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GMS v112 - Jett - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: GMS v112 - Jett (/showthread.php?tid=55162) |
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GMS v112 - Jett - Fiel - 2012-06-27 Want instant notification of new extractions, announcements and updates? Follow Southperry on Twitter! How do you feel about the content changed in this patch? Click on "Rate this thread" in the upper right-hand corner of this thread to share your opinion! ----- JobIDs: 508 570 571 572 Please excuse the fact that these use the Dragon Warrior job name. It should be Jett.
Jett (I)
Comet Booster ![]() Comet Booster Description: Permanently increases Accuracy, Max Movement Speed, and Jump. Info: type = 50 Maximum Level: 10
Shadow Heart ![]() Shadow Heart Description: Increases your Critical Rate and minimum Critical Damage. Info: type = 50 Maximum Level: 10
Tornado Uppercut ![]() Tornado Uppercut Description: Performs a super-fast uppercut, creating a tornado that attacks enemies. Info: type = 2, areaAttack = 1 Delays: tornadoUpper - 1080 ms Range: 88% Animations: effect, ball, hit.0 Maximum Level: 20
Glide Blast ![]() Glide Blast Description: Move forward during a jump by tumbling. Movement distance increases as the skill level increases. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: spiritJump - 240 ms Animations: effect Maximum Level: 10
Double Shot
![]() Double Shot Description: Fires two consecutive shots at the enemy. Info: type = 2 Delays: doublefire - 450 ms Final Attack: Gun Animations: effect, ball, hit.0, CharLevel.10.hit.0, CharLevel.10.hit.1, CharLevel.10.effect, CharLevel.10.ball, CharLevel.15.hit.0, CharLevel.15.hit.1, CharLevel.15.effect, CharLevel.15.ball, CharLevel.20.hit.0, CharLevel.20.hit.1, CharLevel.20.effect, CharLevel.20.ball, CharLevel.25.hit.0, CharLevel.25.hit.1, CharLevel.25.effect, CharLevel.25.ball Maximum Level: 20
Jett (II)
Gun Booster ![]() Gun Booster Description: Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Gun Mastery Animations: effect Maximum Level: 20
Dark Clarity ![]() Dark Clarity Description: Calms your heart to provide a temporary increase to Weapon Attack and Accuracy. Info: type = 10, magicSteal = 1 Delays: alert3 - 1500 ms Animations: effect, effect0, special Maximum Level: 20
Static Thumper ![]() Static Thumper Description: Pounds the ground to create a shockwave that damages multiple enemies. Info: type = 1, areaAttack = 1 Delays: shockwave - 1075 ms Range: 330% Animations: hit.0, effect, effect0, effect1, effect2, effect3 Maximum Level: 20
Perseverance ![]() Perseverance Description: Recovers HP and MP over time. Info: type = 50, pvp = 0 Maximum Level: 15
Triple Fire ![]() Triple Fire Description: Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 10# Info: type = 2 Delays: triplefire - 810 ms Pre-requisite: Level 10 Double Shot Final Attack: Gun Animations: effect, ball, hit.0, hit.1 Maximum Level: 20
Physical Training ![]() Physical Training Description: Permanently improves STR and DEX through sheer physical training. Info: type = 50 Maximum Level: 10
Gun Mastery
![]() Gun Mastery Description: Increases the weapon mastery and accuracy of guns. Info: type = 50 Maximum Level: 20
Jett (III)
Cutting Edge ![]() Cutting Edge Description: Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF. Info: type = 50 Maximum Level: 20
Roll of the Dice ![]() Roll of the Dice Description: Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing. Info: type = 10 Delays: alert3 - 1500 ms Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6 Maximum Level: 20
Turret Deployment ![]() Turret Deployment Description: Summons an upgraded turret to unleash a barrage of shots on nearby enemies. Info: type = 33, minionAttack = normal Delays: octopus - 810 ms Summon Range: attack1 = 380% Summon Mob Count: attack1 = 1 Animations: summon.summoned, summon.stand, summon.attack1.info.ball, summon.attack1, summon.die, hit.0 Maximum Level: 20
Solar Array ![]() Solar Array Description: Fires a scatter shot that damages multiple enemies. Info: type = 1 Delays: doubleBarrel - 1230 ms Range: 495% Final Attack: Gun Animations: effect, hit.0 Maximum Level: 30
High Life ![]() High Life Description: Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP. Info: type = 50 Maximum Level: 20
Gamma Missile ![]() Gamma Missile Description: Summons a powerful explosive to knock enemies back. Info: type = 1, areaAttack = 1, pushTarget = 1 Delays: bulletSmash2 - 1140 ms Range: 292% Final Attack: Gun Animations: effect, hit.0 Maximum Level: 20
Drone Blast
![]() Drone Blast Description: Throws a flurry of punches with a drone. Info: type = 1, invincible = 1 Delays: fistEnrage - 900 ms Animations: effect, effect0, hit.0 Maximum Level: 20
Jett (IV)
Hero's Will ![]() Hero's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations: effect Maximum Level: 5
Mighty Meteor ![]() Mighty Meteor Description: Tosses an exploding meteorite at the enemy, weakening them. From then on, all attacks will be focused on that monster and all attacks will deal extra damage. Info: type = 50 Delays: homing - 960 ms Animations: effect, hit.0, mob, ball Maximum Level: 20
Maple Warrior ![]() Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range: 400% Animations: effect, affected Maximum Level: 30
Rapid Fire ![]() Rapid Fire Description: Fires bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20# Info: type = 2, rapidAttack = 1, knockbackLimit = 90 Delays: rapidfire - 120 ms Pre-requisite: Level 20 Triple Fire Final Attack: Gun Animations: prepare, prepare0, keydown, keydown0, hit.0, hit.1, hit.2, keydownend, keydownend0 Maximum Level: 30
Brain Scrambler ![]() Brain Scrambler Description: Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd. Info: type = 2, suddenDeath = 1 Delays: headShot - 1710 ms Final Attack: Gun Animations: effect, hit.0, mob, ball Maximum Level: 30
Suborbital Bombardier ![]() Suborbital Bombardier Description: Summons a sharpshooting giant robot that fires a hefty barrage of bullets. Info: type = 1, areaAttack = 1, knockbackLimit = 100 Delays: fusillade - 1190 ms Range: 400% Final Attack: Gun Animations: effect, effect0, hit.0 Maximum Level: 30
Starfall ![]() Starfall Description: Order your spaceship to attack multiple enemies at once. Info: type = 1, areaAttack = 1 Delays: bombExplosion - 3420 ms Range: 400% Animations: effect, screen, special, hit.0 Maximum Level: 30
Double Down ![]() Double Down Description: Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20# Info: type = 10 Delays: alert3 - 1500 ms Pre-requisite: Level 20 Roll of the Dice Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6 Maximum Level: 5
Relentless ![]() Relentless Description: Sheds all fear of danger, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect. Info: type = 10, magicSteal = 1 Delays: alert3 - 1500 ms Animations: effect Maximum Level: 20
Counterattack ![]() Counterattack Description: Temporarily increases damage upon being hit. Duration increases as skill level increases. Counterattack effect can only take place once every 50 seconds. Info: type = 51, incDam = 1, condition = attack Animations: affected Maximum Level: 10
Collateral Damage
![]() Collateral Damage Description: Increases critical rate and critical damage. Grants additional critical rate and damage against bosses. Info: type = 50 Maximum Level: 20
GMS v112 - Jett - Fiel - 2012-06-27
Character
Item Sets
(#54) Legend Maple Set
5 Items:
Weapon Attack: +3 Magic Attack: +3 Accuracy: +150 Avoid: +150 HP: +200 MP: +200 7 Items: Weapon Attack: +5 Magic Attack: +5 All Stat: +5 8 Items: Weapon Attack: +7 Magic Attack: +7 All Stat: +11 Speed: +10 Jump: +10
Set Items
![]() Legend Maple Beret Cap - All Classes Set: (#54) Legend Maple Set Req Level: 80 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +80 MDEF: +80 Magic Attack: +1 Weapon Attack: +1 Untradeable 8 slots ![]() Legend Maple Uniform Longcoat - All Classes Set: (#54) Legend Maple Set Req Level: 80 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +80 MP: +80 WDEF: +132 MDEF: +132 Untradeable 10 slots ![]() Legend Maple Shoes Shoes - All Classes Set: (#54) Legend Maple Set Req Level: 80 STR: +4 DEX: +4 INT: +4 LUK: +4 WDEF: +50 MDEF: +50 Speed: +3 Jump: +1 Untradeable 5 slots ![]() Legend Maple Gloves Glove - All Classes Set: (#54) Legend Maple Set Req Level: 80 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +40 MP: +40 WDEF: +35 MDEF: +35 Untradeable 5 slots ![]() Legends Maple Cloak Cape - All Classes Set: (#54) Legend Maple Set Req Level: 80 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +10 MP: +10 WDEF: +35 MDEF: +35 Speed: +2 Untradeable 5 slots ![]() Legend Maple Shoulder Shoulderpad - All Classes Set: (#54) Legend Maple Set Req Level: 80 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +25 MDEF: +25 Magic Attack: +2 Weapon Attack: +2 Untradeable 0 slots ![]() Legend Maple Buckle Belt - All Classes Set: (#54) Legend Maple Set Req Level: 80 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +60 MP: +60 WDEF: +60 MDEF: +60 Untradeable 3 slots ![]() Legendary Maple Lightbringer 1H Sword - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +90 Fast(5) 7 slots ![]() Legendary Maple Skyrender 1H Axe - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +90 Fast(5) 7 slots ![]() Legendary Maple Starcrusher 1H BW - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +90 Fast(5) 7 slots ![]() Legendary Maple Lightsplitter Dagger - Thieves only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +87 Fast(4) 7 slots ![]() Legendary Maple Manareaper Wand - Magicians only Set: (#54) Legend Maple Set Req Level: 80 Magic Attack: +95 Weapon Attack: +58 Normal(6) 7 slots ![]() Legendary Maple Manabreaker Staff - Magicians only Set: (#54) Legend Maple Set Req Level: 80 Magic Attack: +93 Weapon Attack: +60 Slow(8) 7 slots ![]() Legendary Maple Lightcaller 2H Sword - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +92 Normal(6) 7 slots ![]() Legendary Maple Skyslicer 2H Axe - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +94 Normal(6) 7 slots ![]() Legendary Maple Starsmasher 2H BW - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +94 Normal(6) 7 slots ![]() Legendary Maple Windreaver Spear - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +94 Normal(6) 7 slots ![]() Legendary Maple Worldcutter Polearm - Warriors only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +85 Fast(5) 7 slots ![]() Legendary Maple Stormsinger Bow - Bowmen only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +87 Jump: +3 Knockback: +55% Normal(6) 7 slots ![]() Legendary Maple Stormdriver Crossbow - Bowmen only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +90 Jump: +3 Knockback: +57% Normal(6) 7 slots ![]() Legendary Maple Soulchaser Claw - Thieves only Set: (#54) Legend Maple Set Req Level: 80 DEX: +5 WDEF: +4 Weapon Attack: +39 Fast(4) 7 slots ![]() Legendary Maple Quaker Knuckler - Pirates only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +67 Fast(5) 7 slots ![]() Legendary Maple Firerunner Gun - Pirates only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +67 Fast(5) 7 slots ![]() Legendary Maple Gustav Cannon - Pirates only Set: (#54) Legend Maple Set Req Level: 80 WDEF: +45 Weapon Attack: +94 Slow(8) 7 slots ![]() Legendary Maple Majesty Dual Bow - Bowmen only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +87 Normal(6) 7 slots
(#69) Emperor's Brave Set
Set Items
![]() Imperial Brave Gear Cap - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +16 DEX: +16 HP: +250 WDEF: +176 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Brave Mail Longcoat - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +13 DEX: +13 WDEF: +242 Accuracy: +50 Avoid: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Brave Boots Shoes - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +8 DEX: +8 WDEF: +110 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Brave Gauntlets Glove - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +9 DEX: +9 HP: +60 WDEF: +72 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Brave Cape Cape - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Terror 1H Sword - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Imperial Zweihander 2H Sword - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Imperial Spear Spear - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Imperial Polearm Polearm - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +106 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Imperial Headsplitter 1H Axe - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Imperial Hammer 1H BW - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Imperial Giant Axe 2H Axe - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
(#70) Emperor's Memories Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 Accuracy: +350 Avoid: +350 5 Items: Magic Attack: +2 HP: +15% MP: +15% 6 Items: All Stat: +15 Magic Attack: +3
Set Items
![]() Imperial Memories Gear Cap - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +16 LUK: +16 HP: +50 MP: +200 WDEF: +88 MDEF: +121 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Memories Mail Longcoat - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +13 LUK: +13 WDEF: +132 MDEF: +77 Accuracy: +50 Avoid: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Memories Boots Shoes - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +8 LUK: +8 WDEF: +66 MDEF: +33 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Memories Gauntlets Glove - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +9 LUK: +9 MP: +60 WDEF: +43 MDEF: +18 Magic Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Memories Cape Cape - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 INT: +3 LUK: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Wand Wand - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +140 Weapon Attack: +83 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Imperial Rod Staff - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +142 Weapon Attack: +88 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots
(#71) Emperor's Sharpness Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 Accuracy: +350 Avoid: +350 5 Items: Weapon Attack: +2 HP: +15% MP: +15% 6 Items: All Stat: +15 Weapon Attack: +3
Set Items
![]() Imperial Sharpness Gear Cap - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Shaprness Mail Longcoat - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +13 DEX: +13 WDEF: +165 Accuracy: +80 Avoid: +20 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Sharpness Boots Shoes - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Sharpness Gauntlets Glove - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Sharpness Cape Cape - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Longbow Bow - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +111 Accuracy: +50 Knockback: +75% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Imperial Crossbow Crossbow - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +114 Accuracy: +50 Knockback: +68% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Imperial Dual Bowguns Dual Bow - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +111 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
(#72) Emperor's Swift Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 Accuracy: +350 Avoid: +350 5 Items: Weapon Attack: +2 HP: +15% MP: +15% 6 Items: All Stat: +15 Weapon Attack: +3
Set Items
![]() Imperial Swift Gear Cap - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +16 LUK: +16 HP: +150 MP: +100 WDEF: +110 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Swift Mail Longcoat - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +13 LUK: +13 WDEF: +165 Accuracy: +20 Avoid: +80 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Swift Boots Shoes - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +8 LUK: +8 WDEF: +88 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Swift Gauntlets Glove - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +9 LUK: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Swift Cape Cape - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 DEX: +3 LUK: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Slayer Dagger - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +111 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Imperial Bloody Mist Claw - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +60 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Imperial Jester Cane - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots
(#73) Emperor's Fervent Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 Accuracy: +350 Avoid: +350 5 Items: Weapon Attack: +2 HP: +15% MP: +15% 6 Items: All Stat: +15 Weapon Attack: +3
Set Items
![]() Imperial Fervent Gear Cap - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Fervent Mail Longcoat - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +13 DEX: +13 WDEF: +165 Accuracy: +50 Avoid: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Fervent Boots Shoes - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Fervent Gauntlets Glove - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Fervent Cape Cape - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Wolf Knuckler - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +89 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Imperial Eagle Gun - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +87 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Imperial Oblivion Cannon - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 WDEF: +94 Weapon Attack: +122 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots
