2010-12-09, 04:07 AM
Multi-part post/request for Fiel:
1.) Paul, can you update the Big Bang: Mob module with all current GMS mob avoid values? Accuracy values would be great, too, but for those of us thinking we shouldn't be missing at all, and are, it would be nice to see their figures.
2.) Did the accuracy formula change from what is listed in the Big Bang: Formulas module, as was derived from KMS data back in July (sqrt[player accuracy] - sqrt[mob avoid] + 100 = hit rate, -5% reduction/mob level above character level)? My Lv. 200 ArchMage has 36 for the sqrt[player accuracy] which, being larger than any sqrt[mob avoid] figure (Pink Bean having the largest at 25), along with the fact that I'm higher level than any mob in the game, should mean I don't miss at all...yet I'm missing ~5% of the time. What gives?
I've read around that the formula changed again, but haven't seen the quantitative change. Did it change in KMST? KMS/JMS? GMST and thus is now in GMS? Do we know what it is?
Thanks for the help everyone!
1.) Paul, can you update the Big Bang: Mob module with all current GMS mob avoid values? Accuracy values would be great, too, but for those of us thinking we shouldn't be missing at all, and are, it would be nice to see their figures.
2.) Did the accuracy formula change from what is listed in the Big Bang: Formulas module, as was derived from KMS data back in July (sqrt[player accuracy] - sqrt[mob avoid] + 100 = hit rate, -5% reduction/mob level above character level)? My Lv. 200 ArchMage has 36 for the sqrt[player accuracy] which, being larger than any sqrt[mob avoid] figure (Pink Bean having the largest at 25), along with the fact that I'm higher level than any mob in the game, should mean I don't miss at all...yet I'm missing ~5% of the time. What gives?
I've read around that the formula changed again, but haven't seen the quantitative change. Did it change in KMST? KMS/JMS? GMST and thus is now in GMS? Do we know what it is?
Thanks for the help everyone!


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