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MapleStory Survey/Project - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: MapleStory Survey/Project (/showthread.php?tid=70105) |
MapleStory Survey/Project - iCents - 2014-03-02 Hello, as a requirement for my high school science and technology course we have to complete and present a research project along with a presentation about the topic. Due to the bad reputation video games have I decided to tackle with topic. For this research project I am going to survey people who play video games and observe the results. Link to reaction flash game; http://www.fetchfido.co.uk/games/reaction/reaction_test.htm Please Answer the following questions on a 1-10 scale (1 being lowest, 10 being highest) *Remember to post Before, then After playing (or as 1 post whatever works best for you) (: Stress Levels- Happiness- Sadness- Feeling of Accomplishment- Pride/Self Confidence- Response Score- Example: I need to test the improvements or decreases due to video games. Sorry I didn't make my self clear enough. Here's an example; (Before) Stress Levels-8 Happiness- 5 Sadness-1 Feeling of Accomplishment- 5 Pride/Self Confidence- 6 Response Score- (Take test with link provided) (After Gaming) Stress Levels-3 Happiness-6 Sadness-2 Feeling of Accomplishment-10 Pride/Self Confidence- 10 Response Score- (retake test) Thanks again. *Optional but would help Age- Gender- Game Played- Amount of Time played- Thanks soo much for all your help. Any questions feel free to reply to this thread. MapleStory Survey/Project - xparasite9 - 2014-03-03 One thing I'd like for you to investigate is how much of a negative impact the compulsory nature of some of the "features" of this game. Examples include Monster Life, Craftsman-and-above levels of professions, item pots, Hot Time/Day/Weekend/Weeks, Attendance Check Events (and things that are them but masquerade as something else), and even Cash Shop items being time limited not on playtime, but real-world time. MapleStory Survey/Project - Kooz - 2014-03-04 Stress Levels- Happiness- 4 Sadness- 2 Feeling of Accomplishment- 10 Pride/Self Confidence- 5 Response Score- .255 Age- 22 Gender- m Game Played- cant play maple , cant get old computer back Amount of Time played- 30 seconds edit --- i forgot to say ur in the wrong section |