(#74) Emperor's Armor Set
2 Items:
All Stat: +5 WDEF: +100 MDEF: +100 3 Items: Weapon Attack: +5 Magic Attack: +5 HP: +300 MP: +300
Set Items
![]() Imperial Shoulder Shoulderpad - All Classes Set: (#74) Emperor's Armor Set Req Level: 130 STR: +8 DEX: +8 INT: +8 LUK: +8 WDEF: +100 MDEF: +100 Magic Attack: +4 Weapon Attack: +4 Accuracy: +100 Avoid: +100 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Imperial Belt Belt - All Classes Set: (#74) Emperor's Armor Set Req Level: 130 STR: +8 DEX: +8 INT: +8 LUK: +8 HP: +200 MP: +200 WDEF: +100 MDEF: +100 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Imperial Ring Ring - All Classes Set: (#74) Emperor's Armor Set Req Level: 130 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +150 MP: +150 Magic Attack: +3 Weapon Attack: +3 Accuracy: +150 Avoid: +150 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots
(#75) Conqueror's Armor Set
2 Items:
All Stat: +3 WDEF: +50 MDEF: +50 3 Items: Weapon Attack: +3 Magic Attack: +3 Accuracy: +100 Avoid: +100
Set Items
![]() Conqueror's Shoulder Shoulderpad - All Classes Set: (#75) Conqueror's Armor Set Req Level: 100 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +70 MDEF: +70 Magic Attack: +2 Weapon Attack: +2 Accuracy: +70 Avoid: +70 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Conqueror's Belt Belt - All Classes Set: (#75) Conqueror's Armor Set Req Level: 100 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +100 MP: +100 WDEF: +70 MDEF: +70 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Conqueror's Ring Ring - All Classes Set: (#75) Conqueror's Armor Set Req Level: 100 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +100 MP: +100 Magic Attack: +2 Weapon Attack: +2 Accuracy: +100 Avoid: +100 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots
(#76) Duke's Armor Set
Set Items
![]() Duke's Shoulder Shoulderpad - All Classes Set: (#76) Duke's Armor Set Req Level: 80 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Duke's Belt Belt - All Classes Set: (#76) Duke's Armor Set Req Level: 80 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 MP: +50 WDEF: +50 MDEF: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Duke's Ring Ring - All Classes Set: (#76) Duke's Armor Set Req Level: 80 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +50 MP: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots
(#79) Benefit Duke's Armor Set
2 Items:
Weapon Attack: +1 Magic Attack: +1 Accuracy: +50 Avoid: +50
Set Items
![]() Duke's Benefit Shoulder Shoulderpad - All Classes Set: (#79) Benefit Duke's Armor Set Req Level: 50 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Untradeable 0 slots ![]() Duke's Benefit Ring Ring - All Classes Set: (#79) Benefit Duke's Armor Set Req Level: 50 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +50 MP: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Unlisted slots
Accessory
Face Accessory ![]() Rudolph's Red Nose Face Accessory - All Classes Req Level: 10 STR: +2 DEX: +2 INT: +2 LUK: +2 Magic Attack: +2 Weapon Attack: +2 Charm EXP: +30 Untradeable Cannot extend time limit Time limited Cannot resell to merchants 5 slots ![]() <Renegades> Ice Crystal Face Paint Face Accessory - All Classes Req Level: 40 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +10 MDEF: +10 Accuracy: +30 Avoid: +30 Untradeable Cannot resell to merchants 3 slots ![]() <Renegades> Sweet First Love Face Accessory - All Classes Req Level: 60 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Untradeable Cannot resell to merchants 5 slots ![]() Tree Branch Nose Face Accessory - All Classes Req Level: 10 STR: +4 10 slots ![]() Tree Branch Nose Face Accessory - All Classes Req Level: 10 DEX: +4 10 slots ![]() Tree Branch Nose Face Accessory - All Classes Req Level: 10 INT: +4 10 slots ![]() Tree Branch Nose Face Accessory - All Classes Req Level: 10 LUK: +4 10 slots ![]() Ice Crystal Face Paint Face Accessory - All Classes Req Level: 13 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +10 MDEF: +10 Accuracy: +30 Avoid: +30 Charm EXP: +100 Cannot resell to merchants Unlisted slots ![]() Legendary Maple Leaf Face Accessory - All Classes Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +40 MDEF: +40 Speed: +5 0 slots ![]() Blood Mask Face Accessory - All Classes Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +3 Weapon Attack: +3 0 slots
Eye Accessory ![]() <Renegades> Traveler's Wing Glasses Eye Accessory - All Classes Req Level: 40 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +20 MDEF: +20 Jump: +5 Untradeable Cannot resell to merchants 3 slots
Earrings ![]() <Renegades> Grape Earrings Earrings - All Classes Req Level: 20 STR: +2 DEX: +2 INT: +2 LUK: +2 Untradeable Cannot resell to merchants 5 slots ![]() <Renegades> Tangy Earrings Earrings - All Classes Req Level: 60 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Untradeable Cannot resell to merchants 5 slots ![]() Black Dragon Earrings Earrings - All Classes Req Level: 80 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +30 MDEF: +30 Untradeable Cannot resell to merchants 5 slots ![]() Tangy Earrings Earrings - All Classes Req Level: 60 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Cannot resell to merchants 5 slots
Pendant ![]() <Renegades> Grape Pendant Pendant - All Classes Req Level: 20 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +50 MDEF: +50 Untradeable Cannot resell to merchants 3 slots ![]() <Renegades> Watermelon Necklace Pendant - All Classes Req Level: 60 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Speed: +10 Jump: +8 Untradeable Cannot resell to merchants 3 slots
Belt ![]() <Renegades> Grape Belt Belt - All Classes Req Level: 20 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +50 MDEF: +50 Untradeable Cannot resell to merchants 3 slots ![]() <Renegades> Golden Pig Dream Belt Belt - All Classes Req Level: 40 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +250 MP: +250 WDEF: +30 MDEF: +30 Untradeable Cannot resell to merchants Cannot be potentialed 5 slots ![]() Waist Warmer Belt - All Classes Req Level: 10 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +50 MDEF: +50 Magic Attack: +2 Weapon Attack: +2 Untradeable Time limited Cannot resell to merchants 0 slots ![]() Imperial Belt Belt - All Classes Set: (#74) Emperor's Armor Set Req Level: 130 STR: +8 DEX: +8 INT: +8 LUK: +8 HP: +200 MP: +200 WDEF: +100 MDEF: +100 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Conqueror's Belt Belt - All Classes Set: (#75) Conqueror's Armor Set Req Level: 100 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +100 MP: +100 WDEF: +70 MDEF: +70 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Duke's Belt Belt - All Classes Set: (#76) Duke's Armor Set Req Level: 80 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 MP: +50 WDEF: +50 MDEF: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots
Medal ![]() Neo City Time Traveler Medal - All Classes Req Level: 130 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +400 MP: +400 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +200 Avoid: +200 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Christmas 2011 Medal Medal - All Classes Req Level: 10 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +100 MP: +100 WDEF: +50 MDEF: +50 Magic Attack: +2 Weapon Attack: +2 Accuracy: +50 Avoid: +50 Untradeable One-of-a-kind 0 slots ![]() Christmas Miracle Medal - All Classes Req Level: 10 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +300 MP: +300 WDEF: +300 MDEF: +300 Magic Attack: +5 Weapon Attack: +5 Accuracy: +100 Avoid: +100 Speed: +10 Jump: +10 Untradeable One-of-a-kind 0 slots ![]() A Hero, No More Medal - All Classes Req Level: 10 HP: +50 MP: +50 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Without a Trace Medal - All Classes Req Level: 30 HP: +100 MP: +100 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() The Mind of the Raven Medal - All Classes Req Level: 70 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +150 MP: +150 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() The One Who Remembers Medal - All Classes Req Level: 120 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 MP: +200 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Master Thief Phantom Medal - All Classes Req Level: 200 HP: +50 Weapon Attack: +3 Accuracy: +5 Untradeable One-of-a-kind Cannot resell to merchants 0 slots
Shoulderpad ![]() Imperial Shoulder Shoulderpad - All Classes Set: (#74) Emperor's Armor Set Req Level: 130 STR: +8 DEX: +8 INT: +8 LUK: +8 WDEF: +100 MDEF: +100 Magic Attack: +4 Weapon Attack: +4 Accuracy: +100 Avoid: +100 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Conqueror's Shoulder Shoulderpad - All Classes Set: (#75) Conqueror's Armor Set Req Level: 100 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +70 MDEF: +70 Magic Attack: +2 Weapon Attack: +2 Accuracy: +70 Avoid: +70 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Duke's Shoulder Shoulderpad - All Classes Set: (#76) Duke's Armor Set Req Level: 80 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Black Dragon Epaulette Shoulderpad - All Classes Req Level: 50 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +30 MDEF: +30 Magic Attack: +2 Weapon Attack: +2 Untradeable Cannot be potentialed 3 slots ![]() Duke's Benefit Shoulder Shoulderpad - All Classes Set: (#79) Benefit Duke's Armor Set Req Level: 50 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +50 MDEF: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Untradeable 0 slots
Badge
![]() Black Dragon Badge Badge - All Classes Description: A mysterious badge created to celebrate year of the Black Dragon. Req Level: 10 Untradeable Cannot extend time limit Time limited 0 slots ![]() Renegade Justice Badge Badge - All Classes Description: For people who make their own justice! Req Level: 10 STR: +10 DEX: +10 INT: +10 LUK: +10 WDEF: +125 MDEF: +125 Magic Attack: +10 Weapon Attack: +10 Speed: +10 Jump: +20 Untradeable One-of-a-kind Epic item Platinum Scissors of Karma 0 slots
Cap ![]() Raven Persona Cap - All Classes Req Level: 50 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +200 MP: +200 WDEF: +50 MDEF: +50 Charm EXP: +500 Will EXP: +500 Untradeable 10 slots ![]() Time Traveler's Laurel Cap - All Classes Req Level: 105 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +200 MP: +200 WDEF: +200 MDEF: +200 Accuracy: +400 Avoid: +100 Untradeable One-of-a-kind Cannot resell to merchants 7 slots ![]() Renegades Bandanna Cap - All Classes Description: A gift for those starting out in the new world, Renegade. Req Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 WDEF: +180 MDEF: +180 Accuracy: +25 Avoid: +25 Hands: +10 Untradeable Epic item 10 slots ![]() Raven Bandanna Cap - All Classes Description: A gift for those starting out in the new world. Req Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 WDEF: +180 MDEF: +180 Accuracy: +25 Avoid: +25 Hands: +10 Untradeable Epic item 10 slots ![]() <Renegades> Bugeyed Frog Hat Cap - All Classes Req Level: 60 STR: +4 DEX: +4 INT: +4 LUK: +4 WDEF: +70 MDEF: +70 Magic Attack: +2 Weapon Attack: +2 Speed: +10 Jump: +8 Untradeable Cannot resell to merchants 5 slots ![]() Goggles of Counterattack Cap - All Classes Req Level: 50 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +100 MP: +100 WDEF: +100 MDEF: +100 Charm EXP: +500 Will EXP: +500 Untradeable 10 slots ![]() Goggles of Counterattack Cap - All Classes Req Level: 50 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +100 MP: +100 WDEF: +100 MDEF: +100 Charm EXP: +500 Will EXP: +500 Untradeable 10 slots ![]() Rice Cake on Top of My Head Cap - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +40 MDEF: +40 7 slots ![]() Two Rice Cakes on Top of My Head Cap - All Classes Req Level: 40 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +70 WDEF: +50 MDEF: +50 Charm EXP: +40 Untradeable 7 slots ![]() Imperial Brave Gear Cap - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +16 DEX: +16 HP: +250 WDEF: +176 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Memories Gear Cap - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +16 LUK: +16 HP: +50 MP: +200 WDEF: +88 MDEF: +121 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Sharpness Gear Cap - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Swift Gear Cap - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +16 LUK: +16 HP: +150 MP: +100 WDEF: +110 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Imperial Fervent Gear Cap - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Bugeyed Frog Hat Cap - All Classes Req Level: 50 STR: +8 DEX: +8 INT: +8 LUK: +8 WDEF: +70 MDEF: +70 Magic Attack: +5 Weapon Attack: +5 Speed: +10 Jump: +8 0 slots ![]() Pink Bean Hat Cap - All Classes Req Level: 13 STR: +1 DEX: +1 INT: +1 LUK: +1 10 slots ![]() Maple Hat (Basic) Cap - All Classes HP: +5 MP: +5 WDEF: +15 7 slots ![]() Maple Hat (Level 1) Cap - All Classes Req Level: 8 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +10 MP: +10 WDEF: +20 MDEF: +40 7 slots ![]() Maple Hat (Level 2) Cap - All Classes Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +12 MP: +12 WDEF: +35 MDEF: +50 7 slots ![]() Maple Hat (Level 3) Cap - All Classes Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +15 MP: +15 WDEF: +50 MDEF: +60 7 slots ![]() Jett's Hat Cap - All Classes WDEF: +9 Untradeable 7 slots ![]() Jett's Special Hat Cap - All Classes Req Level: 50 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +100 MP: +100 WDEF: +90 MDEF: +90 Charm EXP: +500 Will EXP: +500 Untradeable Epic item 10 slots
Cape ![]() Antique Velvet Cape Cape - All Classes WDEF: +5 MDEF: +5 Untradeable 5 slots ![]() Christmas Snow Fur Lump Cape - All Classes Req Level: 10 HP: +50 WDEF: +35 MDEF: +35 Untradeable Cannot resell to merchants 10 slots ![]() Imperial Brave Cape Cape - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Memories Cape Cape - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 INT: +3 LUK: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Sharpness Cape Cape - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Swift Cape Cape - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 DEX: +3 LUK: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Fervent Cape Cape - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Moon Bunny Tail Cape - All Classes Req Level: 15 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +20 MDEF: +20 7 slots ![]() Fan Club Balloon (Cygnus) Cape - All Classes Req Level: 13 HP: +88 MP: +88 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 5 slots ![]() Fan Club Balloon (Valerie) Cape - All Classes Req Level: 13 HP: +88 MP: +88 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 5 slots ![]() Fan Club Balloon (Lilin) Cape - All Classes Req Level: 13 HP: +88 MP: +88 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 5 slots ![]() Jett's Cape Cape - All Classes Untradeable 5 slots
Glove ![]() Imperial Brave Gauntlets Glove - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +9 DEX: +9 HP: +60 WDEF: +72 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Memories Gauntlets Glove - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +9 LUK: +9 MP: +60 WDEF: +43 MDEF: +18 Magic Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Sharpness Gauntlets Glove - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Swift Gauntlets Glove - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +9 LUK: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Fervent Gauntlets Glove - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots
Longcoat ![]() Classic Platinum Suit Longcoat - All Classes WDEF: +5 Untradeable 10 slots ![]() Jett's Outfit Longcoat - All Classes WDEF: +15 Untradeable 10 slots ![]() Classic Platinum Suit Longcoat - All Classes WDEF: +5 Untradeable 10 slots ![]() Jett's Outfit Longcoat - All Classes WDEF: +15 Untradeable 10 slots ![]() Imperial Brave Mail Longcoat - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +13 DEX: +13 WDEF: +242 Accuracy: +50 Avoid: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Memories Mail Longcoat - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +13 LUK: +13 WDEF: +132 MDEF: +77 Accuracy: +50 Avoid: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Shaprness Mail Longcoat - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +13 DEX: +13 WDEF: +165 Accuracy: +80 Avoid: +20 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Swift Mail Longcoat - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +13 LUK: +13 WDEF: +165 Accuracy: +20 Avoid: +80 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Imperial Fervent Mail Longcoat - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +13 DEX: +13 WDEF: +165 Accuracy: +50 Avoid: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Pink Bean Suit Longcoat - All Classes Req Level: 13 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +30 Avoid: +10 12 slots
