How do you feel about the content changed in this patch? Click on "Rate this thread" in the upper right-hand corner of this thread to share your opinion!
-----
Many thanks to Eos and the Donators of Southperry that helped to choose the final design for the Chinchilla chair.
Thank you to Nexon for reaching out to fan sites and supporting us. We really do appreciate it!
HUGE thanks to the Nexon Korea team for the creation of the pixel art you see today!
Thanks to Bahamut_X, Yuel, and Justin who helped me out with obtaining Morph.wz for this patch. Without them, I would not be posting this extraction right now.
Chinchillin' Chair
Everybody on Southperry.net knows that a Mapler's best friend is a giant fluffy Chinchilla; mostly because it doubles a pillow between adventures. Recovery HP: 50 Recovery MP: 50
Cannot sell to merchants
Tradeblock
Concept Art
NOTE!!! This is OLD CONCEPT ART for ideas presented in the Donor's board regarding what could have been. These do not represent what is actually in the game!
Pet:
Cape:
Chair:
GMS v126 - The Chinchillas Invade! - Fiel - 2013-01-09
Item
Consume
Gold Star Potion
A legendary fairy potion, containing golden star fragments. Use to increase both Weapon ATT and Magic ATT by 20 for one hour. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region. Items per slot: 100 Time: 7,200,000
White Star Potion
A legendary fairy potion, containing white star fragments. Use to significantly increase the probability of obtaining Epic-tier item for one hour. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region. Items per slot: 100 Time: 7,200,000
Black Star Potion
A legendary fairy potion, containing black star fragments. Use to significantly increase the probability of obtaining Unique-tier item for one hour. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region. Items per slot: 100 Time: 7,200,000
Blue Star Potion
A legendary fairy potion, containing blue star fragments. Use to ignore 20% of monster's DEF while attacking for one hour. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region. Items per slot: 100 Time: 7,200,000
Red Star Potion
A legendary fairy potion, containing red star fragments. Use to increase damage done to bosses by 20% for one hour. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region. Items per slot: 100 Time: 7,200,000
Rainbow Star Potion
A legendary fairy potion, containing rainbow star fragments. Use to obtain one additional Mysterious Leaf upon defeating a Seal Guardian. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region. Items per slot: 100 Time: 7,200,000
Sparkling Gold Star Potion
A legendary fairy potion, containing sparkling gold star fragments. Use to increase both Weapon ATT and Magic ATT by 20 for one hour. \n#cWarning#\nDoes not stack with other potions and Star Potions of different kind. Items per slot: 100 Time: 7,200,000
Sparkling White Star Potion
A legendary fairy potion, containing sparkling white star fragments. Use to significantly increase the probability of obtaining Epic-tier item for one hour. \n#cWarning#\nDoes not stack with other potions and Star Potions of different kind. Items per slot: 100 Time: 7,200,000
Sparkling Black Star Potion
A legendary fairy potion, containing sparkling black star fragments. Use to significantly increase the probability of obtaining Unique-tier item for one hour. \n#cWarning#\nDoes not stack with other potions and Star Potions of different kind. Items per slot: 100 Time: 7,200,000
Sparkling Blue Star Potion
A legendary fairy potion, containing sparkling blue star fragments. Use to ignore 20% of monster's DEF while attacking for one hour. \n#cWarning#\nDoes not stack with other potions and Star Potions of different kind. Items per slot: 100 Time: 7,200,000
Sparkling Red Star Potion
A legendary fairy potion, containing sparkling red star fragments. Use to increase damage done to bosses by 20% for one hour. \n#cWarning#\nDoes not stack with other potions and Star Potions of different kind. Items per slot: 100 Time: 7,200,000
Sparkling Rainbow Star Potion
A legendary fairy potion, containing sparkling rainbow star fragments. Use to obtain two additional Mysterious Leaves upon defeating Seal Guardian. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region. Items per slot: 100 Time: 7,200,000
Sealed Box (Hat)
Box containing a Lv. 100+ hat with Rare to Legendary potentials. If #cyou are lucky#, you might get a hard-to-find #carmor with special options#. Test your luck! Items per slot: 1000
Tradeblock
Sealed Box (Overall, Top, Bottom)
Box containing a Lv. 100+ armor with Rare to Legendary potentials. If #cyou are lucky#, you might get a hard-to-find #carmor with special options#. Test your luck! Items per slot: 1000
Tradeblock
Sealed Box (Shoes, Gloves)
Box containing a Lv. 100+ shoes or gloves with Rare to Legendary potentials. If #cyou are lucky#, you might get a hard-to-find #carmor with special options#. Test your luck! Items per slot: 1000
Tradeblock
Sealed Box (Weapon)
Box containing a Lv. 100+ weapon with Rare to Legendary potentials. If #cyou are lucky#, you might get a hard-to-find #carmor with special options#. Test your luck! Items per slot: 1000
Tradeblock
Chaos Sealed Box (Hat)
Box containing a Lv. 100+ hat. If #cyou are lucky#, you might get a hard-to-find #carmor with special options# or a #cspecial recipe#. Test your luck! Items per slot: 1000
Tradeblock
Chaos Sealed Box (Overall, Top, Bottom)
Box containing a Lv. 100+ armor. If #cyou are lucky#, you might get a hard-to-find #carmor with special options# or a #cspecial recipe#. Test your luck! Items per slot: 1000
Tradeblock
Chaos Sealed Box (Shoes, Gloves)
Box containing a Lv. 100+ shoes or gloves. If #cyou are lucky#, you might get a hard-to-find #carmor with special options# or a #cspecial recipe#. Test your luck! Items per slot: 1000
Tradeblock
Chaos Sealed Box (Weapon)
Box containing a Lv. 100+ weapon. If #cyou are lucky#, you might get a hard-to-find #carmor with special options# or a #cspecial recipe#. Test your luck! Items per slot: 1000
Tradeblock
Bright Moonlight Potion
Potion that can only be acquired from the Sealed Box. Contains the power from the bright moonlight of Root Abyss Garden. Weapon/Magic Attack +20, HP/MP +2000, and DEF +200 for 1 hour. Items per slot: 200 Time: 3,600,000
Yggdrasil's Power
Improves STR based on the equipment's EXP. Success rate%%: 30
Yggdrasil's Wisdom
Improves INT based on the equipment's EXP. Success rate%%: 30
Yggdrasil's Agility
Improves DEX based on the equipment's EXP. Success rate%%: 30
Yggdrasil's Fortune
Improves LUK based on the equipment's EXP. Success rate%%: 30
Yggdrasil's Power
Improves STR based on the equipment's EXP. Success rate%%: 30
Yggdrasil's Wisdom
Improves INT based on the equipment's EXP. Success rate%%: 30
Yggdrasil's Agility
Improves DEX based on the equipment's EXP. Success rate%%: 30
Yggdrasil's Fortune
Improves LUK based on the equipment's EXP. Success rate%%: 30
Final Strike Scroll
Enchants a piece of armor to allow its wearer use of the 'Final Strike' skill. \nFinal Strike: 15% additional damage during an attack Success rate%%: 70
Occult Scroll for Accessory for ATT 90%
A rare scroll from the depths of the dark realm. Improves Weapon Attack on accessories. Weapon Attack: 1 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Accessory for M. ATT 90%
A rare scroll from the depths of the dark realm. Improves Magic Attack on accessories. Magic Attack: 1 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Accessory for STR 90%
A rare scroll from the depths of the dark realm. Improves STR on accessories. STR: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Accessory for INT 90%
A rare scroll from the depths of the dark realm. Improves INT on accessories. INT: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Accessory for DEX 90%
A rare scroll from the depths of the dark realm. Improves DEX on accessories. DEX: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Accessory for LUK 90%
A rare scroll from the depths of the dark realm. Improves LUK on accessories. LUK: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Armor for ATT 90%
A rare scroll from the depths of the dark realm. Improves Weapon Attack on armors. Weapon Attack: 1 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Armor for M. ATT 90%
A rare scroll from the depths of the dark realm. Improves Magic Attack on armors. Magic Attack: 1 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Armor for STR 90%
A rare scroll from the depths of the dark realm. Improves STR on armors. STR: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Armor for INT 90%
A rare scroll from the depths of the dark realm. Improves INT on armors. INT: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Armor for DEX 90%
A rare scroll from the depths of the dark realm. Improves DEX on armors. DEX: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Occult Scroll for Armor for LUK 90%
A rare scroll from the depths of the dark realm. Improves LUK on armors. LUK: 3 Success rate%%: 90 Cursed rate%%: 100
Tradeblock
Old Return Scroll - Nearest Town
A crusty old Return Scroll from the World Tree.
