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Drop rate nerf - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Drop rate nerf (/showthread.php?tid=59680) |
Drop rate nerf - deeME - 2012-12-15 I remember something in one of the countless revamps that made it so when you're 11(?) levels above the monster you're hunting, your drop rate is nerfed by a certain amount. Q1: Is this still the case and Q2: What are the accurate numbers? Drop rate nerf - Cere - 2012-12-15 The nerf actually starts at 6 levels above. 11 levels above is when you effectively receive nothing except potions, ETC drops, and special quest items. I don't have the precise numbers, though. Drop rate nerf - Curtiss - 2012-12-15 Cere Wrote:The nerf actually starts at 6 levels above. I don't have the precise numbers, though. Not sure about Global but it was 6 levels at first for MSEA before it was switched to 11 levels. Drop rate nerf - LeoDirk - 2012-12-15 On Global it should be 11 levels or higher and all you get is ETC, potions, quest items and I think rarely equips, scrolls, familiar cards, and such. But to my knowledge mesos are completely gone by 11 levels higher. That is until you get to... 160+? I think it is. Then after that any monster above that level counts as "within your range" even if you are 11 levels higher. I do believe though once you start going over the monsters level drop rate for that monster is slowly lowered until you hit that 11 level mark. Drop rate nerf - Curtiss - 2012-12-15 LeoDirk Wrote:On Global it should be 11 levels or higher and all you get is ETC, potions, quest items and I think rarely equips, scrolls, familiar cards, and such. But to my knowledge mesos are completely gone by 11 levels higher. That is until you get to... 160+? I think it is. Then after that any monster above that level counts as "within your range" even if you are 11 levels higher. Monsters levels 150 and above/bosses do not have the drop rate nerf applied to them. Drop rate nerf - Cere - 2012-12-15 Curtiss Wrote:Not sure about Global but it was 6 levels at first for MSEA before it was switched to 11 levels. LeoDirk Wrote:On Global it should be 11 levels or higher and all you get is ETC, potions, quest items and I think rarely equips, scrolls, familiar cards, and such. But to my knowledge mesos are completely gone by 11 levels higher. That is until you get to... 160+? I think it is. Then after that any monster above that level counts as "within your range" even if you are 11 levels higher.Yep. The nerfing starts at 6 above, then increases until 11 above, at which point you're out of luck (unless the monster's above 150 -- I always forget that, haha). Drop rate nerf - deeME - 2012-12-15 pineappleing sucks, I was hunting big spider familiar cards, got 1 after a few hours ;-; And derp, I was all like 'Why aren't mesos dropping?'. Drop rate nerf - Cere - 2012-12-15 deeME Wrote:pineappleing sucks, I was hunting big spider familiar cards, got 1 after a few hours ;-;I think I've heard that familiar cards aren't subject to the droprate nerf in any case? It's just bad luck (and a lowish droprate to begin with). I've been hunting Mutant Snail for almost two levels (160-162), always on a minimum of 1.5x (sometimes 3x) -- and I've only gotten one card. Definitely nothing to do with the nerf in my case. Drop rate nerf - Takebacker - 2012-12-15 Yeah familiars have nothing to do with the drop rate change. Drop rate nerf - deeME - 2012-12-15 Oh. Nice job making me look like a noob .
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