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Revamped Free Market system
#1
I want to talk about how flawed our current FM system is right now. There are 3 major ways to sell an item: Advertisement(Ch1 Entrance), Permits (shops), and MTS (nx).

The 1st way requires a lot of time in order to sell an item for it's value. There is so much spam in ch1 and even ch2 that many people DC from just entering the map. Even then, the competition requires one to spam @@@@ to be even seen. Then there's the use of forums to help sell items, which is evident of what's wrong with our current system.

Permits themselves are extremely flawed. Maple is advertised as free to play but in order to use the free market "correctly" you must pay to sell items. Regular permits requires the player to waste game time to sell items instead of enjoying the game. If players want to being able to sell and play they must use hired merchants, which are an extreme huge waste of NX. Server maintenance/patches should also extend the length of these items for however long the game is offline to compensate players, in fact all NX items too while we are at it. A 6 hour maintenance will take out 1/4 of the 1 day merchant's life.

MTS is one of the better things we have in maple, but I can see improvements. First off, we have an extremely outdated MTS system: potential/enhanced items many not be sold in the MTS. It's been 6 months+ since the introduction of the new item system but nothing has been done about it. If i remember correctly, hammered items were fixed within 1 month. Second, MTS is not constantly updated with the new items coming out each patch. This limits the true potential of MTS. 3rd, the search function needs to be improved. Trying to search work will give you work gloves, blue work gloves, brown work gloves, etc. They need to add search by filters or include a list of suggestions like on google. My last point will be about the ridiculous tax. 1.07x + 500 nx is a horrible rate. This inflates the price of most items to at minimum ~10 mil with current NX rates.

Overall, our current system is too reliant on NX. Gameplay would be improved if players could have a MTS like system for all items but server specific. It should have a free "search" option-you shouldn't have to pay for owls to search for items, but maybe keep them as an option to have items organize cheapest to lowest. I am not saying to remove the NX MTS system, but introducing another one to replace the meso Free market system. My proposal will fix lag problems, eliminate people DCing each other for spots, and make it fair for everyone to enjoy the market system-not just the wealthy.

Any thoughts/suggestions? Biggrin
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#2
they could simply let people buy regular permits for like 30 mil+ mesos (for a certain amount of time) and that will get more people willing to invest their and "fun".
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#3
Potential? You want potential items in MTS? LOL
We haven't even gotten Maker items there (magic powders, monster crystals, basic/intermediate/advanced gems...) and we've had Maker way longer than we've had Potential.

MTS search function needs to learn a bit from owls. You should be able to select a specific item. If I'm searching for "diamond" I don't (necessarily) want to see pages and pages of "diamond ore". And I want to be able to search for just "scroll for gloves for att 60%" instead of all glove attack scrolls...

I agree that FM should be like MTS, though. List your items and then go on your merry way, to train or to do homework or w/e. And search for things and sort them without fuss. (well, assuming MTS searching is fixed...) Of course it absolutely has to be completely up-to-date. If a patch introduces a new tradeable item or attribute of items, the FM must be able to accept these new items. Otherwise, we'd see the "perion ch 1" impromptu FM resurrected.
That would get rid of FM spammers, scammers, auto-clickers, d/c hackers, and much time (and money) wasted by both sellers and buyers.
Yes, it would mean the death of Hired Merchants and Owls, but if Nexon could give up their 2x EXP cash cow, they can give up Owls and Mushies.

Oh, and we definitely need the ability to sell cash shop items in FM. It would prevent much scamming that goes on in game, and won't hurt Nexon at all. After all, every cube and gach ticket sold in FM ultimately come from cash shop. If more people end up "hene hoe'ing" with new outfits, faces, and hairstyles every other day (which they bought for meso from fellow players), Nexon profits.
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#4
This idea is pretty ancient and been thought of by most:

NPC next to Frederick (make it an owl NPC as an homage to the search owls we currently have) that costs 1m? mesos to use each time and does not take you immediately to the item (but tells you in which FM room it is).
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#5
I want Owls to be bought with Mesos. They save me years of searching and I always find that one person who misprices <3
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#6
I was recently thinking of a smaller change that could aid those who do quests and bring the idea of "Market" back into play a bit.

I've been reminiscing quite a bit lately and I remembered the NPC shop system from what I believe was Runescape. Yes, outdated, and crappy game especially for people who remained non-member such as myself, but still. If I'm remembering this right, what they had were local NPC shops that would buy items at a supply/demand price rate, then resell them to other people who shopped at that spot. It also was not all inclusive in that each shop was it's own shop, meaning local items would often be very, very cheap.

