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Magnus - Printable Version

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+--- Thread: Magnus (/showthread.php?tid=56959)

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Magnus - Question - 2012-08-16

There are 2 mode for Magnus one for [COLOR="#008000"]Normal and one for Hard just like Hillia

[/COLOR]Super Boss Magnus

[Image: 8880002.png]

(Hard Mode) HP: 252,000,000,000 (Normal Mode) HP: 8,400,000,000
(Hard Mode) Level: 190 (Normal Mode) Level: 130
EXP: 22,000,000
Physical Attack: 22,000
Magical Attack: 24,000
Knockback: 100,000,000
(Hard Mode) WDEF: 70% (Normal Mode) WDEF: 50%
(Hard Mode) MDEF: 70% (Normal Mode) MDEF: 50%
Avoid: 750
(Hard Mode) Accuracy: 9999 (Normal Mode) Accuracy: 750
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Auto-Aggro
Boss

<GMS Current Patch> (Hard Mode) HP: 144,000,000,000 (Normal Mode) HP: 4,800,000,000


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Magnus Attack

*Slow -Slows for 5 seconds with 100% probability by 70 speed -Range - 800%
*Zombify -Zombifies for 60 seconds with 100% probability -Range - 800%

*Magnus has 3 skill that instant KO you
__________________________________________________________________________________________________________________

Time Limit = [COLOR="#0000FF"]30 Minutes [/COLOR]
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Entry

In order to face Magnus, you'll need to go to Nova's Helisium Headquarters to start the quests

-Number of Player: 1-6

-Level: Must be at least level 100

(Normal Mode) There is no limit on how many times you can enter, but you may only clear it once every 24 hours
(Hard Mode) There is no limit on how many times you can enter, but you may only clear it once every 7 days
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There is a total of 5 System when fighting Magnus


Field System (Passive Effect)

-All your potion/item have a [COLOR="#4B0082"]5 seconds share cooldown[/COLOR]
-When you die you will be revive in the same map that you died with full [COLOR="#FF0000"]HP and MP[/COLOR]

<KMS ONLY> -You will continually take damage every few seconds
<KMS ONLY> *Every [COLOR="#FF0000"]3 seconds you will lose 1% of your total HP (Normal Mode)[/COLOR]
<KMS ONLY> *Every [COLOR="#FF0000"]1.25 seconds you will lose 1% of your total HP (Hard Mode)[/COLOR]

<KMS ONLY> *Example Map -Like in the Aqua zone or the El Nath zone you will take dmg over time

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Zone Control system

 Spoiler

-Magnus will form a blue zone that will move as he moves

-All your healing potion/item effect will have full effect if you are inside of the blue zone
-All your healing potion/item effect will be reduce by 90% if you are outside of the blue zone
-Magnus will take full damage if you are attacking from the inside of the blue zone
-Magnus will only take 10% of your damage if you are attacking from the outside of the blue zone

<KMS ONLY> -You will continually take damage every few seconds if your are outside of the blue zone
<KMS ONLY> *Every [COLOR="#0000FF"]3 seconds you will lose 10% of your total HP if your are outside of the blue zone (Normal Mode) (Stack with Field system)[/COLOR]
<KMS ONLY> *Every [COLOR="#0000FF"]1.25 seconds you will lose 10% of your total HP if your are outside of the blue zone (Hard Mode) (Stack with Field system)[/COLOR]

-When Magnus Hp is 75% or Less -The blue zone will become 15% smaller
-When Magnus Hp is 50% or Less -The blue zone will become 30% smaller
-When Magnus HP is 25% or Less -The blue zone will become 60% smaller
___________________________________________________________________________________________________________________

Bombardment system

 Spoiler

-You will have to be continuously dodging projectiles
*Green balls will deal damage equal to 50% of your HP
*[COLOR="#0000FF"]Blue and Purple balls are instant death[/COLOR]
*The Death Balls will never fail it doesnt matter what type of avoidability or invulnerabilities you might have

-When Magnus HP is 75% or Less -The Death Balls Speed and the drop rate will be 1.5x faster
-When Magnus HP is 50% or Less -The Death Balls Speed and the drop rate will be 2x faster
-When Magnus HP is 25% or Less -The Death Balls Speed and the drop rate will be 3x faster
___________________________________________________________________________________________________________________

Death Count system

 Spoiler

<KMS ONLY>

-When you and/or your party have died [COLOR="#0000FF"]20 time or more in [/COLOR](Normal Mode)
*The Speed of the Bombardment system will become 5x faster and the object of the falling death ball will also be 5x more often
*The Zone Control system become 60% smaller and much harder to stay inside the blue zone
*Magnus Attack Speed is Double
-When you and/or your party have died [COLOR="#0000FF"]20 time in[/COLOR] (Hard Mode)
*You have Fail the Mission and everyone in the map will be expell from the map