Quest item
Suspicious Mineral Pouch
Looks absolutely and extremely suspicious. Does this thing really have ore inside?!
Tradeblock
Suspicious Herb Pouch
Looks absolutely and extremely suspicious. Does this thing really have herbs inside?!
Tradeblock
Portable Repair Kit
Amazing little kit that allows you to repair your equipment whenever, wherever!
Tradeblock
Root Abyss Moonlight Draught
Bottled moonlight essence from the Root Abyss Gardens. Only available from Sealed Boxes. The enchantment will grant you enough EXP for 1-10 levels. \nWarning: Can only be used #conce# in your lifetime. #cUse with care!#
Etc
Burning Tail
An imp's nasty old tail. Definitely still on fire, so watch your fingers! Items per slot: 200
Sharp Tail
An imp's spikey little tail. Sharp as a knife, so watch your hands! Items per slot: 200
Red Paint
A Red paint bucket from the Countess to paint her rose.
Quest item
Gnarled Wooden Key
The key appears to be made from the wood of an old tree, but is actually aged with holy magic. Opens the door to a garden protected by Root Abyss Seal Guardians. The enchantment will #cdisappear after one day#, so use it wisely.
Tradeblock
Time Limited
Precious Powder
Who knows what it used to be, but it appears to be pretty valuable. Try selling it at a store.
Yggdrasil Rune
An ancient stone engraved with Yggdrasil's rune. Take it to the merchant in Root Abyss to trade for a Sealed Box. Items per slot: 1000
Tradeblock
Cannot resell to merchants
Chaos Yggdrasil Rune
An ancient stone engraved with Chaos Yggdrasil's rune. Take it to the merchant in Root Abyss to trade for a Sealed Box. Items per slot: 1000
Tradeblock
Cannot resell to merchants
Cash
Salad
A lovely selection of vegetables that can only be eaten by the #cKangaroo#. Complete recovers Fullness and #cincreases Closeness by 100#. Items per slot: 200
[7 Days] Potion Pot
Special potion that recovers just enough HP and MP. Right-click to drag & drop potions into the window to charge up the Potion Pot. Use AUTOFILL to charge thePotion Pot automatically. If you want to use Elixirs to autofil your pot, check the "Elixir" option. You can use a Rust Remover to renew your pot once it expires. You can also purchase a Pot Embiggener if you want to add more space. (Note: The Potion Pot is opened with a right click) Items per slot: 1
Pet
Kangaroo
A bouncy little kangaroo who thinks he's the toughest guy this side of the outback.
Preview
Character
Accessory
Medal
World Tree Guardian
Medal - All Req Level: 110 STR: 3 DEX: 3 INT: 3 LUK: 3 HP: 200 MP: 200 Magic Attack: 1 Weapon Attack: 1 Speed: 5 Jump: 5
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Cap
Pierre Hat
Cap - All Req Level: 70 STR: 18 DEX: 18 INT: 18 LUK: 18 WDEF: 150 MDEF: 150 Accuracy: 100 Avoid: 100 Speed: 5 Charm EXP: 50
Equip tradeblock
Scissors of Karma
7 slots
Von Bon Helmet
Cap - All Req Level: 70 STR: 18 DEX: 18 INT: 18 LUK: 18 WDEF: 150 MDEF: 150 Accuracy: 100 Avoid: 100 Speed: 5 Charm EXP: 50
Equip tradeblock
Scissors of Karma
7 slots
Wing Beat
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Chance to SlowAttacked Monsters: #prop%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#. --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Chance to slow attacked monsters: #prop%\n#cDissipates when certain number# of attacks are made, a set distance is traveled, or the duration expires#.)
Kaiser (IV)
Kaiser's Majesty
Changed - Description (Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ingore enemy defense buffs. --> Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ignore enemy defense buffs.)
