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Patch Available - KMS 1.2.248 - Printable Version

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+--- Thread: Patch Available - KMS 1.2.248 (/showthread.php?tid=75442)



Patch Available - KMS 1.2.248 - Notify - 2015-11-11

Nexon posted a patch for KMS version 247 upgrade to version 248.
You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now.
Extractions and database updates will be forthcoming (if supported)!

Size: 229772420 (bytes) (219.13 mb)
Posted:

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Patch Available - KMS 1.2.248 - Hanabira.Kage - 2015-11-11

Huh. They're done testing it?



Patch Available - KMS 1.2.248 - Arrol - 2015-11-11

Hanabira.Kage Wrote:
Huh. They're done testing it?

Yea. They said it'd be released on the 12th/11th.


Patch Available - KMS 1.2.248 - PirateIzzy - 2015-11-11

I wonder if they made any last minute changes.


Patch Available - KMS 1.2.248 - Arrol - 2015-11-11

PirateIzzy Wrote:I wonder if they made any last minute changes.

From what I saw in a recent video, Might is now a passive skill. Or was it always passive since the overhaul?

Found a video supposedly explaining a bit. Sounds like Aran took a few nerfs. Snow Charge's damage increase is reduced to 10%, Final Blow and Beyond Blade's damage has decreased, the latter's skill damage cut by half.
http://www.insoya.com/bbs/zboard.php?id=ucc&divpage=9&no=59187

Quote:1) Pawel / Bayonne significantly more damage reduction 2) decreases due to the increase Combo Attack Charge 3) accounted Snow Damage increased by 35% -> 10% (???) 4) decreased adrenaline dilryang 5) pigam x / adrenaline can assimilate x 6) reduction of the induction swing linkage (Damage increment downward) and then swing Stay 7) movers (Combat Staff, Final Toss)



Patch Available - KMS 1.2.248 - PirateIzzy - 2015-11-11

Arrol Wrote:From what I saw in a recent video, Might is now a passive skill. Or was it always passive since the overhaul?

It was passive since the first overhaul test patch.
This nerf seems pretty harsh. RIP Arans, maybe?


Patch Available - KMS 1.2.248 - Grey - 2015-11-11

They added White Additional Potential cubes for 3k NX, which I think are like Black Cubes but for Bonus Pots.

Anyone know if you can glide on Evans after the revamp? I did the level 50 mount quest in KMST and was unable to. Well, I can glide while mounted, but not just by holding jump.


Patch Available - KMS 1.2.248 - Spadow - 2015-11-11

Grey Wrote:They added White Additional Potential cubes for 3k NX, which I think are like Black Cubes but for Bonus Pots.

Anyone know if you can glide on Evans after the revamp? I did the level 50 mount quest in KMST and was unable to. Well, I can glide while mounted, but not just by holding jump.

Glide while mounted.


Patch Available - KMS 1.2.248 - Grey - 2015-11-11

Spadow Wrote:Glide while mounted.

That kinda sucks, I was really happy when they added glide to Evans.


Patch Available - KMS 1.2.248 - Arrol - 2015-11-12

So will we be able to get a list of changes soon?


Patch Available - KMS 1.2.248 - Liable - 2015-11-13

Arrol Wrote:So will we be able to get a list of changes soon?




Patch Available - KMS 1.2.248 - Arrol - 2015-11-13

Ok, what about numbers?
http://www.basilmarket.com/KMS-1-2-248-Thread-b5DaN

Apparently, we got cut in half by damage. Insoya Arans are now really pissed.

Beyonder Blade: all attacks do 5 lines of damage. 1st attack does 285%, 2nd 300%, 3rd 315%.
Final Blow: 285% 5 times.
Hyper Beyonder Blade: 50% damage -> 20%.
Final damage from swings: 50% -> 35%.
Might: attack 50 -> 10.
Maha blessing: attack 30 -> 20.
Combo ability: attack per stack 5 -> 2.
Advance combo ability: attack 40 -> 10, attack per stack 3 -> 2.
Dynamic Mastery: command activated attacks damage 20% -> 25% (not sure).
Swift Move: attack 75% -> 60%.
Snow Charge: damage 35% -> 10%


Patch Available - KMS 1.2.248 - TheBlackMage - 2015-11-13

Lol TFW Aran post Reboot is stronger than it is post revamp.
It was a bad idea to revamp Aran Rolleyes.
Plsdon'ttouchlumi
Also I've seen your comment about bam revamp, and there's nothing wrong with it, it's still one of the stronger classes, If anything this is like Mech revamp -> super nerf, so when is Combat step getting a 0.3 second cooldown?
This is really kuso, Sure Aran was a bit overpowered post revamp but removing a line from Beyonder was all that needed to fix it.


Patch Available - KMS 1.2.248 - TrueBlitz - 2015-11-13

I have a question regarding Adrenaline Rush's attack speed increase for Arans, does it bypasses the cap?

If it doesn't, it's actually worthless since we already touch the cap with our booster and polearm mastery.


Patch Available - KMS 1.2.248 - Arrol - 2015-11-13

TrueBlitz Wrote:I have a question regarding Adrenaline Rush's attack speed increase for Arans, does it bypasses the cap?

If it doesn't, it's actually worthless since we already touch the cap with our booster and polearm mastery.

It's been replaced with a +2 attack count bonus during the second test change.


Patch Available - KMS 1.2.248 - TrueBlitz - 2015-11-13

Arrol Wrote:It's been replaced with a +2 attack count bonus during the second test change.

Oh +2 attack count to all skills, that sound alright but with that Snow Charge damage nerf, I can't determine whether or not the reboot made Arans better off or worse off because 35% damage -> 10% is a HUGE drop in DPS (Not including the other recent nerfs in KMS).


Patch Available - KMS 1.2.248 - Arrol - 2015-11-13

TrueBlitz Wrote:Oh +2 attack count to all skills, that sound alright but with that Snow Charge damage nerf, I can't determine whether or not the reboot made Arans better off or worse off because 35% damage -> 10% is a HUGE drop in DPS (Not including the other recent nerfs in KMS).

I know Insoya's truly pissed about it, from claims that it cut funded Aran's damage by half and another claiming that this made them worse off than before the overhaul. We lost a large amount of damage, 120 attack and Final Blow and Beyond Blade took a huge damage cleave.

http://orangemushroom.net/2015/11/13/kms-ver-1-2-248-heroes-of-maple-reborn/#more-13984