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Should I keep this potential roll? - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Should I... (https://www.southperry.net/forumdisplay.php?fid=28) +--- Thread: Should I keep this potential roll? (/showthread.php?tid=68438) |
Should I keep this potential roll? - OrionTempest - 2013-12-10 Pot #1, Pot #2, or keep trying? I think I've got about 6 or so more cubes left.
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Should I keep this potential roll? - Green4Ever - 2013-12-10 Personally, I'd take it and then keep going. 33% Int is good, but it's nothing compared to the second potential. Should I keep this potential roll? - OrionTempest - 2013-12-10 Green4Ever Wrote:Personally, I'd take it and then keep going. Alright, going with that for now. Also, my gloves are currently +15% Minimum Crit Damage, Increase HP Recovery Items/Skills 30%, and 9% INT, with an SE neb. Should I try the last few for SI, or try for a second %INT line on my Badge/Shoulder/Belt? Should I keep this potential roll? - Green4Ever - 2013-12-10 OrionTempest Wrote:Alright, going with that for now. Is it a main glove or is it just a side glove for buffing/dojo? If it's a main glove, I'd keep it or aim for higher % Int. If it's a side glove, I'd go for the SI. I'm not entirely sure how the top line would compare to 12% or so Int though. If you're low on cubes though, definitely go for % Int on the things that are lacking it. Should I keep this potential roll? - OrionTempest - 2013-12-10 Green4Ever Wrote:Is it a main glove or is it just a side glove for buffing/dojo? It's a main glove, and with dSE and the 6% Crit neb currently in my Staff, I have 100% Crit with both my main 4th Job attacks. And everything's got at least one line of %INT on it. Guess I'll use them on my Pinnacle Ring and see what happens, since that's only 3% INT Epic right now, and my only "permanent" equip that isn't Unique/Legendary Except my currently potless Emblem. Should I keep this potential roll? - Swirlly - 2013-12-16 You know, I wonder what would happen if your client crashed on that screen... OT: I would go with the second one. 33% int is awesome, but you can get more range out of the other potential lines weapons have to offer. Should I keep this potential roll? - YummyApplePie - 2013-12-16 It's all about damage nowadays, and you really need a good damage output when bossing. So I suggest you choose the new potential. Should I keep this potential roll? - Proxied - 2013-12-16 I wouldn't keep either if you're going to roll over the first one, but that really depends on your fundings and what not. Then again I personally have a thing for % boss.. Should I keep this potential roll? - Justin - 2013-12-16 Proxied Wrote:I wouldn't keep either if you're going to roll over the first one, but that really depends on your fundings and what not. %attack/magic attack is better than %boss after you've hit a certain amount of %boss, though you're honestly better off going for %boss on weapon + secondary weapon and %attack/magic attack on the emblem. Should I keep this potential roll? - Proxied - 2013-12-16 Justin Wrote:%attack/magic attack is better than %boss after you've hit a certain amount of %boss, though you're honestly better off going for %boss on weapon + secondary weapon and %attack/magic attack on the emblem. (Not to mention we have no indication of how much %boss this person has) |