2012-01-07, 08:37 PM
How is summons first compared to overburn/bazooka/barrage?
|
Cannon Shooter SP build.
|
|
2012-01-07, 08:49 PM
honestly? I think it's fun as hell.
1 point in super magic, 1 point in overburn for the 1 point spent for 11% increased damage then max militia/anchor in whatever order you prefer, then finish overburn, then max i guess barrage? way i see things you want both of those summons maxed simply for duration. and militia is good because it summons two things, so even though it says 350%, its really hitting 700% total per volley, if you count a volley as both attacking. Honestly? I'm having more fun training with these skills than i ever did with just overburned cannon spike all day erry day.
2012-01-07, 08:50 PM
That's how i felt with maxing anchor in one go. Militia is something else since i want the survivability spirit offers and bazooka still isn't maxed (damn failed a 30 book ;-
. I just found it interesting you opted for a build like that since overburn affects summons too.
2012-01-07, 08:53 PM
Takebacker Wrote:That's how i felt with maxing anchor in one go. Militia is something else since i want the survivability spirit offers and bazooka still isn't maxed (damn failed a 30 book ;-Eh, its going to be maxed later anyway, I just like having my monkeys last a minute because I can just plop em down somewhere on the map and go attack somewhere else and they'll manage the spawn on that platform.
2012-01-07, 08:56 PM
If you're strong enough monkeys does a damn good job KSing a platform at LHC. Not so well when it's in a mob that 3+ people are on top of including your anchor.
I don't believe summons to be inferior to overburn at all since it provides utility instead. Still just surprised someone would do it first thing, since it's pretty unorthodox. |
|
« Next Oldest | Next Newest »
|