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The new bowman tweeks on 1.2.327
#21
vx-2 Wrote:Just FYI, nobody has actually seen it. (at least no vids) has shown Vengeance skill [YET].
Just a mysterious skill.


Any idea if you can calculate the additional % crit dmg? or is the 60% crit rate = what u meant of additional dmg? and 35%~80% is the "chances to trigger crit"

There are 3 numbers you need to know about Critical:
- rate: chance of seeing a red number
- minimum: the minimum addition in terms of damage
- maximum: the maximum addition in terms of damage
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#22
Kalovale Wrote:There are 3 numbers you need to know about Critical:
- rate: chance of seeing a red number
- minimum: the minimum addition in terms of damage
- maximum: the maximum addition in terms of damage

ooo, alright, good info. but 60% rate.... is that good? ok/ so-so? or excellent? (as compared to other classes, E.g NL). And I saw someone said it could be raised up to 70% rate with the cric ring? or issit the cruel ring?
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#23
vx-2 Wrote:ooo, alright, good info. but 60% rate.... is that good? ok/ so-so? or excellent? (as compared to other classes, E.g NL). And I saw someone said it could be raised up to 70% rate with the cric ring? or issit the cruel ring?

The thing that got removed from the 2 rings were critical damage, not rate. And no, I don't know if it's minimum or maximum that got removed.
Considering the damage addition is +80% now, I'd say 60% rate is quite significant. 50% damage, not so much.
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#24
About vengeance.

I think the skill is more along the lines of being like Body pressure or Power guard. The only difference is that it hits 500% of your max attack, stuns and knocksback at a 50% rate within a cirtain range.
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#25
And Vengeance is passive? So basically it's a crazy version of Mortal Blow? Sounds sweet.

Does anyone have a complete updated list of changes and additions to both Archer classes? The changes are split into so many billion Tespia patches I have problem keeping up.
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#26
i think the whole reason no one has seen vengeance at all is because archers are used to NOT TAKING TOUCH DAMAGE ON PURPOSE. basically, from what i gather, it's just free reflected damage if you get hit. would have been more awesome if it worked with matks from mmonsters o_O
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