2010-04-19, 11:24 PM
(This post was last modified: 2010-04-19, 11:35 PM by IllegallySane.)
Holy crap! Pokemon in my WoW!
http://forums.worldofwarcraft.com/thread...ageNo=1#16
For Druids in the expansion:
Q. What change are you most excited about?
A. Some of the new Balance talents for druids, like Solar Beam, which works like Freya’s spell where it instantly silences a target and they have to move out of the beam to get rid of the debuff.
All druids need now is a Sunny Day Glyph. Also, inb4 every server in WoW makes/reserves a druid named Bulbasaur, Venusaur, or any other grass type pokemon.
On a side note:
http://forums.worldofwarcraft.com/thread...7043&sid=1
Wild Mushroom (Level 85): Grows a magical mushroom at the target location. After 4 seconds the mushroom becomes invisible. Enemies who cross the mushroom detonate it, causing it to deal area-of-effect damage, though its damage component will remain very effective against single targets. The druid can also choose to detonate the mushroom ahead of time. This is primarily a tool for the Balance druid, and there will be talents that play off of it. No cooldown. 40-yard range. Instant cast.
Hehe, magical mushrooms.
http://forums.worldofwarcraft.com/thread...ageNo=1#16
For Druids in the expansion:
Q. What change are you most excited about?
A. Some of the new Balance talents for druids, like Solar Beam, which works like Freya’s spell where it instantly silences a target and they have to move out of the beam to get rid of the debuff.
All druids need now is a Sunny Day Glyph. Also, inb4 every server in WoW makes/reserves a druid named Bulbasaur, Venusaur, or any other grass type pokemon.
On a side note:
http://forums.worldofwarcraft.com/thread...7043&sid=1
Wild Mushroom (Level 85): Grows a magical mushroom at the target location. After 4 seconds the mushroom becomes invisible. Enemies who cross the mushroom detonate it, causing it to deal area-of-effect damage, though its damage component will remain very effective against single targets. The druid can also choose to detonate the mushroom ahead of time. This is primarily a tool for the Balance druid, and there will be talents that play off of it. No cooldown. 40-yard range. Instant cast.
Hehe, magical mushrooms.

