Senior Member
Posts: 342
Threads: 11
Joined: 2012-01
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: Parfit
Server: Windia
Level: 800
Job: Kaiser
Guild: Noctis/falCie
Alright, so I've been wondering about this subject for a while. I'm well aware boss lines do in fact stack with each other, but what I'm asking is if there is a total % boss damage cap implemented in GMS. In game I have about 145% boss damage but it feels like a large chunk of my % boss damage isn't even being applied at all. There aren't many discussions made about this subject and Google didn't provide any insight either, heck even potential data tables didn't mention a thing about it. Has anyone else noticed this and/or could possibly provide any information about it? :f6:
Posting Freak
Posts: 5,098
Threads: 62
Joined: 2009-07
More often than not it is just people failing to account for PDR of the bosses in question.
Posting Freak
Posts: 2,407
Threads: 38
Joined: 2011-08
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: VerrKol
Server: Zenith
Level: 204
Job: Bowmaster
Guild: LegacyReborn
Farm: Kolville
Well include the relevant information and we can do the math. When in doubt, run the numbers
Posting Freak
Posts: 9,907
Threads: 379
Joined: 2010-02
Demon Slayers are just retarded.
There.
I said it.
Junior Member
Posts: 36
Threads: 2
Joined: 2012-02
Gender: Male
The bonus +280% damage from thrash is total damage and additive with boss damage, metamorphosis and i believe focused fury as well.
Won't Be Coming Back
Posts: 212
Threads: 5
Joined: 2012-03
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
Server: Windia
Level: 200
Job: Blade Master
Currently sitting on 210% boss with the new nebulite system.
It all works.
I unequiped all of my gear except for my dagger and katara just to test it out.