Ring ![]() Imperial Ring Ring - All Classes Set: (#74) Emperor's Armor Set Req Level: 130 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +150 MP: +150 Magic Attack: +3 Weapon Attack: +3 Accuracy: +150 Avoid: +150 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() Conqueror's Ring Ring - All Classes Set: (#75) Conqueror's Armor Set Req Level: 100 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +100 MP: +100 Magic Attack: +2 Weapon Attack: +2 Accuracy: +100 Avoid: +100 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() Duke's Ring Ring - All Classes Set: (#76) Duke's Armor Set Req Level: 80 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +50 MP: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() Duke's Benefit Ring Ring - All Classes Set: (#79) Benefit Duke's Armor Set Req Level: 50 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +50 MP: +50 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Unlisted slots
Shoes ![]() Sturdy Leather Boots Shoes - All Classes WDEF: +2 Untradeable 5 slots ![]() Sturdy Leather Boots Shoes - All Classes WDEF: +2 Untradeable 5 slots ![]() Squishy Shoes Shoes - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +15 MDEF: +15 Speed: +3 Untradeable Cannot resell to merchants Scissors of Karma 5 slots ![]() Imperial Brave Boots Shoes - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +8 DEX: +8 WDEF: +110 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Memories Boots Shoes - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +8 LUK: +8 WDEF: +66 MDEF: +33 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Sharpness Boots Shoes - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Swift Boots Shoes - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +8 LUK: +8 WDEF: +88 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Imperial Fervent Boots Shoes - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Jett's Boots Shoes - All Classes WDEF: +2 Untradeable 5 slots
TamingMob ![]() TamingMob - All Classes Untradeable One-of-a-kind Cannot resell to merchants 0 slots
Weapon
1H Sword ![]() <Renegades> Red Katana 1H Sword - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +87 Untradeable Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Khan 1H Sword - Warriors only Req Level: 80 Req STR: 230 Weapon Attack: +92 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Fraute 1H Sword - Warriors only Req Level: 90 Req STR: 250 Weapon Attack: +98 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Sparta 1H Sword - Warriors only Req Level: 100 Req STR: 280 Weapon Attack: +103 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Dragon Carabella 1H Sword - Warriors only Req Level: 110 Req STR: 310 Weapon Attack: +108 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Maple Lightbringer 1H Sword - Warriors only Req Level: 120 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Fast(5) 7 slots ![]() Imperial Terror 1H Sword - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Maple Soul Singer 1H Sword - All Classes Req Level: 38 Weapon Attack: +60 Accuracy: +30 Fast(5) 7 slots ![]() Maple Glory Sword 1H Sword - All Classes Req Level: 59 STR: +1 Weapon Attack: +81 Accuracy: +35 Fast(5) 7 slots ![]() Maple Umbrella 1H Sword - All Classes Req Level: 30 Weapon Attack: +45 Speed: +12 Fast(5) 7 slots ![]() Maple Sword 1H Sword - All Classes Req Level: 30 Weapon Attack: +48 Accuracy: +20 Fast(5) 7 slots ![]() Japanese War Fan 1H Sword - Warriors only Req Level: 83 Req STR: 230 Weapon Attack: +95 Fast(5) 7 slots ![]() Fire Katana 1H Sword - Warriors only Req Level: 103 Req STR: 325 STR: +1 DEX: +1 Weapon Attack: +101 Fast(5) 7 slots ![]() Blazing Sword 1H Sword - All Classes Req Level: 53 Weapon Attack: +73 Jump: +3 Fast(5) 7 slots ![]() Green Blazing Sword 1H Sword - Warriors only Req Level: 63 STR: +1 INT: +1 Magic Attack: +77 Weapon Attack: +79 Fast(4) 7 slots ![]() Blue Blazing Sword 1H Sword - Warriors only Req Level: 73 Req STR: 215 HP: +100 MP: +100 Weapon Attack: +88 Accuracy: +10 Fast(5) 7 slots ![]() Purple Blazing Sword 1H Sword - Warriors only Req Level: 93 Req STR: 250 Weapon Attack: +101 Fast(5) 7 slots ![]() Evergreen Sabre 1H Sword - Warriors only Req Level: 103 Req STR: 325 STR: +1 DEX: +1 Weapon Attack: +101 Fast(5) 7 slots ![]() Slate Thunder Sabre 1H Sword - Warriors only Req Level: 113 Req STR: 310 Weapon Attack: +111 Fast(5) 7 slots ![]() Dark Magneta Sabre 1H Sword - Warriors only Req Level: 113 Req STR: 310 Weapon Attack: +111 Fast(5) 7 slots ![]() Twilight Sabre 1H Sword - Warriors only Req Level: 123 Req STR: 340 STR: +11 DEX: +4 Weapon Attack: +116 Fast(5) 8 slots ![]() Bloody Ruby Sabre 1H Sword - Warriors only Req Level: 123 Req STR: 340 STR: +11 DEX: +4 Weapon Attack: +116 Fast(5) 8 slots ![]() Ombra & Luce Sabre 1H Sword - Warriors only Req Level: 123 Req STR: 340 STR: +11 DEX: +4 Weapon Attack: +116 Fast(5) 8 slots ![]() Soild Black Sabre 1H Sword - Warriors only Req Level: 123 Req STR: 340 STR: +11 DEX: +4 Weapon Attack: +116 Fast(5) 8 slots ![]() Rainbow Sabre 1H Sword - Warriors only Req Level: 123 Req STR: 340 STR: +11 DEX: +4 Weapon Attack: +116 Fast(5) 8 slots
1H Axe ![]() <Renegades> Mikhail 1H Axe - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +87 Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Gaea 1H Axe - Warriors only Req Level: 80 Req STR: 230 Weapon Attack: +92 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Vifennis 1H Axe - Warriors only Req Level: 90 Req STR: 260 Weapon Attack: +98 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Tomahawk 1H Axe - Warriors only Req Level: 100 Req STR: 290 Weapon Attack: +103 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dragon Axe 1H Axe - Warriors only Req Level: 110 Req STR: 320 Weapon Attack: +108 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Skyrender 1H Axe - Warriors only Req Level: 120 Req STR: 350 Weapon Attack: +112 Equip tradeblock Epic item Fast(5) 7 slots ![]() Imperial Headsplitter 1H Axe - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Blazing Sword 1H Axe - All Classes Req Level: 53 Req STR: 5 Weapon Attack: +75 Fast(5) 7 slots ![]() Green Blazing Sword 1H Axe - Warriors only Req Level: 63 STR: +1 Weapon Attack: +81 Accuracy: +35 Normal(6) 7 slots ![]() Blue Blazing Sword 1H Axe - Warriors only Req Level: 73 Req STR: 200 Weapon Attack: +91 Normal(6) 7 slots ![]() Purple Blazing Sword 1H Axe - Warriors only Req Level: 93 Req STR: 260 Weapon Attack: +101 Normal(6) 7 slots ![]() Evergreen Sabre 1H Axe - Warriors only Req Level: 103 Req STR: 300 STR: +1 DEX: +1 Weapon Attack: +101 Normal(6) 7 slots ![]() Slate Thunder Sabre 1H Axe - Warriors only Req Level: 113 Req STR: 350 Weapon Attack: +115 Fast(5) 7 slots ![]() Dark Magneta Sabre 1H Axe - Warriors only Req Level: 113 Req STR: 350 Weapon Attack: +115 Fast(5) 7 slots ![]() Twilight Sabre 1H Axe - Warriors only Req Level: 123 Req STR: 350 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Bloody Ruby Sabre 1H Axe - Warriors only Req Level: 123 Req STR: 350 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Ombra & Luce Sabre 1H Axe - Warriors only Req Level: 123 Req STR: 350 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Soild Black Sabre 1H Axe - Warriors only Req Level: 123 Req STR: 350 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Rainbow Sabre 1H Axe - Warriors only Req Level: 123 Req STR: 350 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots
1H BW ![]() <Renegades> The Judgement 1H BW - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +87 Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Heaven's Justice 1H BW - Warriors only Req Level: 80 Req STR: 230 Weapon Attack: +92 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Ruin Hammer 1H BW - Warriors only Req Level: 90 Req STR: 245 Weapon Attack: +98 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Battle Hammer 1H BW - Warriors only Req Level: 100 Req STR: 260 Weapon Attack: +103 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dragon Mace 1H BW - Warriors only Req Level: 110 Req STR: 275 Weapon Attack: +108 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Starcrusher 1H BW - Warriors only Req Level: 120 Req STR: 290 Weapon Attack: +112 Equip tradeblock Epic item Fast(5) 7 slots ![]() Imperial Hammer 1H BW - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Blazing Sword 1H BW - Warriors only Req Level: 53 Req STR: 155 Weapon Attack: +80 Normal(6) 7 slots ![]() Green Blazing Sword 1H BW - Warriors only Req Level: 63 STR: +1 Weapon Attack: +81 Accuracy: +35 Normal(6) 7 slots ![]() Blue Blazing Sword 1H BW - Warriors only Req Level: 73 Req STR: 215 Weapon Attack: +85 Normal(6) 7 slots ![]() Purple Blazing Sword 1H BW - Warriors only Req Level: 93 Req STR: 245 Weapon Attack: +101 Normal(6) 7 slots ![]() Evergreen Sabre 1H BW - Warriors only Req Level: 103 Req STR: 265 STR: +1 DEX: +1 Weapon Attack: +101 Normal(6) 7 slots ![]() Slate Thunder Sabre 1H BW - Warriors only Req Level: 113 Req STR: 275 Weapon Attack: +111 Normal(6) 7 slots ![]() Dark Magneta Sabre 1H BW - Warriors only Req Level: 113 Req STR: 275 Weapon Attack: +111 Normal(6) 7 slots ![]() Twilight Sabre 1H BW - Warriors only Req Level: 123 Req STR: 290 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Bloody Ruby Sabre 1H BW - Warriors only Req Level: 123 Req STR: 290 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Ombra & Luce Sabre 1H BW - Warriors only Req Level: 123 Req STR: 290 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Soild Black Sabre 1H BW - Warriors only Req Level: 123 Req STR: 290 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots ![]() Rainbow Sabre 1H BW - Warriors only Req Level: 123 Req STR: 290 STR: +11 DEX: +4 Weapon Attack: +116 Normal(6) 8 slots
Dagger ![]() <Renegades> Kandine Dagger - Thieves only Req Level: 70 Req LUK: 190 Weapon Attack: +81 Avoid: +3 Untradeable Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Dragon's Tail Dagger - Thieves only Req Level: 80 Req LUK: 210 Weapon Attack: +89 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Varkit Dagger - Thieves only Req Level: 90 Req LUK: 230 Weapon Attack: +92 Avoid: +4 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Blood Dagger Dagger - Thieves only Req Level: 100 Req LUK: 250 Weapon Attack: +98 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Dragon Kreda Dagger - Thieves only Req Level: 110 Req LUK: 270 Weapon Attack: +103 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Maple Lightsplitter Dagger - Thieves only Req Level: 120 Req LUK: 290 Weapon Attack: +110 Equip tradeblock Epic item Fast(4) 7 slots ![]() Imperial Slayer Dagger - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +111 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Pepe Beak Dagger - Thieves only Req Level: 73 Req DEX: 110 Req LUK: 190 Weapon Attack: +88 Fast(4) 7 slots ![]() Slime Stick Dagger - Thieves only Req Level: 83 Req LUK: 210 Weapon Attack: +92 Fast(4) 7 slots ![]() Zhu-Ge-Liang Wand Dagger - Thieves only Req Level: 93 Req DEX: 130 Req LUK: 230 Weapon Attack: +96 Avoid: +4 Fast(4) 7 slots ![]() Liu Bei Sword Dagger - Thieves only Req Level: 103 Req DEX: 145 Req LUK: 260 DEX: +1 LUK: +1 Weapon Attack: +96 Fast(4) 7 slots ![]() Bone Weapon Dagger - Thieves only Req Level: 113 Req DEX: 145 Req LUK: 260 DEX: +5 LUK: +5 HP: +50 MP: +20 Weapon Attack: +109 Accuracy: +30 Fast(4) 8 slots ![]() Dual Plasma Blade Dagger - Thieves only Req Level: 123 Req DEX: 160 Req LUK: 290 DEX: +4 LUK: +11 Weapon Attack: +110 Fast(4) 8 slots
Katara ![]() <Renegades> Heavenly Katara Katara - Thieves only Req Level: 70 Req LUK: 190 HP: +280 Weapon Attack: +45 Untradeable Equip tradeblock Epic item Faster(3) 7 slots ![]() <Renegades> Blazing Dragon Katara Katara - Thieves only Req Level: 80 Req LUK: 210 HP: +310 Weapon Attack: +49 Equip tradeblock Epic item Faster(3) 7 slots ![]() <Renegades> Bloodsoaked Katara Katara - Thieves only Req Level: 90 Req LUK: 230 HP: +340 Weapon Attack: +50 Equip tradeblock Epic item Faster(3) 7 slots ![]() <Renegades> Meteor Katara Katara - Thieves only Req Level: 100 Req LUK: 250 HP: +370 Weapon Attack: +55 Equip tradeblock Epic item Faster(3) 7 slots ![]() <Renegades> Moonshadow Katara Katara - Thieves only Req Level: 110 Req LUK: 270 HP: +400 Weapon Attack: +57 Equip tradeblock Epic item Faster(3) 7 slots ![]() <Renegades> Maple Katara Katara - Thieves only Req Level: 120 Req LUK: 290 HP: +300 Weapon Attack: +58 Equip tradeblock Epic item Faster(3) 7 slots ![]() Imperial Katara Katara - Thieves only Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +5 LUK: +5 Weapon Attack: +60 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Faster(3) 8 slots
Cane ![]() King Pepe's Arc ‘en Ciel Cane - Thieves only Req Level: 35 Req DEX: 55 Req LUK: 105 Weapon Attack: +57 Untradeable Scissors of Karma Fast(5) 7 slots ![]() Xerxes Regne Cane - Thieves only Req Level: 70 Req DEX: 90 Req LUK: 210 Weapon Attack: +87 Untradeable Scissors of Karma Fast(5) 7 slots ![]() Balrog's Majesty Cane Cane - Thieves only Req Level: 80 Req DEX: 100 Req LUK: 240 Weapon Attack: +85 Untradeable Scissors of Karma Fast(5) 8 slots ![]() Balrog's Phantom Originality Cane - Thieves only Req Level: 90 Req DEX: 110 Req LUK: 270 Weapon Attack: +90 Untradeable Scissors of Karma Fast(5) 8 slots ![]() Chaos Rouge Way Cane - Thieves only Req Level: 35 Req DEX: 50 Req LUK: 90 Weapon Attack: +77 Fast(5) 8 slots ![]() Chaos Bijou Cannes Cane - Thieves only Req Level: 65 Req DEX: 80 Req LUK: 180 Weapon Attack: +93 Fast(5) 8 slots ![]() Chaos Phantom Originality Cane - Thieves only Req Level: 95 Req DEX: 110 Req LUK: 270 Weapon Attack: +108 Fast(5) 8 slots ![]() Rouge Way Cane - Thieves only Req Level: 20 Req DEX: 50 Req LUK: 90 Weapon Attack: +47 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Oriental Royal Cane Cane - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 150 Weapon Attack: +67 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Bijou Cannes Cane - Thieves only Req Level: 50 Req DEX: 80 Req LUK: 180 Weapon Attack: +77 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Regne Cane - Thieves only Req Level: 60 Req DEX: 90 Req LUK: 210 Weapon Attack: +83 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Majesty Cane Cane - Thieves only Req Level: 70 Req DEX: 100 Req LUK: 240 Weapon Attack: +88 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Chaos Rouge Way Cane - Thieves only Req Level: 35 Req DEX: 50 Req LUK: 90 Weapon Attack: +77 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 8 slots ![]() Chaos Bijou Cannes Cane - Thieves only Req Level: 65 Req DEX: 80 Req LUK: 180 Weapon Attack: +93 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 8 slots ![]() Chaos Phantom Originality Cane - Thieves only Req Level: 95 Req DEX: 110 Req LUK: 270 Weapon Attack: +108 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 8 slots ![]() <Renegades> Regne Cane - Thieves only Req Level: 70 Req LUK: 210 Weapon Attack: +88 Untradeable Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Majesty Cane Cane - Thieves only Req Level: 80 Req LUK: 240 Weapon Attack: +93 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Phantom Originality Cane - Thieves only Req Level: 90 Req LUK: 270 Weapon Attack: +98 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Celestial Cane Cane - Thieves only Req Level: 100 Req LUK: 300 Weapon Attack: +103 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Dragon Peurmancie Cane - Thieves only Req Level: 110 Req LUK: 330 Weapon Attack: +108 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Maple Cailey Cane - Thieves only Req Level: 120 Req LUK: 360 Weapon Attack: +111 Equip tradeblock Epic item Fast(5) 7 slots ![]() Novice Cane Cane - All Classes Req Level: 10 Req DEX: 20 Req LUK: 30 Weapon Attack: +27 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Iron Cane Cane - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 45 Weapon Attack: +32 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Noble Stick Cane - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 60 Weapon Attack: +37 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Croix Canne Cane - Thieves only Req Level: 25 Req DEX: 45 Req LUK: 75 Weapon Attack: +42 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Rouge Way Cane - Thieves only Req Level: 30 Req DEX: 50 Req LUK: 90 Weapon Attack: +47 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Arc ‘en Ciel Cane - Thieves only Req Level: 35 Req DEX: 55 Req LUK: 105 Weapon Attack: +52 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Twisted Cane - Thieves only Req Level: 40 Req DEX: 60 Req LUK: 120 Weapon Attack: +57 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Oriental Royal Cane Cane - Thieves only Req Level: 50 Req DEX: 70 Req LUK: 150 Weapon Attack: +67 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Bijou Cannes Cane - Thieves only Req Level: 60 Req DEX: 80 Req LUK: 180 Weapon Attack: +77 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Regne Cane - Thieves only Req Level: 70 Req DEX: 90 Req LUK: 210 Weapon Attack: +83 Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 7 slots ![]() Imperial Jester Cane - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +114 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Legendary Maple Cane Cane - Thieves only Set: (#54) Legend Maple Set Req Level: 80 Weapon Attack: +88 Fast(5) 7 slots
