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Problem with archer crits?
#1
See this [Image: Maple0009.jpg] and this [Image: Maple0009.jpg] for proof.

Don't know how to embed them, sorry =/ Anyone could help, that would be appreciated.

Anyway... I've been doing the King Pepe's Scroll quest while killing time, and I noticed that when I go to attack Helmet Pepe's, they don't die properly. In each of those pics I hit clearly above their HP of 850, yet they don't die.

Can anyone shed some light on this, please? Thanks.
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#2
It happens with other skills as well not too big of a deal I guess, hit 122k on skeles a few time on aran and they didnt die.
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#3
If you have high latency, your displayed damage and what others see (the actual damage you do) don't sync up a lot of the time. Try to see if it looks like you hit under 850 HP total and it dies.
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#4
From what I remember, the numbers shown for archers indicate the damage of the <next> hit, not the current one (not entirely sure how it works, but essentially the damage you're seeing is the damage you'll be doing on the NEXT hit...so say you went to hit a new, unfinished monster, even if the numbers show under 850, it will die).
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#5
I've noticed that as well recently... well... jeez, that's annoying. Okay, thanks ^^
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#6
Retalion Wrote:From what I remember, the numbers shown for archers indicate the damage of the <next> hit, not the current one (not entirely sure how it works, but essentially the damage you're seeing is the damage you'll be doing on the NEXT hit...so say you went to hit a new, unfinished monster, even if the numbers show under 850, it will die).

Is that true?

AWESOME! TIME PARADOX POTENTIAL!
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#7
Your client invents some numbers, the sever invents some different ones, so yeah it's just random numbers within your range. Sometimes they desync, and relogging fixed this for me, it should for you too.
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#8
This has been here for ages. they haven't fixed it, probably can't, and probably won't. we just have to use an extra shot to kill something. It sucks, but you get used to it.
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#9
Sometimes my HC doesn't sync, I have the icon, attack, and it really just does neutral damage.
It's just a bug :X
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