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Fire/Poison Magician Skill Distribution Guide
#21
Im glad you took into consideration the things i've mentioned.
as for amp vs explosion the [MENTION=921]Kabanaw[/MENTION] ; explained it pretty well.
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#22
[MENTION=8585]valhala556[/MENTION];

focusing on DoT stacking is going to hinder your DPS.
Mist eruption has a cooldown of 10 seconds

 my usual routine at hilla/single body boss

i cant emphasize just how much you need to use as much paralyze as possible in that small time frame Eruption is cooling down. Mist eruption alone isn't really viable for DPS. So i say paralyze and arcane aim first. Big bang can wait.
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#23
[MENTION=2935]DeanNim[/MENTION]
I think Paralyze spamming is ideal for:

1. 1v1 bossing and bossing in general...
2. but only if you're heavily funded and easily hit max (currently in GMS) with Eruption, and I'd say about 500k+ with Paralyze. Because of the cooldown, paralyze spamming would yield better DPM.

Paralyze spamming alone is not ideal for training though, but it certainly helps to incorporate it as much as possible while setting up Eruption. So basically, funding comes into question here. Then again when the cap gets raised and the 5 second cooldown comes into play Mist Eruption becomes a lot more helpful for bossing and training than it is now.

Edit: Also, if you're not heavily-funded, that 1 Big Bang early helps a ton to make Eruption better.
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#24
DeanNim Wrote:[MENTION=8585]valhala556[/MENTION];

focusing on DoT stacking is going to hinder your DPS.
Mist eruption has a cooldown of 10 seconds

 my usual routine at hilla/single body boss

i cant emphasize just how much you need to use as much paralyze as possible in that small time frame Eruption is cooling down. Mist eruption alone isn't really viable for DPS. So i say paralyze and arcane aim first. Big bang can wait.

So you only cast eruption twice or so at hilda. or is there a repeat at the end?
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#25
valhala556 Wrote:So you only cast eruption twice or so at hilda. or is there a repeat at the end?

i repeat the entire thing.
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#26
Doing max on every line with Mist Eruption is so satisfying...
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#27
Pyro Wrote:Doing max on every line with Mist Eruption is so satisfying...
Enjoy it while it lasts. Won't be so easy anymore after they raise caps :[. On the other hand, it'll be a great change for those who have enough power to hit well past 1m..
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#28
I'm thinking of adding a "Training Places" Section. So far a rough draft of it:

 Training Places

I may add other things like Crowd-Factor, and Drops, as well as links to respective maps. Let me know if I'm missing something or if something is wrong/misplaced (I'm sure it is). Thanks
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#29
Yeah a training area is nice I guess. I dunno though. I may be a bad person on this since honnestly I just about dont look at guides for class advice anymore. Other than Does X>Y in increasing my raw damage?

And when I do make a new character I always train Away from people. So I guess what you have is good.
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#30
I go to sahel 2 starting at level 60-65till like level 75ish then roids its worked for me for every carecter I made sence my BtlM.
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#31
valhala556 Wrote:Yeah a training area is nice I guess. I dunno though. I may be a bad person on this since honnestly I just about dont look at guides for class advice anymore. Other than Does X>Y in increasing my raw damage?

And when I do make a new character I always train Away from people. So I guess what you have is good.
Thanks.
RedRaven16 Wrote:I go to sahel 2 starting at level 60-65till like level 75ish then roids its worked for me for every carecter I made sence my BtlM.
Sahel 2 is sand rats? And Roids until what level? Is it crowded? How good is the spawn at those places? I'm asking all this since I've never really tried training at these places before.
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#32
Sahel 2 is sand rats and scorps the spawn is pretty good and its not to crowded in gms
Roids I stay till like 85ish possibly 90 spawn is alright (amazing for rushers outside of the mini dungeon and inside is amazing for AOE atks) and no that crowded last i checked(but that was like 2 months ago)

Another suggestion for f/ps would be duals in ludi clocktower for level 105+ amazing spawn dead(its ludi clocktower) and you get ele advantage
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#33
RedRaven16 Wrote:Sahel 2 is sand rats and scorps the spawn is pretty good and its not to crowded in gms
Roids I stay till like 85ish possibly 90 spawn is alright (amazing for rushers outside of the mini dungeon and inside is amazing for AOE atks) and no that crowded last i checked(but that was like 2 months ago)

Another suggestion for f/ps would be duals in ludi clocktower for level 105+ amazing spawn dead(its ludi clocktower) and you get ele advantage
Thanks, I made some changes based on your suggestions Wink

edit: YAY a sticky! I gotta make some more changes, now that I can xD
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