Wand ![]() <Renegades> Angel Wings Wand - Magicians only Req Level: 68 Req INT: 205 Magic Attack: +88 Weapon Attack: +56 Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Phoenix Wand Wand - Magicians only Req Level: 78 Req INT: 235 Magic Attack: +98 Weapon Attack: +60 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Magicodar Wand - Magicians only Req Level: 88 Req INT: 265 INT: +1 Magic Attack: +108 Weapon Attack: +66 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dimon Wand Wand - Magicians only Req Level: 98 Req INT: 295 Magic Attack: +119 Weapon Attack: +72 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dragon Wand Wand - Magicians only Req Level: 108 Req INT: 325 Magic Attack: +129 Weapon Attack: +79 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Manareaper Wand - Magicians only Req Level: 120 Req INT: 355 Magic Attack: +138 Weapon Attack: +86 Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Wand Wand - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +140 Weapon Attack: +83 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Burning Marshmellow Wand - All Classes Req Level: 53 INT: +2 HP: +50 Magic Attack: +68 Weapon Attack: +45 Fast(5) 7 slots ![]() Horoscope Sword Wand - Magicians only Req Level: 63 INT: +1 HP: +100 MP: +100 Magic Attack: +80 Weapon Attack: +49 Normal(6) 7 slots ![]() Sun Quan Staff Wand - Magicians only Req Level: 73 Magic Attack: +88 Weapon Attack: +53 Normal(6) 8 slots ![]() Heart Key Wand - Magicians only Req Level: 83 Req INT: 235 Req LUK: 80 Magic Attack: +93 Weapon Attack: +57 Normal(6) 7 slots ![]() Boleadoras Wand - Magicians only Req Level: 93 Req INT: 264 Req LUK: 78 Magic Attack: +133 Weapon Attack: +81 Normal(6) 8 slots ![]() Serpent Staff Wand - Magicians only Req Level: 103 Req INT: 325 Req LUK: 110 Magic Attack: +123 Weapon Attack: +75 Normal(6) 7 slots ![]() Skull Staff Wand - Magicians only Req Level: 103 Req INT: 325 Req LUK: 110 Magic Attack: +123 Weapon Attack: +75 Normal(6) 7 slots ![]() Evan Wand Wand - Magicians only Req Level: 113 Req INT: 355 Req LUK: 120 Magic Attack: +133 Weapon Attack: +81 Normal(6) 7 slots ![]() Pink Angel Stick Wand - Magicians only Req Level: 113 Req INT: 355 Req LUK: 120 Magic Attack: +133 Weapon Attack: +81 Normal(6) 7 slots ![]() Burning Breeze Fan Wand - Magicians only Req Level: 113 Req INT: 355 Req LUK: 120 Magic Attack: +133 Weapon Attack: +81 Normal(6) 7 slots ![]() Sunset Seraphim Wand - Magicians only Req Level: 123 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Normal(6) 8 slots ![]() Heartbreak Sword Wand - Magicians only Req Level: 123 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Normal(6) 8 slots ![]() MapleGirl Wand Wand - Magicians only Req Level: 123 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Normal(6) 8 slots ![]() Patriot Seraphim Wand - Magicians only Req Level: 123 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Normal(6) 8 slots ![]() Lord Tempest Wand - Magicians only Req Level: 123 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Normal(6) 8 slots ![]() Galactic Legend Wand - Magicians only Req Level: 123 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Normal(6) 8 slots
Staff ![]() <Renegades> Evil Wings Staff - Magicians only Req Level: 65 Req INT: 198 Magic Attack: +85 Weapon Attack: +56 Untradeable Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Dark Ritual Staff - Magicians only Req Level: 75 Req INT: 228 Magic Attack: +95 Weapon Attack: +62 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Kage Staff - Magicians only Req Level: 85 Req INT: 258 Magic Attack: +105 Weapon Attack: +68 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Blue Marine Staff - Magicians only Req Level: 95 Req INT: 288 Magic Attack: +116 Weapon Attack: +75 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Dragon Staff Staff - Magicians only Req Level: 110 Req INT: 333 Magic Attack: +131 Weapon Attack: +84 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Maple Manabreaker Staff - Magicians only Req Level: 120 Req INT: 363 Magic Attack: +140 Weapon Attack: +91 Equip tradeblock Epic item Slow(8) 7 slots ![]() Imperial Rod Staff - Magicians only Set: (#70) Emperor's Memories Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +142 Weapon Attack: +88 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots ![]() Royal Oaken Staff Staff - Magicians only Req Level: 123 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Slow(8) 8 slots ![]() Horoscope Sword Staff - Magicians only Req Level: 63 INT: +1 HP: +150 MP: +50 Magic Attack: +80 Weapon Attack: +50 Normal(6) 7 slots ![]() Sun Quan Staff Staff - Magicians only Req Level: 73 Req INT: 228 Req LUK: 78 Magic Attack: +90 Weapon Attack: +59 Slow(8) 7 slots ![]() Heart Key Staff - Magicians only Req Level: 83 Req INT: 258 Req LUK: 88 Magic Attack: +100 Weapon Attack: +62 Slow(8) 8 slots ![]() Boleadoras Staff - Magicians only Req Level: 93 Req LUK: 92 INT: +4 Magic Attack: +109 Weapon Attack: +66 Fast(5) 7 slots ![]() Serpent Staff Staff - Magicians only Req Level: 103 Req INT: 318 INT: +1 MP: +70 Magic Attack: +120 Weapon Attack: +77 Slow(8) 7 slots ![]() Skull Staff Staff - Magicians only Req Level: 103 Req INT: 318 INT: +1 MP: +70 Magic Attack: +120 Weapon Attack: +77 Slow(8) 7 slots ![]() Evan Wand Staff - Magicians only Req Level: 113 Req INT: 318 INT: +5 LUK: +5 MP: +100 Magic Attack: +135 Weapon Attack: +85 Accuracy: +30 Slow(8) 8 slots ![]() Pink Angel Stick Staff - Magicians only Req Level: 113 Req INT: 318 INT: +5 LUK: +5 MP: +100 Magic Attack: +135 Weapon Attack: +85 Accuracy: +30 Slow(8) 8 slots ![]() Burning Breeze Fan Staff - Magicians only Req Level: 113 Req INT: 318 INT: +5 LUK: +5 MP: +100 Magic Attack: +135 Weapon Attack: +85 Accuracy: +30 Slow(8) 8 slots ![]() Sunset Seraphim Staff - Magicians only Req Level: 123 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Slow(8) 8 slots ![]() Heartbreak Sword Staff - Magicians only Req Level: 123 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Slow(8) 8 slots ![]() MapleGirl Wand Staff - Magicians only Req Level: 123 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Slow(8) 8 slots ![]() Patriot Seraphim Staff - Magicians only Req Level: 123 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Slow(8) 8 slots ![]() Lord Tempest Staff - Magicians only Req Level: 123 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Slow(8) 8 slots ![]() Galactic Legend Staff - Magicians only Req Level: 123 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Slow(8) 8 slots
2H Sword ![]() <Renegades> Doombringer 2H Sword - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +90 Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Heaven's Gate 2H Sword - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +95 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Devil's Sunrise 2H Sword - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +100 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> The Beheader 2H Sword - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +105 Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Dragon Claymore 2H Sword - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +110 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Lightcaller 2H Sword - Warriors only Req Level: 120 Req STR: 370 Weapon Attack: +116 Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Zweihander 2H Sword - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Guitar 2H Sword - Warriors only Req Level: 83 Req STR: 265 Weapon Attack: +93 Normal(6) 7 slots ![]() Blue Guitar 2H Sword - Warriors only Req Level: 113 Req STR: 325 STR: +5 DEX: +5 HP: +100 Weapon Attack: +116 Accuracy: +30 Normal(6) 8 slots ![]() Rock Stick 2H Sword - Warriors only Req Level: 53 Req STR: 155 Weapon Attack: +83 Normal(6) 7 slots ![]() Scissor Stick 2H Sword - Warriors only Req Level: 63 STR: +4 Weapon Attack: +83 Accuracy: +35 Normal(6) 7 slots ![]() Paper Stick 2H Sword - Warriors only Req Level: 73 Req STR: 220 HP: +100 MP: +100 Weapon Attack: +90 Accuracy: +10 Normal(6) 7 slots ![]() Horoscope Net 2H Sword - Warriors only Req Level: 93 Req STR: 280 Weapon Attack: +103 Normal(6) 7 slots ![]() Laser Sword 2H Sword - Warriors only Req Level: 103 Req STR: 325 STR: +1 DEX: +1 Weapon Attack: +103 Normal(6) 7 slots ![]() Moon Baton 2H Sword - Warriors only Req Level: 113 Req STR: 325 STR: +5 DEX: +5 HP: +100 Weapon Attack: +116 Accuracy: +30 Normal(6) 8 slots ![]() Flame Tongue 2H Sword - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Normal(6) 8 slots ![]() Crissagrim Blade 2H Sword - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Normal(6) 8 slots ![]() Mercury Sword 2H Sword - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Normal(6) 8 slots ![]() Tania Sword 2H Sword - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Normal(6) 8 slots ![]() Fire Katana 2H Sword - Warriors only Req Level: 103 Req STR: 325 STR: +1 DEX: +1 Weapon Attack: +103 Normal(6) 7 slots
2H Axe ![]() <Renegades> Chrono 2H Axe - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +92 Untradeable Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Helios 2H Axe - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Colonian Axe 2H Axe - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Tavar 2H Axe - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Dragon Battle Axe 2H Axe - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Maple Skyslicer 2H Axe - Warriors only Req Level: 120 Req STR: 370 Weapon Attack: +116 Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Giant Axe 2H Axe - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Rock Stick 2H Axe - Warriors only Req Level: 53 Req STR: 160 Weapon Attack: +85 Normal(6) 7 slots ![]() Scissor Stick 2H Axe - Warriors only Req Level: 63 STR: +4 Weapon Attack: +85 Accuracy: +35 Normal(6) 7 slots ![]() Paper Stick 2H Axe - Warriors only Req Level: 73 Req STR: 220 Weapon Attack: +95 Normal(6) 7 slots ![]() Horoscope Net 2H Axe - Warriors only Req Level: 93 Req STR: 280 Weapon Attack: +105 Normal(6) 7 slots ![]() Laser Sword 2H Axe - Warriors only Req Level: 103 Req STR: 310 Weapon Attack: +110 Slow(7) 7 slots ![]() Moon Baton 2H Axe - Warriors only Req Level: 113 Req STR: 340 Weapon Attack: +115 Slow(7) 7 slots ![]() Flame Tongue 2H Axe - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Normal(6) 8 slots ![]() Crissagrim Blade 2H Axe - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Normal(6) 8 slots ![]() Mercury Sword 2H Axe - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Normal(6) 8 slots ![]() Tania Sword 2H Axe - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Normal(6) 8 slots ![]() Skull Axe 2H Axe - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Normal(6) 8 slots
2H BW ![]() <Renegades> Gigantic Sledge 2H BW - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +92 Untradeable Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> The Morningstar 2H BW - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Leomite 2H BW - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Golden Smith Hammer 2H BW - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Dragon Flame 2H BW - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Maple Starsmasher 2H BW - Warriors only Req Level: 120 Req STR: 370 Weapon Attack: +116 Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Maul 2H BW - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Rock Stick 2H BW - Warriors only Req Level: 53 Req STR: 160 Weapon Attack: +85 Slow(7) 7 slots ![]() Scissor Stick 2H BW - Warriors only Req Level: 63 STR: +6 Weapon Attack: +85 Accuracy: +35 Slow(7) 7 slots ![]() Paper Stick 2H BW - Warriors only Req Level: 73 Req STR: 220 Weapon Attack: +95 Normal(6) 7 slots ![]() Horoscope Net 2H BW - Warriors only Req Level: 93 Req STR: 280 Weapon Attack: +105 Slow(7) 7 slots ![]() Laser Sword 2H BW - Warriors only Req Level: 103 Req STR: 310 Weapon Attack: +110 Slow(7) 7 slots ![]() Moon Baton 2H BW - Warriors only Req Level: 113 Req STR: 340 Weapon Attack: +115 Slow(7) 7 slots ![]() Flame Tongue 2H BW - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Slow(7) 8 slots ![]() Crissagrim Blade 2H BW - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Slow(7) 8 slots ![]() Mercury Sword 2H BW - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Slow(7) 8 slots ![]() Tania Sword 2H BW - Warriors only Req Level: 123 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Slow(7) 8 slots
Spear ![]() <Renegades> Redemption Spear - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +92 Accuracy: +3 Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Omega Spear Spear - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Fairfrozen Spear - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Pinaka Spear - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dragon Faltizan Spear - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Windreaver Spear - Warriors only Req Level: 120 Req STR: 370 Weapon Attack: +116 Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Spear Spear - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Bamboo Spear Spear - All Classes Req Level: 20 Weapon Attack: +43 Fast(5) 7 slots ![]() Crissagrim Blade Spear - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Normal(6) 8 slots ![]() Mercury Sword Spear - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Normal(6) 8 slots ![]() Red Rose Spear - Warriors only Req Level: 93 Req STR: 280 Weapon Attack: +105 Normal(6) 7 slots ![]() Guan Yu Spear Spear - Warriors only Req Level: 103 Req STR: 310 Weapon Attack: +110 Normal(6) 7 slots ![]() Dragon's Fury Spear - Warriors only Req Level: 113 Req STR: 325 STR: +5 DEX: +5 HP: +100 Weapon Attack: +119 Accuracy: +30 Normal(6) 8 slots
Polearm ![]() Imperial Polearm Polearm - Warriors only Set: (#69) Emperor's Brave Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +106 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() <Renegades> Gold Dragon Polearm - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +92 Untradeable Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Eclipse Polearm - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Slow(7) 7 slots ![]() <Renegades> Hellslayer Polearm - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Zed Bug Polearm - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Dragon Hellslayer Polearm - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Maple Worldcutter Polearm - Warriors only Req Level: 120 Req STR: 370 Weapon Attack: +116 Equip tradeblock Epic item Slow(8) 7 slots ![]() Eviscerator Polearm - Warriors only Req Level: 120 Req STR: 310 Weapon Attack: +112 Slow(8) 7 slots ![]() Crissagrim Blade Polearm - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +5 Weapon Attack: +124 Accuracy: +20 Slow(8) 8 slots ![]() Mercury Sword Polearm - Warriors only Req Level: 123 Req STR: 370 Req DEX: 105 STR: +5 Weapon Attack: +124 Accuracy: +20 Slow(8) 8 slots ![]() Red Rose Polearm - Warriors only Req Level: 93 Req STR: 280 Weapon Attack: +105 Slow(8) 7 slots ![]() Guan Yu Spear Polearm - Warriors only Req Level: 103 Req STR: 325 Weapon Attack: +105 Normal(6) 7 slots ![]() Dragon's Fury Polearm - Warriors only Req Level: 113 Req STR: 340 Weapon Attack: +115 Slow(8) 7 slots ![]() Green Electric Guitar Polearm - Warriors only Req Level: 63 STR: +3 Weapon Attack: +85 Accuracy: +35 Normal(6) 7 slots ![]() Brown Electric Guitar Polearm - Warriors only Req Level: 73 Req STR: 220 Weapon Attack: +95 Slow(7) 7 slots ![]() Black Electric Guitar Polearm - Warriors only Req Level: 83 Req STR: 250 Weapon Attack: +100 Slow(7) 7 slots
Bow ![]() <Renegades> Golden Hinkel Bow - Bowmen only Req Level: 70 Req DEX: 205 Weapon Attack: +84 Speed: +10 Knockback: +50% Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Golden Arund Bow - Bowmen only Req Level: 80 Req DEX: 225 Weapon Attack: +89 Jump: +3 Knockback: +55% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Metus Bow - Bowmen only Req Level: 90 Req DEX: 245 Weapon Attack: +95 Speed: +11 Knockback: +60% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Golden Nisrock Bow - Bowmen only Req Level: 100 Req DEX: 265 Weapon Attack: +100 Jump: +3 Knockback: +65% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dragon Shiner Bow Bow - Bowmen only Req Level: 110 Req DEX: 285 Weapon Attack: +105 Speed: +11 Knockback: +70% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Stormsinger Bow - Bowmen only Req Level: 120 Req DEX: 305 Weapon Attack: +109 Knockback: +50% Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Longbow Bow - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +111 Accuracy: +50 Knockback: +75% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Cherub's Bow Bow - Bowmen only Req Level: 53 Req STR: 55 Req DEX: 160 Weapon Attack: +78 Knockback: +45% Normal(6) 7 slots ![]() Cupid's Bow Bow - Bowmen only Req Level: 63 HP: +100 Weapon Attack: +78 Speed: +10 Knockback: +48% Fast(5) 7 slots ![]() Ancient Korean Bow Bow - Bowmen only Req Level: 73 Req STR: 75 Req DEX: 205 Weapon Attack: +88 Speed: +10 Knockback: +55% Normal(6) 7 slots ![]() Horoscope Bow Bow - Bowmen only Req Level: 83 Req STR: 90 Req DEX: 235 Weapon Attack: +88 Speed: +10 Knockback: +57% Normal(6) 7 slots ![]() Cao Cao Bow Bow - Bowmen only Req Level: 93 Req DEX: 245 Weapon Attack: +98 Speed: +11 Knockback: +60% Normal(6) 7 slots ![]() Shiner Bow - Bowmen only Req Level: 103 Req STR: 110 Req DEX: 275 DEX: +1 Weapon Attack: +98 Accuracy: +1 Knockback: +68% Normal(6) 7 slots ![]() Green Shiner Bow - Bowmen only Req Level: 113 Req STR: 110 Req DEX: 275 STR: +5 DEX: +5 HP: +50 MP: +20 Weapon Attack: +111 Accuracy: +30 Knockback: +68% Normal(6) 8 slots ![]() Blue Shiner Bow - Bowmen only Req Level: 113 Req STR: 110 Req DEX: 275 STR: +5 DEX: +5 HP: +50 MP: +20 Weapon Attack: +111 Accuracy: +30 Knockback: +68% Normal(6) 8 slots ![]() Purple Shiner Bow - Bowmen only Req Level: 123 Req STR: 125 Req DEX: 305 DEX: +6 Weapon Attack: +112 Knockback: +75% Normal(6) 8 slots ![]() Red Shiner Bow - Bowmen only Req Level: 123 Req STR: 125 Req DEX: 305 DEX: +6 Weapon Attack: +112 Knockback: +75% Normal(6) 8 slots ![]() Rainbow Bow Bow - Bowmen only Req Level: 103 Req STR: 110 Req DEX: 275 DEX: +1 Weapon Attack: +98 Accuracy: +1 Knockback: +68% Normal(6) 7 slots ![]() Wild Hunter Crossbow Bow - Bowmen only Req Level: 123 Req STR: 125 Req DEX: 305 DEX: +6 Weapon Attack: +112 Knockback: +75% Normal(6) 8 slots