Star Bubble Description: Fires a condensed stream of unrefined energy. Deals area damage when projectile hits. Info: type = 2, splash = 1, rectBasedOnTarget = 1 Delays: ABbubbleStar - 570 ms Range:150% Animations:effect, hit.0, hit.1, ball Maximum Level: 20
1
Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
2
Enemies Hit: 6, Damage: 374%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
3
Enemies Hit: 6, Damage: 381%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
4
Enemies Hit: 6, Damage: 388%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
5
Enemies Hit: 6, Damage: 395%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
6
Enemies Hit: 6, Damage: 402%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
7
Enemies Hit: 6, Damage: 409%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
8
Enemies Hit: 6, Damage: 416%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
9
Enemies Hit: 6, Damage: 423%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
10
Enemies Hit: 6, Damage: 430%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
11
Enemies Hit: 6, Damage: 437%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
12
Enemies Hit: 6, Damage: 444%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
13
Enemies Hit: 6, Damage: 451%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
14
Enemies Hit: 6, Damage: 458%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
15
Enemies Hit: 6, Damage: 465%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
16
Enemies Hit: 6, Damage: 472%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
17
Enemies Hit: 6, Damage: 479%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
18
Enemies Hit: 6, Damage: 486%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
19
Enemies Hit: 6, Damage: 493%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
20
Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
Melody Cross
Melody Cross Description: Uses the power of Eskalade to see through enemy movements. Info: type = 50 Delays: ABlyricalCross - 990 ms Animations:effect Maximum Level: 15
Power Transfer Description: Generates a shield that absorbs a portion of damage dealt by the enemy. Info: type = 11, condition = damaged Delays: ABpowerTransfer - 1170 ms Animations:effect, repeat, repeat2 Maximum Level: 20
Pink Pummel Description: Rushes through enemies, causing knockback. Has a chance to recharge. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1 Delays: ABpinkScud - 600 ms Range:350% Animations:effect, effect0, special, hit.0 Maximum Level: 20
1
Enemies Hit: 12, Damage: 147%, Number of Attacks: 1. Recharge Chance: 20%
2
Enemies Hit: 12, Damage: 154%, Number of Attacks: 1. Recharge Chance: 20%
3
Enemies Hit: 12, Damage: 161%, Number of Attacks: 1. Recharge Chance: 20%
4
Enemies Hit: 12, Damage: 168%, Number of Attacks: 1. Recharge Chance: 20%
5
Enemies Hit: 12, Damage: 175%, Number of Attacks: 1. Recharge Chance: 20%
6
Enemies Hit: 12, Damage: 182%, Number of Attacks: 1. Recharge Chance: 20%
7
Enemies Hit: 12, Damage: 189%, Number of Attacks: 1. Recharge Chance: 20%
8
Enemies Hit: 12, Damage: 196%, Number of Attacks: 1. Recharge Chance: 20%
9
Enemies Hit: 12, Damage: 203%, Number of Attacks: 1. Recharge Chance: 20%
10
Enemies Hit: 12, Damage: 210%, Number of Attacks: 1. Recharge Chance: 20%
11
Enemies Hit: 12, Damage: 217%, Number of Attacks: 1. Recharge Chance: 20%
12
Enemies Hit: 12, Damage: 224%, Number of Attacks: 1. Recharge Chance: 20%
13
Enemies Hit: 12, Damage: 231%, Number of Attacks: 1. Recharge Chance: 20%
14
Enemies Hit: 12, Damage: 238%, Number of Attacks: 1. Recharge Chance: 20%
15
Enemies Hit: 12, Damage: 245%, Number of Attacks: 1. Recharge Chance: 20%
16
Enemies Hit: 12, Damage: 252%, Number of Attacks: 1. Recharge Chance: 20%
17
Enemies Hit: 12, Damage: 259%, Number of Attacks: 1. Recharge Chance: 20%
18
Enemies Hit: 12, Damage: 266%, Number of Attacks: 1. Recharge Chance: 20%
19
Enemies Hit: 12, Damage: 273%, Number of Attacks: 1. Recharge Chance: 20%
20
Enemies Hit: 12, Damage: 280%, Number of Attacks: 1. Recharge Chance: 20%
Lovely Sting
Lovely Sting Description: Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff. Info: type = 1, areaAttack = 1 Delays: ABstingExplosion - 810 ms Range:560% Animations:effect, hit.0, mob Maximum Level: 20
1
Mobs Hit: 8, Damage: 148%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
2
Mobs Hit: 8, Damage: 156%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
3
Mobs Hit: 8, Damage: 164%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
4
Mobs Hit: 8, Damage: 172%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
5
Mobs Hit: 8, Damage: 180%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
6
Mobs Hit: 8, Damage: 188%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
7
Mobs Hit: 8, Damage: 196%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
8
Mobs Hit: 8, Damage: 204%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
9
Mobs Hit: 8, Damage: 212%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
10
Mobs Hit: 8, Damage: 220%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
11
Mobs Hit: 8, Damage: 228%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
12
Mobs Hit: 8, Damage: 236%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
13
Mobs Hit: 8, Damage: 244%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
14
Mobs Hit: 8, Damage: 252%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
15
Mobs Hit: 8, Damage: 260%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
16
Mobs Hit: 8, Damage: 268%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
17
Mobs Hit: 8, Damage: 276%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
18
Mobs Hit: 8, Damage: 284%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
19
Mobs Hit: 8, Damage: 292%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
20
Mobs Hit: 8, Damage: 300%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
Angelic Burster (III)
Shining Star Burst
Shining Star Burst Description: Summons group of star blades enchanted with Eskalade's power. Info: type = 1, areaAttack = 1 Delays: ABgiganticIcycle - 900 ms Range:450% Animations:effect, effect0, hit.0 Maximum Level: 20
1
Mobs Hit: 6, Damage: 366%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
2
Mobs Hit: 6, Damage: 372%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
3
Mobs Hit: 6, Damage: 378%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
4
Mobs Hit: 6, Damage: 384%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
5
Mobs Hit: 6, Damage: 390%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
6
Mobs Hit: 6, Damage: 396%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
7
Mobs Hit: 6, Damage: 402%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
8
Mobs Hit: 6, Damage: 408%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
9
Mobs Hit: 6, Damage: 414%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
10
Mobs Hit: 7, Damage: 420%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
11
Mobs Hit: 7, Damage: 426%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
12
Mobs Hit: 7, Damage: 432%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
13
Mobs Hit: 7, Damage: 438%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
14
Mobs Hit: 7, Damage: 444%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
15
Mobs Hit: 7, Damage: 450%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
16
Mobs Hit: 7, Damage: 456%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
17
Mobs Hit: 7, Damage: 462%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
18
Mobs Hit: 7, Damage: 468%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
19
Mobs Hit: 7, Damage: 474%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
20
Mobs Hit: 8, Damage: 480%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
Soul Seeker
Soul Seeker Description: Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until it disappears. Info: type = 51 Maximum Level: 20
1
Mobs Hit: 2, Damage: 186%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 42%
2
Mobs Hit: 2, Damage: 192%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 44%
3
Mobs Hit: 2, Damage: 198%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 46%
4
Mobs Hit: 2, Damage: 204%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 48%
5
Mobs Hit: 2, Damage: 210%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 50%
6
Mobs Hit: 2, Damage: 216%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 52%
7
Mobs Hit: 2, Damage: 222%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 54%
8
Mobs Hit: 2, Damage: 228%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 56%
9
Mobs Hit: 2, Damage: 234%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 58%
10
Mobs Hit: 2, Damage: 240%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 60%
11
Mobs Hit: 2, Damage: 246%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 62%
12
Mobs Hit: 2, Damage: 252%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 64%
13
Mobs Hit: 2, Damage: 258%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 66%
14
Mobs Hit: 2, Damage: 264%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 68%
15
Mobs Hit: 2, Damage: 270%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 70%
16
Mobs Hit: 2, Damage: 276%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 72%
17
Mobs Hit: 2, Damage: 282%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 74%
18
Mobs Hit: 2, Damage: 288%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 76%
19
Mobs Hit: 2, Damage: 294%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 78%
20
Mobs Hit: 2, Damage: 300%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 80%
Heavenly Crash
Heavenly Crash Description: Slams the ground to create a shockwave that attacks enemies in range and launches them. Info: type = 1, areaAttack = 1 Delays: ABlandCrash - 900 ms Range:450% Animations:effect, hit.0 Maximum Level: 20
1
Mobs Hit: 6, Damage: 326%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
2
Mobs Hit: 6, Damage: 332%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
3
Mobs Hit: 6, Damage: 338%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
4
Mobs Hit: 6, Damage: 344%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
5
Mobs Hit: 6, Damage: 350%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
6
Mobs Hit: 6, Damage: 356%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
7
Mobs Hit: 6, Damage: 362%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
8
Mobs Hit: 6, Damage: 368%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
9
Mobs Hit: 6, Damage: 374%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
10
Mobs Hit: 7, Damage: 380%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
11
Mobs Hit: 7, Damage: 386%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
12
Mobs Hit: 7, Damage: 392%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
13
Mobs Hit: 7, Damage: 398%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
14
Mobs Hit: 7, Damage: 404%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
15
Mobs Hit: 7, Damage: 410%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
16
Mobs Hit: 7, Damage: 416%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
17
Mobs Hit: 7, Damage: 422%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
18
Mobs Hit: 7, Damage: 428%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
19
Mobs Hit: 7, Damage: 434%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
20
Mobs Hit: 8, Damage: 440%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
Dragon Whistle
Dragon Whistle Description: Endure Eskalade's advances to increase Weapon Attack. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: ABcallOfAncient - 840 ms Animations:effect Maximum Level: 20
1
Duration: 28 sec, Damage: +2
2
Duration: 36 sec, Damage: +4
3
Duration: 44 sec, Damage: +6
4
Duration: 52 sec, Damage: +8
5
Duration: 60 sec, Damage: +10
6
Duration: 68 sec, Damage: +12
7
Duration: 76 sec, Damage: +14
8
Duration: 84 sec, Damage: +16
9
Duration: 92 sec, Damage: +18
10
Duration: 100 sec, Damage: +20
11
Duration: 108 sec, Damage: +22
12
Duration: 116 sec, Damage: +24
13
Duration: 124 sec, Damage: +26
14
Duration: 132 sec, Damage: +28
15
Duration: 140 sec, Damage: +30
16
Duration: 148 sec, Damage: +32
17
Duration: 156 sec, Damage: +34
18
Duration: 164 sec, Damage: +36
19
Duration: 172 sec, Damage: +38
20
Duration: 180 sec, Damage: +40
Iron Blossom
Iron Blossom Description: Withstands enemy attacks with iron-like will. Info: type = 10, magicSteal = 1 Delays: ABironLotus - 1080 ms Animations:effect, repeat Maximum Level: 20
1
Duration: 28 sec, Power Stance Chance: 21%. Effect doubled when Power Transfer Shield is up.
