Poll: What to build after Stance
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Achilles/Guardian
22.22%
4 22.22%
Enrage/Mw
11.11%
2 11.11%
Rush/Mw
66.67%
12 66.67%
Monster Magnet
0%
0 0%
Total 18 vote(s) 100%
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What to build after Stance for Hero
#1
Ok I am approaching 150 and have been wondering what I will build after Stance. For some reason there almost seems to be a few paths that can be taken for Hero. I was just curious about any input you may have.

1: Achilles/ Guardian-- I have heard from some to do this if I plan on bossing a lot. I am sure it could lessen pot cost in long run.

2: Enrage/MW-- Yes I understand this skill isnt used in bossing but would increase lvling speed due to quicker kills.

3:Rush/MW-- Once again used to for quicker lvling.

4:Monster Magnet--Only put to test for dumb answers

I am a 1-Hnd sword user and yes I do still enjoy training quite a lot.
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#2
Enrage would make more sense if you like training wouldnt it? Redface
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#3
I think MW or enrage would be the best choice, depending if you have a steady training partner who already has MW I would go for enrage, or rush, depending which one you think will help the best to level; or just for your playing style XD
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#4
From what I hear max Rush and or MW first. Rush will gain you abit more % per hour and the range in alot better later on.

MW for more damage. Then add to enrage. Enrage has good general use, and if your out of apples at zakum its nice.
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#5
I went MW after stance, and will be starting on Rush soon. The reason being Rush helps more than Enrage while training.

Enrage's usefullness is limited to Pap/BF, and it only becomes really usefull at Max. WHile Every point in Rush is more damage.
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#6
I didn't pick either of the middle answers purely because the had "/mw" with them. I don't think any hero should put into mw until they are absolutely done adding into any useful attking skill. When you are training or bossing, you always have someone that has either mw 10 or 20. I believe that makes it pointless to add into mw.

I also voted for Achilles/Guardian because, in the long run, all the other skills really don't make training faster. Usually you either 3 or 2 hit with brandish whether Rush does a little extra damage or not. Thats just my opinion from barely playing a 150 hero.
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#7
Rush is useful for building mobs and does damage, combo this with Brandish.
Enrage is more useful w/ Brandish but destroys the combo and can accidentally cancel out your apple when you're bossing.

I'd say Rush/MW.
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#8
I vote guardian since you're a 1h sword user. My 2nd choice would be enrage.

Training is boring and bossing is fun. Guardian is really really nice for bossing.

MW20 - Everyone has that. Atleast 1 person is any boss party will have this skill.

Rush - Not really for bossing. Higher lvl rush at zak means you will take body damage when you rush to avoid the pillars. Besides you only need lvl 1 rush to get up close to ht prelim heads.

Enrage - Nice to use for bossing, crappy cooldown, can be dispelled like at pap or ht (dark wyverns/mid head).

Achilles - Small pot saver for training. If you have high hp, it can save your life after 1/1 at bosses.

Guardian - Cool looking animation. It can save your life at bosses (especially as you get higher lvl and start attending ht runs. Guardian has saved me countless times while i was seduced and couldn't hero will out because of mp drain. Seduced is dangerous and guardian will block 1/1 countless times).
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#9
I'd say you just got your mind made up for you Moore.
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#10
MW 20, it'll help me while I leech from you at Wyverns Rolleyes.
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#11
XtremeBeast Wrote:I vote guardian since you're a 1h sword user. My 2nd choice would be enrage.

Training is boring and bossing is fun. Guardian is really really nice for bossing.

MW20 - Everyone has that. Atleast 1 person is any boss party will have this skill.

Rush - Not really for bossing. Higher lvl rush at zak means you will take body damage when you rush to avoid the pillars. Besides you only need lvl 1 rush to get up close to ht prelim heads.

Enrage - Nice to use for bossing, crappy cooldown, can be dispelled like at pap or ht (dark wyverns/mid head).

Achilles - Small pot saver for training. If you have high hp, it can save your life after 1/1 at bosses.

Guardian - Cool looking animation. It can save your life at bosses (especially as you get higher lvl and start attending ht runs. Guardian has saved me countless times while i was seduced and couldn't hero will out because of mp drain. Seduced is dangerous and guardian will block 1/1 countless times).

wow. I'm level 172 and I'm still maxing enrage. i was thinking of doing achilles before Guardian but you have changed my mind. i think I'll do guardian first now.

But i still think rush really helps alot if you train at skeles, it helps you mob them pretty fast and at max level (or lvl 28) it has an amazing range and the damage is really nice to the point where i can just rush and brandish to kill them.

As everyone already said, with all the hackers and gold box events, mw20 is way more accessible to everyone and your training partner (most likely a mage) will already have that, and same with a party at bossing.

As for enrage, it only gets cool when it's almost maxed, because of ciders and pineapple chews, and the cooldown time.

i put 1 point into achilles and i noticed that on 1/1's it leaves you with some HP and i imagine that at max level he would leave me with enough HP to not have to worry about repotting right after (except, of course, HT)
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