Crossbow ![]() <Renegades> Gross Jaeger Crossbow - Bowmen only Req Level: 70 Req DEX: 210 Weapon Attack: +87 Knockback: +52% Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Golden Raven Crossbow - Bowmen only Req Level: 80 Req DEX: 240 Weapon Attack: +92 Jump: +3 Knockback: +57% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Casa Crow Crossbow - Bowmen only Req Level: 90 Req DEX: 255 Weapon Attack: +98 Speed: +11 Knockback: +60% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Golden Neschere Crossbow - Bowmen only Req Level: 100 Req DEX: 270 Weapon Attack: +103 Jump: +3 Knockback: +62% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dragon Shiner Cross Crossbow - Bowmen only Req Level: 110 Req DEX: 300 Weapon Attack: +108 Speed: +11 Knockback: +65% Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Stormdriver Crossbow - Bowmen only Req Level: 120 Req DEX: 330 Weapon Attack: +112 Knockback: +52% Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Crossbow Crossbow - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +114 Accuracy: +50 Knockback: +68% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Toy RIfle Crossbow - Bowmen only Req Level: 53 Req STR: 50 Req DEX: 160 Weapon Attack: +81 Knockback: +47% Normal(6) 7 slots ![]() Meso Gunner Crossbow - Bowmen only Req Level: 63 HP: +100 Weapon Attack: +81 Speed: +10 Knockback: +50% Fast(5) 7 slots ![]() Cupid's Crossbow Crossbow - Bowmen only Req Level: 73 Req STR: 70 Req DEX: 210 Weapon Attack: +91 Speed: +10 Knockback: +57% Normal(6) 7 slots ![]() Blue Shiner Crossbow Crossbow - Bowmen only Req Level: 83 Req DEX: 240 Weapon Attack: +95 Jump: +3 Knockback: +57% Normal(6) 7 slots ![]() Pink Shiner Crossbow Crossbow - Bowmen only Req Level: 93 Req DEX: 255 Weapon Attack: +101 Speed: +11 Knockback: +60% Normal(6) 7 slots ![]() Horoscope Crossbow Crossbow - Bowmen only Req Level: 123 Req STR: 120 Req DEX: 330 DEX: +6 Weapon Attack: +116 Knockback: +68% Normal(6) 8 slots ![]() Toy Machine Gun Crossbow - Bowmen only Req Level: 123 Req STR: 120 Req DEX: 330 DEX: +6 Weapon Attack: +116 Knockback: +68% Normal(6) 8 slots ![]() Water Gun Crossbow - Bowmen only Req Level: 113 Req STR: 105 Req DEX: 285 STR: +5 DEX: +5 HP: +80 Weapon Attack: +114 Accuracy: +30 Knockback: +64% Normal(6) 8 slots ![]() Rainbow Bow Crossbow - Bowmen only Req Level: 103 Req STR: 105 Req DEX: 285 DEX: +1 Weapon Attack: +101 Accuracy: +1 Knockback: +64% Normal(6) 7 slots ![]() Wild Hunter Crossbow Crossbow - Bowmen only Req Level: 123 Req STR: 120 Req DEX: 330 DEX: +6 Weapon Attack: +116 Knockback: +68% Normal(6) 8 slots
Claw ![]() <Renegades> Brown Scarab Claw - Thieves only Req Level: 70 Req LUK: 200 LUK: +4 WDEF: +3 Weapon Attack: +36 Untradeable Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Black Mamba Claw - Thieves only Req Level: 80 Req LUK: 230 DEX: +5 WDEF: +4 Weapon Attack: +40 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Casters Claw - Thieves only Req Level: 90 Req LUK: 260 DEX: +6 WDEF: +5 Weapon Attack: +44 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Red Craven Claw - Thieves only Req Level: 100 Req LUK: 290 LUK: +6 WDEF: +6 Weapon Attack: +48 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Dragon Green Sleeve Claw - Thieves only Req Level: 110 Req LUK: 320 DEX: +7 Weapon Attack: +53 Avoid: +7 Equip tradeblock Epic item Fast(4) 7 slots ![]() <Renegades> Maple Soulchaser Claw - Thieves only Req Level: 120 Req LUK: 350 Weapon Attack: +58 Equip tradeblock Epic item Fast(4) 7 slots ![]() Imperial Bloody Mist Claw - Thieves only Set: (#72) Emperor's Swift Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +60 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Hook Hand Claw - Thieves only Req Level: 53 Req DEX: 90 Req LUK: 140 LUK: +5 Weapon Attack: +33 Avoid: +4 Fast(4) 7 slots ![]() Tiger Paw Claw - Thieves only Req Level: 63 LUK: +3 Weapon Attack: +33 Avoid: +25 Faster(3) 7 slots ![]() Knockout Boxing Gloves Claw - Thieves only Req Level: 73 Req DEX: 110 Req LUK: 200 DEX: +5 WDEF: +4 Weapon Attack: +41 Fast(4) 7 slots ![]() Big Hand Claw - Thieves only Req Level: 83 Req DEX: 125 Req LUK: 245 DEX: +5 WDEF: +4 Weapon Attack: +40 Fast(4) 7 slots ![]() Transparent Claw Claw - Thieves only Req Level: 93 Req DEX: 130 Req LUK: 260 DEX: +6 WDEF: +5 Weapon Attack: +50 Fast(4) 7 slots ![]() Horoscope Claw Claw - Thieves only Req Level: 103 Req DEX: 145 Req LUK: 305 DEX: +1 LUK: +1 Weapon Attack: +48 Fast(4) 7 slots ![]() Smackdown Fist Claw - Thieves only Req Level: 113 Req LUK: 320 DEX: +7 Weapon Attack: +56 Avoid: +7 Fast(4) 7 slots ![]() Bionic Claw Claw - Thieves only Req Level: 113 Req LUK: 320 DEX: +7 Weapon Attack: +56 Avoid: +7 Fast(4) 7 slots ![]() Blue Fist of Fury Claw - Thieves only Req Level: 123 Req DEX: 160 Req LUK: 350 LUK: +5 Weapon Attack: +64 Avoid: +50 Fast(4) 8 slots ![]() Red Fist of Fury Claw - Thieves only Req Level: 123 Req DEX: 160 Req LUK: 350 LUK: +5 Weapon Attack: +64 Avoid: +50 Fast(4) 8 slots ![]() Ice Flower Claw - Thieves only Req Level: 123 Req DEX: 160 Req LUK: 350 LUK: +5 Weapon Attack: +64 Avoid: +50 Fast(4) 8 slots
Knuckler ![]() <Renegades> Beia Crash Knuckler - Pirates only Req Level: 70 Req STR: 180 Weapon Attack: +65 Untradeable Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Steel Renault Knuckler - Pirates only Req Level: 80 Req STR: 210 Weapon Attack: +69 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> White Fangz Knuckler - Pirates only Req Level: 90 Req STR: 240 Weapon Attack: +74 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> King Cent Knuckler - Pirates only Req Level: 100 Req STR: 270 Weapon Attack: +78 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Dragon Slash Claw Knuckler - Pirates only Req Level: 110 Req STR: 300 Weapon Attack: +82 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Maple Soulclaimer Knuckler - Pirates only Req Level: 120 Req STR: 330 Weapon Attack: +87 Equip tradeblock Epic item Fast(5) 7 slots ![]() Imperial Wolf Knuckler - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +89 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Blackbeard's Knuckle Knuckler - Pirates only Req Level: 83 Req STR: 225 Req DEX: 85 Weapon Attack: +68 Fast(5) 7 slots ![]() Tiger Paw Knuckle Knuckler - Pirates only Req Level: 103 Req STR: 285 Req DEX: 105 STR: +1 Weapon Attack: +76 Accuracy: +1 Fast(5) 7 slots ![]() Metallic Arm Knuckler - Pirates only Req Level: 113 Req STR: 285 Req DEX: 105 STR: +5 DEX: +5 HP: +80 Weapon Attack: +87 Accuracy: +30 Fast(5) 8 slots ![]() Lightning Soul Knuckler - Pirates only Req Level: 123 Req STR: 330 Req DEX: 120 STR: +5 Weapon Attack: +95 Accuracy: +20 Fast(5) 8 slots
Gun ![]() <Renegades> Abyss Shooter Gun - Pirates only Req Level: 70 Req DEX: 210 Weapon Attack: +65 Untradeable Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Infinity's Wrath Gun - Pirates only Req Level: 80 Req DEX: 245 Weapon Attack: +69 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> The Peacemaker Gun - Pirates only Req Level: 90 Req DEX: 275 Weapon Attack: +74 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Concerto Gun - Pirates only Req Level: 100 Req DEX: 295 Weapon Attack: +78 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Dragonfire Revolver Gun - Pirates only Req Level: 110 Req DEX: 315 Weapon Attack: +82 Equip tradeblock Epic item Fast(5) 7 slots ![]() <Renegades> Maple Firerunner Gun - Pirates only Req Level: 120 Req DEX: 335 Weapon Attack: +85 Equip tradeblock Epic item Fast(5) 7 slots ![]() Imperial Eagle Gun - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +87 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Gaussfield Mark 1 Gun - Pirates only Req Level: 10 Weapon Attack: +13 Untradeable Fast(5) 7 slots ![]() Gaussfield Mark 2 Gun - Pirates only Req Level: 30 Req STR: 30 Req DEX: 70 Weapon Attack: +31 Fast(5) 7 slots ![]() Gaussfield Mark 3 Gun - Pirates only Req Level: 50 Req STR: 50 Req DEX: 140 Weapon Attack: +49 Fast(5) 7 slots ![]() Gaussfield Mark 4 Gun - Pirates only Req Level: 70 Req STR: 70 Req DEX: 210 Weapon Attack: +62 Fast(5) 7 slots ![]() Gaussfield Mark 5 Gun - Pirates only Req Level: 120 Req STR: 120 Req DEX: 335 Weapon Attack: +82 Charm EXP: +80 Untradeable Platinum Scissors of Karma Fast(5) 8 slots ![]() Gaussfield Mark Gun - All Classes Weapon Attack: +13 Untradeable Fast(5) 7 slots ![]() The Jackal Gun - Pirates only Req Level: 93 Req STR: 80 Req DEX: 270 Weapon Attack: +82 Fast(5) 8 slots ![]() Saw Machine Gun Gun - Pirates only Req Level: 123 Req STR: 120 Req DEX: 335 STR: +4 DEX: +11 Weapon Attack: +88 Fast(5) 8 slots
Equippable Projectile ![]() Carte Magique Equippable Projectile - Thieves only Req Level: 10 0 slots ![]() Carte Fantasmatique Equippable Projectile - Thieves only Req Level: 30 0 slots ![]() Carte Magnifique Equippable Projectile - Thieves only Req Level: 70 0 slots ![]() Carte Finale Equippable Projectile - Thieves only Req Level: 120 0 slots ![]() Carte Magique Equippable Projectile - Thieves only Req Level: 10 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Carte Fantasmatique Equippable Projectile - Thieves only Req Level: 30 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Carte Magnifique Equippable Projectile - Thieves only Req Level: 70 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Core Fragment Equippable Projectile - Pirates only Req Level: 10 WDEF: +10 MDEF: +5 Untradeable Cannot resell to merchants Cannot be scrolled or potentialed 0 slots Level Up: Level 1 - PDD (5~5), MDD (3~3) Level 2 - PDD (5~5), MDD (3~3) Level 3 - PDD (5~5), MDD (3~3) Level 4 - PDD (5~5), MDD (3~3) ![]() Core Fragment Equippable Projectile - Pirates only Req Level: 30 HP: +150 MP: +50 WDEF: +30 MDEF: +15 Untradeable Cannot resell to merchants Cannot be scrolled or potentialed 0 slots Level Up: Level 1 - PDD (5~5), MDD (3~3), MHP (50~50) Level 2 - PDD (5~5), MDD (3~3), MHP (50~50) Level 3 - PDD (5~5), MDD (3~3), MHP (50~50) Level 4 - PDD (5~5), MDD (3~3), MHP (50~50) ![]() Core Fragment Equippable Projectile - Pirates only Req Level: 70 STR: +7 DEX: +7 HP: +350 MP: +80 WDEF: +60 MDEF: +30 Untradeable Cannot resell to merchants Cannot be scrolled or potentialed 0 slots Level Up: Level 1 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) Level 2 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) Level 3 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) Level 4 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) ![]() Jett's Core Equippable Projectile - Pirates only Req Level: 120 STR: +12 DEX: +12 HP: +600 MP: +110 WDEF: +85 MDEF: +45 Untradeable Cannot resell to merchants 0 slots Level Up: Level 1 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 10 - PDD (2~2), MDD (1~1), MHP (20~20), STR (2~2), DEX (2~2) Level 2 - PDD (2~2), MDD (1~1), MHP (20~20) Level 3 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 4 - PDD (2~2), MDD (1~1), MHP (20~20) Level 5 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 6 - PDD (2~2), MDD (1~1), MHP (20~20) Level 7 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 8 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 9 - PDD (2~2), MDD (1~1), MHP (20~20), STR (2~2), DEX (2~2)
Dual Bow ![]() <Renegades> Twin Zephyrs Dual Bow - Bowmen only Req Level: 70 Req DEX: 205 Weapon Attack: +84 Untradeable Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Sylvan Hunters Dual Bow - Bowmen only Req Level: 80 Req DEX: 225 Weapon Attack: +89 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Royal Decrees Dual Bow - Bowmen only Req Level: 90 Req DEX: 245 Weapon Attack: +95 Speed: +11 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Final Retorts Dual Bow - Bowmen only Req Level: 100 Req DEX: 265 Weapon Attack: +100 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Dragon Majesty Dual Bow - Bowmen only Req Level: 110 Req DEX: 285 Weapon Attack: +105 Equip tradeblock Epic item Normal(6) 7 slots ![]() <Renegades> Maple Majesty Dual Bow - Bowmen only Req Level: 120 Req DEX: 305 Weapon Attack: +110 Equip tradeblock Epic item Normal(6) 7 slots ![]() Imperial Dual Bowguns Dual Bow - Bowmen only Set: (#71) Emperor's Sharpness Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +111 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
Cannon
![]() <Renegades> Infernalizer Cannon - Pirates only Req Level: 70 Req STR: 180 WDEF: +42 Weapon Attack: +92 Untradeable Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Deck Sweeper Cannon - Pirates only Req Level: 80 Req STR: 210 WDEF: +45 Weapon Attack: +97 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Bilge Breaker Cannon - Pirates only Req Level: 90 Req STR: 240 WDEF: +51 Weapon Attack: +102 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Gilded Giant Cannon - Pirates only Req Level: 100 Req STR: 270 WDEF: +56 Weapon Attack: +107 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Dragon Breaker Cannon - Pirates only Req Level: 110 Req STR: 300 WDEF: +62 Weapon Attack: +112 Equip tradeblock Epic item Slow(8) 7 slots ![]() <Renegades> Maple Gustav Cannon - Pirates only Req Level: 120 Req STR: 330 WDEF: +92 Weapon Attack: +119 Equip tradeblock Epic item Slow(8) 7 slots ![]() Imperial Oblivion Cannon - Pirates only Set: (#73) Emperor's Fervent Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 WDEF: +94 Weapon Attack: +122 Accuracy: +50 Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots
Cash
![]() Elven Spirit Band Cap - All Classes Description: The latest in Elven hair decorations. Equip for fancy effects! Cash item ![]() Dear Christmas Cap - All Classes Cash item ![]() Star of Ereve Cap - All Classes Cash item ![]() Elven Spirit Band Cap - All Classes Description: The latest in Elven hair decorations. Equip for fancy effects! Cash item ![]() Lovely Christmas Cap - All Classes Cash item ![]() Baby Gold Dragon Cap - All Classes Cash item ![]() Sleepy Turkey Cap - All Classes Cash item ![]() Christmas Wreath Cap - All Classes Cash item ![]() Noblesse Gold Hood Cap - All Classes Cash item Untradeable ![]() Garnet Raven Persona Cap - All Classes Description: The Garnet on top is constantly shimmering with flashy effects. Cash item ![]() Milk Chocolate Cone Cap - All Classes Cash item ![]() Plump Egg Nigiri Cap - All Classes Cash item ![]() Fresh Salmon Nigiri Cap - All Classes Cash item ![]() Chewy Octopus Nigiri Cap - All Classes Cash item ![]() Tangy Fish Egg Nigiri Cap - All Classes Cash item ![]() Cutie Shrimp Nigiri Cap - All Classes Cash item ![]() Alice's Tea Cup Cap - All Classes Cash item ![]() Alice Rabbit Hat Cap - All Classes Cash item ![]() Blue Cat Hood Cap - All Classes Cash item ![]() Cap - All Classes Cash item ![]() Jett's Hat Cap - All Classes Cash item ![]() Golden Fox Tail Cape - All Classes Cash item ![]() Silver Fox Tail Cape - All Classes Cash item ![]() Pink Teru Cape Cape - All Classes Cash item ![]() Jewel Blizzard Cape - All Classes Description: Equip to make small jewelry particles appear around you. Cash item ![]() Angelic Emerald Cape - All Classes Cash item 0 slots ![]() Pretty Pink Bean Balloon Cape - All Classes Cash item ![]() Round-We-Go Mirror Ball Cape - All Classes Cash item ![]() Floaty Snowman Balloon Cape - All Classes Cash item ![]() Elven Spirit Cape Cape - All Classes Cash item ![]() Silken Flower Cape Cape - All Classes Description: Heavenly wings that look like silk sashes. Equip it and see it go afloat when doing certain movements! Cash item 0 slots ![]() Jett's Cape Cape - All Classes Cash item ![]() Alice Rabbit Top Coat - All Classes Cash item ![]() Bunny Love T-Shirt Coat - All Classes Description: Can be purchased and given to another user as a gift. If two characters wearing this item are standing within a given range, the Couple effect is generated. Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Black) Face - All Classes Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Blue) Face - All Classes Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Red) Face - All Classes Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Green) Face - All Classes Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Brown) Face - All Classes Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Sapphire) Face - All Classes Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Violet) Face - All Classes Cash item ![]() Glamor Look Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Teacher's Pet Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Teary Eyes (Male) (Amethyst) Face - All Classes Cash item ![]() Teary Eyes (Male) (White) Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Elegant Lady Face Face - All Classes Cash item ![]() Cattertons Face Face - All Classes Cash item ![]() Epicene Face Face - All Classes Cash item ![]() Posh Look Face - All Classes Cash item ![]() Black Eclipse Hair Hair - All Classes Cash item ![]() Red Eclipse Hair Hair - All Classes Cash item ![]() Orange Eclipse Hair Hair - All Classes Cash item ![]() Yellow Eclipse Hair Hair - All Classes Cash item ![]() Green Eclipse Hair Hair - All Classes Cash item ![]() Blue Eclipse Hair Hair - All Classes Cash item ![]() Purple Eclipse Hair Hair - All Classes Cash item ![]() Brown Eclipse Hair Hair - All Classes Cash item ![]() Black I'm the Best Hair Hair - All Classes Cash item ![]() Red I'm the Best Hair Hair - All Classes Cash item ![]() Orange I'm the Best Hair Hair - All Classes Cash item ![]() Yellow I'm the Best Hair Hair - All Classes Cash item ![]() Green I'm the Best Hair Hair - All Classes Cash item ![]() Blue I'm the Best Hair Hair - All Classes Cash item ![]() Purple I'm the Best Hair Hair - All Classes Cash item ![]() Brown I'm the Best Hair Hair - All Classes Cash item ![]() Black Luxurious 'Do Hair - All Classes Cash item ![]() Red Luxurious 'Do Hair - All Classes Cash item ![]() Orange Luxurious 'Do Hair - All Classes Cash item ![]() Yellow Luxurious 'Do Hair - All Classes Cash item ![]() Green Luxurious 'Do Hair - All Classes Cash item ![]() Blue Luxurious 'Do Hair - All Classes Cash item ![]() Purple Luxurious 'Do Hair - All Classes Cash item ![]() Brown Luxurious 'Do Hair - All Classes Cash item ![]() Black Wavy Ponytail Hair - All Classes Cash item ![]() Red Wavy Ponytail Hair - All Classes Cash item ![]() Orange Wavy Ponytail Hair - All Classes Cash item ![]() Yellow Wavy Ponytail Hair - All Classes Cash item ![]() Green Wavy Ponytail Hair - All Classes Cash item ![]() Blue Wavy Ponytail Hair - All Classes Cash item ![]() Purple Wavy Ponytail Hair - All Classes Cash item ![]() Brown Wavy Ponytail Hair - All Classes Cash item ![]() Black Chevalier Hair Hair - All Classes Cash item ![]() Red Chevalier Hair Hair - All Classes Cash item ![]() Orange Chevalier Hair Hair - All Classes Cash item ![]() Yellow Chevalier Hair Hair - All Classes Cash item ![]() Green Chevalier Hair Hair - All Classes Cash item ![]() Blue Chevalier Hair Hair - All Classes Cash item ![]() Purple Chevalier Hair Hair - All Classes Cash item ![]() Brown Chevalier Hair Hair - All Classes Cash item ![]() Black Romantic Perm Hair Hair - All Classes Cash item ![]() Red Romantic Perm Hair Hair - All Classes Cash item ![]() Orange Romantic Perm Hair Hair - All Classes Cash item ![]() Blondee Romantic Perm Hair Hair - All Classes Cash item ![]() Green Romantic Perm Hair Hair - All Classes Cash item ![]() Blue Romantic Perm Hair Hair - All Classes Cash item ![]() Purple Romantic Perm Hair Hair - All Classes Cash item ![]() Brown Romantic Perm Hair Hair - All Classes Cash item ![]() Black Atomic Hair Hair - All Classes Cash item ![]() Red Atomic Hair Hair - All Classes Cash item ![]() Orange Atomic Hair Hair - All Classes Cash item ![]() Yellow Atomic Hair Hair - All Classes Cash item ![]() Green Atomic Hair Hair - All Classes Cash item ![]() Blue Atomic Hair Hair - All Classes Cash item ![]() Purple Atomic Hair Hair - All Classes Cash item ![]() Brown Atomic Hair Hair - All Classes Cash item ![]() Black Wild Man Hair Hair - All Classes Cash item ![]() Red Wild Man Hair Hair - All Classes Cash item ![]() Orange Wild Man Hair Hair - All Classes Cash item ![]() Blonde Wild Man Hair Hair - All Classes Cash item ![]() Green Wild Man Hair Hair - All Classes Cash item ![]() Blue Wild Man Hair Hair - All Classes Cash item ![]() Purple Wild Man Hair Hair - All Classes Cash item ![]() Brown Wild Man Hair Hair - All Classes Cash item ![]() Black Player Hair Hair - All Classes Cash item ![]() Red Player Hair Hair - All Classes Cash item ![]() Orange Player Hair Hair - All Classes Cash item ![]() Blonde Player Hair Hair - All Classes Cash item ![]() Green Player Hair Hair - All Classes Cash item ![]() Blue Player Hair Hair - All Classes Cash item ![]() Purple Player Hair Hair - All Classes Cash item ![]() Brown Player Hair Hair - All Classes Cash item ![]() Black One-Eye Cover Hair Hair - All Classes Cash item ![]() Red One-Eye Cover Hair Hair - All Classes Cash item ![]() Orange One-Eye Cover Hair Hair - All Classes Cash item ![]() Blonde One-Eye Cover Hair Hair - All Classes Cash item ![]() Green One-Eye Cover Hair Hair - All Classes Cash item ![]() Blue One-Eye Cover Hair Hair - All Classes Cash item ![]() Purple One-Eye Cover Hair Hair - All Classes Cash item ![]() Brown One-Eye Cover Hair Hair - All Classes Cash item ![]() Black Wild Windswept Hair Hair - All Classes Cash item ![]() Red Wild Windswept Hair Hair - All Classes Cash item ![]() Orange Wild Windswept Hair Hair - All Classes Cash item ![]() Yellow Wild Windswept Hair Hair - All Classes Cash item ![]() Green Wild Windswept Hair Hair - All Classes Cash item ![]() Blue Wild Windswept Hair Hair - All Classes Cash item ![]() Purple Wild Windswept Hair Hair - All Classes Cash item ![]() Brown Wild Windswept Hair Hair - All Classes Cash item ![]() Black Cute Tied Bun Hair Hair - All Classes Cash item ![]() Red Cute Tied Bun Hair Hair - All Classes Cash item ![]() Orange Cute Tied Bun Hair Hair - All Classes Cash item ![]() Yellow Cute Tied Bun Hair Hair - All Classes Cash item ![]() Green Cute Tied Bun Hair Hair - All Classes Cash item ![]() Blue Cute Tied Bun Hair Hair - All Classes Cash item ![]() Purple Cute Tied Bun Hair Hair - All Classes Cash item ![]() Brown Cute Tied Bun Hair Hair - All Classes Cash item ![]() Black I-Like-It-Short Hair Hair - All Classes Cash item ![]() Red I-Like-It-Short Hair Hair - All Classes Cash item ![]() Orange I-Like-It-Short Hair Hair - All Classes Cash item ![]() Yellow I-Like-It-Short Hair Hair - All Classes Cash item ![]() Green I-Like-It-Short Hair Hair - All Classes Cash item ![]() Blue I-Like-It-Short Hair Hair - All Classes Cash item ![]() Purple I-Like-It-Short Hair Hair - All Classes Cash item ![]() Brown I-Like-It-Short Hair Hair - All Classes Cash item ![]() Black Antennae-For-Girls Hair - All Classes Cash item ![]() Red Antennae-For-Girls Hair - All Classes Cash item ![]() Orange Antennae-For-Girls Hair - All Classes Cash item ![]() Yellow Antennae-For-Girls Hair - All Classes Cash item ![]() Green Antennae-For-Girls Hair - All Classes Cash item ![]() Blue Antennae-For-Girls Hair - All Classes Cash item ![]() Purple Antennae-For-Girls Hair - All Classes Cash item ![]() Brown Antennae-For-Girls Hair - All Classes Cash item ![]() Black Voluminous Wave Hair - All Classes Cash item ![]() Red Voluminous Wave Hair - All Classes Cash item ![]() Orange Voluminous Wave Hair - All Classes Cash item ![]() Yellow Voluminous Wave Hair - All Classes Cash item ![]() Green Voluminous Wave Hair - All Classes Cash item ![]() Blue Voluminous Wave Hair - All Classes Cash item ![]() Purple Voluminous Wave Hair - All Classes Cash item ![]() Brown Voluminous Wave Hair - All Classes Cash item ![]() Black Chevalier Hair Hair - All Classes Cash item ![]() Red Chevalier Hair Hair - All Classes Cash item ![]() Orange Chevalier Hair Hair - All Classes Cash item ![]() Yellow Chevalier Hair Hair - All Classes Cash item ![]() Green Chevalier Hair Hair - All Classes Cash item ![]() Blue Chevalier Hair Hair - All Classes Cash item ![]() Purple Chevalier Hair Hair - All Classes Cash item ![]() Brown Chevalier Hair Hair - All Classes Cash item ![]() Black Ponytail-to-the-Side Hair - All Classes Cash item ![]() Red Ponytail-to-the-Side Hair - All Classes Cash item ![]() Orange Ponytail-to-the-Side Hair - All Classes Cash item ![]() Yellow Ponytail-to-the-Side Hair - All Classes Cash item ![]() Green Ponytail-to-the-Side Hair - All Classes Cash item ![]() Blue Ponytail-to-the-Side Hair - All Classes Cash item ![]() Purple Ponytail-to-the-Side Hair - All Classes Cash item ![]() Brown Ponytail-to-the-Side Hair - All Classes Cash item ![]() Black Aria Hair Hair - All Classes Cash item ![]() Red Aria Hair Hair - All Classes Cash item ![]() Orange Aria Hair Hair - All Classes Cash item ![]() Yellow Aria Hair Hair - All Classes Cash item ![]() Green Aria Hair Hair - All Classes Cash item ![]() Blue Aria Hair Hair - All Classes Cash item ![]() Purple Aria Hair Hair - All Classes Cash item ![]() Brown Aria Hair Hair - All Classes Cash item ![]() Black Nymph Hair Hair - All Classes Cash item ![]() Red Nymph Hair Hair - All Classes Cash item ![]() Orange Nymph Hair Hair - All Classes Cash item ![]() Blonde Nymph Hair Hair - All Classes Cash item ![]() Green Nymph Hair Hair - All Classes Cash item ![]() Blue Nymph Hair Hair - All Classes Cash item ![]() Purple Nymph Hair Hair - All Classes Cash item ![]() Brown Nymph Hair Hair - All Classes Cash item ![]() Black Moonlight Fairy Hair Hair - All Classes Cash item ![]() Red Moonlight Fairy Hair Hair - All Classes Cash item ![]() Orange Moonlight Fairy Hair Hair - All Classes Cash item ![]() Blonde Moonlight Fairy Hair Hair - All Classes Cash item ![]() Green Moonlight Fairy Hair Hair - All Classes Cash item ![]() Blue Moonlight Fairy Hair Hair - All Classes Cash item ![]() Purple Moonlight Fairy Hair Hair - All Classes Cash item ![]() Brown Moonlight Fairy Hair Hair - All Classes Cash item ![]() Black Female Jett Hair Hair - All Classes Cash item ![]() Red Female Jett Hair Hair - All Classes Cash item ![]() Orange Female Jett Hair Hair - All Classes Cash item ![]() Yellow Female Jett Hair Hair - All Classes Cash item ![]() Green Female Jett Hair Hair - All Classes Cash item ![]() Blue Female Jett Hair Hair - All Classes Cash item ![]() Purple Female Jett Hair Hair - All Classes Cash item ![]() Brown Female Jett Hair Hair - All Classes Cash item ![]() Black Male Jett Hair Hair - All Classes Cash item ![]() Red Male Jett Hair Hair - All Classes Cash item ![]() Orange Male Jett Hair Hair - All Classes Cash item ![]() Yellow Male Jett Hair Hair - All Classes Cash item ![]() Green Male Jett Hair Hair - All Classes Cash item ![]() Blue Male Jett Hair Hair - All Classes Cash item ![]() Purple Male Jett Hair Hair - All Classes Cash item ![]() Brown Male Jett Hair Hair - All Classes Cash item ![]() Black Double Duchess Hair - All Classes Cash item ![]() Red Double Duchess Hair - All Classes Cash item ![]() Orange Double Duchess Hair - All Classes Cash item ![]() Blonde Double Duchess Hair - All Classes Cash item ![]() Green Double Duchess Hair - All Classes Cash item ![]() Blue Double Duchess Hair - All Classes Cash item ![]() Purple Double Duchess Hair - All Classes Cash item ![]() Brown Double Duchess Hair - All Classes Cash item ![]() Imperial Garnet Suit Longcoat - All Classes Cash item ![]() Elven Spirit Coat Longcoat - All Classes Cash item ![]() Gentle Hanbok Longcoat - All Classes Description: Equip to see a cute rabbit giving you a bow. Cash item ![]() Chamomile Tea Time Longcoat - All Classes Cash item ![]() Jett's Outfit(M) Longcoat - All Classes Cash item ![]() Imperial Garnet Suit Longcoat - All Classes Cash item ![]() Cygnus Dress Longcoat - All Classes Cash item ![]() Elven Spirit Coat Longcoat - All Classes Cash item ![]() Gentle Hanbok Longcoat - All Classes Description: Equip to see a cute rabbit giving you a bow. Cash item ![]() Rosemary Tea Time Longcoat - All Classes Cash item ![]() Jett's Outfit(F) Longcoat - All Classes Cash item ![]() Fancy Noblesse Robe Longcoat - All Classes Cash item Untradeable ![]() Ganache Chocolate Suit Longcoat - All Classes Cash item ![]() Alice Rabbit Bottom Pants - All Classes Cash item ![]() Parrot Admiral Hat Pet Equip - All Classes Description: High-class admiral hat that #cLittle Parrot# found somewhere. According to the rumors, the owner of the hat shop cried a river that day. Cash item 10 slots ![]() Penguin Earmuff Set Pet Equip - All Classes Description: A set of earmuffs and scarf only available for #cPenguins#. Cash item 10 slots ![]() Caught Fish Pet Equip - All Classes Description: A fish that can only be equipped by #cPersian Cats#. Cash item 10 slots ![]() Pink Bean's Headset Pet Equip - All Classes Description: A headset just for #cPink Bean#. Cash item 10 slots ![]() Puffram's Golden Horn Pet Equip - All Classes Description: A Golden Horn that can only be equipped by the #cPuffram#. It is a symbol of adulthood and strength. Cash item 10 slots ![]() Garnet-Studded Boots Shoes - All Classes Cash item ![]() Garnet-Studded Boots Shoes - All Classes Cash item ![]() Cygnus Sandals Shoes - All Classes Cash item ![]() Elven Spirit Boots Shoes - All Classes Cash item ![]() Jett's Boots Shoes - All Classes Cash item ![]() Fortune Flash Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item ![]() Chocolatier Stick Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item ![]() Magic Herb Teaspoon Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item GMS v112 - Jett - Fiel - 2012-06-27
(PvE) Skill Changes
Hero
Paladin
Maple Warrior:
New - Animation (effect) Blast: Changed - damage (340 --> 260) (250+3*level --> 200+2*level) Changed - attackCount (3 --> 4) (3 --> 4) Advanced Charge: Changed - Description (Increases the damage of Charge Blow as well as the number of monsters hit by it. Improves Weapon Mastery when charged.\nRequired Skill: #cCharge Blow Lv. 30# --> Increases Charge Blow's damage, attack range, and the number of hits. Improves Weapon Mastery when charged.\nRequired Skill: #cCharge Blow Lv. 30#) Changed - Level readout (Damage: #damage%. Max Monsters Hit: #mobCount, Weapon Mastery: +#mastery% when charged. --> Damage: #damage%. Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Weapon Mastery: +#mastery% when charged.) Changed - damage (700 --> 370) (500+20*level --> 270+10*level) New - attackCount (2) (2)
Dark Knight
F/P Mage
Arcane Overdrive:
Removed - Combat orders
F/P Archmage
Arcane Aim:
Removed - Description Removed - Level readout Mist Eruption: Changed - damage (600 --> 460) (360+8*level --> 250+7*level) Changed - attackCount (5 --> 6) (5 --> 6) Maple Warrior: New - Animation (effect) Paralyze: Changed - damage (300 --> 240) (210+3*level --> 180+2*level) Changed - attackCount (3 --> 4) (3 --> 4)
I/L Mage
Arcane Overdrive:
Removed - Combat orders
I/L Archmage
Priest
Arcane Overdrive:
Removed - Combat orders
Bishop
Arcane Aim:
Removed - Description Removed - Level readout Advanced Blessing: Changed - Pre-requisite (Level 5 Invincible --> Level 5 Bless) Changed - x (25 --> 30) (15+roundUp(level/3) --> 15+roundUp(level/2)) Changed - y (25 --> 30) (15+roundUp(level/3) --> 15+roundUp(level/2)) Maple Warrior: New - Animation (effect)
Bowmaster
Marksman
Piercing Arrow:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount, Number of Attacks: #attackCount) Changed - damage (1560 --> 520) (1200+12*level --> 400+4*level) New - attackCount (3) (3) Maple Warrior: New - Animation (effect)
Rogue
Dark Sight:
Changed - Description (Hides in the shadows for a certain period of time. With Dark Sight activated, you can neither attack nor be attacked.\nRequired Skill: #cDisorder Lv. 3# --> Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.) Changed - Level readout (MP Cost: #mpCon, Duration: #time sec, Movement Speed: -#y --> MP Cost: #mpCon, Duration: #time sec, Movement Speed: -#speed) Removed - Pre-requisite Changed - speed (0 --> 10) (-30+3*level --> -20+3*level) Changed - y (0 --> 110) (30-3*level --> 80+3*level) Lucky Seven: Changed - damage (170 --> 190) (90+4*level --> 110+4*level) New - Animation (CharLevel.25.effect) Haste: New Skill New - Name (Haste) New - Description (Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Speed: +#speed, Jump: +#jump\nPassive Effects - Max Movement Speed: +#speedMax) New - Max level (20) New - Delay (alert3 - 1500 ms) New - Hitbox (300%) New - Info (type = 10, massSpell = 1) New - mpCon (20) (10+10*roundDown(level/11)) New - time (200) (10*level) New - speed (40) (2*level) New - jump (20) (level) New - speedMax (20) (level) New - u (160) (140+level) New - Animation (affected) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Self Haste: New Skill New - Name (Self Haste) New - Description (Increase self's Movement Speed and Jump for a set time. Increases maximum Movement Speed permanently.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Speed: +#speed, Jump: +#jump\nPassive Effects - Max Movement Speed: +#speedMax) New - Max level (20) New - Delay (alert2 - 600 ms) New - Hitbox (300%) New - Info (type = 10) New - mpCon (16) (8*roundUp(level/10)) New - time (200) (10*level) New - speed (40) (2*level) New - jump (23) (3+level) New - speedMax (20) (level) New - u (160) (140+level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Nimble Body: Changed - Max level (20 --> 10) Changed - x (160 --> 220) (8*level --> 22*level) Changed - y (160 --> 220) (8*level --> 22*level) Double Stab: Changed - damage (130 --> 165) (70+3*level --> 85+4*level) New - Animation (CharLevel.10.hit.0) New - Animation (CharLevel.15.hit.0) New - Animation (CharLevel.20.hit.0) New - Animation (CharLevel.25.hit.0) New - Animation (hit.0) Disorder: Removed Skill Keen Eyes: Removed Skill
Assassin
Flash Jump:
