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Exp/Level 1 - 200
#21
Dusk Wrote:...what training locations? I don't see anything comparable to O4 except O2/O3; in other words, Oblivion will still be crowded as hell. We'll get some of the 13xs and 14xs pushed out of Oblivion, but now that you can't spam ultimates, Skeles popularity is going to take a hit and Oblivion will be even more crowded.

Nobody's going to train at El Nath when they can train at Oblivion. Zombies give less exp than Newties.

Time Temple maps will still be wanted because they're the highest level non-boss monsters out there right now (that are feasible), but that doesn't mean that you grind there for 70 levels. People can start going there much later.

But feel free to keep being negative about everything - I'm sure that'll work out great for you in life. =)
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#22
Herborist Wrote:Time Temple maps will still be wanted because they're the highest level non-boss monsters out there right now (that are feasible), but that doesn't mean that you grind there for 70 levels. People can start going there much later.

But feel free to keep being negative about everything - I'm sure that'll work out great for you in life. =)

Is it really necessary for you to be a smartass every time someone disagrees with you? I get your point already.
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#23
Dusk Wrote:Is it really necessary for you to be a smartass every time someone disagrees with you? I get your point already.

I'm sorry, I confused your ardant disagreement for disagreeing with my point and not accepting it. Silly me..
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#24
Cyanne - remember that many numbers are now rounding instead of truncating. Perhaps that's the source of your one-off errors?
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#25
Rounding makes even more values off by 1, there might be more than one point of rounding like for how minimum damage range is calculated.

imjon Wrote:Yes, it's only 1.2x now (which is the same as a 20% bonus).

They changed party 2x again to 1.5x, so basically all previous forms of 2x are now 1.5x, all previous forms of 1.5x are now 1.2x.

Also, for some reason, time temple is counted as a theme dungeon when you look at the exp/hp ratios. If you look at the changed monsters, all the ratios for a particular level of a monster are the exact same, but theme dungeon monsters have better ratios.
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