Evan Skills + Cash Inventory
#1
http://maplestory.nexon.net/WZ.ASPX?PART...ntNo=006Pg

Nexon Wrote:[Image: 006Pg-505f3b62-996a-42e4-b1fb-7d72ac199487.bmp]
ne day while chasing a piglet through the woods, he stumbled and struck his head. After he came to, he discovered a mysterious egg and took it home to keep safe. When the egg hatched, it revealed Mir, a baby Onyx Dragon. Mir was forever bound to him through the Spirit Pact.


Skills

Beginner Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Three Snails Hurls snail shells to attack monsters from long distance.

3


None
Recovery Enables the user to recover HP constantly for 30 secs.

3


None
Agile Body Enables the character to move around quickly for a short amount of time.

3


None
Blessing of the Fairy Skill point will increase by 1 when the related character reaches above Lv. 10.

20


None

1st Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Magic Missile Using MP, a faraway enemy is attacked twice.

20


None
Dragon Soul MP is raised by strengthening the soul of the Dragon.

20


None

2nd Growth Skills:

Icon


Skill


Description


Master Lv.


Req. SKill
Fire Circle Using MP, multiple enemies are attack with a fire-element attack.

20


None
Teleport By using up, down, left, and right direction keys, the character can move to another location on the same map at certain intervals.

20


None

3rd Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Lightning Bolt By maximizing the electric field of the surrounding, the character makes one great attack to one enemy.

20


None
Magic Guard For a set amount of time, a certain amount of the received damage is replaced with MP. However, if MP is 0, then the HP is used up.

20


None

4th Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Ice Breath Icy air is charged for a certain amount of time, and maximum 6 monsters are attacked at one time. The damage increases proportionately to the time the icy air is charged.

20


None
Elemental Reset

For a set amount of time, the element of the casted attack is changed to non-elemental.


20


None

5th Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Magic Flare A beam of light created through a magic circle wraps around and attacks an enemy.

20


None
Magic Shield A protective shield is created that would absorb a certain amount of damage that the party members are supposed to received for 20 seconds. Cooltime: 40 seconds.

20


None

6th Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Dragon Thrust The Dragon wildly charges forward, pushing and attacking maximum 6 enemies in front.

20


None
Magic Booster Using MP, the speed of the magic attack is increased.

20


None
Slow A buff is used where the movement speed of the surrounding enemies is slowed. While the buff is active, the attacked enemy’s movement speed is decreased at a set rate.

15


None
Critical Magic At a set rate, critical attacks become available.

10


None

7th Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Flame Breath Multiple enemies (6 or less) in front are attacked with the breath of the dragon. This can be used only when the attack is charged. At a set rate, the mobs will be stunned.

20


None
Killer Wings The skill attacks the enemies with a wing-shaped energy wave, which is the compressed strength of the darkness. The attack is focused on the attacked enemy for a set time.

20


None
Magic Resistance The character will build a resistance to all elements of the magic attacks from the enemies.

15


None
Magic Amplification Using a lot of MP, all magic attacks of the character is amplified in strength.

15


None

8th Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Earthquake The dragon files high into the sky and lands hard on the earth, giving damage to multiple enemies. (UP to 15 enemies.)

20


None
Phantom Imprint A magic circle is created to curse the enemy with darkness and to give damage. The cursed enemy will receive more damage.

20


None
Recover Aurora An aurora is created around the character for 30 seconds. The MP of the party members within that aurora is continually increased. \n Cooltime: 1 minute.

15


None
Dragon Fury When MP is maintained within a certain range, the concentration of the Dragon becomes stronger and the Magic attack increases. If the MP goes outside of the interval, the effect is canceled.

15


None

9th Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Flame Wheel A fireball in shape of a wheel is casted to give fire-element damage to maximum 6 enemies.

30


None
Illusion The dragon splits into multiple dragons to attack one enemy multiple times.

30


None
Maple Warrior For a set amount of time, all stats of the party members are raised at a certain percentage.

30


None
Hero's Will This makes the character escape from certain abnormal states. The Cooltime is shortened with the rise of the levels.

5


None
Magic Mastery The mastery and magic attack is increased.

30


None

10th Growth Skills:

Icon


Skill


Description


Master Lv.


Req. Skill
Blaze It creates multiple explosions to attack all enemies within the radius. It attacks one enemy with the fire elemental attack. If there are enemies around the attacked enemy, then they will get additional damage.

30


None
Dark Fog This creates weather change, attracts all darkness particles in the surrounding, creates a freezing and dark fog, and attacks all enemies in the map.

30


None
Soul Stone Soul Stone buff is applied to one party member at random. If the party member dies during the buff time, he is resurrected right away at the same spot. The character will be revived with a certain amount of HP restored.

10


None
Blessing of the Onyx For a set amount of time, a buff is casted to increase weapon def, magic def, attack speed, and damage

30


None

Evans have their own Cash Item inventory. This Cash Item inventory cannot be shared with any of your other characters.
[Image: 006Pg-ce2c42ec-bd5b-478f-aafb-d688b7091281.bmp]
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#2
Sad Another seperate inventory I see. On the upside, I actually like mage equips designs, so I don't need NX for them. That and I'm probably not making an Evan anyway
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#3
This doesn't explain the CS skillbooks, which needs an explanation. That and most of this can be deemed as common knowledge for the average forum user. Although this would be a decent step for the casual members who don't know this. Surprised that they didn't do this with Aran.
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#4
A lot of those descriptions are wrong, unless they decided to change some of the skills.
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#5
Evans have their own Cash Item inventory. This Cash Item inventory cannot be shared with any of your other characters.

Yay for having the Pet Sale a week before Evan...god Nexon are pineappleers.
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#6
There's no point in having the Req-Skill column, ha ha.
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#7
Wow, they get Teleport earlier than I thought (never bothered researching on Evans). I also want to cast Magic Missile(to the darkness)!
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#8
SlayerZach Wrote:Wow, they get Teleport earlier than I thought (never bothered researching on Evans). I also want to cast Magic Missile(to the darkness)!

Its just like magic claw, but without the claws, just 2 lame hits ._.

[video=youtube;RxfHgIxOUxM]http://www.youtube.com/watch?v=RxfHgIxOUxM&feature=related[/video]

I found a video
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#9
Now that I see the mastery levels of the skills, (I also didn't care enough to research Evan) I have no idea how I'm going to apply skill points.

LF>Skill Build
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#10
kirby756 Wrote:Now that I see the mastery levels of the skills, (I also didn't care enough to research Evan) I have no idea how I'm going to apply skill points.

LF>Skill Build

If you don't care about researching it....then why make one?

:f6:
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#11
ClawofBeta Wrote:If you don't care about researching it....then why make one?

:f6:

Glasses.
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