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Why Judith > Sheena - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Social (https://www.southperry.net/forumdisplay.php?fid=14) +--- Forum: Shenanigans (https://www.southperry.net/forumdisplay.php?fid=51) +--- Thread: Why Judith > Sheena (/showthread.php?tid=6755) |
Why Judith > Sheena - Kawasari Mimoto - 2008-12-25 [youtube]foWVty8tIKg[/youtube] You lost, Mark. Stop trying. ;] Why Judith > Sheena - Five Second Pose - 2008-12-25 That was a long combo. Why Judith > Sheena - Salguod - 2008-12-25 Was that really impressive? I know nothing about the game, but all I saw were 1's... I was going to ask "were all those hits necessary," but then I don't think the opponent even died from it. Why Judith > Sheena - Kawasari Mimoto - 2008-12-25 Salguod Wrote:Was that really impressive? I know nothing about the game, but all I saw were 1's... I was going to ask "were all those hits necessary," but then I don't think the opponent even died from it. Yes. It's a combo-ing video that demonstrates how to do over 100 hits without killing the opponent (because if Judith tried with her best equips in the game, the monster wouldn't survive up until the 3-rd or 4th hit.. >_>). AND, she also did not use the same arte/skill over and over, which demonstrated that she used a variety of skills to maintain a 100+ hits combo, and it was a solo. Which is VERY impressive. Most I did was 424 in Tales of Symphonia, but that was with a party of 4, and spamming the same thing over and over. Why Judith > Sheena - Roxas - 2008-12-25 Salguod Wrote:Was that really impressive? I know nothing about the game, but all I saw were 1's... I was going to ask "were all those hits necessary," but then I don't think the opponent even died from it. [SIZE="2"]The 1 hit thing is a skill, it's main purpose is to make combos or show them off.[/SIZE] Why Judith > Sheena - Hypermug - 2008-12-25 <3 Overlimit Tidal Wave pls Why Judith > Sheena - Salguod - 2008-12-25 Kasuhitomi Wrote:Yes. It's a combo-ing video that demonstrates how to do over 100 hits without killing the opponent (because if Judith tried with her best equips in the game, the monster wouldn't survive up until the 3-rd or 4th hit.. >_>). Oh, I see. I never thought about lowering your damage, since the games that I've played where you can use combos lets you keep attacking and attacking even though the thing's dead. [SIZE="1"]I really shouldn't have commented when I knew nothing about it.[/SIZE] Why Judith > Sheena - Kawasari Mimoto - 2008-12-25 Salguod Wrote:Oh, I see. I never thought about lowering your damage, since the games that I've played where you can use combos lets you keep attacking and attacking even though the thing's dead. No problem, Tales is a different type of RPG though. The battle system is different. I'm assuming you meant comboing like a Fighting-style game such as Dead or Alive? o_0 I believe you can combo even after the opponent is dead in that. Why Judith > Sheena - JoeTang - 2008-12-25 To be honest, Sheena sucks. I've probably said this before here already though. She's only useful for her Summon, which requires Overlimit, and maybe her Spell Cancel Infinite "Combo". Despite being a "ninja", she's horribly slow. She's almost worse than Regal, but I'd always pick her since she won't waste time spewing off attacks that aren't hitting anything anymore. Judith is damn sexy though. |