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JoeTang Wrote:No you're right, it's the one that you thought, not the thing I wrote. It's late and I've been studying too long.
1. Does Blast actually use Elemental Charges to cast or is it just a requirement?
2. Damage range calculation to confirm that Combat Orders and Void Elemental are +Total Damage. Would just need screenshots of range and a list of all your total damage sources (showing with and without Void Elemental to confirm the %) and defense ignore.
3. Damage before and after the bonus of using two complementing charges (i.e. Blizzard Charge alone vs Blizzard Charge + while Flame Charge's DoT is active)
1. Charge the 5 charges, use Blast, it consumes them, and u have the buff for the 47 seconds, during those 47 seconds, you can charge all 5 again and spam blast, and it wont consume the charges, once the buff runs out and you use blast again, will it consume them. Blast damage/def ignore/crit applies to all attacks when the buff is active
2. I took several SSes of this, i have a folder called sses for joe, i showed my equips(i was completely naked besides clean weapon, i show stat of weapon in a pic) stats window, and my buffs on right, i showed them at several stages, like just having only 1st and 2nd job skills, then only CO in 3rd, then 4th having void elemental maxed but not buffed, and having it buffed and attacking. It shows damage dealt to monster hopefully clearly.
3. I did as requested with using fire charge alone/blizzard alone, then FIRE +FIRE, also did Fire+Blizzard, making sure that each time the flame dot was in place b4 using ice charge. with the above scenerios descibed
Also Lightning charge by far is the strongest charge, its stronger than my Holy charge, well i havent been able to try Lightning stunn effect+Holy damage, simply because everything dies before i can try .....
Ill start uploading the Pictures to a photosharing website, i think tinypic will be good? and send them to you via pm joe
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JoeTang Wrote:No you're right, it's the one that you thought, not the thing I wrote. It's late and I've been studying too long.
1. Does Blast actually use Elemental Charges to cast or is it just a requirement?
2. Damage range calculation to confirm that Combat Orders and Void Elemental are +Total Damage. Would just need screenshots of range and a list of all your total damage sources (showing with and without Void Elemental to confirm the %) and defense ignore.
3. Damage before and after the bonus of using two complementing charges (i.e. Blizzard Charge alone vs Blizzard Charge + while Flame Charge's DoT is active)
i just woke up so i'm not gonna do any math or crap at this point, but there was no visual difference between 94k hp and 70k hp.
damage went from 3.5m average on regular monsters to 7.0m
i have approx 100% boss, add 110% from gungnir, 40% from varied skills, so i guess i'm missing some stuff to count, i'll come with actual numbers later.
edit: oh yea, buff duration affects both sacrifice (gungnir spam is 100% possible) and reincarnation (i spent just short of 40 seconds invincible, eat that pallies!)
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Worena
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"Looking to trade your mesos for Maple Points?"
:f6:
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ShinkuDragon Wrote:i spent just short of 40 seconds invincible, eat that pallies!
Sancrosancity and Guardian=50 seconds of invincibility....only drawback is we need a dead person  hmm i wonder if buff duration effects the 20 secs of invic from guardian o....o
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KillerZero Wrote:Sancrosancity and Guardian=50 seconds of invincibility....only drawback is we need a dead person hmm i wonder if buff duration effects the 20 secs of invic from guardian o....o
there is a good chance it does. the revive effect is quite out there in terms of effects and it gets it's time increased
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Divinum Bellator Wrote:Worena
Function: Mileage Information
Script: mesoMarket
"Looking to trade your mesos for Maple Points?"
:f6: Yeah, you can trade mesos into Maple-Points, if I remember correctly.
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Celan Wrote:Yeah, you can trade mesos into Maple-Points, if I remember correctly.
In KMS.
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OrionTempest Wrote:Wait, wasn't Frozen Orb supposed to have no cooldown and ignore DR? :/
No and no. Unless by "ignore DR" you mean not kill you, in which case yes. The skill ignores DR by not killing you and only doing 1 damage. I sat here for weeks if not months watching Basil get the skill all wrong, about how good it was since you can attack during DR, blah blah blah. I haven't watched my brother test it, but I am also quite confident from watching videos that it also does not trigger the FA, something JoeTang should probably eventually be made aware of. It is lackluster, in fact, the whole of that branch of mage's "revamp" is highly lackluster. I could go on with my critique, but I have already done so in the past.
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It can be out of topic but guys do you think 50% buff duration is good for warrior (I play a paladin) and Idk if i reroll for another inner , i was trying for boss dmg or attack speed (because i use a two hand :p)
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Takebacker Wrote:In KMS.
Yeah. Which means we might get that added soon, too.
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Celan Wrote:Yeah. Which means we might get that added soon, too.
Maybe, but it was an unlimited feature. Obviously it wasn't an unleashed feature. Just like mileage; i wouldn't get your hopes up.
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I saw Spirit Weapon data as well.
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Tyrant Gloves ... Sweet <3
Yea they added MEE and also Additional option in to the data... I tho additional option is already in data? y added again?
too bad we not getting non of those even tho both of them are in data now .. just like s rank nebulite f3 4ever there never used
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Angel Ray isn't healing party members on its trajectory. ; - ;
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Angel Ray also doesn't allow telecasting. Really annoying. >_>
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There's no atk speed on Sweetwater polearm, but in-game says it's normal
Kinda hoped it would be fast since lionheart is fast too
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Anyone else totally misread the word 'Dilloberry?'
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solid_ice8 Wrote:There's no atk speed on Sweetwater polearm, but in-game says it's normal
Kinda hoped it would be fast since lionheart is fast too
sadly is normal.. so I will keep my fafnir :3
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