New Skill New - Name (Flash Jump) New - Description (Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.) New - Level readout (MP Cost: #mpCon, jumps a certain distance) New - Max level (10) New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) New - mpCon (22) (42-2*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Shuriken Burst: New Skill New - Name (Shuriken Burst) New - Description (Throws an exploding shuriken to damage the target and nearby enemies.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount) New - Max level (20) New - Delay (shurikenBurst - 720 ms) New - Hitbox (170%) New - Info (type = 2, splash = 1, rectBasedOnTarget = 1) New - mpCon (18) (12+roundDown(level/3)) New - damage (320) (200+6*level) New - mobCount (4) (4) New - bulletConsume (2) (2) New - Animation (ball) New - Animation (effect) New - Animation (effectR) New - Animation (hit.0) New - Animation (hit.1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Physical Training: New Skill New - Name (Physical Training) New - Description (Permanently improves LUK and DEX through sheer physical training.) New - Level readout (Permanently increases LUK by #lukX and DEX by #dexX) New - Max level (10) New - Info (type = 50) New - lukX (30) (3*level) New - dexX (30) (3*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Claw Booster: Changed - Description (Doubles the attack speed of your weapon. Must have a Claw equipped.\nRequired Skill: #cClaw Mastery Lv. 5# --> Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.\nRequired Skill: #cClaw Mastery Lv. 5#) Gust Charm: New Skill New - Name (Gust Charm) New - Description (Solidifies the wind to damage and knock back enemies.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount, Knockback Range: #range) New - Max level (20) New - Delay (windTalisman - 990 ms) New - Info (type = 2, piercing = 1, pushTarget = 1) New - mpCon (21) (14+roundUp(level/3)) New - bulletConsume (2) (2) New - damage (281) (201+4*level) New - mobCount (4) (4) New - prop (100) (100) New - range (350) (350) New - Animation (ball) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Shadow Resistance: Removed Skill Drain: Removed Skill Haste: Removed Skill
Hermit
Triple Throw:
New Skill New - Name (Triple Throw) New - Description (Throw 3 throwing stars simultaneously.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3) New - Max level (20) New - Delay (tripleThrow - 850 ms) New - Info (type = 2) New - mpCon (20) (8+2*roundDown(level/3)) New - damage (223) (163+3*level) New - bulletCount (3) (3) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Shade Splitter: New Skill New - Name (Shade Splitter) New - Description (Double-strikes nearby enemies with a shadow clone technique.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) New - Max level (20) New - Delay (shadeSplit - 900 ms) New - Hitbox (220%) New - Info (type = 1, areaAttack = 1) New - mpCon (28) (16+2*roundDown(level/3)) New - damage (241) (161+4*level) New - mobCount (6) (6) New - attackCount (2) (2) New - bulletConsume (3) (3) New - Animation (afterimage.swordOL.stabO1.1) New - Animation (afterimage.swordOL.stabO2.1) New - Animation (afterimage.swordOL.swingO1.1) New - Animation (afterimage.swordOL.swingO2.1) New - Animation (afterimage.swordOL.swingO3.1) New - Animation (afterimage.swordOS.stabO1.1) New - Animation (afterimage.swordOS.stabO2.1) New - Animation (afterimage.swordOS.swingO1.1) New - Animation (afterimage.swordOS.swingO2.1) New - Animation (afterimage.swordOS.swingO3.1) New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Dark Flare: New - Animation (summon.die) New - Animation (summon.effect) New - Animation (summon.repeat) New - Animation (summon.summoned) Shadow Partner: Changed - Level readout (MP Cost: #mpCon, consumes 1 Summoning Rock, Attack: #x%, Duration: #time sec --> MP Cost: #mpCon, Damage: #x%, Duration: #time sec) Changed - mpCon (80 --> 64) (40+4*roundDown(level/2) --> 40+4*roundDown(level/3)) Changed - x (50 --> 70) (10+2*level --> 10+3*level) Removed - itemCon Removed - itemConNo Shadow Web: Changed - Description (Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move. --> Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.) Changed - Level readout (MP Cost: #mpCon, Bind Chance: #prop%, Duration: #time sec --> MP Cost: #mpCon, Duration: #time, Bind Chance: #prop%, Damage: #damage%, Damage Over Time: #dot% per second) Changed - Max level (20 --> 10) Changed - Info (type = 1, massSpell = 1, mes = restrict --> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze) Changed - mpCon (22 --> 25) (10+2*roundDown(level/3) --> 10+3*roundDown(level/2)) Changed - prop (100 --> 80) (40+3*level --> 40+4*level) New - damage (150) (110+4*level) New - dot (100) (60+4*level) New - dotInterval (1) (1) New - dotTime (8) (5+roundDown(level/3)) New - Animation (effect) New - Animation (mob) New - Animation (mob0) Enveloping Darkness: New Skill New - Name (Enveloping Darkness) New - Description (Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.) New - Level readout (MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%) New - Max level (20) New - Info (type = 10) New - mhpR (20) (level) New - asrR (30) (3+level+roundUp(level/3)) New - terR (30) (3+level+roundUp(level/3)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Alchemic Adrenaline: New Skill New - Name (Alchemic Adrenaline) New - Description (Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.) New - Level readout (Recovery Amount: +#x%) New - Max level (10) New - Info (type = 50, pvp = 0) New - x (170) (110+6*level) New - y (100) (100) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Venom: New Skill New - Name (Venom) New - Description (Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.) New - Level readout (Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec) New - Max level (20) New - Info (type = 51, dot = 1, condition = attack, dotType = invenom) New - prop (30) (10+level) New - dot (90) (50+2*level) New - dotInterval (1) (1) New - dotTime (6) (3+roundDown(level/6)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Expert Throwing Star Handling: New Skill New - Name (Expert Throwing Star Handling) New - Description (#cIncreases the total damage# of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw.\nGrants additional chance to cast without consuming throwing stars or MP, and a chance to #crecharge 1 throwing star#.\n(Will not generate more than the maximum throwing star limit.)\nWhen Expert Throwing Star Handling is activated, the #cnext attack will always be a Critical Attack#. (Critical is applied for Shadow Stars, but throwing stars will not be recharged.)) New - Level readout (Damage Bonus: #damR% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: #prop%) New - Max level (10) New - Info (type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate) New - prop (20) (2*level) New - damR (20) (2*level) New - Animation (affected) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Shadow Stars: New Skill New - Name (Shadow Stars) New - Description (Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Duration: #time sec) New - Max level (10) New - Delay (alert3 - 1500 ms) New - Info (type = 10) New - mpCon (16) (6+2*roundDown(level/2)) New - bulletConsume (100) (200-10*level) New - time (180) (100+8*level) New - x (1) (1) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Flash Jump: Removed Skill Alchemist: Removed Skill Shadow Meso: Removed Skill Avenger: Removed Skill Meso Up: Removed Skill
Night Lord
Toxic Venom:
New Skill New - Name (Toxic Venom) New - Description (Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 20#) New - Level readout (Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times) New - Max level (10) New - Master Level (10) New - Pre-requisite (Level 20 Venom) New - Combat orders (1) New - Info (type = 51, dot = 1, condition = attack, dotType = invenom) New - prop (50) (30+2*level) New - dot (160) (110+5*level) New - dotInterval (1) (1) New - dotTime (8) (8) New - dotSuperpos (3) (2+roundDown(level/6)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Claw Expert: New Skill New - Name (Claw Expert) New - Description (Increases Claw Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cClaw Mastery Lv. 20#) New - Level readout (Claw Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%) New - Max level (30) New - Master Level (10) New - Pre-requisite (Level 20 Claw Mastery) New - Combat orders (1) New - Info (type = 50) New - mastery (70) (55+roundUp(level/2)) New - x (30) (level) New - accR (15) (roundUp(level/2)) New - evaR (15) (roundUp(level/2)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Quad Star: New Skill New - Name (Quad Star) New - Description (Masterfully unleash four throwing stars.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4) New - Max level (30) New - Master Level (10) New - Delay (quadrupleThrow - 780 ms) New - Combat orders (1) New - Info (type = 2) New - mpCon (26) (11+roundDown(level/2)) New - damage (293) (173+4*level) New - bulletCount (4) (4) New - ballDelay (90) (90) New - ballDelay1 (90) (90) New - ballDelay2 (180) (180) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Sudden Raid: New Skill New - Name (Sudden Raid) New - Description (Calls in a horde of friends to set the stage on fire.) New - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec) New - Max level (30) New - Master Level (10) New - Delay (suddenRaid - 3150 ms) New - Hitbox (400%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1, dot = 1, dotType = burn) New - mpCon (290) (290) New - damage (1150) (700+15*level) New - mobCount (15) (15) New - cooltime (30) (60-2*roundDown(level/2)) New - dot (210) (90+4*level) New - dotTime (10) (5+roundDown(level/6)) New - dotInterval (1) (1) New - prop (100) (100) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (tile.0) New - Animation (tile.1) New - Animation (tile.2) New - Animation (tile.3) New - Animation (tile.4) New - Animation (tile.5) New - Animation (tile.6) New - Animation (tile.7) New - Animation (tile.8) New - Animation (tile.9) Maple Warrior: New - Animation (affected) New - Animation (effect) Taunt: Changed - Description (Provokes up to 6 enemies, increasing their DEF but also increasing the amount of EXP and items you earn for defeating them.\nRequired Skill: #cShadow Shifter Lv. 10# --> Provokes up to 6 enemies, increasing EXP and item drops.\nRequired Skill: #cShadow Shifter Lv. 10#) Changed - Level readout (MP Cost: #mpCon, Increases Enemy DEF, EXP Earned, and Item Drop Rate by #x% --> MP Cost: #mpCon, EXP Earned/Item Drop Rate: +#x%) Changed - Max level (30 --> 20) Changed - mpCon (35 --> 30) (20+roundDown(level/2) --> 20+roundDown(level/2)) Changed - x (40 --> 30) (10+level --> 10+level) Frailty Curse: New Skill New - Name (Frailty Curse) New - Description (Curses the area around you, decreasing the Attack, Movement Speed, and DEF of enemies in range.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Attack and DEF of enemies inside: -#w%, Movement Speed of enemies inside: -#y\nCooldown: #cooltime sec) New - Max level (30) New - Master Level (10) New - Delay (flamegear - 1440 ms) New - Elemental attribute (Fire) New - Hitbox (250%) New - Combat orders (1) New - Info (type = 4, areaAttack = 1) New - mpCon (41) (11+2*roundDown(level/2)) New - time (40) (10+level) New - mobCount (8) (8) New - w (30) (level) New - x (-30) (-level) New - z (-30) (-level) New - y (-60) (-30-level) New - cooltime (40) (70-level) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) New - Animation (tile.0) Dark Harmony: New Skill New - Name (Dark Harmony) New - Description (Become one with the darkenss to deal more damage.) New - Level readout (MP Cost: #mpCon, Weapon ATT: +#indiePad, Duration: #time sec\nPassive Effects - Enemy DEF Ignored: #ignoreMobpdpR%) New - Max level (30) New - Master Level (10) New - Delay (alert3 - 1500 ms) New - Combat orders (1) New - Info (type = 10, magicSteal = 1) New - mpCon (25) (15+roundDown(level/3)) New - indiePad (40) (10+level) New - time (180) (90+3*level) New - ignoreMobpdpR (30) (level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Expert Throwing Star Handling: Removed Skill Venomous Star: Removed Skill Ninja Ambush: Removed Skill Triple Throw: Removed Skill Shadow Stars: Removed Skill Ninja Storm: Removed Skill
Bandit
Shield Mastery:
New Skill New - Name (Shield Mastery) New - Description (Increases Weapon/Magic DEF and Avoidability when a shield is equipped.) New - Level readout (Weapon/Magic DEF: +#x%, Avoidability: +#er%) New - Max level (10) New - Info (type = 10, magicSteal = 1) New - x (110) (11*level) New - er (20) (2*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Meso Guard: New Skill New - Name (Meso Guard) New - Description (Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.) New - Level readout (MP Cost: #mpCon, Damage Blocked: #x%, Duration: #time sec) New - Max level (10) New - Delay (alert3 - 1500 ms) New - Info (type = 11, switchDamtoMeso = 1, pvp = 0) New - mpCon (27) (12+3*roundDown(level/2)) New - x (50) (80-3*level) New - time (190) (120+7*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special) Steal: Changed - Description (Quickly attacks multiple enemies, with a chance to steal enemy items. Only works once per monster. You can keep trying until you succeed.\nRequired Skill: #cHaste Lv. 5# --> Quickly attacks multiple enemies, with a chance to steal enemy items. You can keep trying until you successfully steal something, but each monster only has one item.) Changed - Level readout (MP Cost: #mpCon, Steal Chance: #prop%, Damage: #damage%, Max Monsters Hit: #mobCount enemies, Stuns Duration: #time sec --> MP Cost: #mpCon, Steal Chance: #prop%, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Duration: #time sec) Changed - Max level (20 --> 10) Removed - Pre-requisite Changed - prop (40 --> 49) (2*level --> 29+2*level) Changed - damage (300 --> 330) (200+5*level --> 290+4*level) Changed - time (4 --> 5) (2+roundDown(level/7) --> 2+roundDown(level/3)) New - Animation (affected) Savage Blow: Changed - Max level (30 --> 20) Changed - mpCon (26 --> 21) (14+2*roundDown(level/5) --> 11+2*roundDown(level/4)) Changed - damage (90 --> 94) (60+level --> 74+level) New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) Physical Training: New Skill New - Name (Physical Training) New - Description (Permanently improves LUK and DEX through sheer physical training.) New - Level readout (Permanently increases LUK by #lukX and DEX by #dexX) New - Max level (10) New - Info (type = 50) New - lukX (30) (3*level) New - dexX (30) (3*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Channel Karma: New Skill New - Name (Channel Karma) New - Description (Maximizes Weapon Attack power.) New - Level readout (MP Cost: #mpCon, Weapon ATT: +#pad, Duration: #time sec) New - Max level (20) New - Delay (alert3 - 1500 ms) New - Info (type = 10, magicSteal = 1) New - mpCon (22) (8+7*roundUp(level/10)) New - pad (30) (level+roundDown(level/2)) New - time (180) (60+6*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Flash Jump: New Skill New - Name (Flash Jump) New - Description (Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.) New - Level readout (MP Cost: #mpCon, jumps a certain distance) New - Max level (10) New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) New - mpCon (22) (42-2*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Haste: Removed Skill Shadow Resistance: Removed Skill
Chief Bandit
Enveloping Darkness:
