| 27 | Gun Mastery: +69%, Explosive Damage: 94% |
| 28 | Gun Mastery: +69%, Explosive Damage: 96% |
| 29 | Gun Mastery: +70%, Explosive Damage: 98% |
| 30 | Gun Mastery: +70%, Explosive Damage: 100% |
| 31 | Gun Mastery: +71%, Explosive Damage: 102% |
| 32 | Gun Mastery: +71%, Explosive Damage: 104% |
Cannon Shooter (I)
Cannon Blaster
![[Image: Luminous.5011000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5011000.png)
Cannon Blaster
Description: Shoots a fireball out, hitting up to three enemies.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: flamesplash - 810 ms
Range: 170%
Animations: effect, effect0, hit.0, mob
Maximum Level: 20
![[Image: Luminous.5011000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5011000.png)
Cannon Blaster
Description: Shoots a fireball out, hitting up to three enemies.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: flamesplash - 810 ms
Range: 170%
Animations: effect, effect0, hit.0, mob
Maximum Level: 20
| 1 | MP Cost: 7, Damage: 187%, Max Enemies Hit: 3 |
| 2 | MP Cost: 7, Damage: 189%, Max Enemies Hit: 3 |
| 3 | MP Cost: 7, Damage: 191%, Max Enemies Hit: 3 |
| 4 | MP Cost: 7, Damage: 193%, Max Enemies Hit: 3 |
| 5 | MP Cost: 8, Damage: 195%, Max Enemies Hit: 3 |
| 6 | MP Cost: 8, Damage: 197%, Max Enemies Hit: 3 |
| 7 | MP Cost: 8, Damage: 199%, Max Enemies Hit: 3 |
| 8 | MP Cost: 8, Damage: 201%, Max Enemies Hit: 3 |
| 9 | MP Cost: 9, Damage: 203%, Max Enemies Hit: 3 |
| 10 | MP Cost: 9, Damage: 205%, Max Enemies Hit: 3 |
| 11 | MP Cost: 9, Damage: 207%, Max Enemies Hit: 3 |
| 12 | MP Cost: 9, Damage: 209%, Max Enemies Hit: 3 |
| 13 | MP Cost: 10, Damage: 211%, Max Enemies Hit: 3 |
| 14 | MP Cost: 10, Damage: 213%, Max Enemies Hit: 3 |
| 15 | MP Cost: 10, Damage: 215%, Max Enemies Hit: 3 |
| 16 | MP Cost: 10, Damage: 217%, Max Enemies Hit: 3 |
| 17 | MP Cost: 11, Damage: 219%, Max Enemies Hit: 3 |
| 18 | MP Cost: 11, Damage: 221%, Max Enemies Hit: 3 |
| 19 | MP Cost: 11, Damage: 223%, Max Enemies Hit: 3 |
| 20 | MP Cost: 11, Damage: 225%, Max Enemies Hit: 3 |
Cannon Strike
![[Image: Luminous.5011001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5011001.png)
Cannon Strike
Description: Fire a cannon punch at a single enemy.
Info: type = 1, areaAttack = 1
Delays: cannonSmash - 900 ms
Range: 250%
Animations: effect, effect0, hit.0
Maximum Level: 20
![[Image: Luminous.5011001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5011001.png)
Cannon Strike
Description: Fire a cannon punch at a single enemy.
Info: type = 1, areaAttack = 1
Delays: cannonSmash - 900 ms
Range: 250%
Animations: effect, effect0, hit.0
Maximum Level: 20
| 1 | MP Cost: 7, Damage; 76%, Number of Hits: 3 |
| 2 | MP Cost: 7, Damage; 77%, Number of Hits: 3 |
| 3 | MP Cost: 7, Damage; 78%, Number of Hits: 3 |
| 4 | MP Cost: 7, Damage; 79%, Number of Hits: 3 |
| 5 | MP Cost: 7, Damage; 80%, Number of Hits: 3 |
| 6 | MP Cost: 7, Damage; 81%, Number of Hits: 3 |
| 7 | MP Cost: 7, Damage; 82%, Number of Hits: 3 |
| 8 | MP Cost: 7, Damage; 83%, Number of Hits: 3 |
| 9 | MP Cost: 7, Damage; 84%, Number of Hits: 3 |
| 10 | MP Cost: 7, Damage; 85%, Number of Hits: 3 |
| 11 | MP Cost: 9, Damage; 86%, Number of Hits: 3 |
| 12 | MP Cost: 9, Damage; 87%, Number of Hits: 3 |
| 13 | MP Cost: 9, Damage; 88%, Number of Hits: 3 |
| 14 | MP Cost: 9, Damage; 89%, Number of Hits: 3 |
| 15 | MP Cost: 9, Damage; 90%, Number of Hits: 3 |
| 16 | MP Cost: 9, Damage; 91%, Number of Hits: 3 |
| 17 | MP Cost: 9, Damage; 92%, Number of Hits: 3 |
| 18 | MP Cost: 9, Damage; 93%, Number of Hits: 3 |
| 19 | MP Cost: 9, Damage; 94%, Number of Hits: 3 |
| 20 | MP Cost: 9, Damage; 95%, Number of Hits: 3 |
Blast Back
![[Image: Luminous.5011002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5011002.png)
Blast Back
Description: An emergency escape measure using cannonfire that can reduce enemy movement speeds.
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow
Delays: giganticBackstep - 300 ms
Range: 150%
Animations: mob, ball, hit.0
Maximum Level: 15
![[Image: Luminous.5011002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5011002.png)
Blast Back
Description: An emergency escape measure using cannonfire that can reduce enemy movement speeds.
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow
Delays: giganticBackstep - 300 ms
Range: 150%
Animations: mob, ball, hit.0
Maximum Level: 15
| 1 | MP Cost: 45, Damage: 154%, Max Enemies Hit: 3, Slow Chance: 28%, Slow Duration: 2, Enemy Speed: -18 |
| 2 | MP Cost: 45, Damage: 158%, Max Enemies Hit: 3, Slow Chance: 31%, Slow Duration: 2, Enemy Speed: -21 |
| 3 | MP Cost: 40, Damage: 162%, Max Enemies Hit: 3, Slow Chance: 34%, Slow Duration: 2, Enemy Speed: -24 |
| 4 | MP Cost: 40, Damage: 166%, Max Enemies Hit: 3, Slow Chance: 37%, Slow Duration: 2, Enemy Speed: -27 |
| 5 | MP Cost: 40, Damage: 170%, Max Enemies Hit: 3, Slow Chance: 40%, Slow Duration: 3, Enemy Speed: -30 |
| 6 | MP Cost: 35, Damage: 174%, Max Enemies Hit: 3, Slow Chance: 43%, Slow Duration: 3, Enemy Speed: -33 |
| 7 | MP Cost: 35, Damage: 178%, Max Enemies Hit: 3, Slow Chance: 46%, Slow Duration: 3, Enemy Speed: -36 |
| 8 | MP Cost: 35, Damage: 182%, Max Enemies Hit: 3, Slow Chance: 49%, Slow Duration: 3, Enemy Speed: -39 |
| 9 | MP Cost: 30, Damage: 186%, Max Enemies Hit: 3, Slow Chance: 52%, Slow Duration: 3, Enemy Speed: -42 |
| 10 | MP Cost: 30, Damage: 190%, Max Enemies Hit: 3, Slow Chance: 55%, Slow Duration: 4, Enemy Speed: -45 |
| 11 | MP Cost: 30, Damage: 194%, Max Enemies Hit: 3, Slow Chance: 58%, Slow Duration: 4, Enemy Speed: -48 |
| 12 | MP Cost: 25, Damage: 198%, Max Enemies Hit: 3, Slow Chance: 61%, Slow Duration: 4, Enemy Speed: -51 |
| 13 | MP Cost: 25, Damage: 202%, Max Enemies Hit: 3, Slow Chance: 64%, Slow Duration: 4, Enemy Speed: -54 |
| 14 | MP Cost: 25, Damage: 206%, Max Enemies Hit: 3, Slow Chance: 67%, Slow Duration: 4, Enemy Speed: -57 |
| 15 | MP Cost: 20, Damage: 210%, Max Enemies Hit: 3, Slow Chance: 70%, Slow Duration: 5, Enemy Speed: -60 |
Cannon Boost
![[Image: Luminous.5010003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5010003.png)
Cannon Boost
Description: An improvement to the Cannon that permanently increases Weapon Attack and Defense.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5010003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5010003.png)
Cannon Boost
Description: An improvement to the Cannon that permanently increases Weapon Attack and Defense.