<GMS ONLY>

-When you and/or your party have died [COLOR="#0000FF"]20 time [/COLOR]

*You have Fail the Mission and everyone in the map will be expell from the map

___________________________________________________________________________________________________________________

Sleeping Gas system

 Spoiler

-Around the map there will be little sprayers that hit you with gas

*If you get hit by the Sleeping gas you will be not able to [COLOR="#0000FF"]move or attack[/COLOR]
*The Sleeping Gas last for 10 seconds
*The sleeping Gas is Undispellable / Unresistable / Potion Lock
___________________________________________________________________________________________________________________

Reward

-Magnus drops the Former Kaiserium, Nova equipment (Normal Mode)
-Tyrant equipment (Hard Mode)
 Spoiler
-He also drops Magnus Coins, which can be traded in forÂ…
 Spoiler

-Full Credit goes to Max and Fiel


Magnus - valhala556 - 2012-08-16

whats the stats on the boss for normal mode?


Magnus - Question - 2012-08-16

valhala556 Wrote:whats the stats on the boss for normal mode?

Normal Mode has been added now


Magnus - Justin - 2012-08-16

what a retarded boss fight. The blue and purple balls can instantly kill you, and he can knock you into them. They ALSO work like Aswan, from what I can tell, and will hit you through invincibility frames/skills.


Magnus - Mazz - 2012-08-16

This looks awesome.


Magnus - inSAMMIty - 2012-08-16

Justin Wrote:what a retarded boss fight. The blue and purple balls can instantly kill you, and he can knock you into them. They ALSO work like Aswan, from what I can tell, and will hit you through invincibility frames/skills.

That's why you dodge the balls... or get hit by a green ball instead of those bigger balls... balls are not fun.

This whole new boss system is stupid, trying to make Maplestory more challenging... psh.


Magnus - Liteness - 2012-08-16

inSAMMIty Wrote:That's why you dodge the balls... or get hit by a green ball instead of those bigger balls... balls are not fun.

This whole new boss system is stupid, trying to make Maplestory more challenging... psh.

i rather have balls falling than mass spam 1/1+pot lock+ full screen atk+dmg reflect


Magnus - Dark Link - 2012-08-16

inSAMMIty Wrote:That's why you dodge the balls... or get hit by a green ball instead of those bigger balls... balls are not fun.

No point in getting hit by the green ones if they ignore invincibility anyways.


Magnus - Justin - 2012-08-16

Well if he doesn't have DR, 1/1, or pot lock, then this isn't as bad as I thought it would be. ALTHOUGH. Dodging the balls isn't always as simple as it seems. Sometimes misfortune will come your way and he'll knock you into one, or you'll be put to sleep right under one.


Magnus - Fius - 2012-08-16

Blue balls are instant death.
-gigglesnort-


Magnus - fodjgngf - 2012-08-16

Another DPS race..


Magnus - Question - 2012-08-17

Update Hard mode and normal mode was added ..... dam hard mode is impossible hard.... look at the draining hp it so fast


Magnus - emailbox - 2012-08-21

At least you can all-cure out of the gas. Would suck hard if it was one of those silly debuffs like Seduce where you're just a piece of meat for 10 seconds, unless you have a skill that has a 5 minute cooldown.


Magnus - Bomber - 2012-08-21

emailbox Wrote:At least you can all-cure out of the gas.
Which goes toward the 5-second pot cooldown.


Magnus - ShinkuDragon - 2012-08-21

Bomber Wrote:Which goes toward the 5-second pot cooldown.

i can live with that :U


Magnus - Sephie - 2012-08-21

They're really reinforcing the idea of "There is no such thing as tanking".

It's great that they buffed Paladins to have 62% guard rate, maxed out defenses, 12 hit Divine Shield with 60% activation, and 71% damage reduction from Achilles + Power Guard...

...too bad ALL OF THIS MEANS NOTHING! Hothead

What's the point of a Paladin when your survival rate is the same as everyone else... you're basically a weak Hero with permanent-Enrage (which isn't a good thing).


Magnus - Ouchiess - 2012-08-21

inSAMMIty Wrote:That's why you dodge the balls... or get hit by a green ball instead of those bigger balls... balls are not fun.

This whole new boss system is stupid, trying to make Maplestory more challenging... psh.

Well, the old boss system is getting a bit stale, sadly in a 10 year old game it's hard to improve upon mechanics.


Magnus - Question - 2012-08-22

 Spoiler

Updated on Magnus ..... magnus will take dmg from attacking outside of blue zone but only take 10% of the dmg

Update on Magnus HP on hard mode is about 140B HP


Magnus - Question - 2012-08-25

omg i mistaken double post post.... can someone remove this one
iwas meant to edit.... wtp


Magnus - Question - 2012-12-10

Since Magnus is coming ....
I updated the real value of magnus hp and everything else is current upto date

* sorry for double reverse post