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This is an interesting discussion, but just out of curiosity: Is this idle speculation, philosophical "what if?" stuff, or based on some rumor about Nexon actually doing this?
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Cyanne Wrote:Onyx apples never should have been released for the sake of balance at bosses, but now that they have been released for a long time, they shouldn't be taken out because less marriages = less money for Nexon = slower updates and worse customer service, if possible. To those who say that most people don't marry solely for apq, you'd be surprised.
A decent partial solution is to make them add a lot more magic attack though.
Bosses are already long enough with apples....
I'd quit HTing that's for sure. No way would I stay longer fighting the boss. 35-40 mins are long enough for me going 4 runs a week (2 sets of double runs). Some go 8 runs a week.
I'm all for wasting far less time on bosses than I already do..... Apples are great. I've been to about 85-90 HT kills and probably over 300 Zakum kills. Apples have saved a great deal of time.
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rassilon Wrote:This is an interesting discussion, but just out of curiosity: Is this idle speculation, philosophical "what if?" stuff, or based on some rumor about Nexon actually doing this?
Pretty sure it's a "What will happen"
Msea does just fine. Apples just make it easier and once people get used to something, they don't want to go back and peach and complain about it.
Maple + Real world examples
- People walked, now they drive. If you tell a person to walk, they peach
- People used to not have computers/TV and played outside. If you tell someone to go play outside, they peach
- 3rd jobbers who made it to 120+ without 4th job skills were able to do so. If you tell a 4th job person now to try using only 3rd job skills, they peach
- People were able to grind without x2. If you tell a person to not use x2, they peach
Many more examples can be imagined quite easily. And those examples and many others don't apply to everyone, just like how this apple situation doesn't apply to everyone. Apples make the game easier but they are not an essential part of the game.
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randompeep Wrote:And doesn't an apple stack even more atk on top of that?
That wasn't my point. My point was scroll prices won't go up because they're pretty much at their max already.
randompeep; Wrote:There is an awful lot of time difference between an hour and a half, and 3-4 hours. We can get ~2 runs in the time it takes other versions to do 1 run.
Well, other versions seem to do fine. In fact, in those versions HT seems to still be more of a challenge instead of just another business.
randompeep; Wrote:What good does that do now? Everyone still has them, regardless of whether or not apples are removed/ nerfed now.
That little parentheses comment I had had no relevance to the arguement. I was just saying how I thought buying boss items is lame.
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A simple way to nerf apples is to give bosses a skill/spell that affects ATK in the same way rage can override an apple. Apples are useful at bosses because bosses can't dispel their effects. If bosses are given an ability to affect ATK, then the use of apples at boss battles would require more consideration. Are you going to just re-apple each time your apple bonus gets nullified or are you going to apple only after boss uses atk affect ability and go parts of the battles without the +atk bonus? Or maybe your new strategy will require you to time the casting of holy shield when you see boss performing animation prior to casting the -atk ability so the applers in the party will be immune to that effect. Add more strategy to boss battles instead of just using apples to cut down on battle time.
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banditcom Wrote:Bosses are already long enough with apples.... Yet it's intresting that in KMS and any other version without apples, they are intended to be killed without them huh?
Quote:I'd quit HTing that's for sure. No way would I stay longer fighting the boss. 35-40 mins are long enough for me going 4 runs a week (2 sets of double runs). Some go 8 runs a week.
OK so you have to do one run instead of two? I fail to see the problem other than less padding for everyones wallet who does a large amount of horntail runs.
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You guys fking argue like they're being removed tomorrow. -.-
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One word:
Inflation
Due to the fact that people have to train harder, they need to buy more things, excluding apples. (Possibly including if they nerfed) Will cause everything else, or itself to go up.
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Kaasoljoyyx Wrote:Pretty sure it's a "What will happen"
Msea does just fine. Apples just make it easier and once people get used to something, they don't want to go back and peach and complain about it.
Maple + Real world examples
- People walked, now they drive. If you tell a person to walk, they peach
- People used to not have computers/TV and played outside. If you tell someone to go play outside, they peach
- 3rd jobbers who made it to 120+ without 4th job skills were able to do so. If you tell a 4th job person now to try using only 3rd job skills, they peach
- People were able to grind without x2. If you tell a person to not use x2, they peach
Many more examples can be imagined quite easily. And those examples and many others don't apply to everyone, just like how this apple situation doesn't apply to everyone. Apples make the game easier but they are not an essential part of the game. Very good point. I could've lived without the Henesys PQ if it never came out, but now it's essential to my low level training.
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Getting rid of Onyx Apples would only serve to make the game somewhat balanced again (the only thing left would be Crash-skill replacement). NLs wouldn't be leagues above everyone else and Arch-Mages might actually be used for damage at places like HT. However, it would make marriage nigh-pointless and lessen the money in Nexon's pocket. Sure, they could put in something else that's equally in-demand, but that would require far more effort and thought than Nexon ever has and will put forth. It's just a dream, really. Though if by some miracle Nexon ever put it to a vote, I'm all for destroying those damned things.
Off-Topic: I don't understand why Arch-mages aren't taken to Zakum more than they are currently. They can destroy the Arms faster than anyone and don't require an apple. If your system is too laggy to handle a few Crash skills, you shouldn't be there anyway. So... why not?
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The arms barely take any time to kill anyways.
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I think we're all just too used to having Onyx Apples, which is a reason why there will be such drastic changes.
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No apples = Shadowers wanted at bosses AGAIN? o_o
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Cyanne Wrote:The arms barely take any time to kill anyways. Uh
The WHOLE THING takes barely any time to kill anyway.
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i only apple at zakum. It would take alot longer with out them as theres a 5 - 10k power increase for me personally. Not to mention NL who would hit over 20ks due to my SE + apple.
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