Info: type = 50
Maximum Level: 10
| 1 | Weapon ATT: +2, Weapon Defense: +25, Magic Defense: +25 |
| 2 | Weapon ATT: +4, Weapon Defense: +50, Magic Defense: +50 |
| 3 | Weapon ATT: +6, Weapon Defense: +75, Magic Defense: +75 |
| 4 | Weapon ATT: +8, Weapon Defense: +100, Magic Defense: +100 |
| 5 | Weapon ATT: +10, Weapon Defense: +125, Magic Defense: +125 |
| 6 | Weapon ATT: +12, Weapon Defense: +150, Magic Defense: +150 |
| 7 | Weapon ATT: +14, Weapon Defense: +175, Magic Defense: +175 |
| 8 | Weapon ATT: +16, Weapon Defense: +200, Magic Defense: +200 |
| 9 | Weapon ATT: +18, Weapon Defense: +225, Magic Defense: +225 |
| 10 | Weapon ATT: +20, Weapon Defense: +250, Magic Defense: +250 |
Cannon Shooter (II)
Scatter Shot
![[Image: Luminous.5301000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301000.png)
Scatter Shot
Description: Shoot many small shells forward
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Delays: swiftShot - 840 ms
Range: 100%
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: Luminous.5301000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301000.png)
Scatter Shot
Description: Shoot many small shells forward
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Delays: swiftShot - 840 ms
Range: 100%
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 16, Damage: 163%, Number of Hits: 2, Max Enemies Hit: 4 |
| 2 | MP Cost: 16, Damage: 166%, Number of Hits: 2, Max Enemies Hit: 4 |
| 3 | MP Cost: 16, Damage: 169%, Number of Hits: 2, Max Enemies Hit: 4 |
| 4 | MP Cost: 16, Damage: 172%, Number of Hits: 2, Max Enemies Hit: 4 |
| 5 | MP Cost: 18, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 4 |
| 6 | MP Cost: 18, Damage: 178%, Number of Hits: 2, Max Enemies Hit: 4 |
| 7 | MP Cost: 18, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 4 |
| 8 | MP Cost: 18, Damage: 184%, Number of Hits: 2, Max Enemies Hit: 4 |
| 9 | MP Cost: 18, Damage: 187%, Number of Hits: 2, Max Enemies Hit: 4 |
| 10 | MP Cost: 20, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 4 |
| 11 | MP Cost: 20, Damage: 193%, Number of Hits: 2, Max Enemies Hit: 4 |
| 12 | MP Cost: 20, Damage: 196%, Number of Hits: 2, Max Enemies Hit: 4 |
| 13 | MP Cost: 20, Damage: 199%, Number of Hits: 2, Max Enemies Hit: 4 |
| 14 | MP Cost: 20, Damage: 202%, Number of Hits: 2, Max Enemies Hit: 4 |
| 15 | MP Cost: 22, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 4 |
| 16 | MP Cost: 22, Damage: 208%, Number of Hits: 2, Max Enemies Hit: 4 |
| 17 | MP Cost: 22, Damage: 211%, Number of Hits: 2, Max Enemies Hit: 4 |
| 18 | MP Cost: 22, Damage: 214%, Number of Hits: 2, Max Enemies Hit: 4 |
| 19 | MP Cost: 22, Damage: 217%, Number of Hits: 2, Max Enemies Hit: 4 |
| 20 | MP Cost: 24, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 4 |
Barrel Bomb
![[Image: Luminous.5301001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301001.png)
Barrel Bomb
Description: Throw forward an oak barrel filled with explosives. The barrel will roll a certain distance, pushing enemies with it before exploding.
Note: The barrel is restricted by physical rules, causing it to go up hills slower, go off edges at angles depending on its launch speed, and requires a certain amount of ground in front of you before being able to be used.
Info: type = 2, pushTarget = 1, areaAttack = 1
Delays: rushBoom - 930 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: Luminous.5301001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301001.png)
Barrel Bomb
Description: Throw forward an oak barrel filled with explosives. The barrel will roll a certain distance, pushing enemies with it before exploding.
Note: The barrel is restricted by physical rules, causing it to go up hills slower, go off edges at angles depending on its launch speed, and requires a certain amount of ground in front of you before being able to be used.
Info: type = 2, pushTarget = 1, areaAttack = 1
Delays: rushBoom - 930 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 20, Damage; 31%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 50%, Explosion Damage: 243% |
| 2 | MP Cost: 20, Damage; 32%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 246% |
| 3 | MP Cost: 20, Damage; 33%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 249% |
| 4 | MP Cost: 20, Damage; 34%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 252% |
| 5 | MP Cost: 22, Damage; 35%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 255% |
| 6 | MP Cost: 22, Damage; 36%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 258% |
| 7 | MP Cost: 22, Damage; 37%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 261% |
| 8 | MP Cost: 22, Damage; 38%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 264% |
| 9 | MP Cost: 22, Damage; 39%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 267% |
| 10 | MP Cost: 24, Damage; 40%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 270% |
| 11 | MP Cost: 24, Damage; 41%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 273% |
| 12 | MP Cost: 24, Damage; 42%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 276% |
| 13 | MP Cost: 24, Damage; 43%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 279% |
| 14 | MP Cost: 24, Damage; 44%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 282% |
| 15 | MP Cost: 26, Damage; 45%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 285% |
| 16 | MP Cost: 26, Damage; 46%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 288% |
| 17 | MP Cost: 26, Damage; 47%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 291% |
| 18 | MP Cost: 26, Damage; 48%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 294% |
| 19 | MP Cost: 26, Damage; 49%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 297% |
| 20 | MP Cost: 28, Damage; 50%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 100%, Explosion Damage: 300% |
Cannon Booster
![[Image: Luminous.5301002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301002.png)
Cannon Booster
Description: Increases the attack speed of your weapon. Must have a Cannon equipped.
Info: type = 10
Delays: cannonBooster - 600 ms
Pre-requisite: Level 5 Cannon Mastery
Animations: effect
Maximum Level: 10
![[Image: Luminous.5301002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301002.png)
Cannon Booster
Description: Increases the attack speed of your weapon. Must have a Cannon equipped.
Info: type = 10
Delays: cannonBooster - 600 ms
Pre-requisite: Level 5 Cannon Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 29, Duration: 20 sec |
| 2 | MP Cost: 27, Duration: 40 sec |
| 3 | MP Cost: 25, Duration: 60 sec |
| 4 | MP Cost: 23, Duration: 80 sec |
| 5 | MP Cost: 21, Duration: 100 sec |
| 6 | MP Cost: 19, Duration: 120 sec |
| 7 | MP Cost: 17, Duration: 140 sec |
| 8 | MP Cost: 15, Duration: 160 sec |
| 9 | MP Cost: 13, Duration: 180 sec |
| 10 | MP Cost: 11, Duration: 200 sec |
Monkey Magic
![[Image: Luminous.5301003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301003.png)
Monkey Magic
Description: Monkey magic that temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Animations: effect, effect0, affected
Maximum Level: 20
![[Image: Luminous.5301003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5301003.png)
Monkey Magic
Description: Monkey magic that temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Animations: effect, effect0, affected
Maximum Level: 20
| 1 | MP Cost: 30, Duration: 15 sec, Max HP: +15, Max MP: +15, All Stats: +1, Speed: +1%, Jump: +1%, Accuracy: +8, Avoidability: +8 |
| 2 | MP Cost: 30, Duration: 30 sec, Max HP: +30, Max MP: +30, All Stats: +2, Speed: +1%, Jump: +1%, Accuracy: +16, Avoidability: +16 |
| 3 | MP Cost: 30, Duration: 45 sec, Max HP: +45, Max MP: +45, All Stats: +3, Speed: +2%, Jump: +1%, Accuracy: +24, Avoidability: +24 |
| 4 | MP Cost: 35, Duration: 60 sec, Max HP: +60, Max MP: +60, All Stats: +4, Speed: +2%, Jump: +1%, Accuracy: +32, Avoidability: +32 |
| 5 | MP Cost: 35, Duration: 75 sec, Max HP: +75, Max MP: +75, All Stats: +5, Speed: +3%, Jump: +2%, Accuracy: +40, Avoidability: +40 |
| 6 | MP Cost: 35, Duration: 90 sec, Max HP: +90, Max MP: +90, All Stats: +6, Speed: +3%, Jump: +2%, Accuracy: +48, Avoidability: +48 |
| 7 | MP Cost: 35, Duration: 105 sec, Max HP: +105, Max MP: +105, All Stats: +7, Speed: +4%, Jump: +2%, Accuracy: +56, Avoidability: +56 |
| 8 | MP Cost: 40, Duration: 120 sec, Max HP: +120, Max MP: +120, All Stats: +8, Speed: +4%, Jump: +2%, Accuracy: +64, Avoidability: +64 |
