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Maplestory Developer AMA Answers
#21
IImaplers Wrote:"Q. PurelceFireX: How come the unused data on the three known NPCs (Maple Admin, Cassandra, Gaga) that cause lag are not deleted?

A. Game Team: Buy tele rocks in the cash shop to avoid being in towns with such problems. We like money."

That's how I read that.

Actually, they were fixed in the last patch.

And the lag in towns was fixed before that, when they were moved to Event Hall.
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#22
SaptaZapta Wrote:Actually, they were fixed in the last patch.
That's good to hear, and not so good to hear at the same time because it's only been a problem for a few years.
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#23
IImaplers Wrote:That's good to hear, and not so good to hear at the same time because it's only been a problem for a few months.

Fixed.
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#24
Takebacker Wrote:Fixed.

Depends how many months you call "few".

First "town lag" thread I could find with a quick google was in June 2011

Fiel found the reason a year later.

For the year and a half since then we've been telling Nexon about these NPCs and why they cause lag in town. Took them long enough to move the NPCs out of town, but their scripts were only cleaned up now. 18 months isn't "a few" in my book, and 30 definitely isn't.
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#25
SaptaZapta Wrote:Depends how many months you call "few".

First "town lag" thread I could find with a quick google was in June 2011

Fiel found the reason a year later.

For the year and a half since then we've been telling Nexon about these NPCs and why they cause lag in town. Took them long enough to move the NPCs out of town, but their scripts were only cleaned up now. 18 months isn't "a few" in my book, and 30 definitely isn't.

Also depends on when you considered it to be a problem. For a lot of people, post unleashed. 8 months isn't a few?

Also, invalid thread specified.
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#26
Takebacker Wrote:Also depends on when you considered it to be a problem. For a lot of people, post unleashed. 8 months isn't a few?

Also, invalid thread specified.

And some people never felt "town lag" at all. So it was never a problem?

Replaced the link with Google's cache of the thread. Not too terribly interesting, just proof that some people were experiencing town lag as far back as Big Bang.
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#27
SaptaZapta Wrote:And some people never felt "town lag" at all. So it was never a problem?

Replaced the link with Google's cache of the thread. Not too terribly interesting, just proof that some people were experiencing town lag as far back as Big Bang.

Sounds like it. See: Nexon
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#28
finally found the image I was looking for

[Image: 160184_slide.gif?]
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#29
These questions actually made me hate nexon even more. GG.
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#30
Quote:Q. Mukuro: One quick question, do you guys (nexon) ever plan to fix empress cygnus healing for 30bil hp if you dont burst the last 10% in say 50 secs, its already hard enough to kill 63 bil hp in 30mins? As I recall the patch notes for unleash stated that empress cygnus will STOP healing?

A. Game Team: We are always looking into making the game more balanced. We are aware that this causes frustration for some players and it’ on our list to look at. We actually reverted back to the pre-unleashed status at player’s request which is why she is healing again.

Please tell me that this wasn't actually requested, and is just a, "We pineappleed up a patch but don't want to admit it," because if it was requested....wh...what? And why would Nexon actually do that? How would that be considered fair and balanced at all?

95% of this "AMA" was clearly PR. Too bad it's going to have the reverse effect, because they can't beat the, "We don't want to reveal that [we're not actually doing anything]," horse forever and expect people to stay happy.

This is more like a LMDA - Let Me Deny Anything.
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#31
Polantaris Wrote:This is more like a LMDA - Let Me Deny Anything.

It's an AMA, not a WAA - We'll Answer Anything
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#32
a LOOOOOT (of weaker) players were asking for (every) boss to be revert back to pre-unleash status.

personally, i agree with the changes, and thing there should be MORE to improve upon said changes.

-party loot for all boss!!!!! <------ definitely this
-active AI, to target/chase highest dpser
-i'm iffy about %dmg attacks; on one hand, it allows low HP characters to boss, but on the other hand, why do warriors have 50k+ hp anymore???
-"new" status effects: stun breath, seduce breath, and others are nice additions
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#33
Takebacker Wrote:It's an AMA, not a WAA - We'll Answer Anything

Well technically they did answer...with denial.

kayeyearekay Wrote:a LOOOOOT (of weaker) players were asking for (every) boss to be revert back to pre-unleash status.

If weaker players were asking for a revert, then they weren't asking for Empress to be reverted because that's pretty insanely counter productive to themselves.
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#34
Polantaris Wrote:If weaker players were asking for a revert, then they weren't asking for Empress to be reverted because that's pretty insanely counter productive to themselves.

Empress is like 4x more difficult post Unlimited/Spark/Unleashed. She has twice as much HP as she used to with the usual amount of heals, and you only have half as much time to do it, so if she was reverted she'd be quite a bit easier.

That being said, it is a lie. I distinctly remember that she was healing right at the beginning of Unleashed; it wasn't reverted to that way later on. Hell, this is exactly the opposite of what players wanted, we kept asking for her to stop healing.
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