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Unique/Legendary Boss Damage lvl reqs
#1
Didn't notice this until just now and didn't see it covered anywhere else so here goes. This is in regards to the unique/legendary tiers of potential.

For Pool D
Boss Damage: +#incDAMr%
Level REQ: 100
optionType: Weapon
1 Boss Damage: +30%

Now currently it's possible to get 30% boss damage on weapons below lvl 100. Making this a new addition or something that doesn't apply currently.

From Pool E
Boss Damage : +#incDAMr%
Level REQ: 100
optionType: Weapon
1 Boss Damage : +40%

Here we have the same requirement of lvl 100.

So my question is will there be a new lvl restriction on 30% boss damage on weapons when this comes out along with that same restriction then on legendary weapons or is this a level restriction that has been in place and is getting ignored?

Mostly has to do with the psb being a lvl 95 weapon and needing to get at some pvp'ing if the level restriction is indeed there.

Quick link to the module with the new potential: http://www.southperry.net/showthread.php?t=47311
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#2
Well, there's currently a level restriction on boss damage now, but both 20% and 30% are Level 50+, meaning, it's not ignored, so I would say yes, once Legendary Potentials come out, you'll only be able to get the lowest boss damage potential available at each rank (20% at Unique, 30% at Legendary), which only requires level 50, on your PSB.
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#3
Well thankfully there is an alternative. Just need to get at the pvp'n.

Gonna be a lot of drks and arans out there displeased with this news.
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#4
interesting, so a PSB will suffer a potential downgrade and it won't be able to receive 30% boss anymore at unique, and it will be the best it can get at legendary, since both 35 and 40% require 100+ i thought it would simply stay 30% at unique, and legend would allow only to 35, but seems like this isn't the case.

kinda sucks though, it's the only endgame tradeable polearm.
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#5
They're really pushing for people to use the level 130-140 equips from the looks of it.
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#6
Dark Link Wrote:They're really pushing for people to use the level 130-140 equips from the looks of it.

If they were easier to get/make and were freely tradeable people would be all over them.
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#7
Chameleonic Wrote:If they were easier to get/make and were freely tradeable people would be all over them.

Just having them easier to obtain would be just fine. Forcing us to PvP for the 130 recipes / equips is beyond retarded.
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#8
Dark Link Wrote:They're really pushing for people to use the level 130-140 equips from the looks of it.
They're doing it in the worst way ever.

If anything, they're just gonna piss a lot of people off when those %-Boss damage gets downgraded on their <100 weapons.
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#9
Viaje Wrote:They're doing it in the worst way ever.

If anything, they're just gonna piss a lot of people off when those %-Boss damage gets downgraded on their <100 weapons.

I don't think if you already cubed it will get downgraded, It's still referring to the same string in the wz file. You just won't be able to cube it to 30% boss dmg anymore
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#10
Viaje Wrote:They're doing it in the worst way ever.

If anything, they're just gonna piss a lot of people off when those %-Boss damage gets downgraded on their <100 weapons.

owww, had forgotten about this, the potential is going to get downgraded, not gonna stay as-is

@above: completely sure about that?
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#11
ShinkuDragon Wrote:owww, had forgotten about this, the potential is going to get downgraded, not gonna stay as-is

@above: completely sure about that?

VIPs still referred to the same string when potentials changed, the string itself was replaced, they didn't go to 3rd tier and get those 9%, it still referred to the 4th tier strings that had those 3/6/9% in replacement of 4/8/12
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#12
hongyu Wrote:VIPs still referred to the same string when potentials changed, the string itself was replaced, they didn't go to 3rd tier and get those 9%, it still referred to the 4th tier strings that had those 3/6/9% in replacement of 4/8/12

can't they change the string to which the weapon is directed though?
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#13
ShinkuDragon Wrote:can't they change the string to which the weapon is directed though?

They can change it if they want, But I doubt it.
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#14
hongyu Wrote:They can change it if they want, But I doubt it.
i'm just wondering due to the problem with the VIP bow or axe i believe it was, that referred to first tier, then it was brought to it's correct level, and the potential changed accordingly, IIRC
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#15
hongyu Wrote:I don't think if you already cubed it will get downgraded, It's still referring to the same string in the wz file. You just won't be able to cube it to 30% boss dmg anymore
It seems you're right.

[URL="http://www.southperry.net/showthread.php?t=47169&prefixid=KMST"]
Looking here...[/URL]

Under Old Potential Data, you can find the highest boss damage potential currently in GMS:
"030602/level/1/incDAMr 30"

The 030602 is the reference number for that particular Potential line.

Now, if you dive into the New Potential Data in that same thread and look for 030602, you find:
"030602/info/optionType 10
030602/info/reqLevel 100
030602/info/weight 2
030602/info/string 보스 공격 시 데미지 : +#incDAMr%
030602/level/1/boss 1
030602/level/1/incDAMr 30"

Well, now I have mixed feelings.
On one hand, at least those who have already cubed the hell out of their weapons to get 30% Boss Damage won't be screwed (theoretically), but, on the other hand, it means that I better cube the hell out of my Pyrope sword before Legend hits.
That, of course, is assuming they don't run a script to reassign any current Potentials according to the new rules (which I highly doubt they'll do).
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#16
ShinkuDragon Wrote:i'm just wondering due to the problem with the VIP bow or axe i believe it was, that referred to first tier, then it was brought to it's correct level, and the potential changed accordingly, IIRC

It was the Vip x-bow.
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#17
Viaje Wrote:It seems you're right.

That, of course, is assuming they don't run a script to reassign any current Potentials according to the new rules (which I highly doubt they'll do).

Its not like they didn't do it when they changed VIP's Potenial rank....
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#18
valhala556 Wrote:Its not like they didn't do it when they changed VIP's Potenial rank....
Actually it's exactly like that since they didn't reassign potentials to VIP nor did they change VIP's rank.

As already said in this thread...
hongyu Wrote:VIPs still referred to the same string when potentials changed, the string itself was replaced, they didn't go to 3rd tier and get those 9%, it still referred to the 4th tier strings that had those 3/6/9% in replacement of 4/8/12
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#19
I've seen several <100 weapons with 30% boss damage on one line.

take it from a KMS player
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