2
Duration: 36 sec, Power Stance Chance: 22%. Effect doubled when Power Transfer Shield is up.
3
Duration: 44 sec, Power Stance Chance: 23%. Effect doubled when Power Transfer Shield is up.
4
Duration: 52 sec, Power Stance Chance: 24%. Effect doubled when Power Transfer Shield is up.
5
Duration: 60 sec, Power Stance Chance: 25%. Effect doubled when Power Transfer Shield is up.
6
Duration: 68 sec, Power Stance Chance: 26%. Effect doubled when Power Transfer Shield is up.
7
Duration: 76 sec, Power Stance Chance: 27%. Effect doubled when Power Transfer Shield is up.
8
Duration: 84 sec, Power Stance Chance: 28%. Effect doubled when Power Transfer Shield is up.
9
Duration: 92 sec, Power Stance Chance: 29%. Effect doubled when Power Transfer Shield is up.
10
Duration: 100 sec, Power Stance Chance: 30%. Effect doubled when Power Transfer Shield is up.
11
Duration: 108 sec, Power Stance Chance: 31%. Effect doubled when Power Transfer Shield is up.
12
Duration: 116 sec, Power Stance Chance: 32%. Effect doubled when Power Transfer Shield is up.
13
Duration: 124 sec, Power Stance Chance: 33%. Effect doubled when Power Transfer Shield is up.
14
Duration: 132 sec, Power Stance Chance: 34%. Effect doubled when Power Transfer Shield is up.
15
Duration: 140 sec, Power Stance Chance: 35%. Effect doubled when Power Transfer Shield is up.
16
Duration: 148 sec, Power Stance Chance: 36%. Effect doubled when Power Transfer Shield is up.
17
Duration: 156 sec, Power Stance Chance: 37%. Effect doubled when Power Transfer Shield is up.
18
Duration: 164 sec, Power Stance Chance: 38%. Effect doubled when Power Transfer Shield is up.
19
Duration: 172 sec, Power Stance Chance: 39%. Effect doubled when Power Transfer Shield is up.
20
Duration: 180 sec, Power Stance Chance: 40%. Effect doubled when Power Transfer Shield is up.
Love Me Heart
Love Me Heart Description: Become more resistant to external damage with inner peace. Info: type = 50 Maximum Level: 10
1
Max HP: +100, Weapon/Magic Defense: +100
2
Max HP: +200, Weapon/Magic Defense: +200
3
Max HP: +300, Weapon/Magic Defense: +300
4
Max HP: +400, Weapon/Magic Defense: +400
5
Max HP: +500, Weapon/Magic Defense: +500
6
Max HP: +600, Weapon/Magic Defense: +600
7
Max HP: +700, Weapon/Magic Defense: +700
8
Max HP: +800, Weapon/Magic Defense: +800
9
Max HP: +900, Weapon/Magic Defense: +900
10
Max HP: +1000, Weapon/Magic Defense: +1000
Affinity Heart III
Affinity Heart III Description: Get closer with Eskalade to increase DEX and acquire vision. Info: type = 50 Maximum Level: 20
Affinity Heart IV Description: Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge. Info: type = 50 Maximum Level: 30
1
42% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 11% for 5 seconds when Recharge is successful.
2
44% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 11% for 5 seconds when Recharge is successful.
3
46% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.
4
48% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.
5
50% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 13% for 5 seconds when Recharge is successful.
6
52% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 13% for 5 seconds when Recharge is successful.
7
54% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 14% for 5 seconds when Recharge is successful.
8
56% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 14% for 5 seconds when Recharge is successful.
9
58% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.
10
60% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.
11
62% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 16% for 5 seconds when Recharge is successful.
12
64% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 16% for 5 seconds when Recharge is successful.
13
66% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 17% for 5 seconds when Recharge is successful.
14
68% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 17% for 5 seconds when Recharge is successful.
15
70% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.
16
72% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.
17
74% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 19% for 5 seconds when Recharge is successful.
18
76% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 19% for 5 seconds when Recharge is successful.
19
78% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 20% for 5 seconds when Recharge is successful.
20
80% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 20% for 5 seconds when Recharge is successful.
21
82% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.
22
84% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.
23
86% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 22% for 5 seconds when Recharge is successful.
24
88% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 22% for 5 seconds when Recharge is successful.
25
90% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 23% for 5 seconds when Recharge is successful.
26
92% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 23% for 5 seconds when Recharge is successful.
27
94% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.
28
96% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.
29
98% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 25% for 5 seconds when Recharge is successful.
30
100% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 25% for 5 seconds when Recharge is successful.
Soul Shooter Expert
Soul Shooter Expert Description: Increases Soul Shoot Mastery and Weapon Attack.\nRequired Skill: #cSoul Shooter Mastery Lv. 10# Info: type = 50 Pre-requisite: Level 10 Soul Shooter Mastery Maximum Level: 30
Supreme Supernova Description: Borrows Eskalade's power to summon the colossal power of the cosmos. Info: type = 1, areaAttack = 1 Delays: HY6512superNova - 600 ms Range:420% Animations:effect, tile, special, hit.0 Maximum Level: 1
1
Max Enemies Hit: 15, Duration: 12 sec, Damage: 800%.\n#cCooldown: 90 sec. Max Damage: 9,999,999#
Final Contract
Final Contract Description: Allows you to control the power of Eskalade's contract to its fullest. Info: type = 50 Delays: HY6512finalContract - 300 ms Animations:effect, effect0 Maximum Level: 1
1
Duration: 30 sec, Critical Rate +30%. Stance Chance +100%, Abnormal Status Resistance +100%, Elemental Resistance +100%. Cooldown: 120 sec.