| 9 | MP Cost: 40, Duration: 135 sec, Max HP: +135, Max MP: +135, All Stats: +9, Speed: +5%, Jump: +3%, Accuracy: +72, Avoidability: +72 |
| 10 | MP Cost: 40, Duration: 150 sec, Max HP: +150, Max MP: +150, All Stats: +10, Speed: +5%, Jump: +3%, Accuracy: +80, Avoidability: +80 |
| 11 | MP Cost: 40, Duration: 165 sec, Max HP: +165, Max MP: +165, All Stats: +11, Speed: +6%, Jump: +3%, Accuracy: +88, Avoidability: +88 |
| 12 | MP Cost: 45, Duration: 180 sec, Max HP: +180, Max MP: +180, All Stats: +12, Speed: +6%, Jump: +3%, Accuracy: +96, Avoidability: +96 |
| 13 | MP Cost: 45, Duration: 195 sec, Max HP: +195, Max MP: +195, All Stats: +13, Speed: +7%, Jump: +4%, Accuracy: +104, Avoidability: +104 |
| 14 | MP Cost: 45, Duration: 210 sec, Max HP: +210, Max MP: +210, All Stats: +14, Speed: +7%, Jump: +4%, Accuracy: +112, Avoidability: +112 |
| 15 | MP Cost: 45, Duration: 225 sec, Max HP: +225, Max MP: +225, All Stats: +15, Speed: +8%, Jump: +4%, Accuracy: +120, Avoidability: +120 |
| 16 | MP Cost: 50, Duration: 240 sec, Max HP: +240, Max MP: +240, All Stats: +16, Speed: +8%, Jump: +4%, Accuracy: +128, Avoidability: +128 |
| 17 | MP Cost: 50, Duration: 255 sec, Max HP: +255, Max MP: +255, All Stats: +17, Speed: +9%, Jump: +5%, Accuracy: +136, Avoidability: +136 |
| 18 | MP Cost: 50, Duration: 270 sec, Max HP: +270, Max MP: +270, All Stats: +18, Speed: +9%, Jump: +5%, Accuracy: +144, Avoidability: +144 |
| 19 | MP Cost: 50, Duration: 285 sec, Max HP: +285, Max MP: +285, All Stats: +19, Speed: +10%, Jump: +5%, Accuracy: +152, Avoidability: +152 |
| 20 | MP Cost: 55, Duration: 300 sec, Max HP: +300, Max MP: +300, All Stats: +20, Speed: +10%, Jump: +5%, Accuracy: +160, Avoidability: +160 |
Cannon Mastery
![[Image: Luminous.5300005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5300005.png)
Cannon Mastery
Description: Increases the weapon mastery and accuracy of Cannons.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5300005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5300005.png)
Cannon Mastery
Description: Increases the weapon mastery and accuracy of Cannons.
Info: type = 50
Maximum Level: 10
| 1 | Cannon Mastery: +14%, Accuracy: +12 |
| 2 | Cannon Mastery: +18%, Accuracy: +24 |
| 3 | Cannon Mastery: +22%, Accuracy: +36 |
| 4 | Cannon Mastery: +26%, Accuracy: +48 |
| 5 | Cannon Mastery: +30%, Accuracy: +60 |
| 6 | Cannon Mastery: +34%, Accuracy: +72 |
| 7 | Cannon Mastery: +38%, Accuracy: +84 |
| 8 | Cannon Mastery: +42%, Accuracy: +96 |
| 9 | Cannon Mastery: +46%, Accuracy: +108 |
| 10 | Cannon Mastery: +50%, Accuracy: +120 |
Critical Fire
![[Image: Luminous.5300004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5300004.png)
Critical Fire
Description: Passively improve your critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5300004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5300004.png)
Critical Fire
Description: Passively improve your critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
| 1 | Critical Hit Rate: +8%, Minimum Critical Damage: +6% |
| 2 | Critical Hit Rate: +8%, Minimum Critical Damage: +6% |
| 3 | Critical Hit Rate: +11%, Minimum Critical Damage: +7% |
| 4 | Critical Hit Rate: +11%, Minimum Critical Damage: +7% |
| 5 | Critical Hit Rate: +14%, Minimum Critical Damage: +8% |
| 6 | Critical Hit Rate: +14%, Minimum Critical Damage: +8% |
| 7 | Critical Hit Rate: +17%, Minimum Critical Damage: +9% |
| 8 | Critical Hit Rate: +17%, Minimum Critical Damage: +9% |
| 9 | Critical Hit Rate: +20%, Minimum Critical Damage: +10% |
| 10 | Critical Hit Rate: +20%, Minimum Critical Damage: +10% |
Pirate Training
![[Image: Luminous.5300008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5300008.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 5
![[Image: Luminous.5300008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5300008.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 5
| 1 | Strength: +6, Dexterity: +6 |
| 2 | Strength: +12, Dexterity: +12 |
| 3 | Strength: +18, Dexterity: +18 |
| 4 | Strength: +24, Dexterity: +24 |
| 5 | Strength: +30, Dexterity: +30 |
Cannon Shooter (III)
Reinforced Cannon
![[Image: Luminous.5310006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5310006.png)
Reinforced Cannon
Description: Permanently enhance your cannon, improving weapon attack and attack speed.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5310006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5310006.png)
Reinforced Cannon
Description: Permanently enhance your cannon, improving weapon attack and attack speed.
Info: type = 50
Maximum Level: 10
| 1 | Weapon ATT: +3, Weapon Speed: -1 |
| 2 | Weapon ATT: +6, Weapon Speed: -1 |
| 3 | Weapon ATT: +9, Weapon Speed: -1 |
| 4 | Weapon ATT: +12, Weapon Speed: -1 |
| 5 | Weapon ATT: +15, Weapon Speed: -1 |
| 6 | Weapon ATT: +18, Weapon Speed: -1 |
| 7 | Weapon ATT: +21, Weapon Speed: -1 |
| 8 | Weapon ATT: +24, Weapon Speed: -1 |
| 9 | Weapon ATT: +27, Weapon Speed: -1 |
| 10 | Weapon ATT: +30, Weapon Speed: -1 |
Pirate Rush
![[Image: Luminous.5310007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5310007.png)
Pirate Rush
Description: Permanently improve your stamina, defense, and resistance to status effects.
Info: type = 50
Maximum Level: 10
![[Image: Luminous.5310007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5310007.png)
Pirate Rush
Description: Permanently improve your stamina, defense, and resistance to status effects.
Info: type = 50
Maximum Level: 10
| 1 | Max HP: +2%, Weapon Defense: +14%, Status Effect Resistance: +2% |
| 2 | Max HP: +4%, Weapon Defense: +18%, Status Effect Resistance: +4% |
| 3 | Max HP: +6%, Weapon Defense: +22%, Status Effect Resistance: +6% |
| 4 | Max HP: +8%, Weapon Defense: +26%, Status Effect Resistance: +8% |
| 5 | Max HP: +10%, Weapon Defense: +30%, Status Effect Resistance: +10% |
| 6 | Max HP: +12%, Weapon Defense: +34%, Status Effect Resistance: +12% |
| 7 | Max HP: +14%, Weapon Defense: +38%, Status Effect Resistance: +14% |
| 8 | Max HP: +16%, Weapon Defense: +42%, Status Effect Resistance: +16% |
| 9 | Max HP: +18%, Weapon Defense: +46%, Status Effect Resistance: +18% |
| 10 | Max HP: +20%, Weapon Defense: +50%, Status Effect Resistance: +20% |
Luck of the Dice
![[Image: Luminous.5311005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311005.png)
Luck of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
![[Image: Luminous.5311005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311005.png)
Luck of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
| 1 | MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec |
| 2 | MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec |
| 3 | MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec |
| 4 | MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec |
| 5 | MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec |
| 6 | MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec |
| 7 | MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec |
| 8 | MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec |
| 9 | MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec |
| 10 | MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec |
| 11 | MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec |
| 12 | MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec |
| 13 | MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec |
| 14 | MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec |
| 15 | MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec |
| 16 | MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec |
| 17 | MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec |
| 18 | MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec |
| 19 | MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec |
| 20 | MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec |
Barrel Roulette
![[Image: Luminous.5311004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311004.png)
Barrel Roulette
Description: Explode an oak barrel to receive a random buff from inside. This buff will give you the chance to inflict status effects on enemies.
Note: Oak Roulette does not affect bosses.
Info: type = 10
Delays: monkeyBoomboom - 2400 ms
Animations: effect, affected.1, affected.2, affected.3, affected.4, mob2, mob3, mob4
Maximum Level: 10
![[Image: Luminous.5311004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311004.png)
Barrel Roulette
Description: Explode an oak barrel to receive a random buff from inside. This buff will give you the chance to inflict status effects on enemies.
