First impressions of Heroes of the Obelisk
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MMOcrier Wrote:Filed under: Screenshots, Classes, Game Mechanics, New Titles, Opinion, Free-to-Play, Hands-On, Casual, First Impressions
[Image: dho%202013-12-08%2019-07-36-47.jpg]
Heroes of the Obelisk might look familiar, probably because its developers are the same folks who brought us Luna Online and Legend of Edda. I really enjoy its art style, one that puts us in control of Chibi-style, juvenile characters. The backgrounds are pretty, and there are some nice modern bells and whistles like distance blur and glow effects. As is normally the case with an Anime-based game that comes to us from the East, the game looks like a carbon copy of other titles, at least at first glance. The details make all of the difference, however, and there are a few things in this title that manage to just barely keep it out of "clone" territory.

I do take issue with the fact that the developers refer to it as a hack-and-slash title, though. Heroes of the Obelisk is not what you think of when you think of action combat. Games like Vindictus, Neverwinter, and Dungeons and Dragons Online are action-based gaming. Heroes of the Obelisk is standard, class-based, hotbar-mashing combat.Continue reading First impressions of Heroes of the Obelisk
[Image: feedlogo.gif]First impressions of Heroes of the Obelisk originally appeared on Massively on Tue, 10 Dec 2013 18:00:00 EST. Please see our terms for use of feeds.

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#2
I didn't think it was anything special. wonder why notify posted this anyways.
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