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Regarding Phantom nerfs... - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Regarding Phantom nerfs... (/showthread.php?tid=56171) |
Regarding Phantom nerfs... - Devil - 2012-07-22 Phamtom nerfs from Fiel's extractions: Rapid Fire: (30% Less linear damage, 9% effective) Changed - damage (330 --> 300) (240+3*level --> 210+3*level) => Still stronger then Hurricane Ultimate Drive: (10% Less linear damage, 8% effective) Changed - damage (130 --> 120) (100+level --> 90+level) Twilight: (150% Less linear damage, 25% effective) Changed - v (3x600 --> 3x450) (500+5*level --> 250+10*level) Noir Carte: (20% Less linear damage, 9% effective) Changed - damage (220 --> 200) (160+3*level --> 140+3*level) Acute Sense: (20% Less critical) Changed - cr (50 --> 30) (10+2*level --> 10+level) Pray of Aria: (10% Less buff damage) Changed - damR (30 --> 20) (level --> 2*roundUp(level/3)) Tempest of Card: (6 Seconds more cooldown) Changed - cooltime (12 --> 18) (15-roundDown(level/10) --> 21-roundDown(level/10)) Soul Steal: (60 Seconds more cooldown) Changed - cooltime (60 --> 120) (120-3*level --> 180-3*level) What I didn't get were these alterations, how can these skills get cooldowns? Does anyone know what they mean? I don't assume you can't use other job's attacks anymore because of the 30 seconds cooltime?!? That would be retarded... Talent of Phantom Thief I: New - cooltime (30) (30) Talent of Phantom Thief II: New - cooltime (30) (30) Talent of Phantom Thief III: New - cooltime (30) (30) Talent of Phantom Thief IV: New - cooltime (30) (30) Regarding Phantom nerfs... - SGJin - 2012-07-22 It just means you have a 30 sec cool-down when switching between skills. For example. -You are using rapid fire at zakum. -Zak uses super def up -You switch to chain lighting to continue doing damage. -now you have a 30 sec cool-down before you can switch back to rapid fire. Regarding Phantom nerfs... - Devil - 2012-07-22 SGJin Wrote:It just means you have a 30 sec cool-down when switching between skills.Ahhh ok, no biggie then!
Regarding Phantom nerfs... - PeePeeAyeDeeKay - 2012-07-22 Devil Wrote:Phamtom nerfs from Fiel's extractions: That should be % damage increase (damR), the defense ignored stayed unchanged. It's still 30% defense ignore. Regarding Phantom nerfs... - Devil - 2012-07-22 PeePeeAyeDeeKay Wrote:That should be % damage increase (damR), the defense ignored stayed unchanged. It's still 30% defense ignore.Fixified, tnx for the heads-up!
Regarding Phantom nerfs... - Dark Link - 2012-07-22 Did this really require a topic of its own? Regarding Phantom nerfs... - zantgx - 2012-07-22 Devil Wrote:Phamtom nerfs from Fiel's extractions: Hey thank you for putting it all together, I was just about to go search for it. At Orange mushroom or Shakar's blog, would have taken forever-_-
Regarding Phantom nerfs... - Devil - 2012-07-22 Dark Link Wrote:Did this really require a topic of its own?It was a question, so yeah, it required a topic. That's what a forum is for, Q&A... Besides that, it's useful for future reference since Fiel doesn't update the ultimate skill tables anymore... Regarding Phantom nerfs... - CarrionCrow - 2012-07-22 Devil Wrote:It was a question, so yeah, it required a topic.Not really. You did have a small question baked in among the pointless numbers, but it had been enough just asking what the cooldown on the memory skills ment. Regarding Phantom nerfs... - Grey - 2012-07-22 SGJin Wrote:It just means you have a 30 sec cool-down when switching between skills. You can switch as much as you want, however, there's a 30 second cooldown before you can start using the skill after switching. |