Note: Oak Roulette does not affect bosses.
Info: type = 10
Delays: monkeyBoomboom - 2400 ms
Animations: effect, affected.1, affected.2, affected.3, affected.4, mob2, mob3, mob4
Maximum Level: 10
| 1 | MP Cost: 35, Duration: 186, Randomly acquire 3% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 57 sec |
| 2 | MP Cost: 40, Duration: 192, Randomly acquire 6% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 54 sec |
| 3 | MP Cost: 40, Duration: 198, Randomly acquire 9% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 51 sec |
| 4 | MP Cost: 45, Duration: 204, Randomly acquire 12% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 48 sec |
| 5 | MP Cost: 45, Duration: 210, Randomly acquire 15% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 45 sec |
| 6 | MP Cost: 50, Duration: 216, Randomly acquire 18% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 42 sec |
| 7 | MP Cost: 50, Duration: 222, Randomly acquire 21% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 39 sec |
| 8 | MP Cost: 55, Duration: 228, Randomly acquire 24% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 36 sec |
| 9 | MP Cost: 55, Duration: 234, Randomly acquire 27% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 33 sec |
| 10 | MP Cost: 60, Duration: 240, Randomly acquire 30% chance to inflict Darkness, Stun, Freeze, or Slow on each attack, Cooldown Time: 30 sec |
Counter Crush
![[Image: Luminous.5310009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5310009.png)
Counter Crush
Description: When attacked, you have a chance to Counter, receiving no damage and dealing back some of your own
Note: If you are not attacking when Cannon Counter activates, you will enter the Cannon Counter animation, and execute counterCannon delay. If you are attacking when Cannon Counter activates, you will deal damage without entering any delays or animations.
Info: type = 51, condition = damaged, counter = damaged
Delays: counterCannon - 420 ms
Maximum Level: 10
![[Image: Luminous.5310009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5310009.png)
Counter Crush
Description: When attacked, you have a chance to Counter, receiving no damage and dealing back some of your own
Note: If you are not attacking when Cannon Counter activates, you will enter the Cannon Counter animation, and execute counterCannon delay. If you are attacking when Cannon Counter activates, you will deal damage without entering any delays or animations.
Info: type = 51, condition = damaged, counter = damaged
Delays: counterCannon - 420 ms
Maximum Level: 10
| 1 | Activation Rate: 8%, Damage: 106% |
| 2 | Activation Rate: 8%, Damage: 112% |
| 3 | Activation Rate: 11%, Damage: 118% |
| 4 | Activation Rate: 11%, Damage: 124% |
| 5 | Activation Rate: 14%, Damage: 130% |
| 6 | Activation Rate: 14%, Damage: 136% |
| 7 | Activation Rate: 17%, Damage: 142% |
| 8 | Activation Rate: 17%, Damage: 148% |
| 9 | Activation Rate: 20%, Damage: 154% |
| 10 | Activation Rate: 20%, Damage: 160% |
Monkey Madness
![[Image: Luminous.5311001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311001.png)
Monkey Madness
Description: Detonate several special explosives, damaging enemies in all directions with a chance of stunning them. Permanently improves Monkey Rush Bomb's damage.
Info: type = 1, areaAttack = 1, mes = stun
Delays: cannonSlam - 1530 ms
Range: 250%
Animations: effect, hit.0, mob
Maximum Level: 20
![[Image: Luminous.5311001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311001.png)
Monkey Madness
Description: Detonate several special explosives, damaging enemies in all directions with a chance of stunning them. Permanently improves Monkey Rush Bomb's damage.
Info: type = 1, areaAttack = 1, mes = stun
Delays: cannonSlam - 1530 ms
Range: 250%
Animations: effect, hit.0, mob
Maximum Level: 20
| 1 | Active Effect - MP Cost: 30, Damage: 223%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 45%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +3% |
| 2 | Active Effect - MP Cost: 30, Damage: 226%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 50%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +3% |
| 3 | Active Effect - MP Cost: 30, Damage: 229%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 50%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +6% |
| 4 | Active Effect - MP Cost: 30, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 55%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +6% |
| 5 | Active Effect - MP Cost: 34, Damage: 235%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 55%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +9% |
| 6 | Active Effect - MP Cost: 34, Damage: 238%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 60%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +9% |
| 7 | Active Effect - MP Cost: 34, Damage: 241%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 60%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +12% |
| 8 | Active Effect - MP Cost: 34, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 65%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +12% |
| 9 | Active Effect - MP Cost: 34, Damage: 247%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 65%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +15% |
| 10 | Active Effect - MP Cost: 38, Damage: 250%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 70%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +15% |
| 11 | Active Effect - MP Cost: 38, Damage: 253%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 70%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +18% |
| 12 | Active Effect - MP Cost: 38, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 75%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +18% |
| 13 | Active Effect - MP Cost: 38, Damage: 259%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 75%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +21% |
| 14 | Active Effect - MP Cost: 38, Damage: 262%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 80%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +21% |
| 15 | Active Effect - MP Cost: 42, Damage: 265%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 80%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +24% |
| 16 | Active Effect - MP Cost: 42, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 85%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +24% |
| 17 | Active Effect - MP Cost: 42, Damage: 271%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 85%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +27% |
| 18 | Active Effect - MP Cost: 42, Damage: 274%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 90%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +27% |
| 19 | Active Effect - MP Cost: 42, Damage: 277%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 90%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +30% |
| 20 | Active Effect - MP Cost: 46, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 95%, Stun Duration: 4 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +30% |
Cannon Spike
![[Image: Luminous.5311000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311000.png)
Cannon Spike
Description: Pierce through many enemies with a sharp cannon shot.
Info: type = 2, piercing = 1
Delays: cannonSpike - 960 ms
Range: 450%
Animations: ball, effect, hit.0
Maximum Level: 20
![[Image: Luminous.5311000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311000.png)
Cannon Spike
Description: Pierce through many enemies with a sharp cannon shot.
Info: type = 2, piercing = 1
Delays: cannonSpike - 960 ms
Range: 450%
Animations: ball, effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 28, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6 |
| 2 | MP Cost: 28, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 6 |
| 3 | MP Cost: 28, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 6 |
| 4 | MP Cost: 28, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 6 |
| 5 | MP Cost: 30, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6 |
| 6 | MP Cost: 30, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 6 |
| 7 | MP Cost: 30, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 6 |
| 8 | MP Cost: 30, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 6 |
| 9 | MP Cost: 30, Damage: 218%, Number of Hits: 3, Max Enemies Hit: 6 |
| 10 | MP Cost: 32, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 6 |
| 11 | MP Cost: 32, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 6 |
| 12 | MP Cost: 32, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 6 |
| 13 | MP Cost: 32, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 6 |
| 14 | MP Cost: 32, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 6 |
| 15 | MP Cost: 34, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 6 |
| 16 | MP Cost: 34, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 6 |
| 17 | MP Cost: 34, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 6 |
| 18 | MP Cost: 34, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 6 |
| 19 | MP Cost: 34, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 6 |
| 20 | MP Cost: 36, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 6 |
Cannon Jump
![[Image: Luminous.5311003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311003.png)
Cannon Jump
Description: Aim your cannon at the ground to use the recoil to jump into the air. Nearby enemies will take damage from the explosion.
Note: The height jumped does improve with more points.
Info: type = 2, casterMove = 1, areaAttack = 1, pvp = 0
Delays: cannonJump - 480 ms
Range: 60%
Animations: effect, special, hit.0
Maximum Level: 5
![[Image: Luminous.5311003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311003.png)
Cannon Jump
Description: Aim your cannon at the ground to use the recoil to jump into the air. Nearby enemies will take damage from the explosion.
Note: The height jumped does improve with more points.
Info: type = 2, casterMove = 1, areaAttack = 1, pvp = 0
Delays: cannonJump - 480 ms
Range: 60%
Animations: effect, special, hit.0
Maximum Level: 5
| 1 | MP Cost: 55, Damage: 174%, Max Enemies Hit: 6 |
| 2 | MP Cost: 50, Damage: 183%, Max Enemies Hit: 6 |
| 3 | MP Cost: 45, Damage: 192%, Max Enemies Hit: 6 |
| 4 | MP Cost: 40, Damage: 201%, Max Enemies Hit: 6 |
| 5 | MP Cost: 35, Damage: 210%, Max Enemies Hit: 6 |
Monkey Wave
![[Image: Luminous.5311002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311002.png)
Monkey Wave
Description: Unleash a sound wave to attack enemies. Charging this attack will let you do full damage. Whenever you hit a critical, there is a chance to bypass the charge requirement to do full damage.