Pretty Exaltation
Pretty Exaltation Description: Resonates with Eskalade's soul to magnify power. Info: type = 50 Delays: HY6512soulExalt - 1290 ms Animations:effect Maximum Level: 1
1
Ignore inactive Recharge skills for 30 sec\nCooldown: 90 sec
Soul Seeker - Recharge Up
Soul Seeker - Recharge Up Description: Increases Soul Seeker's recharge chance. Info: type = 50 Maximum Level: 1
1
Recharge chance +10%
Soul Seeker - Reinforce
Soul Seeker - Reinforce Description: Increases Soul Seeker's damage. Info: type = 50 Maximum Level: 1
1
Damage +20%
Nova Temperance
Nova Temperance Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
Cooldown: 600 sec
2
Cooldown: 540 sec
3
Cooldown: 480 sec
4
Cooldown: 420 sec
5
Cooldown: 360 sec
6
Cooldown: 300 sec
7
Cooldown: 240 sec
Soul Resonance - Persist
Soul Resonance - Persist Description: Increases Soul Resonance's duration. Info: type = 50 Maximum Level: 1
1
Duration +4 sec
Soul Resonance - Cooldown Cutter
Soul Resonance - Cooldown Cutter Description: Reduces Soul Resonance cooldown. Info: type = 50 Maximum Level: 1
1
Cooldown: -20%
Hyper Luck
Hyper Luck Description: Permanently increases LUK. Info: type = 50 Maximum Level: 1
1
LUK +50
Hyper Intelligence
Hyper Intelligence Description: Permanently increases INT. Info: type = 50 Maximum Level: 1
1
INT +50
Hyper Dexterity
Hyper Dexterity Description: Permanently increases DEX. Info: type = 50 Maximum Level: 1
1
DEX +50
Hyper Strength
Hyper Strength Description: Permanently increases STR. Info: type = 50 Maximum Level: 1
1
STR +50
Hyper Mana
Hyper Mana Description: Permanently increases Max MP. Info: type = 50 Maximum Level: 1
1
Max MP +15%
Hyper Health
Hyper Health Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 1
1
Max HP: +15%
Hyper Accuracy
Hyper Accuracy Description: Permanently increases Accuracy. Info: type = 50 Maximum Level: 1
1
Accuracy +20%
Hyper Critical
Hyper Critical Description: Permanently increases Critical Rate. Info: type = 50 Maximum Level: 1
1
Critical Rate +10%
Hyper Weapon Defense
Hyper Weapon Defense Description: Permanently increases Weapon DEF. Info: type = 50 Maximum Level: 1
1
Weapon DEF +500
Hyper Fury
Hyper Fury Description: Permanently increases Max DF. Info: type = 50 Maximum Level: 1
1
Max DF +50
Soul Resonance
Soul Resonance Description: Resonates with Eskalade's soul and brings him to life. Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze Delays: ABsoulResonance - 540 ms Range:320% Animations:prepare, prepare0, keydown, keydown0, keydownend, hit.0 Maximum Level: 30
1
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 210%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 900%, Damage Against Bosses: +30%\nCooldown: 118 sec. #cMax Damage: 99,999,999#
2
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 220%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 116 sec. Damage: 99,999,999#
3
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 230%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 114 sec. Damage: 99,999,999#
4
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 240%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 112 sec. Damage: 99,999,999#
5
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 250%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 110 sec. Damage: 99,999,999#
6
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 260%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 108 sec. Damage: 99,999,999#
7
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 270%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 106 sec. Damage: 99,999,999#
8
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 280%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 104 sec. Damage: 99,999,999#
9
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 290%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 102 sec. Damage: 99,999,999#
10
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 300%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 100 sec. Damage: 99,999,999#
11
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 310%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 98 sec. Damage: 99,999,999#
12
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 320%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 96 sec. Damage: 99,999,999#
13
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 330%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 94 sec. Damage: 99,999,999#
14
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 340%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 92 sec. Damage: 99,999,999#
15
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 350%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 90 sec. Damage: 99,999,999#
16
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 360%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 88 sec. Damage: 99,999,999#
17
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 370%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 86 sec. Damage: 99,999,999#
18
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 380%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 84 sec. Damage: 99,999,999#
19
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 390%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 82 sec. Damage: 99,999,999#
20
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 400%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 80 sec. Damage: 99,999,999#
21
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 410%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 78 sec. Damage: 99,999,999#
22
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 420%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 76 sec. Damage: 99,999,999#
23
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 430%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 74 sec. Damage: 99,999,999#
24
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 440%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 72 sec. Damage: 99,999,999#
25
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 450%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 70 sec. Damage: 99,999,999#
26
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 460%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 68 sec. Damage: 99,999,999#
27
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 470%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 66 sec. Damage: 99,999,999#
28
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 480%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 64 sec. Damage: 99,999,999#
29
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 490%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 62 sec. Damage: 99,999,999#
30
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 500%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 60 sec. Damage: 99,999,999#
31
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 510%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 58 sec. Damage: 99,999,999#
32
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 520%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 56 sec. Damage: 99,999,999#
Finale Ribbon
Finale Ribbon Description: Swings your ribbon with the power of love and justice to attack all nearby enemies. Info: type = 1, areaAttack = 1 Delays: ABfatality - 1350 ms Range:430% Animations:effect, hit.0, mob Maximum Level: 30
1
Mobs Hit: 10, Damage: 1100%, Number of Attacks: 1. Debuff lasts 30 sec, -1% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 119 sec, Recharge Chance: 80%. #cMax Damage: 99,999,999#
