2010-10-04, 09:19 AM
I`m interested in making a YAYPaladin.
I know that there will be only 1 Mastery and 1 Booster for Warriors.
Today i also know that for example Axes have a lower min range and a higher max range in terms of DMG.
And DMG of Swords (2h) are very stable compared to Axes.
After BB and all the changes to wep. formulas id like know if it will be still the same like today.
Axes will vary more in terms of DMG (lower min dmg, higher max dmg) or are the Weapons now equal in terms
of their att-range? (Speed of a Weapon is not important at this point to me)
I hope my Question is understandable.
Greetings
I know that there will be only 1 Mastery and 1 Booster for Warriors.
Today i also know that for example Axes have a lower min range and a higher max range in terms of DMG.
And DMG of Swords (2h) are very stable compared to Axes.
After BB and all the changes to wep. formulas id like know if it will be still the same like today.
Axes will vary more in terms of DMG (lower min dmg, higher max dmg) or are the Weapons now equal in terms
of their att-range? (Speed of a Weapon is not important at this point to me)
I hope my Question is understandable.
Greetings


and the same max multipliers. If you hold an axe and a sword with similar speed and attack values, you will destroy the enemies at the same rate. The issue is that many axes are Normal(6) or Slow(7), and all swords are Normal(6). This gives swords an unfair advantage, so most people will still use swords. There is now no difference between stab or slash (has this been fully confirmed yet?).
and saved some mesos.