Note: Monkey Wave will display a buff over your head indicating it can be used without charging. This buff is activated at the displayed rate when you hit a critical.
Info: type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1
Delays: noiseWave - 1080 ms
Range: 500%
Animations: prepare, keydown, effect, hit.0, mob
Maximum Level: 20
![[Image: Luminous.5311002.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5311002.png)
Monkey Wave
Description: Unleash a sound wave to attack enemies. Charging this attack will let you do full damage. Whenever you hit a critical, there is a chance to bypass the charge requirement to do full damage.
Note: Monkey Wave will display a buff over your head indicating it can be used without charging. This buff is activated at the displayed rate when you hit a critical.
Info: type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1
Delays: noiseWave - 1080 ms
Range: 500%
Animations: prepare, keydown, effect, hit.0, mob
Maximum Level: 20
| 1 | MP Cost: 35, Damage: 480%, Stun Rate: 45%, Activation Rate: 2% |
| 2 | MP Cost: 35, Damage: 500%, Stun Rate: 50%, Activation Rate: 2% |
| 3 | MP Cost: 35, Damage: 520%, Stun Rate: 50%, Activation Rate: 4% |
| 4 | MP Cost: 35, Damage: 540%, Stun Rate: 55%, Activation Rate: 4% |
| 5 | MP Cost: 40, Damage: 560%, Stun Rate: 55%, Activation Rate: 6% |
| 6 | MP Cost: 40, Damage: 580%, Stun Rate: 60%, Activation Rate: 6% |
| 7 | MP Cost: 40, Damage: 600%, Stun Rate: 60%, Activation Rate: 8% |
| 8 | MP Cost: 40, Damage: 620%, Stun Rate: 65%, Activation Rate: 8% |
| 9 | MP Cost: 40, Damage: 640%, Stun Rate: 65%, Activation Rate: 10% |
| 10 | MP Cost: 45, Damage: 660%, Stun Rate: 70%, Activation Rate: 10% |
| 11 | MP Cost: 45, Damage: 680%, Stun Rate: 70%, Activation Rate: 12% |
| 12 | MP Cost: 45, Damage: 700%, Stun Rate: 75%, Activation Rate: 12% |
| 13 | MP Cost: 45, Damage: 720%, Stun Rate: 75%, Activation Rate: 14% |
| 14 | MP Cost: 45, Damage: 740%, Stun Rate: 80%, Activation Rate: 14% |
| 15 | MP Cost: 50, Damage: 760%, Stun Rate: 80%, Activation Rate: 16% |
| 16 | MP Cost: 50, Damage: 780%, Stun Rate: 85%, Activation Rate: 16% |
| 17 | MP Cost: 50, Damage: 800%, Stun Rate: 85%, Activation Rate: 18% |
| 18 | MP Cost: 50, Damage: 820%, Stun Rate: 90%, Activation Rate: 18% |
| 19 | MP Cost: 50, Damage: 840%, Stun Rate: 90%, Activation Rate: 20% |
| 20 | MP Cost: 55, Damage: 860%, Stun Rate: 95%, Activation Rate: 20% |
Cannon Shooter (IV)
Double Down
![[Image: Luminous.5320007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5320007.png)
Double Down
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Luck of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
![[Image: Luminous.5320007.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5320007.png)
Double Down
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Luck of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
| 1 | MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec |
| 2 | MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec |
| 3 | MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec |
| 4 | MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec |
| 5 | MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec |
| 6 | MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec |
| 7 | MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec |
Pirates Spirit
![[Image: Luminous.5321010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321010.png)
Pirates Spirit
Description: Permanently increases the rate at which Counter activates, and has a chance to enable a stance effect when struck.
Info: type = 10, magicSteal = 1
Delays: pirateSpirit - 990 ms
Animations: effect, special
Maximum Level: 30
![[Image: Luminous.5321010.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321010.png)
Pirates Spirit
Description: Permanently increases the rate at which Counter activates, and has a chance to enable a stance effect when struck.
Info: type = 10, magicSteal = 1
Delays: pirateSpirit - 990 ms
Animations: effect, special
Maximum Level: 30
| 1 | Active Effect - MP Cost: 50, Duration: 10 sec, Knock-back Resistance: +22%, Passive Effect - Cannon Counter Rate: +1% |
| 2 | Active Effect - MP Cost: 50, Duration: 20 sec, Knock-back Resistance: +24%, Passive Effect - Cannon Counter Rate: +1% |
| 3 | Active Effect - MP Cost: 50, Duration: 30 sec, Knock-back Resistance: +26%, Passive Effect - Cannon Counter Rate: +2% |
| 4 | Active Effect - MP Cost: 50, Duration: 40 sec, Knock-back Resistance: +28%, Passive Effect - Cannon Counter Rate: +2% |
| 5 | Active Effect - MP Cost: 55, Duration: 50 sec, Knock-back Resistance: +30%, Passive Effect - Cannon Counter Rate: +3% |
| 6 | Active Effect - MP Cost: 55, Duration: 60 sec, Knock-back Resistance: +32%, Passive Effect - Cannon Counter Rate: +3% |
| 7 | Active Effect - MP Cost: 55, Duration: 70 sec, Knock-back Resistance: +34%, Passive Effect - Cannon Counter Rate: +4% |
| 8 | Active Effect - MP Cost: 55, Duration: 80 sec, Knock-back Resistance: +36%, Passive Effect - Cannon Counter Rate: +4% |
| 9 | Active Effect - MP Cost: 55, Duration: 90 sec, Knock-back Resistance: +38%, Passive Effect - Cannon Counter Rate: +5% |
| 10 | Active Effect - MP Cost: 60, Duration: 100 sec, Knock-back Resistance: +40%, Passive Effect - Cannon Counter Rate: +5% |
| 11 | Active Effect - MP Cost: 60, Duration: 110 sec, Knock-back Resistance: +42%, Passive Effect - Cannon Counter Rate: +6% |
| 12 | Active Effect - MP Cost: 60, Duration: 120 sec, Knock-back Resistance: +44%, Passive Effect - Cannon Counter Rate: +6% |
| 13 | Active Effect - MP Cost: 60, Duration: 130 sec, Knock-back Resistance: +46%, Passive Effect - Cannon Counter Rate: +7% |
| 14 | Active Effect - MP Cost: 60, Duration: 140 sec, Knock-back Resistance: +48%, Passive Effect - Cannon Counter Rate: +7% |
| 15 | Active Effect - MP Cost: 65, Duration: 150 sec, Knock-back Resistance: +50%, Passive Effect - Cannon Counter Rate: +8% |
| 16 | Active Effect - MP Cost: 65, Duration: 160 sec, Knock-back Resistance: +52%, Passive Effect - Cannon Counter Rate: +8% |
| 17 | Active Effect - MP Cost: 65, Duration: 170 sec, Knock-back Resistance: +54%, Passive Effect - Cannon Counter Rate: +9% |
| 18 | Active Effect - MP Cost: 65, Duration: 180 sec, Knock-back Resistance: +56%, Passive Effect - Cannon Counter Rate: +9% |
| 19 | Active Effect - MP Cost: 65, Duration: 190 sec, Knock-back Resistance: +58%, Passive Effect - Cannon Counter Rate: +10% |
| 20 | Active Effect - MP Cost: 70, Duration: 200 sec, Knock-back Resistance: +60%, Passive Effect - Cannon Counter Rate: +10% |
| 21 | Active Effect - MP Cost: 70, Duration: 210 sec, Knock-back Resistance: +62%, Passive Effect - Cannon Counter Rate: +11% |
| 22 | Active Effect - MP Cost: 70, Duration: 220 sec, Knock-back Resistance: +64%, Passive Effect - Cannon Counter Rate: +11% |
| 23 | Active Effect - MP Cost: 70, Duration: 230 sec, Knock-back Resistance: +66%, Passive Effect - Cannon Counter Rate: +12% |
| 24 | Active Effect - MP Cost: 70, Duration: 240 sec, Knock-back Resistance: +68%, Passive Effect - Cannon Counter Rate: +12% |
| 25 | Active Effect - MP Cost: 75, Duration: 250 sec, Knock-back Resistance: +70%, Passive Effect - Cannon Counter Rate: +13% |
| 26 | Active Effect - MP Cost: 75, Duration: 260 sec, Knock-back Resistance: +72%, Passive Effect - Cannon Counter Rate: +13% |
| 27 | Active Effect - MP Cost: 75, Duration: 270 sec, Knock-back Resistance: +74%, Passive Effect - Cannon Counter Rate: +14% |
| 28 | Active Effect - MP Cost: 75, Duration: 280 sec, Knock-back Resistance: +76%, Passive Effect - Cannon Counter Rate: +14% |
| 29 | Active Effect - MP Cost: 75, Duration: 290 sec, Knock-back Resistance: +78%, Passive Effect - Cannon Counter Rate: +15% |
| 30 | Active Effect - MP Cost: 80, Duration: 300 sec, Knock-back Resistance: +80%, Passive Effect - Cannon Counter Rate: +15% |
| 31 | Active Effect - MP Cost: 80, Duration: 310 sec, Knock-back Resistance: +82%, Passive Effect - Cannon Counter Rate: +16% |
| 32 | Active Effect - MP Cost: 80, Duration: 320 sec, Knock-back Resistance: +84%, Passive Effect - Cannon Counter Rate: +16% |
Cannon Barrage
![[Image: Luminous.5321012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321012.png)
Cannon Barrage
Description: Unleash concentrated fire on the enemy ahead.
