Posting Freak
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Did a little skill testing with a friend of mine, and here's what we found.
Active Aura effects: 40% redistributed damage, 10% of redistributed damage is absorbed, +60% defense
The +60% defense works in a pretty standard way. It stacks with other defense buffs.
The 40% redistributed damage reduces all damage taken by party members by 40%. For some reason, this does not show up on the Battle Mage's screen. i.e. I saw my party member take 221 damage from a Sand Rat, while in reality he took 152 damage (I only have level 1 Adv Blue Aura, which redistributes 31% damage). On his screen, it showed up as 152 damage. Meanwhile, the Battle Mage takes some of the redistributed damage (a paltry amount - I took about 16 damage from that hit; I'm not sure exactly how it's calculated because it doesn't seem to match the "absorbed" value). This doesn't seem to work in reverse; whenever I took damage, my party member did not feel the effects of the aura.
Finally, this little gem:
My conclusions: if the 1/1 death happens with other spells and not just Frankenroid's 1/1 punch that took forever to coax out (kept taking touch for some reason), then this skill sucks. Otherwise, it's a solid damage reduction for the party and can be very useful as long as party members hug the Battle Mage. Overall, Adv Blue Aura adds more survivability than Hyper Body, although it's limited by the aura range.
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:/ most major bosses 1/1. This skill is worthless if that is true.
Posting Freak
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Well, death upon 1/1 can't possibly be intended. o.o
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If the 1/1 problem is true, this skill is absolute trash besides it's passive effects. I REALLY hope this only happens on Frankenroid or that it gets fixed to not death spell on 1/1.
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B> higher level battle mage to test at pap/manon. Dusk died even when I was out of the aura range
Posting Freak
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Did someone else get 1/1'd, or was it just you? It seems to me that you might be taking distributed damage for someone else's 1/1, which like you said, definitely sucks.
I really hope this is unintended, what's the point of having a skill that kills you when it works?
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Code: skill/32110000/common/maxLevel 20
skill/32110000/common/mpCon 42+2*u(x/2)
skill/32110000/common/x 30+u(x/2)
skill/32110000/common/y 20-u(x/2)
skill/32110000/common/z 3*x
skill/32110000/common/lt/x -300
skill/32110000/common/lt/y -125
skill/32110000/common/rb/x 300
skill/32110000/common/rb/y 125
skill/32110000/common/terR x
skill/32110000/common/asrR x
Posting Freak
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Fiel Wrote:Code: skill/32110000/common/maxLevel 20
skill/32110000/common/mpCon 42+2*u(x/2)
skill/32110000/common/x 30+u(x/2)
skill/32110000/common/y 20-u(x/2)
skill/32110000/common/z 3*x
skill/32110000/common/lt/x -300
skill/32110000/common/lt/y -125
skill/32110000/common/rb/x 300
skill/32110000/common/rb/y 125
skill/32110000/common/terR x
skill/32110000/common/asrR x
Uhh...Fiel? English please.
Posting Freak
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D'awwwed @ the chat. Poor Keithie missed me!
So, it's Blue Aura that causes the 1/1 death? Don't use it on bosses that can 1/1, then. Otherwise, it's too big of a risk.
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Ok so if i'm reading this right, blue aura reduces the damage you take by 40%, and if there's a battle mage in the party 10% of that reduced damage is taken as damage to him. If i were in the party with someone who took a 1000 hit, it's reduced to 600, and i take 40 damage. Right?
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Takebacker Wrote:Ok so if i'm reading this right, blue aura reduces the damage you take by 40%, and if there's a battle mage in the party 10% of that reduced damage is taken as damage to him. If i were in the party with someone who took a 1000 hit, it's reduced to 600, and i take 40 damage. Right?
Only the Battle Mage that is casting the Blue Aura will take damage from it. Everyone else will get +60% defense and -40% damage taken. I dunno what happens if two Battle Mages both decide to cast Blue Aura for some reason.
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ArbalistMaster Wrote:B> higher level battle mage to test at pap/manon. Dusk died even when I was out of the aura range
Confirming.
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^ I don't see blue aura buff? o.o
edit: oh I guess it un-casts when you die -__-
Posting Freak
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Puppeteer Wrote:^ I don't see blue aura buff? o.o
edit: oh I guess it un-casts when you die -__-
Tikey Wrote:Confirming.
ArbalistMaster Wrote:B> higher level battle mage to test at pap/manon. Dusk died even when I was out of the aura range
Aura wears off when you're farther than a certain distance away from the Battle Mage(s).
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Kalovale Wrote:Aura wears off when you're farther than a certain distance away from the Battle Mage(s).
but he is the battlemage.
Posting Freak
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Note to self, be wary of battlemages in my party killing me at bosses until glitch is fixed / confirmed that adv blue aura fails as a skill. . .
Posting Freak
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OH GOD
SO CONVERSION WASN'T WHAT CAUSED THE DEATH OF EVERY SINGLE BM AT PAP ON KMS.
IT WAS ABA.
lolcaps.
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DeanNim Wrote:but he is the battlemage.
No, I was saying ABA kills the BM even without people in the party within the aura's effect
Posting Freak
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Tigeon Wrote:Note to self, be wary of battlemages in my party killing me at bosses until glitch is fixed / confirmed that adv blue aura fails as a skill. . .
Only the Battle Mage dies; the party is unaffected by 1/1 + Adv Blue Aura.
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2010-12-31, 08:57 AM
(This post was last modified: 2011-01-03, 08:31 PM by SlugThings.)
Totally figured it out.
~Now a useless post.~
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