2009-09-11, 08:29 PM
Russt Wrote:That's with Cannon, I presume
Yeah. Corsairs are typically the first class to 2hko Skeles, but DrKs are probably the first class that can 2hko 3 Skeles at once.
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Corsairs and Avoid
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2009-09-11, 08:29 PM
Russt Wrote:That's with Cannon, I presume Yeah. Corsairs are typically the first class to 2hko Skeles, but DrKs are probably the first class that can 2hko 3 Skeles at once.
2009-09-11, 08:39 PM
Dusk Wrote:Yeah. Corsairs are typically the first class to 2hko Skeles, but DrKs are probably the first class that can 2hko 3 Skeles at once. Marksmen probably factor in there pretty early with Pierce, at least on the last few targets. Pallys can 2hit from lv 120 on, 15 at a time.
2009-09-11, 08:52 PM
MasPan Wrote:Marksmen probably factor in there pretty early with Pierce, at least on the last few targets. Pallys can 2hit from lv 120 on, 15 at a time. Nonspammable attacks and things that take over 1 second to use don't generally count as one hit, unless we're talking about ultimates.
2009-09-11, 08:57 PM
Dusk Wrote:Nonspammable attacks and things that take over 1 second to use don't generally count as one hit, unless we're talking about ultimates. I count Hammer because it's a very simple process to hammer, walk around using rush to finish off mobs (which is very fast), and, by the time they are all dead, to hammer again. 2 hits per mob. Pierce isn't that bad, esp when compared to how slow Crusher is anyway.
2009-09-11, 11:18 PM
MasPan Wrote:I count Hammer because it's a very simple process to hammer, walk around using rush to finish off mobs (which is very fast), and, by the time they are all dead, to hammer again. 2 hits per mob. Pierce isn't that bad, esp when compared to how slow Crusher is anyway. Hammer is barely better(if at all) than constant 2hko to 3(or 3hko to 6). |
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