v. 99 - Chaos: Age of Artisans Update Notes
#81
Mmm..It's still just one ring, no way around it. It's not really fair to go scream at NexonNA for not having the same exact updates as KMS does. Besides, now I have an excuse to actually go with a profession that interests me instead of just rushing for the DAB, although I as well was prepared for it for a good while.
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#82
Locked Wrote:I've never been so unexcited for an update before in my life.
My whole anticipation is ruined.
Everything.
Sad..

Looks like I was right not to expect anything from this patch. Not that there was anything exciting for me anyway.

But seriously, I understand that the ring is +10 watk, but pineapple, it's still just 10 watk. Getting cock-blocked is indeed rage-worthy, but you're not losing out on that much. =/
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#83
Kalovale Wrote:Looks like I was right not to expect anything from this patch. Not that there was anything exciting for me anyway.

But seriously, I understand that the ring is +10 watk, but pineapple, it's still just 10 watk. Getting cock-blocked is indeed rage-worthy, but you're not losing out on that much. =/

Ah dude.
Nothing else is confirmed to drop it. ;/
Read: Unavailable forever.
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#84
Locked Wrote:Ah dude.
Nothing else is confirmed to drop it. ;/
Read: Unavailable forever.

Do you want a hug? At least Jump will be worthwhile.
I hope.

Nevermind, Unavailable forever kind of depresses me.
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#85
Locked Wrote:Ah dude.
Nothing else is confirmed to drop it. ;/
Read: Unavailable forever.

"Forever" is such a long time.
Either they'll use it for another event, or it'll come from gacha, or time will pass and it will be superseded by some other, much better, Ring or Set.

Deciding that a whole update, with an entire crafting system and a bewildering array of new and amazing equips and potions, is utterly worthless because you can't get the 10-attack ring you were counting on, is ... well ... it reminds me of my little nephew declaring that the whole day at the amusement park is fail, just because the cotton-candy cart was nowhere to be found the park's "flagship ride" is closed for repairs.
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#86
SaptaZapta Wrote:"Forever" is such a long time.
Either they'll use it for another event, or it'll come from gacha, or time will pass and it will be superseded by some other, much better, Ring or Set.

Deciding that a whole update, with an entire crafting system and a bewildering array of new and amazing equips and potions, is utterly worthless because you can't get the 10-attack ring you were counting on, is ... well ... it reminds me of my little nephew declaring that the whole day at the amusement park is fail, just because the cotton-candy cart was nowhere to be found the park's "flagship ride" is closed for repairs.

Blind optimism isn't helpful either, in my opinion. Different things have different meanings to different people. For all you remember, the cotton candy cart could've meant the world to you when you were her age. Just because it amounts to much less on a grander scale doesn't mean the mental suffering isn't there.
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#87
Maybe Nexon will give you a surprise next weekend? Because the Ice Knight Update was 15 days after Age of Artisans Update in KMS, while it is 29 days in GMS.
Meanwhile, current event will consume most of the ores/plates players have stored, then the DAR event will be more difficult? Just a guess.
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#88
SaptaZapta Wrote:"Forever" is such a long time.
Either they'll use it for another event, or it'll come from gacha, or time will pass and it will be superseded by some other, much better, Ring or Set.

You know, you're right. In fact, KMS already has a better ring, that uh...what was it called? Oh, right, the White Angelic Bless ring. *sigh*

Threepea Wrote:Maybe Nexon will give you a surprise next weekend? Because the Ice Knight Update was 15 days after Age of Artisans Update in KMS, while it is 29 days in GMS.
Meanwhile, current event will consume most of the ores/plates players have stored, then the DAR event will be more difficult? Just a guess.

The most important stockpiled plates/ores were the gold and topaz, which were only necessary to level up the jeweler profession after level 6, which is completely inconsequential considering the GMS event ends at level 5.
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#89
SaptaZapta Wrote:Deciding that a whole update, with an entire crafting system and a bewildering array of new and amazing equips and potions, is utterly worthless because you can't get the 10-attack ring you were counting on, is ... well ...

TBH I was grossly disappointed by one profession in particular: Blacksmithing. Got it on one character on Tespia, eagerly looked through the gear... and there's almost nothing good. It's basically those new 29 atk throwing stars, new 24(?) attack bullets, both of which requiring hard to obtain recipes, and the 130 set (which requires gross amounts of PvPing to obtain the recipes, then even more to forge anything).

It's much worse than Maker, which at least gives you bonuses you can't get on equip drops. There's nothing about a blacksmithed item that makes it stand out from the same item dropped by a mob.


Also annoying: 5 professions that can only be combined in 3 ways:
Herbalism + Alchemy
Mining + Jewelry
Mining + Blacksmithing
What is the problem with letting people take Jewelry + Blacksmithing, or Alchemy + Jewelry? Why do we need to have 5 different professions when you can instantly learn them?
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#90
Stereo Wrote:TBH I was grossly disappointed by one profession in particular: Blacksmithing. Got it on one character on Tespia, eagerly looked through the gear... and there's almost nothing good. It's basically those new 29 atk throwing stars, new 24(?) attack bullets, both of which requiring hard to obtain recipes, and the 130 set (which requires gross amounts of PvPing to obtain the recipes, then even more to forge anything).

It's much worse than Maker, which at least gives you bonuses you can't get on equip drops. There's nothing about a blacksmithed item that makes it stand out from the same item dropped by a mob.

Agreed. I wish they had carried the graded gems over from Maker to Blacksmithing. In this overpowered age, the few extra stats you can get that way aren't really *that* significant, but it still would have made things more interesting.


Stereo Wrote:
Also annoying: 5 professions that can only be combined in 3 ways:
Herbalism + Alchemy
Mining + Jewelry
Mining + Blacksmithing
What is the problem with letting people take Jewelry + Blacksmithing, or Alchemy + Jewelry? Why do we need to have 5 different professions when you can instantly learn them?

Agreed about that, too.
I had sort of intended to have gathering mules (Miner + Herbalist) and crafting chars (Blacksmith + Jeweler, or Alchemist + Jeweler).
Was rather disappointed to learn, in Tespia, that it couldn't be done.
Ah well.
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#91
I stopped caring about the lack of rings but... good god. i was willing to settle for any level shoulderpad, as i have nothing in that slot. Bit annoyed to find that they ALL cost PVP emblems, and a hefty amount of them too. bah.
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#92
The "get crafter/smith/alchemist to level 5" event rewards a potion wich resets 30 Fatigue points, and the description says unlimted use. It is consumed on the first usage. Kind of a let down seeing as the lvl 110 face acc you get recipe for at level 5 crafting sucks.

EDIT: The event notice even say "The Master Jeweler: Gain a reusable drink to lower your Fatigue level, and gain a multiple use face accessory recipe for your job. " Time to log a ticket I suppose.
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#93
I find that Nexon screwed themselves over by not giving us the DAR as an event item. If it was the reward like in KMS, people would have spent loads of money on NX for fatigue resets whereas now, I think people will take their time a bit more with professions as the rewards suck. Made me 'lol' hard when I realized this.
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