Info: type = 2
Delays: immolation - 810 ms
Animations: effect, ball, hit.0
Maximum Level: 30
![[Image: Luminous.5321012.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321012.png)
Cannon Barrage
Description: Unleash concentrated fire on the enemy ahead.
Info: type = 2
Delays: immolation - 810 ms
Animations: effect, ball, hit.0
Maximum Level: 30
| 1 | MP Cost: 45, Damage: 233%, Number of Hits: 5, Critical Hit Rate: +1% |
| 2 | MP Cost: 45, Damage: 236%, Number of Hits: 5, Critical Hit Rate: +1% |
| 3 | MP Cost: 45, Damage: 239%, Number of Hits: 5, Critical Hit Rate: +2% |
| 4 | MP Cost: 45, Damage: 242%, Number of Hits: 5, Critical Hit Rate: +2% |
| 5 | MP Cost: 48, Damage: 245%, Number of Hits: 5, Critical Hit Rate: +3% |
| 6 | MP Cost: 48, Damage: 248%, Number of Hits: 5, Critical Hit Rate: +3% |
| 7 | MP Cost: 48, Damage: 251%, Number of Hits: 5, Critical Hit Rate: +4% |
| 8 | MP Cost: 48, Damage: 254%, Number of Hits: 5, Critical Hit Rate: +4% |
| 9 | MP Cost: 48, Damage: 257%, Number of Hits: 5, Critical Hit Rate: +5% |
| 10 | MP Cost: 51, Damage: 260%, Number of Hits: 5, Critical Hit Rate: +5% |
| 11 | MP Cost: 51, Damage: 263%, Number of Hits: 5, Critical Hit Rate: +6% |
| 12 | MP Cost: 51, Damage: 266%, Number of Hits: 5, Critical Hit Rate: +6% |
| 13 | MP Cost: 51, Damage: 269%, Number of Hits: 5, Critical Hit Rate: +7% |
| 14 | MP Cost: 51, Damage: 272%, Number of Hits: 5, Critical Hit Rate: +7% |
| 15 | MP Cost: 54, Damage: 275%, Number of Hits: 5, Critical Hit Rate: +8% |
| 16 | MP Cost: 54, Damage: 278%, Number of Hits: 5, Critical Hit Rate: +8% |
| 17 | MP Cost: 54, Damage: 281%, Number of Hits: 5, Critical Hit Rate: +9% |
| 18 | MP Cost: 54, Damage: 284%, Number of Hits: 5, Critical Hit Rate: +9% |
| 19 | MP Cost: 54, Damage: 287%, Number of Hits: 5, Critical Hit Rate: +10% |
| 20 | MP Cost: 57, Damage: 290%, Number of Hits: 5, Critical Hit Rate: +10% |
| 21 | MP Cost: 57, Damage: 293%, Number of Hits: 5, Critical Hit Rate: +11% |
| 22 | MP Cost: 57, Damage: 296%, Number of Hits: 5, Critical Hit Rate: +11% |
| 23 | MP Cost: 57, Damage: 299%, Number of Hits: 5, Critical Hit Rate: +12% |
| 24 | MP Cost: 57, Damage: 302%, Number of Hits: 5, Critical Hit Rate: +12% |
| 25 | MP Cost: 60, Damage: 305%, Number of Hits: 5, Critical Hit Rate: +13% |
| 26 | MP Cost: 60, Damage: 308%, Number of Hits: 5, Critical Hit Rate: +13% |
| 27 | MP Cost: 60, Damage: 311%, Number of Hits: 5, Critical Hit Rate: +14% |
| 28 | MP Cost: 60, Damage: 314%, Number of Hits: 5, Critical Hit Rate: +14% |
| 29 | MP Cost: 60, Damage: 317%, Number of Hits: 5, Critical Hit Rate: +15% |
| 30 | MP Cost: 63, Damage: 320%, Number of Hits: 5, Critical Hit Rate: +15% |
| 31 | MP Cost: 63, Damage: 323%, Number of Hits: 5, Critical Hit Rate: +16% |
| 32 | MP Cost: 63, Damage: 326%, Number of Hits: 5, Critical Hit Rate: +16% |
Hero's Will
![[Image: Luminous.5321006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321006.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: Luminous.5321006.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321006.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown Time: 600 sec |
| 2 | MP Cost: 30, Cooldown Time: 540 sec |
| 3 | MP Cost: 30, Cooldown Time: 480 sec |
| 4 | MP Cost: 30, Cooldown Time: 420 sec |
| 5 | MP Cost: 30, Cooldown Time: 360 sec |
| 6 | MP Cost: 30, Cooldown Time: 300 sec |
| 7 | MP Cost: 30, Cooldown Time: 240 sec |
Monkey Militia
![[Image: Luminous.5321004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321004.png)
Monkey Militia
Description: Summon a pair of elite monkey gunners to assist you in battle.
Info: type = 33, minionAttack = normal
Summon Range: attack1 = 350%
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 15
![[Image: Luminous.5321004.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321004.png)
Monkey Militia
Description: Summon a pair of elite monkey gunners to assist you in battle.
Info: type = 33, minionAttack = normal
Summon Range: attack1 = 350%
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 15
| 1 | MP Cost: 40, Duration: 32 sec, Damage: 280%, Cooldown Time: 10 sec |
| 2 | MP Cost: 40, Duration: 34 sec, Damage: 285%, Cooldown Time: 10 sec |
| 3 | MP Cost: 40, Duration: 36 sec, Damage: 290%, Cooldown Time: 10 sec |
| 4 | MP Cost: 40, Duration: 38 sec, Damage: 295%, Cooldown Time: 10 sec |
| 5 | MP Cost: 50, Duration: 40 sec, Damage: 300%, Cooldown Time: 10 sec |
| 6 | MP Cost: 50, Duration: 42 sec, Damage: 305%, Cooldown Time: 10 sec |
| 7 | MP Cost: 50, Duration: 44 sec, Damage: 310%, Cooldown Time: 10 sec |
| 8 | MP Cost: 50, Duration: 46 sec, Damage: 315%, Cooldown Time: 10 sec |
| 9 | MP Cost: 50, Duration: 48 sec, Damage: 320%, Cooldown Time: 10 sec |
| 10 | MP Cost: 60, Duration: 50 sec, Damage: 325%, Cooldown Time: 10 sec |
| 11 | MP Cost: 60, Duration: 52 sec, Damage: 330%, Cooldown Time: 10 sec |
| 12 | MP Cost: 60, Duration: 54 sec, Damage: 335%, Cooldown Time: 10 sec |
| 13 | MP Cost: 60, Duration: 56 sec, Damage: 340%, Cooldown Time: 10 sec |
| 14 | MP Cost: 60, Duration: 58 sec, Damage: 345%, Cooldown Time: 10 sec |
| 15 | MP Cost: 70, Duration: 60 sec, Damage: 350%, Cooldown Time: 10 sec |
| 16 | MP Cost: 70, Duration: 62 sec, Damage: 355%, Cooldown Time: 10 sec |
| 17 | MP Cost: 70, Duration: 64 sec, Damage: 360%, Cooldown Time: 10 sec |
Maple Warrior
![[Image: Luminous.5321005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321005.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: Luminous.5321005.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321005.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
Anchors Away
![[Image: Luminous.5321003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321003.png)
Anchors Away
Description: Summons forth a powerful magnetic anchor. The anchor pulls enemies towards itself, causing damage, and self-destructs when it expires, dealing more damage.
Note: Immediately upon being used, Magnetic Anchor will perform one hit, and pull all monsters. Attacks at a rate of 1530ms.
Info: type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun
Delays: magneticCannon - 900 ms
Range: 350%
Summon Range: attack1 = 350%, attack2 = 350%, die = 350%
Summon Mob Count: attack1 = 8, attack2 = 8, die = 8
Animations: hit.0, hit.1, summon.summoned, summon.attack1, summon.attack2, summon.stand, summon.die, mob, effect
Maximum Level: 15
![[Image: Luminous.5321003.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321003.png)
Anchors Away
Description: Summons forth a powerful magnetic anchor. The anchor pulls enemies towards itself, causing damage, and self-destructs when it expires, dealing more damage.