2
Mobs Hit: 10, Damage: 1200%, Number of Attacks: 1. Debuff lasts 30 sec, -2% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 118 sec, Recharge Chance: 80%. Damage: 99,999,999#
3
Mobs Hit: 10, Damage: 1300%, Number of Attacks: 1. Debuff lasts 30 sec, -4% Attack Power, -2% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 117 sec, Recharge Chance: 80%. Damage: 99,999,999#
4
Mobs Hit: 10, Damage: 1400%, Number of Attacks: 1. Debuff lasts 30 sec, -5% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 116 sec, Recharge Chance: 80%. Damage: 99,999,999#
5
Mobs Hit: 10, Damage: 1500%, Number of Attacks: 1. Debuff lasts 30 sec, -6% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 115 sec, Recharge Chance: 80%. Damage: 99,999,999#
6
Mobs Hit: 10, Damage: 1600%, Number of Attacks: 1. Debuff lasts 30 sec, -8% Attack Power, -4% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 114 sec, Recharge Chance: 80%. Damage: 99,999,999#
7
Mobs Hit: 10, Damage: 1700%, Number of Attacks: 1. Debuff lasts 30 sec, -9% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 113 sec, Recharge Chance: 80%. Damage: 99,999,999#
8
Mobs Hit: 10, Damage: 1800%, Number of Attacks: 1. Debuff lasts 30 sec, -10% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 112 sec, Recharge Chance: 80%. Damage: 99,999,999#
9
Mobs Hit: 10, Damage: 1900%, Number of Attacks: 1. Debuff lasts 30 sec, -12% Attack Power, -6% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 111 sec, Recharge Chance: 80%. Damage: 99,999,999#
10
Mobs Hit: 10, Damage: 2000%, Number of Attacks: 1. Debuff lasts 30 sec, -13% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 110 sec, Recharge Chance: 80%. Damage: 99,999,999#
11
Mobs Hit: 10, Damage: 2100%, Number of Attacks: 1. Debuff lasts 30 sec, -14% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 109 sec, Recharge Chance: 80%. Damage: 99,999,999#
12
Mobs Hit: 10, Damage: 2200%, Number of Attacks: 1. Debuff lasts 30 sec, -16% Attack Power, -8% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 108 sec, Recharge Chance: 80%. Damage: 99,999,999#
13
Mobs Hit: 10, Damage: 2300%, Number of Attacks: 1. Debuff lasts 30 sec, -17% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 107 sec, Recharge Chance: 80%. Damage: 99,999,999#
14
Mobs Hit: 10, Damage: 2400%, Number of Attacks: 1. Debuff lasts 30 sec, -18% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 106 sec, Recharge Chance: 80%. Damage: 99,999,999#
15
Mobs Hit: 10, Damage: 2500%, Number of Attacks: 1. Debuff lasts 30 sec, -20% Attack Power, -10% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 105 sec, Recharge Chance: 80%. Damage: 99,999,999#
16
Mobs Hit: 10, Damage: 2600%, Number of Attacks: 1. Debuff lasts 30 sec, -21% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 104 sec, Recharge Chance: 80%. Damage: 99,999,999#
17
Mobs Hit: 10, Damage: 2700%, Number of Attacks: 1. Debuff lasts 30 sec, -22% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 103 sec, Recharge Chance: 80%. Damage: 99,999,999#
18
Mobs Hit: 10, Damage: 2800%, Number of Attacks: 1. Debuff lasts 30 sec, -24% Attack Power, -12% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 102 sec, Recharge Chance: 80%. Damage: 99,999,999#
19
Mobs Hit: 10, Damage: 2900%, Number of Attacks: 1. Debuff lasts 30 sec, -25% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 101 sec, Recharge Chance: 80%. Damage: 99,999,999#
20
Mobs Hit: 10, Damage: 3000%, Number of Attacks: 1. Debuff lasts 30 sec, -26% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 100 sec, Recharge Chance: 80%. Damage: 99,999,999#
21
Mobs Hit: 10, Damage: 3100%, Number of Attacks: 1. Debuff lasts 30 sec, -28% Attack Power, -14% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 99 sec, Recharge Chance: 80%. Damage: 99,999,999#
22
Mobs Hit: 10, Damage: 3200%, Number of Attacks: 1. Debuff lasts 30 sec, -29% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 98 sec, Recharge Chance: 80%. Damage: 99,999,999#
23
Mobs Hit: 10, Damage: 3300%, Number of Attacks: 1. Debuff lasts 30 sec, -30% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 97 sec, Recharge Chance: 80%. Damage: 99,999,999#
24
Mobs Hit: 10, Damage: 3400%, Number of Attacks: 1. Debuff lasts 30 sec, -32% Attack Power, -16% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 96 sec, Recharge Chance: 80%. Damage: 99,999,999#
25
Mobs Hit: 10, Damage: 3500%, Number of Attacks: 1. Debuff lasts 30 sec, -33% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 95 sec, Recharge Chance: 80%. Damage: 99,999,999#
26
Mobs Hit: 10, Damage: 3600%, Number of Attacks: 1. Debuff lasts 30 sec, -34% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 94 sec, Recharge Chance: 80%. Damage: 99,999,999#
27
Mobs Hit: 10, Damage: 3700%, Number of Attacks: 1. Debuff lasts 30 sec, -36% Attack Power, -18% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 93 sec, Recharge Chance: 80%. Damage: 99,999,999#
28
Mobs Hit: 10, Damage: 3800%, Number of Attacks: 1. Debuff lasts 30 sec, -37% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 92 sec, Recharge Chance: 80%. Damage: 99,999,999#
29
Mobs Hit: 10, Damage: 3900%, Number of Attacks: 1. Debuff lasts 30 sec, -38% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 91 sec, Recharge Chance: 80%. Damage: 99,999,999#
30
Mobs Hit: 10, Damage: 4000%, Number of Attacks: 1. Debuff lasts 30 sec, -40% Attack Power, -20% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 90 sec, Recharge Chance: 80%. Damage: 99,999,999#
31
Mobs Hit: 10, Damage: 4100%, Number of Attacks: 1. Debuff lasts 30 sec, -41% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 89 sec, Recharge Chance: 80%. Damage: 99,999,999#
32
Mobs Hit: 10, Damage: 4200%, Number of Attacks: 1. Debuff lasts 30 sec, -42% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 88 sec, Recharge Chance: 80%. Damage: 99,999,999#
Star Gazer
Star Gazer Description: Borrows Eskalade's power to receive eyes that see through enemies' soul. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: ABsoulGaze - 1140 ms Range:300% Animations:effect, effect0 Maximum Level: 30
1
Duration: 35 sec, Max Crit Damage: +2%, Min Crit Damage: +1%. Doesn't stack with Sharp Eyes.
2
Duration: 40 sec, Max Crit Damage: +4%, Min Crit Damage: +2%. Doesn't stack with Sharp Eyes.
3
Duration: 45 sec, Max Crit Damage: +6%, Min Crit Damage: +3%. Doesn't stack with Sharp Eyes.
4
Duration: 50 sec, Max Crit Damage: +8%, Min Crit Damage: +4%. Doesn't stack with Sharp Eyes.
5
Duration: 55 sec, Max Crit Damage: +10%, Min Crit Damage: +5%. Doesn't stack with Sharp Eyes.
6
Duration: 60 sec, Max Crit Damage: +12%, Min Crit Damage: +6%. Doesn't stack with Sharp Eyes.
7
Duration: 65 sec, Max Crit Damage: +14%, Min Crit Damage: +7%. Doesn't stack with Sharp Eyes.
8
Duration: 70 sec, Max Crit Damage: +16%, Min Crit Damage: +8%. Doesn't stack with Sharp Eyes.
9
Duration: 75 sec, Max Crit Damage: +18%, Min Crit Damage: +9%. Doesn't stack with Sharp Eyes.
10
Duration: 80 sec, Max Crit Damage: +20%, Min Crit Damage: +10%. Doesn't stack with Sharp Eyes.
11
Duration: 85 sec, Max Crit Damage: +22%, Min Crit Damage: +11%. Doesn't stack with Sharp Eyes.
12
Duration: 90 sec, Max Crit Damage: +24%, Min Crit Damage: +12%. Doesn't stack with Sharp Eyes.
13
Duration: 95 sec, Max Crit Damage: +26%, Min Crit Damage: +13%. Doesn't stack with Sharp Eyes.
14
Duration: 100 sec, Max Crit Damage: +28%, Min Crit Damage: +14%. Doesn't stack with Sharp Eyes.
