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I'm so screwed - Printable Version

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I'm so screwed - IllegallySane - 2009-03-27

Halp

[Image: 2q0ls08.png]

How do I work around 6 mages, a General that can strike twice a round, 2 soldiers, and a Hero? My dismounted Knight at the top left isn't looking too hot (14/32 HP), my Axe Knight is holding my injured thief (2/14 HP) and my Mercenary is hurt (18/27 HP). Luckily they have Vulneries to heal up if they can survive this round. The General is going to retreat and heal himself back to full because he's got a Vulnery too.

Which enemies should die first?