Note: Immediately upon being used, Magnetic Anchor will perform one hit, and pull all monsters. Attacks at a rate of 1530ms.
Info: type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun
Delays: magneticCannon - 900 ms
Range: 350%
Summon Range: attack1 = 350%, attack2 = 350%, die = 350%
Summon Mob Count: attack1 = 8, attack2 = 8, die = 8
Animations: hit.0, hit.1, summon.summoned, summon.attack1, summon.attack2, summon.stand, summon.die, mob, effect
Maximum Level: 15
| 1 | MP Cost: 62, Duration: 6 sec, Damage: 260%, Self-destruct Damage: 408% |
| 2 | MP Cost: 62, Duration: 7 sec, Damage: 270%, Self-destruct Damage: 416% |
| 3 | MP Cost: 62, Duration: 8 sec, Damage: 280%, Self-destruct Damage: 424% |
| 4 | MP Cost: 62, Duration: 9 sec, Damage: 290%, Self-destruct Damage: 432% |
| 5 | MP Cost: 62, Duration: 10 sec, Damage: 300%, Self-destruct Damage: 440% |
| 6 | MP Cost: 74, Duration: 11 sec, Damage: 310%, Self-destruct Damage: 448% |
| 7 | MP Cost: 74, Duration: 12 sec, Damage: 320%, Self-destruct Damage: 456% |
| 8 | MP Cost: 74, Duration: 13 sec, Damage: 330%, Self-destruct Damage: 464% |
| 9 | MP Cost: 74, Duration: 14 sec, Damage: 340%, Self-destruct Damage: 472% |
| 10 | MP Cost: 74, Duration: 15 sec, Damage: 350%, Self-destruct Damage: 480% |
| 11 | MP Cost: 86, Duration: 16 sec, Damage: 360%, Self-destruct Damage: 488% |
| 12 | MP Cost: 86, Duration: 17 sec, Damage: 370%, Self-destruct Damage: 496% |
| 13 | MP Cost: 86, Duration: 18 sec, Damage: 380%, Self-destruct Damage: 504% |
| 14 | MP Cost: 86, Duration: 19 sec, Damage: 390%, Self-destruct Damage: 512% |
| 15 | MP Cost: 86, Duration: 20 sec, Damage: 400%, Self-destruct Damage: 520% |
| 16 | MP Cost: 98, Duration: 21 sec, Damage: 410%, Self-destruct Damage: 528% |
| 17 | MP Cost: 98, Duration: 22 sec, Damage: 420%, Self-destruct Damage: 536% |
Cannon Bazooka
![[Image: Luminous.5321000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321000.png)
Cannon Bazooka
Description: Shoot a powerful cannon at multiple enemies.
Info: type = 1, areaAttack = 1
Delays: superCannon - 1110 ms
Range: 695%
Animations: effect, hit.0
Maximum Level: 30
![[Image: Luminous.5321000.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321000.png)
Cannon Bazooka
Description: Shoot a powerful cannon at multiple enemies.
Info: type = 1, areaAttack = 1
Delays: superCannon - 1110 ms
Range: 695%
Animations: effect, hit.0
Maximum Level: 30
| 1 | MP Cost: 50, Damage: 326%, Number of Hits: 4, Max Enemies Hit: 6 |
| 2 | MP Cost: 50, Damage: 332%, Number of Hits: 4, Max Enemies Hit: 6 |
| 3 | MP Cost: 50, Damage: 338%, Number of Hits: 4, Max Enemies Hit: 6 |
| 4 | MP Cost: 50, Damage: 344%, Number of Hits: 4, Max Enemies Hit: 6 |
| 5 | MP Cost: 50, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 6 |
| 6 | MP Cost: 55, Damage: 356%, Number of Hits: 4, Max Enemies Hit: 6 |
| 7 | MP Cost: 55, Damage: 362%, Number of Hits: 4, Max Enemies Hit: 6 |
| 8 | MP Cost: 55, Damage: 368%, Number of Hits: 4, Max Enemies Hit: 6 |
| 9 | MP Cost: 55, Damage: 374%, Number of Hits: 4, Max Enemies Hit: 6 |
| 10 | MP Cost: 55, Damage: 380%, Number of Hits: 4, Max Enemies Hit: 6 |
| 11 | MP Cost: 55, Damage: 386%, Number of Hits: 4, Max Enemies Hit: 6 |
| 12 | MP Cost: 60, Damage: 392%, Number of Hits: 4, Max Enemies Hit: 6 |
| 13 | MP Cost: 60, Damage: 398%, Number of Hits: 4, Max Enemies Hit: 6 |
| 14 | MP Cost: 60, Damage: 404%, Number of Hits: 4, Max Enemies Hit: 6 |
| 15 | MP Cost: 60, Damage: 410%, Number of Hits: 4, Max Enemies Hit: 6 |
| 16 | MP Cost: 60, Damage: 416%, Number of Hits: 4, Max Enemies Hit: 6 |
| 17 | MP Cost: 60, Damage: 422%, Number of Hits: 4, Max Enemies Hit: 6 |
| 18 | MP Cost: 65, Damage: 428%, Number of Hits: 4, Max Enemies Hit: 6 |
| 19 | MP Cost: 65, Damage: 434%, Number of Hits: 4, Max Enemies Hit: 6 |
| 20 | MP Cost: 65, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 6 |
| 21 | MP Cost: 65, Damage: 446%, Number of Hits: 4, Max Enemies Hit: 6 |
| 22 | MP Cost: 65, Damage: 452%, Number of Hits: 4, Max Enemies Hit: 6 |
| 23 | MP Cost: 65, Damage: 458%, Number of Hits: 4, Max Enemies Hit: 6 |
| 24 | MP Cost: 70, Damage: 464%, Number of Hits: 4, Max Enemies Hit: 6 |
| 25 | MP Cost: 70, Damage: 470%, Number of Hits: 4, Max Enemies Hit: 6 |
| 26 | MP Cost: 70, Damage: 476%, Number of Hits: 4, Max Enemies Hit: 6 |
| 27 | MP Cost: 70, Damage: 482%, Number of Hits: 4, Max Enemies Hit: 6 |
| 28 | MP Cost: 70, Damage: 488%, Number of Hits: 4, Max Enemies Hit: 6 |
| 29 | MP Cost: 70, Damage: 494%, Number of Hits: 4, Max Enemies Hit: 6 |
| 30 | MP Cost: 75, Damage: 500%, Number of Hits: 4, Max Enemies Hit: 6 |
| 31 | MP Cost: 75, Damage: 506%, Number of Hits: 4, Max Enemies Hit: 6 |
| 32 | MP Cost: 75, Damage: 512%, Number of Hits: 4, Max Enemies Hit: 6 |
Nautilus Strike
![[Image: Luminous.5321001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321001.png)
Nautilus Strike
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Info: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
![[Image: Luminous.5321001.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5321001.png)
Nautilus Strike
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Info: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
| 1 | MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec |
| 2 | MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 3 | MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 4 | MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 5 | MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 6 | MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 7 | MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 8 | MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 9 | MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 10 | MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 11 | MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 12 | MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 13 | MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 14 | MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 15 | MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 16 | MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 17 | MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 18 | MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 19 | MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 20 | MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 21 | MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 22 | MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 23 | MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 24 | MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 25 | MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 26 | MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 27 | MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 28 | MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 29 | MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 30 | MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 31 | MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 32 | MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec |
Cannon Overload
![[Image: Luminous.5320009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5320009.png)
Cannon Overload
Description: Raise your cannon's performance to its highest, permanently improving damage done, and allowing for attacks to ignore some defense.
Info: type = 50
Maximum Level: 30
![[Image: Luminous.5320009.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5320009.png)
Cannon Overload
Description: Raise your cannon's performance to its highest, permanently improving damage done, and allowing for attacks to ignore some defense.