15
Duration: 105 sec, Max Crit Damage: +30%, Min Crit Damage: +15%. Doesn't stack with Sharp Eyes.
16
Duration: 110 sec, Max Crit Damage: +32%, Min Crit Damage: +16%. Doesn't stack with Sharp Eyes.
17
Duration: 115 sec, Max Crit Damage: +34%, Min Crit Damage: +17%. Doesn't stack with Sharp Eyes.
18
Duration: 120 sec, Max Crit Damage: +36%, Min Crit Damage: +18%. Doesn't stack with Sharp Eyes.
19
Duration: 125 sec, Max Crit Damage: +38%, Min Crit Damage: +19%. Doesn't stack with Sharp Eyes.
20
Duration: 130 sec, Max Crit Damage: +40%, Min Crit Damage: +20%. Doesn't stack with Sharp Eyes.
21
Duration: 135 sec, Max Crit Damage: +42%, Min Crit Damage: +21%. Doesn't stack with Sharp Eyes.
22
Duration: 140 sec, Max Crit Damage: +44%, Min Crit Damage: +22%. Doesn't stack with Sharp Eyes.
23
Duration: 145 sec, Max Crit Damage: +46%, Min Crit Damage: +23%. Doesn't stack with Sharp Eyes.
24
Duration: 150 sec, Max Crit Damage: +48%, Min Crit Damage: +24%. Doesn't stack with Sharp Eyes.
25
Duration: 155 sec, Max Crit Damage: +50%, Min Crit Damage: +25%. Doesn't stack with Sharp Eyes.
26
Duration: 160 sec, Max Crit Damage: +52%, Min Crit Damage: +26%. Doesn't stack with Sharp Eyes.
27
Duration: 165 sec, Max Crit Damage: +54%, Min Crit Damage: +27%. Doesn't stack with Sharp Eyes.
28
Duration: 170 sec, Max Crit Damage: +56%, Min Crit Damage: +28%. Doesn't stack with Sharp Eyes.
29
Duration: 175 sec, Max Crit Damage: +58%, Min Crit Damage: +29%. Doesn't stack with Sharp Eyes.
30
Duration: 180 sec, Max Crit Damage: +60%, Min Crit Damage: +30%. Doesn't stack with Sharp Eyes.
31
Duration: 185 sec, Max Crit Damage: +62%, Min Crit Damage: +31%. Doesn't stack with Sharp Eyes.
32
Duration: 190 sec, Max Crit Damage: +64%, Min Crit Damage: +32%. Doesn't stack with Sharp Eyes.
Trinity (2 hits)
Trinity (2 hits) Description: Condenses Eskalade's power to attack one enemy continuously. Info: type = 1, areaAttack = 1 Delays: ABtrinity_second - 720 ms Range:420% Animations:effect, hit.0 Maximum Level: 30
1
Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
2
Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
3
Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
4
Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
5
Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
6
Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
7
Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
8
Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
9
Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
10
Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
11
Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
12
Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
13
Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
14
Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
15
Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
16
Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
17
Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
18
Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
19
Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
20
Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
21
Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
22
Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
23
Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
24
Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
25
Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
26
Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
27
Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
28
Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
29
Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
30
Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
31
Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
32
Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
Celestial Roar
Celestial Roar Description: Sends out the soul-shaking roar of Eskalade. Info: type = 1, areaAttack = 1, mes = stun Delays: ABprimalRoar - 960 ms Range:450% Animations:effect, hit.0, mob Maximum Level: 30
1
Mobs Hit: 8, Damage: 525%, Number of Attacks: 2, Stun Chance: 2%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. #cMax Damage: 30,000,000#
2
Mobs Hit: 8, Damage: 530%, Number of Attacks: 2, Stun Chance: 4%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
3
Mobs Hit: 8, Damage: 535%, Number of Attacks: 2, Stun Chance: 6%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
4
Mobs Hit: 8, Damage: 540%, Number of Attacks: 2, Stun Chance: 8%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
5
Mobs Hit: 8, Damage: 545%, Number of Attacks: 2, Stun Chance: 10%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
6
Mobs Hit: 8, Damage: 550%, Number of Attacks: 2, Stun Chance: 12%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
7
Mobs Hit: 8, Damage: 555%, Number of Attacks: 2, Stun Chance: 14%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
8
Mobs Hit: 8, Damage: 560%, Number of Attacks: 2, Stun Chance: 16%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
9
Mobs Hit: 8, Damage: 565%, Number of Attacks: 2, Stun Chance: 18%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
10
Mobs Hit: 8, Damage: 570%, Number of Attacks: 2, Stun Chance: 20%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
11
Mobs Hit: 8, Damage: 575%, Number of Attacks: 2, Stun Chance: 22%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
12
Mobs Hit: 8, Damage: 580%, Number of Attacks: 2, Stun Chance: 24%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
13
Mobs Hit: 8, Damage: 585%, Number of Attacks: 2, Stun Chance: 26%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
14
Mobs Hit: 8, Damage: 590%, Number of Attacks: 2, Stun Chance: 28%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
15
Mobs Hit: 8, Damage: 595%, Number of Attacks: 2, Stun Chance: 30%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
16
Mobs Hit: 8, Damage: 600%, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
17
Mobs Hit: 8, Damage: 605%, Number of Attacks: 2, Stun Chance: 34%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
18
Mobs Hit: 8, Damage: 610%, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
19
Mobs Hit: 8, Damage: 615%, Number of Attacks: 2, Stun Chance: 38%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
20
Mobs Hit: 8, Damage: 620%, Number of Attacks: 2, Stun Chance: 40%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
21
Mobs Hit: 8, Damage: 625%, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
22
Mobs Hit: 8, Damage: 630%, Number of Attacks: 2, Stun Chance: 44%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
23
Mobs Hit: 8, Damage: 635%, Number of Attacks: 2, Stun Chance: 46%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
24
Mobs Hit: 8, Damage: 640%, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
25
Mobs Hit: 8, Damage: 645%, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
26
Mobs Hit: 8, Damage: 650%, Number of Attacks: 2, Stun Chance: 52%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
27
Mobs Hit: 8, Damage: 655%, Number of Attacks: 2, Stun Chance: 54%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
28
Mobs Hit: 8, Damage: 660%, Number of Attacks: 2, Stun Chance: 56%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
29
Mobs Hit: 8, Damage: 665%, Number of Attacks: 2, Stun Chance: 58%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
30
Mobs Hit: 8, Damage: 670%, Number of Attacks: 2, Stun Chance: 60%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
31
Mobs Hit: 8, Damage: 675%, Number of Attacks: 2, Stun Chance: 62%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
32
Mobs Hit: 8, Damage: 680%, Number of Attacks: 2, Stun Chance: 64%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 50%. Damage: 30,000,000#
Trinity
Trinity Description: Condenses Eskalade's power to attack one enemy continuously. Info: type = 52, areaAttack = 1 Delays: ABtrinity_first - 720 ms Range:380% Animations:effect, hit.0 Maximum Level: 30
1
Mobs Hit: 1, Damage: 770%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. #cMax Damage: 40,000,000#
2
Mobs Hit: 1, Damage: 780%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
3
Mobs Hit: 1, Damage: 790%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
4
Mobs Hit: 1, Damage: 800%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
5
