2011-12-30, 01:35 AM
Positive chaos scroll
- When did KMS get these?
- How do you get them? I heard it's an easy event so what is required and how farmable are they. Also, is there any other way to obtain them
- How exactly do they alter stats. Are they regular chaos scrolls except they're +0~+5 to all the stats? Are they 60% success, no boom?
Somewhat unrelated: Are incredible chaos scrolls -7 ~ +7 scrolls?
Ignore def questions
If the game mechanics were working properly, how do the following ignore defs stack up
- Potential ignore on weapons
- Ignore from skills e.g. -20% legendary spear/spikes royale
- Crusader Codex ignore stat
- Ambition ignore stat
- Anything else I might have missed
Also, is there a cap? I know there's a dedicated thread on this already, but a lot of people keep saying different things. If possible, quick examples with 70% (empress/pb), 50% (chaos zak/ht), and 20% (certain mobs) PDR rates involving different ignore stats and how they stack would be greatly appreciated.
Finally, how are the ignore def mechanics working right now in GMS. What is confirmed to be true and what still is being tested.
- When did KMS get these?
- How do you get them? I heard it's an easy event so what is required and how farmable are they. Also, is there any other way to obtain them
- How exactly do they alter stats. Are they regular chaos scrolls except they're +0~+5 to all the stats? Are they 60% success, no boom?
Somewhat unrelated: Are incredible chaos scrolls -7 ~ +7 scrolls?
Ignore def questions
If the game mechanics were working properly, how do the following ignore defs stack up
- Potential ignore on weapons
- Ignore from skills e.g. -20% legendary spear/spikes royale
- Crusader Codex ignore stat
- Ambition ignore stat
- Anything else I might have missed
Also, is there a cap? I know there's a dedicated thread on this already, but a lot of people keep saying different things. If possible, quick examples with 70% (empress/pb), 50% (chaos zak/ht), and 20% (certain mobs) PDR rates involving different ignore stats and how they stack would be greatly appreciated.
Finally, how are the ignore def mechanics working right now in GMS. What is confirmed to be true and what still is being tested.