Info: type = 50
Maximum Level: 30
| 1 | Damage: +11%, Defense Ignored: +5% |
| 2 | Damage: +12%, Defense Ignored: +6% |
| 3 | Damage: +13%, Defense Ignored: +6% |
| 4 | Damage: +14%, Defense Ignored: +7% |
| 5 | Damage: +15%, Defense Ignored: +7% |
| 6 | Damage: +16%, Defense Ignored: +8% |
| 7 | Damage: +17%, Defense Ignored: +8% |
| 8 | Damage: +18%, Defense Ignored: +9% |
| 9 | Damage: +19%, Defense Ignored: +9% |
| 10 | Damage: +20%, Defense Ignored: +10% |
| 11 | Damage: +21%, Defense Ignored: +10% |
| 12 | Damage: +22%, Defense Ignored: +11% |
| 13 | Damage: +23%, Defense Ignored: +11% |
| 14 | Damage: +24%, Defense Ignored: +12% |
| 15 | Damage: +25%, Defense Ignored: +12% |
| 16 | Damage: +26%, Defense Ignored: +13% |
| 17 | Damage: +27%, Defense Ignored: +13% |
| 18 | Damage: +28%, Defense Ignored: +14% |
| 19 | Damage: +29%, Defense Ignored: +14% |
| 20 | Damage: +30%, Defense Ignored: +15% |
| 21 | Damage: +31%, Defense Ignored: +15% |
| 22 | Damage: +32%, Defense Ignored: +16% |
| 23 | Damage: +33%, Defense Ignored: +16% |
| 24 | Damage: +34%, Defense Ignored: +17% |
| 25 | Damage: +35%, Defense Ignored: +17% |
| 26 | Damage: +36%, Defense Ignored: +18% |
| 27 | Damage: +37%, Defense Ignored: +18% |
| 28 | Damage: +38%, Defense Ignored: +19% |
| 29 | Damage: +39%, Defense Ignored: +19% |
| 30 | Damage: +40%, Defense Ignored: +20% |
| 31 | Damage: +41%, Defense Ignored: +20% |
| 32 | Damage: +42%, Defense Ignored: +21% |
Mega Monkey Magic
![[Image: Luminous.5320008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5320008.png)
Mega Monkey Magic
Description: Improves the effectiveness of Monkey Magic. Temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Pre-requisite: Level 20 Monkey Magic
Animations: effect, affected, effect0
Maximum Level: 30
![[Image: Luminous.5320008.png]](http://www.happychinchilla.info/Southperry/patch/skill/Luminous.5320008.png)
Mega Monkey Magic
Description: Improves the effectiveness of Monkey Magic. Temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Pre-requisite: Level 20 Monkey Magic
Animations: effect, affected, effect0
Maximum Level: 30
| 1 | MP Cost: 60, Duration: 300 sec, Max HP: +323, Max MP: +323, All Stats: +25, Speed: +11%, Jump: +6%, Accuracy: +163, Avoidability: +163 |
| 2 | MP Cost: 60, Duration: 300 sec, Max HP: +336, Max MP: +336, All Stats: +26, Speed: +11%, Jump: +6%, Accuracy: +166, Avoidability: +166 |
| 3 | MP Cost: 60, Duration: 300 sec, Max HP: +349, Max MP: +349, All Stats: +26, Speed: +11%, Jump: +6%, Accuracy: +169, Avoidability: +169 |
| 4 | MP Cost: 60, Duration: 300 sec, Max HP: +362, Max MP: +362, All Stats: +27, Speed: +11%, Jump: +6%, Accuracy: +172, Avoidability: +172 |
| 5 | MP Cost: 60, Duration: 300 sec, Max HP: +375, Max MP: +375, All Stats: +27, Speed: +11%, Jump: +6%, Accuracy: +175, Avoidability: +175 |
| 6 | MP Cost: 60, Duration: 300 sec, Max HP: +388, Max MP: +388, All Stats: +28, Speed: +11%, Jump: +6%, Accuracy: +178, Avoidability: +178 |
| 7 | MP Cost: 65, Duration: 300 sec, Max HP: +401, Max MP: +401, All Stats: +28, Speed: +12%, Jump: +7%, Accuracy: +181, Avoidability: +181 |
| 8 | MP Cost: 65, Duration: 300 sec, Max HP: +414, Max MP: +414, All Stats: +29, Speed: +12%, Jump: +7%, Accuracy: +184, Avoidability: +184 |
| 9 | MP Cost: 65, Duration: 300 sec, Max HP: +427, Max MP: +427, All Stats: +29, Speed: +12%, Jump: +7%, Accuracy: +187, Avoidability: +187 |
| 10 | MP Cost: 65, Duration: 300 sec, Max HP: +440, Max MP: +440, All Stats: +30, Speed: +12%, Jump: +7%, Accuracy: +190, Avoidability: +190 |
| 11 | MP Cost: 65, Duration: 300 sec, Max HP: +453, Max MP: +453, All Stats: +30, Speed: +12%, Jump: +7%, Accuracy: +193, Avoidability: +193 |
| 12 | MP Cost: 65, Duration: 300 sec, Max HP: +466, Max MP: +466, All Stats: +31, Speed: +12%, Jump: +7%, Accuracy: +196, Avoidability: +196 |
| 13 | MP Cost: 70, Duration: 300 sec, Max HP: +479, Max MP: +479, All Stats: +31, Speed: +13%, Jump: +8%, Accuracy: +199, Avoidability: +199 |
| 14 | MP Cost: 70, Duration: 300 sec, Max HP: +492, Max MP: +492, All Stats: +32, Speed: +13%, Jump: +8%, Accuracy: +202, Avoidability: +202 |
| 15 | MP Cost: 70, Duration: 300 sec, Max HP: +505, Max MP: +505, All Stats: +32, Speed: +13%, Jump: +8%, Accuracy: +205, Avoidability: +205 |
| 16 | MP Cost: 70, Duration: 300 sec, Max HP: +518, Max MP: +518, All Stats: +33, Speed: +13%, Jump: +8%, Accuracy: +208, Avoidability: +208 |
| 17 | MP Cost: 70, Duration: 300 sec, Max HP: +531, Max MP: +531, All Stats: +33, Speed: +13%, Jump: +8%, Accuracy: +211, Avoidability: +211 |
| 18 | MP Cost: 70, Duration: 300 sec, Max HP: +544, Max MP: +544, All Stats: +34, Speed: +13%, Jump: +8%, Accuracy: +214, Avoidability: +214 |
| 19 | MP Cost: 75, Duration: 300 sec, Max HP: +557, Max MP: +557, All Stats: +34, Speed: +14%, Jump: +9%, Accuracy: +217, Avoidability: +217 |
| 20 | MP Cost: 75, Duration: 300 sec, Max HP: +570, Max MP: +570, All Stats: +35, Speed: +14%, Jump: +9%, Accuracy: +220, Avoidability: +220 |
| 21 | MP Cost: 75, Duration: 300 sec, Max HP: +583, Max MP: +583, All Stats: +35, Speed: +14%, Jump: +9%, Accuracy: +223, Avoidability: +223 |
| 22 | MP Cost: 75, Duration: 300 sec, Max HP: +596, Max MP: +596, All Stats: +36, Speed: +14%, Jump: +9%, Accuracy: +226, Avoidability: +226 |
| 23 | MP Cost: 75, Duration: 300 sec, Max HP: +609, Max MP: +609, All Stats: +36, Speed: +14%, Jump: +9%, Accuracy: +229, Avoidability: +229 |
| 24 | MP Cost: 75, Duration: 300 sec, Max HP: +622, Max MP: +622, All Stats: +37, Speed: +14%, Jump: +9%, Accuracy: +232, Avoidability: +232 |
| 25 | MP Cost: 80, Duration: 300 sec, Max HP: +635, Max MP: +635, All Stats: +37, Speed: +15%, Jump: +10%, Accuracy: +235, Avoidability: +235 |
| 26 | MP Cost: 80, Duration: 300 sec, Max HP: +648, Max MP: +648, All Stats: +38, Speed: +15%, Jump: +10%, Accuracy: +238, Avoidability: +238 |
| 27 | MP Cost: 80, Duration: 300 sec, Max HP: +661, Max MP: +661, All Stats: +38, Speed: +15%, Jump: +10%, Accuracy: +241, Avoidability: +241 |
| 28 | MP Cost: 80, Duration: 300 sec, Max HP: +674, Max MP: +674, All Stats: +39, Speed: +15%, Jump: +10%, Accuracy: +244, Avoidability: +244 |
| 29 | MP Cost: 80, Duration: 300 sec, Max HP: +687, Max MP: +687, All Stats: +39, Speed: +15%, Jump: +10%, Accuracy: +247, Avoidability: +247 |
| 30 | MP Cost: 80, Duration: 300 sec, Max HP: +700, Max MP: +700, All Stats: +40, Speed: +15%, Jump: +10%, Accuracy: +250, Avoidability: +250 |
| 31 | MP Cost: 85, Duration: 300 sec, Max HP: +713, Max MP: +713, All Stats: +40, Speed: +16%, Jump: +11%, Accuracy: +253, Avoidability: +253 |
| 32 | MP Cost: 85, Duration: 300 sec, Max HP: +726, Max MP: +726, All Stats: +41, Speed: +16%, Jump: +11%, Accuracy: +256, Avoidability: +256 |