Mobs Hit: 1, Damage: 810%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
6
Mobs Hit: 1, Damage: 820%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
7
Mobs Hit: 1, Damage: 830%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
8
Mobs Hit: 1, Damage: 840%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
9
Mobs Hit: 1, Damage: 850%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
10
Mobs Hit: 1, Damage: 860%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
11
Mobs Hit: 1, Damage: 870%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
12
Mobs Hit: 1, Damage: 880%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
13
Mobs Hit: 1, Damage: 890%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
14
Mobs Hit: 1, Damage: 900%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
15
Mobs Hit: 1, Damage: 910%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
16
Mobs Hit: 1, Damage: 920%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
17
Mobs Hit: 1, Damage: 930%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
18
Mobs Hit: 1, Damage: 940%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
19
Mobs Hit: 1, Damage: 950%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
20
Mobs Hit: 1, Damage: 960%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
21
Mobs Hit: 1, Damage: 970%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
22
Mobs Hit: 1, Damage: 980%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
23
Mobs Hit: 1, Damage: 990%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
24
Mobs Hit: 1, Damage: 1000%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
25
Mobs Hit: 1, Damage: 1010%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
26
Mobs Hit: 1, Damage: 1020%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
27
Mobs Hit: 1, Damage: 1030%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
28
Mobs Hit: 1, Damage: 1040%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
29
Mobs Hit: 1, Damage: 1050%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
30
Mobs Hit: 1, Damage: 1060%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
31
Mobs Hit: 1, Damage: 1070%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
32
Mobs Hit: 1, Damage: 1080%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 40%. Damage: 40,000,000#
Hyper Jump
Hyper Jump Description: Permanently increases Jump. Info: type = 50 Maximum Level: 1
1
Jump +10
Nova Warrior
Nova Warrior Description: Temporarily increases the stats of all team members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
Duration: 30 sec, All Stats: +1%
2
Duration: 60 sec, All Stats: +1%
3
Duration: 90 sec, All Stats: +2%
4
Duration: 120 sec, All Stats: +2%
5
Duration: 150 sec, All Stats: +3%
6
Duration: 180 sec, All Stats: +3%
7
Duration: 210 sec, All Stats: +4%
8
Duration: 240 sec, All Stats: +4%
9
Duration: 270 sec, All Stats: +5%
10
Duration: 300 sec, All Stats: +5%
11
Duration: 330 sec, All Stats: +6%
12
Duration: 360 sec, All Stats: +6%
13
Duration: 390 sec, All Stats: +7%
14
Duration: 420 sec, All Stats: +7%
15
Duration: 450 sec, All Stats: +8%
16
Duration: 480 sec, All Stats: +8%
17
Duration: 510 sec, All Stats: +9%
18
Duration: 540 sec, All Stats: +9%
19
Duration: 570 sec, All Stats: +10%
20
Duration: 600 sec, All Stats: +10%
21
Duration: 630 sec, All Stats: +11%
22
Duration: 660 sec, All Stats: +11%
23
Duration: 690 sec, All Stats: +12%
24
Duration: 720 sec, All Stats: +12%
25
Duration: 750 sec, All Stats: +13%
26
Duration: 780 sec, All Stats: +13%
27
Duration: 810 sec, All Stats: +14%
28
Duration: 840 sec, All Stats: +14%
29
Duration: 870 sec, All Stats: +15%
30
Duration: 900 sec, All Stats: +15%
31
Duration: 930 sec, All Stats: +16%
32
Duration: 960 sec, All Stats: +16%
Hyper Magic Defense
Hyper Magic Defense Description: Permanently increases Magic DEF. Info: type = 50 Maximum Level: 1
1
Magic DEF +500
Hyper Speed
Hyper Speed Description: Permanently increases Movement Speed. Info: type = 50 Maximum Level: 1
1
Movement Speed +10
Finale Ribbon - Reinforce
Finale Ribbon - Reinforce Description: Increases Finale Ribbon's damage. Info: type = 50 Maximum Level: 1
1
Damage +20%
Finale Ribbon - Overwhelm
Finale Ribbon - Overwhelm Description: Increases Finale Ribbon's damage max value debuff amount. Info: type = 50 Maximum Level: 1
1
Debuff's damage max value +100,000
Soul Seeker - Make Up
Soul Seeker - Make Up Description: Increases Soul Seeker's recreation chance. Info: type = 50 Maximum Level: 1
1
Recreation chance +10%
Trinity (3 hits)
Trinity (3 hits) Description: Condenses Eskalade's power to attack one enemy continuously. Info: type = 1, areaAttack = 1 Delays: ABtrinity_third - 540 ms Range:440% Animations:effect, effect0, hit.0 Maximum Level: 30
1
Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
2
Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
3
Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
4
Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
5
Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
6
Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
7
Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
8
Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
9
Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
10
Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
11
Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
12
Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
13
Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
14
Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
15
Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
16
Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
17
Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
18
Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
19
Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
20
Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
21
Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
22
Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
23
Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
24
Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
25
Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
26
Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
27
Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
28
Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
29
Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
30
Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
31
Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
32
Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
Finale Ribbon - Cooldown Cutter
Finale Ribbon - Cooldown Cutter Description: Reduces Finale Ribbon cooldown. Info: type = 50 Maximum Level: 1
1
Cooldown: -20%
Soul Resonance - Reinforce
Soul Resonance - Reinforce Description: Increases Soul Resonance's damage. Info: type = 50 Maximum Level: 1
1
Damage +20%
GMS v126 - The Chinchillas Invade! - Fiel - 2013-01-09
GMS v126 - The Chinchillas Invade! - Link - 2013-01-09
.........datchair
GMS v126 - The Chinchillas Invade! - Nion - 2013-01-09
Life is complete.
GMS v126 - The Chinchillas Invade! - Toby - 2013-01-09
I need that chair!
GMS v126 - The Chinchillas Invade! - VerrKol - 2013-01-09
GMS v126 - The Chinchillas Invade! - DustinxD - 2013-01-09
Fiel Wrote:Many thanks to Eos and the Donators of Southperry that helped to choose the final design for the Chinchilla pet.
...I love you guys. That chair, hnnng.
GMS v126 - The Chinchillas Invade! - Bahamut X - 2013-01-09
Thanks for the mention Fiel.
GMS v126 - The Chinchillas Invade! - Netto - 2013-01-09
Well that came as a surprise. We never got to see the animation beforehand
GMS v126 - The Chinchillas Invade! - Dudewitbow - 2013-01-09
the chair is top priority on this patch.
GMS v126 - The Chinchillas Invade! - Sn1perJohnE - 2013-01-09
And I'll officially be returning to get that chair!
GMS v126 - The Chinchillas Invade! - Kalemora - 2013-01-09
I must have this.
GMS v126 - The Chinchillas Invade! - Kagamine - 2013-01-09
Finally, a decent chair to sit on in the FM!
Now.. how to get it.. ;-;
Quote:A legendary fairy potion, containing rainbow star fragments. Use to obtain one additional Mysterious Leaf upon defeating a Seal Guardian. \n#cWarning#\nDoes not stack with other potions.\nEffects only work in Root Abyss region.
Root Abyss..
WHAT?
GMS v126 - The Chinchillas Invade! - fwaggle - 2013-01-09