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Patch Available - KMST 1.2.467 - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Patch Available - KMST 1.2.467 (/showthread.php?tid=61078) Pages:
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Patch Available - KMST 1.2.467 - Notify - 2013-01-21 Nexon posted a patch for KMST version 466 upgrade to version 467. You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now. Extractions and database updates will be forthcoming (if supported)! Size: 61292271 (bytes) (58.45 mb) Posted: Want quick and easy notification of just patches & updates? Follow PatchWatcher on twitter, or visit http://www.PatchWatcher.net/ and monitor just the patches you're interested in. Patch Available - KMST 1.2.467 - MetaSeraphim - 2013-01-21 Time for level 150 gear and Damien? Patch Available - KMST 1.2.467 - Link - 2013-01-21 Ohi. Striker revamp? Or that, I guess... ↑↑↑ Patch Available - KMST 1.2.467 - PeePeeAyeDeeKay - 2013-01-21 Notes! off Insoya..
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-Striker max level 200 [They seem to have went with a sea creature & tornado storm theme.] -advancements at 10/30/60/100 -no mastery books required for 4th job -Striker Hyper Skills -Striker MW seems to be called "Cygnus Knights" -Striker Flash Jump? in beginner skills -Cygnus Blessing (job class) - lv 1 +5% status & elemental resistance, lv 2 +10%; can be stacked 5 items at reduced effectiveness(I think? not too sure) Quote:시그너스 블레스(해적 Patch Available - KMST 1.2.467 - FabledGumbo - 2013-01-21 Status resist link buff? About time. Now all we need is a stance one and I'll be a happy camper. Patch Available - KMST 1.2.467 - Death - 2013-01-21 [video=youtube;hNxRhS6dnSw]http://www.youtube.com/watch?v=hNxRhS6dnSw[/video] The fúck? Patch Available - KMST 1.2.467 - PeePeeAyeDeeKay - 2013-01-21 Death Wrote:-snip- Giant Whale dealing 400% damage to 15 targets, hitting 15 times each target. 90 sec cooldown... Lol.. Status & Elemental Resistance link skill stats(when stacking) are: Lv 1: 2% Lv 2: 5% Lv 3: 7% Lv 4: 10% Lv 5: 12% Lv 6: 15% Lv 7: 17% Lv 8: 20% Lv 9: 22% Lv 10: 25%
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Patch Available - KMST 1.2.467 - Rith - 2013-01-21 yay Patch Available - KMST 1.2.467 - Curtiss - 2013-01-21 No mastery books required? That alone gets a seal of approval. Patch Available - KMST 1.2.467 - Lozmaster - 2013-01-21 FabledGumbo Wrote:Status resist link buff? About time. Now all we need is a stance one and I'll be a happy camper. Mihles link skill is stance. :f6: Patch Available - KMST 1.2.467 - wilsoncwc - 2013-01-21 *Seel of approval Ba-dum-tis Do they need a name change? Striker/Thunder Breaker seems less appropriate... Patch Available - KMST 1.2.467 - SaptaZapta - 2013-01-21 PeePeeAyeDeeKay Wrote:Giant Whale dealing 400% damage to 15 targets, hitting 15 times each target. 90 sec cooldown... Lol.. Wait, a 10-level link skill? How does that work? At what levels do the linked characters get it? Patch Available - KMST 1.2.467 - Lozmaster - 2013-01-21 SaptaZapta Wrote:Wait, a 10-level link skill? How does that work? At what levels do the linked characters get it? I'm betting nexons pulling a jerk move, and trying to get people to make one of each of the 5 base cygnus. Probably levels up at 70/120 like normal link skills, and you can link up to 5 cygnus to the same character to have the level ups stack. Patch Available - KMST 1.2.467 - Curtiss - 2013-01-21 Lozmaster Wrote:I'm betting nexons pulling a jerk move, and trying to get people to make one of each of the 5 base cygnus. Probably levels up at 70/120 like normal link skills, and you can link up to 5 cygnus to the same character to have the level ups stack. Sounds about right since 5 x 2= 10. Screw that though, just one level 120 link skill is decent enough unless you wanted to try all five Cygnus Knights, which is not nearly as bad as it seems since this is the pattern we're stuck with and their revamp makes them somewhat original. Patch Available - KMST 1.2.467 - SaptaZapta - 2013-01-21 Curtiss Wrote:Sounds about right since 5 x 2= 10. Screw that though, just one level 120 link skill is decent enough unless you wanted to try all five Cygnus Knights, which is not nearly as bad as it seems since this is the pattern we're stuck with and their revamp makes them somewhat original. Has the character slot limit been raised? Patch Available - KMST 1.2.467 - Kirov - 2013-01-21 More unique skills making it an individual class. Yep I like. Still no mastery books required. Fucking Awesome. Status Resistance Link Skill. Yeah why the hell not. Though I hope they do all have the same link skill like people have mentioned I wouldnt really want the other 4 to have different ones. I'll just stick with my current one and have a level 2. I made a UA Buc because I intended to delete my Thunder Breaker when I ran out of space. But I guess now I get to keep both and have two unique classes. Pretty cool. Though giving them flash jump is really giving Buc's the middle finger. Patch Available - KMST 1.2.467 - Curtiss - 2013-01-21 SaptaZapta Wrote:Has the character slot limit been raised? If they don't do it now, my best bet is that one will be given each time until the last Cygnus Knight is revamped. Of course that depends on whether this is the correct way to stack the link skill, but I'd say it's 90% positive. Patch Available - KMST 1.2.467 - PeePeeAyeDeeKay - 2013-01-21 Lozmaster Wrote:I'm betting nexons pulling a jerk move, and trying to get people to make one of each of the 5 base cygnus. Probably levels up at 70/120 like normal link skills, and you can link up to 5 cygnus to the same character to have the level ups stack. Indeed it seems seems that way(according to Insoya)...
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There's five different ones. One for each job type. There's also 2 versions of each, which I'd assume individual and stack and the 10 level one I posted earlier. Patch Available - KMST 1.2.467 - Alloy - 2013-01-21 PeePeeAyeDeeKay Wrote:Indeed it seems seems that way(according to Insoya)... I think I know how it goes, by looking at that. But I still have doubts. Cygnuses get 5%/10% as their link skill, but when linked, the linked character recives 2%/5%. Then, if more than one is applied, the linked character receives the 10 level one instead of 5 small ones, that will go up more the more characters are linked to him. Any confirmation should help though. Patch Available - KMST 1.2.467 - Chameleonic - 2013-01-21 SaptaZapta Wrote:Has the character slot limit been raised? For the many many chars available it needs to be raised substantially to something like 40+ slots. |