My idea of implementing this into game would only have it applicable to potions and etc items including all the gems and whatnot. Need those horns from Orbis in Vic? Someone would sell them there for localized profit. Since the game's been steering towards the casual path, this would make questing far easier, and make profiting a known idea. It still doesn't quite cover getting to the point of godly scrolled equipment, but it would be enough for people to get by with so that those who don't like the drama of the FM can play through 4th job without needing it for basics like potions. In my opinion, that would be enough to remove the necessity of NX from the game since it would be more oriented towards godly and scrolled equipment rather than the everyday goods.


However, this would requite that NEXON create a price max & min which would vary based on distance of origin and stock for most of the items in the game.... which I don't see happening. Sure as hell beats the 7th day market though.
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#7
You're talking about ways to reduce reliance on NX. NX is how Nexon makes money. I doubt anything with that goal is ever going to happen.
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#8
Here's a radical suggestion.

Let's have a Market system like what Vindictus has!
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#9
Worthyness Wrote:they could simply let people buy regular permits for like 30 mil+ mesos (for a certain amount of time) and that will get more people willing to invest their and "fun".

That's the same problem with MTS tax, the cost is too high for new players that want to make some money. My concept is a free 16 item limit store but 24 item limit for NX.

SaptaZapta Wrote:Potential? You want potential items in MTS? LOL
We haven't even gotten Maker items there (magic powders, monster crystals, basic/intermediate/advanced gems...) and we've had Maker way longer than we've had Potential.

Potential was just the more important example I was thinking of. The question is why isn't it updated when new items are introduced?

MTS search function needs to learn a bit from owls. You should be able to select a specific item. If I'm searching for "diamond" I don't (necessarily) want to see pages and pages of "diamond ore". And I want to be able to search for just "scroll for gloves for att 60%" instead of all glove attack scrolls...

They actually have this function for the new scrolls such as topwear for luk 60%, I want it to be like this for all items.

I agree that FM should be like MTS, though. List your items and then go on your merry way, to train or to do homework or w/e. And search for things and sort them without fuss. (well, assuming MTS searching is fixed...) Of course it absolutely has to be completely up-to-date. If a patch introduces a new tradeable item or attribute of items, the FM must be able to accept these new items. Otherwise, we'd see the "perion ch 1" impromptu FM resurrected.
That would get rid of FM spammers, scammers, auto-clickers, d/c hackers, and much time (and money) wasted by both sellers and buyers.
Yes, it would mean the death of Hired Merchants and Owls, but if Nexon could give up their 2x EXP cash cow, they can give up Owls and Mushies.

Oh, and we definitely need the ability to sell cash shop items in FM. It would prevent much scamming that goes on in game, and won't hurt Nexon at all. After all, every cube and gach ticket sold in FM ultimately come from cash shop. If more people end up "hene hoe'ing" with new outfits, faces, and hairstyles every other day (which they bought for meso from fellow players), Nexon profits.

There are CS trade rooms in other versions of maple iirc, so I didn't mention it.

shouri Wrote:This idea is pretty ancient and been thought of by most:

NPC next to Frederick (make it an owl NPC as an homage to the search owls we currently have) that costs 1m? mesos to use each time and does not take you immediately to the item (but tells you in which FM room it is).

Owls that cost mesos correct?

Rade9098 Wrote:You're talking about ways to reduce reliance on NX. NX is how Nexon makes money. I doubt anything with that goal is ever going to happen.

Like what Sapta said earlier, they removed 2x cards, so it's not impossible. I brought this idea up because the market system relies too much on NX. Maple is boasted as a free to play game so when I see paying for permits with NX as a requirement it's a giant facepalm. They can always have some sort of NX item in the CS that makes FMing easier or better like the increase item selling limit I mentioned earlier.

iamflip Wrote:Here's a radical suggestion.

Let's have a Market system like what Vindictus has!

I don't play Vindictus so I'm not sure what you are saying. But judging from the way you are wording it, it seems like Vindictus has something very similar to what I proposed.
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#10
Kinda. Vindictus's Market system is like Maple's MTS... except no NX is needed to list stuff in the Market. Adopting this kind of system would entirely get rid of the FM.
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#11
why dont they just make meso buyable permits and have nx permits but have the nx permits have no tax? Also a meso costing owl would be a good idea if this was put into place
there would be alot more stores and no one would want to spend HOURS looking for an item
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#12
Vindictus Marketplace...
MUST HAVE.
I WANT.
NOW Big Grin
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#13
Here's an off the wall idea...

Re-create the MTS and make a user-stocked NPC shop.

You search for items, buy it (or not), seller gets paid through Banker, no fuss no muss.

Only difference: Items stay in until sold or removed by the user.
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#14
They should just do it WoW Auctionhouse style tbh...

That and I wish you could have advanced search options in the MTS. Something like amount of passed scrolls. Amount of slots left. Specific (More/Less than X) Stat. I don't know how tired I am of going into the MTS and searching for a Dragon Claymore or a colonian and having to sift through 20 pages and add all the scrolled ones to my reserve list before finding the one I want.
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