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Ereb raw quest data extraction
#21
Now with lovely Korean names!
 Quest
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#22
 Say

(Btw, regex is for noobs.)
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#23
Devil's Sunrise - why didn't you ask me for the MSEA String.wz stuff? I'd have been happy to send it. Frown
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#24
Fiel Wrote:Devil's Sunrise - why didn't you ask me for the MSEA String.wz stuff? I'd have been happy to send it. Frown

Could you send that this way? I'm learning Perl right now, I could use a simple regex problem Chin
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#25
Fiel Wrote:Devil's Sunrise - why didn't you ask me for the MSEA String.wz stuff? I'd have been happy to send it. Frown

Glitter I would very much be happy if I can have that too. Although you guys barely know me, and I lurk more than I post, I promise I won't do bad stuff with it. Glitter
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#26
There's really nothing bad you can do with a String.wz extraction anyway. I'll most likely get it posted within the next 24 hours.
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#27
So.. If it's Erev in MapleSEA, it'll probably be Erev for GMS right, too? Frown
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#28
Amnesia Wrote:So.. If it's Erev in MapleSEA, it'll probably be Erev for GMS right, too? Frown

Most likely. Might stay on KMS if that sh[SIZE="2"]i[/SIZE]t ever makes it on GMS. Next thing, they change Lienne to Liebbe or something.
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#29
lul. Wrote:Most likely. Might stay on KMS if that sh[SIZE="2"]i[/SIZE]t ever makes it on GMS. Next thing, they change Lienne to Liebbe or something.

If you watch anime, they always mix up the "v"s and the "b"s, and the "r"s and the "l"s. I know Japan and Korea are different, but... They're similar.

So Lienne would be... Rienne Goggleemoticon
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#30
Nexon seem to like the letter 'y' the most [Kyrin, Vynn...]
So it might actaully be Eryb, Lyenne..
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#31
Stereo Wrote:I like it better with the colour formatting turned into bbcode Tongue


for future reference, replace:
#b with ['color="Blue"]
#d with ['color="Purple"]
#r with ['color="Red"]
#g with ['color="Green"]
#e with ['b] // this might need assistance to actually work out, #k ends all codes
#k with ['/color]
using id# xxxxxxxx,
#axxxxxn# with quantity of quest requirement n for quest xxxxxx (killing monsters: eg. 0 / 1)
#mxxxxxxx# with map name
#oxxxxxxx# with monster's name
#pxxxxxxx# with NPC's name
#ixxxxxxx# with item's picture // #vxxxxxxxx# is an alternative
#cxxxxxxx# with current quantity held of item
#txxxxxxx# with item's name // #zxxxxxxxx# is an alternative
Interesting, indeed. i always wondered what these things meant.
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#32
Would appreciate substituting codes for names. You could find the corresponding NPC and items with the String.wz, right?
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#33
aznbluejay Wrote:Would appreciate substituting codes for names. You could find the corresponding NPC and items with the String.wz, right?

I'd appreciate it too, but I need to write the script for it first.
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#34
Kortestanov Wrote:Interesting, indeed. i always wondered what these things meant.

It's not a full list, there's also the "links" (clickable text) that use #Lx to start and #l to finish or something, but I forgot the specs. And a couple letters that I couldn't find any examples of in the data that I could check out what they did.
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