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Druids - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Arts & Entertainment (https://www.southperry.net/forumdisplay.php?fid=12) +--- Forum: Expressive Arts (https://www.southperry.net/forumdisplay.php?fid=70) +---- Forum: MapleAdditions (https://www.southperry.net/forumdisplay.php?fid=86) +---- Thread: Druids (/showthread.php?tid=8147) |
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Druids - Eos - 2009-02-09 Cliche, but I despise them keeping clerics as a magician class, and would much rather see Magician and Faithful as parallel first jobs, with Magician offering the standard branch out to IL/FP and Faithful branching out into Cleric or Druid. Druids for the people who've mysteriously never heard of them, are nature worshipping analogs to the traditional priest. They've got some of the same traditional healing capabilities, but rather than being "holy" they have an overall natural element affinity and would make a good class for "earth" or "wind" related attacks ( Earthquake, Tornado or Call Lightning as their ultimate if they have to have an Ultimate to compete ). They'd make a decent middle ground between clerics and mages if handled right. Druids - Kranzorbaken - 2009-02-09 Yeah, I've thought about this before aswell. A druid would be a very fun class to play. That is if nexon created it right. Druids - Regi - 2009-02-09 Sum durids is bare?
Druids - Doctor Omega - 2009-02-09 Regi, I lol'd. XD Anyway, I think this could really prove to be an interesting idea for Maple. Although, if they were going to try and mimic the druids from WoW, they'd be SORELY overpowered for Maple Story. Since shapeshifting is their specialty, there would have to be some major nerfs to fit druids into MS. Not to mention that they can heal themselves. Adapting a class from WoW to maple would be a bit of a challenge, I think. Excluding mages, of course, since both games have three types of mages. The only difference in types from WoW to MS is the fact that there isn't a holy "mage" class. It's just frost, fire, and arcane. If you want holy, you either have to make a paladin or priest. But yeah, if done right I think this is actually a pretty neat idea. Druids - MasPan - 2009-02-13 Doctor Omega Wrote:Regi, I lol'd. XD Druids weren't created by WoW...they have been a staple character class for a long ass time (would have to dig to get specifics), and are generally based off of Celtic or Native American mythology/paganism (nature/animal worship, animal "spirits," strong associations of earth (mortals) and wind (heaven) Druids - Colyo - 2009-02-18 I can almost see it now; Summoning skills for primary damage, with support skills like stuff that restricts enemy movement or poisons them making it easier for your summons. I can just see 5 or so bears swiping their claws at a defenceless group of monsters that are held still, mabye even cursed so they cannot deal touch damage temporarily o_O Druids - Eos - 2009-02-18 Colyo Wrote:I can almost see it now; Summoning skills for primary damage, with support skills like stuff that restricts enemy movement or poisons them making it easier for your summons. Actually no, I was thinking more traditional D&D Druids, not WoW.
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