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Carte Blanc and Carte Noir incorrect damage?
#1
I saw this in the list of known issues and was wondering if anybody had noticed this and knew exactly/to an extent exactly what the effects on us are. My phantom is 16x now and have really just been training so I'm not sure what this bug entails.
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#2
they deal absolutely zero damage.
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#3
Yeah, they're actually a hindrance if anything. The numbers show up but they don't actually deal any damage, and if the last hit on a mob is a Carte Noir attack the mob loses aggro and just walks away as if nothing happened.
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#4
Holy balls no wonder Dojo was taking ages with my range
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#5
This was an issue in JMS as well. I wonder...


Was that glitch in KMS at all?
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#6
God I hope so I just want this to get fixed... How long did it take in JMS?
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#7
Um... Two version ups, but one version up was two weeks before the most recent update.
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#8
Noticed this too halfway through 3rd job or so... Kind of annoying because it lowers your DPS by a significant amount when you're at 4th job and using meleeCane.
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#9
Mazz Wrote:Yeah, they're actually a hindrance if anything. The numbers show up but they don't actually deal any damage, and if the last hit on a mob is a Carte Noir attack the mob loses aggro and just walks away as if nothing happened.

Don't forget the invincibility frames it gives the mob.

I've noticed it many times.
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#10
So what, odds are phantoms are stuck with nearly half damage for likely 2-6 more weeks?
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#11
ODERS Wrote:So what, odds are phantoms are stuck with nearly half damage for likely 2-6 more weeks?

Or longer, considering how god damn long it took nexon to fix demon slayers' metamorphosis. <_<;
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