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New Pirate Information
#61
Well actually while it may be the reason that feature was created, it helps out noobs who lvl to 11 or 12 without knowing how to advance more imo since that was my original mistake. But anyway, I'm rly looking forward to this, I want an infighter funded or not.
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#62
Afrobean Wrote:Pirates is arguably the reason why that feature was created in the first place. It came to kMS around the same time as Pirates.

That doesn't mean anything. We all know the kind of things Nexon America likes to do.
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#63
Evilince Wrote:I am going to fall out my chair laughing if nexon's decides to be a real ass and disables the "regain lost sp from lvling past advancement level when advancing" feature just for pirates. All those peoples with lvl 29er's are going to be so pissed. I'm thinking that they probably will disable it. We all know Nexon. But don't quote me on that! F5
Nexon America is not capable of creating such a thing, since for the game programming, all classes are the same thing, except for the other skillbooks that are given to the players. The AP gain and levelup subroutine are the same for all classes (there's only one subroutine for this Tongue).

So don't count on it that Nexon America will create an entire new subroutine for this, just to annoy their players. Wink
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#64
Dang, pirates SEEM to be coming soon.
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#65
They don't need to create anything. It would be easy as hell to disable a feature for a specific class. Would take all of 2 minutes.

I seem to remember saying not to quote me on my first post, must be seeing things >_>.
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#66
Bumping original due to moderator fail.
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