New Skill New - Name (Enveloping Darkness) New - Description (Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.) New - Level readout (MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%) New - Max level (20) New - Info (type = 10) New - mhpR (20) (level) New - asrR (30) (3+level+roundUp(level/3)) New - terR (30) (3+level+roundUp(level/3)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Meso Mastery: New Skill New - Name (Meso Mastery) New - Description (Increase the amount of mesos that drop. Skills that use mesos become more efficient.) New - Level readout (Mesos Dropped (by monsters): #mesoR%, Pick Pocket Meso Drop Rate: #u%, Meso Guard Damage Guard Rate: #v%, Mesos Consumed by Meso Guard: -#w%, Meso Explosion Damage (per shot): +#x%) New - Max level (10) New - Info (type = 51, mes = incTargetMeso, condition = attack) New - mesoR (20) (2*level) New - u (20) (2*level) New - v (10) (level) New - w (20) (2*level) New - x (60) (6*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Venom: New Skill New - Name (Venom) New - Description (Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.) New - Level readout (Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec) New - Max level (20) New - Info (type = 51, dot = 1, condition = attack, dotType = invenom) New - prop (30) (10+level) New - dot (90) (50+2*level) New - dotInterval (1) (1) New - dotTime (6) (3+roundDown(level/6)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Dark Flare: New - Animation (summon.die) New - Animation (summon.effect) New - Animation (summon.repeat) New - Animation (summon.summoned) Meso Explosion: Changed - Level readout (MP Cost: #mpCon, Damage: #damage% per meso, Max Monsters Hit: #mobCount, Max Attacks: #attackCount --> MP Cost: #mpCon, Damage: #damage% per Meso, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) Changed - damage (180 --> 186) (100+4*level --> 106+4*level) New - kp (6) (6) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) New - Animation (hit.3) New - Animation (hit.4) New - Animation (hit.5) New - Animation (hit.6) New - Animation (hit.7) New - Animation (hit.8) Pickpocket: Changed - Description (Temporarily increases the amount of mesos dropped by attacked monsters. The amount of mesos increases in proportion to the skill level.\nRequired Skill: #cMeso Explosion Lv. 3# --> Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level.\nThis skill can be toggled on and off with the skill key.\nRequired Skill: #cMeso Explosion Lv. 3#) Changed - Level readout (MP Cost: #mpCon, Pick Pocket Time: #time sec, Meso Drop Chance: #prop% --> Meso Drop Chance: #prop%) Removed - Delay Changed - Info (type = 11, mesoDrop = 1, condition = attack, pvp = 0 --> type = 16, mesoDrop = 1, condition = attack, pvp = 0) Removed - mpCon Removed - time Phase Dash: Changed - Name (Assaulter --> Phase Dash) Changed - Description (Attacks a single monster with incredible power and speed, possibly Stunning the monster. --> Dashes in at blinding speeds, damaging and knocking back enemies.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount times, Stun Chance: #prop%, Stun Duration: #time sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) Changed - Info (type = 1, areaAttack = 1, casterMove = 1, invincible = 1, delay = 2000 --> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, invincible = 1, delay = 1980) Changed - mpCon (24 --> 45) (14+2*roundDown(level/4) --> 15+3*roundUp(level/2)) Changed - damage (290 --> 358) (230+3*level --> 278+4*level) Changed - attackCount (3 --> 2) (3 --> 2) Changed - prop (80 --> 100) (20+3*level --> 100) Changed - mobCount (1 --> 4) (1 --> 4) Removed - time New - Animation (effect) New - Animation (hit.0) Midnight Carnival: New Skill New - Name (Midnight Carnival) New - Description (Overwhelms enemies with supersonic slashes.) New - Level readout (MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%) New - Max level (20) New - Delay (edgeCarnival - 1020 ms) New - Hitbox (180%) New - Info (type = 1) New - mpCon (26) (16+2*roundDown(level/4)) New - attackCount (8) (8) New - damage (122) (62+level+2*level) New - mobCount (1) (1) New - kp (8) (8) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Shadow Partner: Changed - Level readout (MP Cost: #mpCon, consumes 1 Summoning Rock, Attack: #x%, Duration: #time sec --> MP Cost: #mpCon, Damage: #x%, Duration: #time sec) Changed - mpCon (80 --> 64) (40+4*roundDown(level/2) --> 40+4*roundDown(level/3)) Changed - x (50 --> 70) (10+2*level --> 10+3*level) Removed - itemCon Removed - itemConNo Shield Mastery: Removed Skill Meso Guard: Removed Skill Band of Thieves: Removed Skill Chakra: Removed Skill Flash Jump: Removed Skill
Shadower
Toxic Venom:
New Skill New - Name (Toxic Venom) New - Description (Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 20#) New - Level readout (Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times) New - Max level (10) New - Master Level (10) New - Pre-requisite (Level 20 Venom) New - Combat orders (1) New - Info (type = 51, dot = 1, condition = attack, dotType = invenom) New - prop (50) (30+2*level) New - dot (160) (110+5*level) New - dotInterval (1) (1) New - dotTime (8) (5+roundDown(level/3)) New - dotSuperpos (3) (2+roundDown(level/6)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Smokescreen: Changed - Description (Throws a smoke grenade. All parties in range will avoid damage while the smokescreen is up. [Cooldown: 6 min] --> Throws a smoke grenade. All parties in range will avoid damage while the smokescreen is up and enemies within will receive increased critical damage.) Changed - Level readout (MP Cost: #mpCon, Duration: #time sec --> MP Cost: #mpCon, Critical Damage: +#x%, Duration: #time sec, Cooldown: #cooltime sec) New - x (20) (2*roundUp(level/3)) Changed - cooltime (360 --> 300) (360 --> 360-2*level) New - Animation (effect) New - Animation (tile.0) Boomerang Stab: Changed - Name (Boomerang Step --> Boomerang Stab) Changed - Level readout (Active Effects - MP Cost: #mpCon, Damage: #damage% x2, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\n Passive Effects - Damage: +#damR% for Savage Blow, Steal, and Assaulter --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\n Passive Effects - Damage: +#damR% for Savage Blow, Steal, Muspelheim, and Edge Carnival) Changed - damage (670 --> 710) (550+4*level --> 590+4*level) Changed - mobCount (4 --> 6) (2+roundDown(level/15) --> 3+roundDown(level/10)) New - kp (6) (6) New - Animation (effect) New - Animation (hit.0) Shadower Instinct: New Skill New - Name (Shadower Instinct) New - Description (Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Weapon ATT: +#x, additional #kp each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: #ignoreMobpdpR%, Accumulate Kill Point upon atack) New - Max level (20) New - Master Level (10) New - Delay (alert4 - 900 ms) New - Combat orders (1) New - Info (type = 10, magicSteal = 1) New - mpCon (22) (10+2*roundDown(level/3)) New - time (60) (40+level) New - ignoreMobpdpR (20) (level) New - kp (6) (6) New - x (20) (level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Assassinate: Changed - Description (While using Dark Sight, you attack an enemy's weak spot 4 times in a row, dealing great damage. The final attack is always a fatal blow. The longer you hide, the greater the damage you do. --> Strikes an enemy's vital spot 4 times for extreme damage. The last hit will always be critical. Use during Dark Sight to deal additional damage. Use when your Body Count reaches 5 for even more damage.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Damage Charge Time: #time sec --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4, Additional damage while using Dark Sight: #x%, x2.5 damage when you have a Body Count of 5) Changed - Delay (assassination - 1820 ms --> assassination - 1560 ms) Changed - Hitbox (100% --> 150%) Changed - Info (type = 1, requireSkill = 4001003, specialAttackFinish = 1, finalHitisCritical = 1, amplifyDamage = 1, condition = hiding, areaAttack = 1 --> type = 1, specialAttackFinish = 1, finalHitisCritical = 1, amplifyDamage = 1, areaAttack = 1) Changed - damage (600 --> 740) (420+6*level --> 500+8*level) New - x (150) (30+4*level) New - kp (150) (150) New - Animation (effect) New - Animation (special) New - Animation (state.0.appear) New - Animation (state.0.loop) New - Animation (state.1.appear) New - Animation (state.1.loop) New - Animation (state.2.appear) New - Animation (state.2.loop) New - Animation (state.3.appear) New - Animation (state.3.loop) New - Animation (state.4.appear) New - Animation (state.4.loop) Sudden Raid: New Skill New - Name (Sudden Raid) New - Description (Calls in a horde of friends to set the stage on fire.) New - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec) New - Max level (30) New - Master Level (10) New - Delay (suddenRaid - 3150 ms) New - Hitbox (400%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1, dot = 1, dotType = burn) New - mpCon (290) (290) New - damage (1150) (700+15*level) New - mobCount (15) (15) New - cooltime (30) (60-2*roundDown(level/2)) New - dot (210) (90+4*level) New - dotTime (10) (5+roundDown(level/6)) New - dotInterval (1) (1) New - prop (100) (100) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (tile.0) New - Animation (tile.1) New - Animation (tile.2) New - Animation (tile.3) New - Animation (tile.4) New - Animation (tile.5) New - Animation (tile.6) New - Animation (tile.7) New - Animation (tile.8) New - Animation (tile.9) Maple Warrior: New - Animation (affected) New - Animation (effect) Dagger Expert: New Skill New - Name (Dagger Expert) New - Description (Increases Dagger Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cDagger Mastery Lv. 20#) New - Level readout (Dagger Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%) New - Max level (30) New - Master Level (10) New - Pre-requisite (Level 20 Dagger Mastery) New - Combat orders (1) New - Info (type = 50) New - mastery (70) (55+roundUp(level/2)) New - x (30) (level) New - accR (15) (roundUp(level/2)) New - evaR (15) (roundUp(level/2)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Ninja Ambush: Removed Skill Meso Mastery: Removed Skill Taunt: Removed Skill Venomous Stab: Removed Skill
Dualer (30-54)
Flash Jump:
New Skill New - Name (Flash Jump) New - Description (Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.) New - Level readout (MP Cost: #mpCon, jumps a certain distance) New - Max level (10) New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) New - mpCon (22) (42-2*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Channel Karma: New Skill New - Name (Channel Karma) New - Description (Maximizes Weapon Attack power.) New - Level readout (MP Cost: #mpCon, Weapon ATT: +#pad, Duration: #time sec) New - Max level (20) New - Delay (alert3 - 1500 ms) New - Info (type = 10, magicSteal = 1) New - mpCon (22) (8+7*roundUp(level/10)) New - pad (30) (level+roundDown(level/2)) New - time (180) (60+6*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Physical Training: New Skill New - Name (Physical Training) New - Description (Permanently improves LUK and DEX through sheer physical training.) New - Level readout (Permanently increases LUK by #lukX and DEX by #dexX) New - Max level (10) New - Info (type = 50) New - lukX (30) (3*level) New - dexX (30) (3*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Self Haste: Removed Skill Shadow Resistance: Removed Skill
Dual Master (55-69)
Venom:
New Skill New - Name (Venom) New - Description (Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.) New - Level readout (Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec) New - Max level (20) New - Master Level (20) New - Info (type = 51, dot = 1, condition = attack, dotType = invenom) New - prop (30) (10+level) New - dot (90) (50+2*level) New - dotInterval (1) (1) New - dotTime (6) (3+roundDown(level/6)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Flash Jump: Removed Skill
Slasher (70-119)
Enveloping Darkness:
New Skill New - Name (Enveloping Darkness) New - Description (Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.) New - Level readout (MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%) New - Max level (20) New - Info (type = 10) New - mhpR (20) (level) New - asrR (30) (3+level+roundUp(level/3)) New - terR (30) (3+level+roundUp(level/3)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Owl Spirit: Removed Skill
Dual Blader (120+)
Maple Warrior:
New - Animation (affected) New - Animation (effect) Final Cut: Changed - Level readout (MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage Increase: #y% for #time sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage: +#w%, Duration: #time sec, Cooldown: #cooltime sec) Sudden Raid: New Skill New - Name (Sudden Raid) New - Description (Calls in a horde of friends to set the stage on fire.) New - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec) New - Max level (30) New - Master Level (10) New - Delay (suddenRaid - 3150 ms) New - Hitbox (400%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1, dot = 1, dotType = burn) New - mpCon (290) (290) New - damage (1150) (700+15*level) New - mobCount (15) (15) New - cooltime (30) (60-2*roundDown(level/2)) New - dot (210) (90+4*level) New - dotTime (10) (5+roundDown(level/6)) New - dotInterval (1) (1) New - prop (100) (100) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (tile.0) New - Animation (tile.1) New - Animation (tile.2) New - Animation (tile.3) New - Animation (tile.4) New - Animation (tile.5) New - Animation (tile.6) New - Animation (tile.7) New - Animation (tile.8) New - Animation (tile.9) Venom: Removed Skill
Pirate
Bullet Time:
Changed - Description (Permanently increases Accuracy and Avoidability. --> Permanently increases Accuracy, Max Movement Speed, and Jump.) Changed - Level readout (Accuracy: +#x, Avoidability: +#y. --> Accuracy: +#accX, Max Movement Speed: +#speedMax, Jump: +#psdJump) Changed - Max level (20 --> 10) New - psdJump (10) (level) New - accX (220) (22*level) New - speedMax (20) (2*level) Removed - x Removed - y Shadow Heart: New Skill New - Name (Shadow Heart) New - Description (Increases your Critical Rate and minimum Critical Damage.) New - Level readout (Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%) New - Max level (10) New - Info (type = 50) New - cr (20) (2*level) New - criticaldamageMin (10) (level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Dash: Changed - Description (Press left or right arrow twice to temporarily boost Speed and Jump. [Dash activation: ->-> or <-<- with the arrow keys.] --> Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Arrow keys →→ or ←←] Use Corkscrew Blow or Triple Fire during the dash for additional damage.) Changed - Level readout (MP Cost: #mpCon, Movement Speed: +#x, Jump: +#y, Duration: #time sec --> MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#x, Jump: +#y, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: #z%) Changed - mpCon (5 --> 0) (15-level --> 10-level) Changed - x (30 --> 50) (3*level --> 5*level) New - z (100) (100) New - Animation (effect) New - Animation (special) Double Shot: Changed - Description (Fires two consecutive bullets to the enemy. The maximum range increases as the skill level increases. --> Fires two consecutive shots at the enemy.) New - Final attack (Gun) Changed - damage (130 --> 165) (70+3*level --> 125+2*level) New - Animation (CharLevel.10.ball) New - Animation (CharLevel.10.effect) New - Animation (CharLevel.15.ball) New - Animation (CharLevel.15.effect) New - Animation (CharLevel.20.ball) New - Animation (CharLevel.20.effect) New - Animation (CharLevel.25.ball) New - Animation (CharLevel.25.effect) New - Animation (effect) Sommersault Kick: Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount) Changed - damage (200 --> 305) (120+4*level --> 225+4*level) New - Animation (CharLevel.10.effect) New - Animation (CharLevel.10.hit.0) New - Animation (CharLevel.15.effect) New - Animation (CharLevel.15.hit.0) New - Animation (CharLevel.20.effect) New - Animation (CharLevel.20.hit.0) New - Animation (CharLevel.25.effect) New - Animation (CharLevel.25.hit.0) New - Animation (effect) New - Animation (hit.0) Flash Fist: Removed Skill
Brawler
Dark Clarity:
New Skill New - Name (Dark Clarity) New - Description (Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.) New - Level readout (MP Cost: #mpCon, Weapon ATT: +#indiePad, Accuracy: #acc, Duration: #time sec) New - Max level (20) New - Delay (alert3 - 1500 ms) New - Info (type = 10, magicSteal = 1) New - mpCon (24) (14+roundUp(level/2)) New - indiePad (30) (level+roundDown(level/2)) New - time (180) (60+6*level) New - acc (160) (80+4*level) New - Animation (effect) New - Animation (effect0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special) Perseverence: New Skill New - Name (Perseverence) New - Description (Recovers HP and MP over time.) New - Level readout (Recover #x% HP/MP every #y sec) New - Max level (10) New - Info (type = 50, pvp = 0) New - x (5) (roundUp(level/2)) New - y (5) (15-level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Corkscrew Blow: Changed - Delay (screw - 840 ms --> screw - 810 ms) Changed - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1 --> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1) Changed - mpCon (60 --> 20) (20+4*roundDown(level/2) --> 10+roundDown(level/2)) Changed - damage (460 --> 360) (320+7*level --> 280+4*level) New - Animation (effect) New - Animation (hit.0) Tornado Uppercut: New Skill New - Name (Tornado Uppercut) New - Description (Performs a super-fast uppercut, creating a tornado that attacks enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount) New - Max level (20) New - Delay (tornadoUpper - 1080 ms) New - Hitbox (45%) New - Info (type = 2, areaAttack = 1) New - mpCon (24) (16+2*roundUp(level/5)) New - damage (375) (315+3*level) New - mobCount (6) (6) New - x (350) (350) New - time (900) (900) New - Animation (ball) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Physical Training: New Skill New - Name (Physical Training) New - Description (Permanently improves STR and DEX through sheer physical training.) New - Level readout (Permanently increase STR by #strX and DEX by #dexX.) New - Max level (10) New - Info (type = 50) New - strX (30) (3*level) New - dexX (30) (3*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Backspin Blow: Removed Skill Double Uppercut: Removed Skill Oak Barrel: Removed Skill MP Recovery: Removed Skill Critical Punch: Removed Skill
Marauder
Stun Mastery:
Changed - Description (Increases Critical Rate when attacking Stunned enemies. --> Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets.) Changed - Level readout (Critical Rate: #prop% when attacking a stunned enemy --> Critical Rate when attacking stunned enemies: +#prop%, Stun Rate: #subProp%) Changed - prop (30 --> 60) (10+level --> 20+2*level) New - subProp (20) (10+roundDown(level/2)) New - Animation (mob) Energy Charge: Changed - Description (A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills. --> Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses.) Changed - Level readout (Energy per Attack: #x energy, Accuracy: +#acc, Avoidability: +#eva, Weapon ATT: +#pad, Duration: #time sec, Body Attack Damage: #damage%, Knock-back Resistance Rate: #prop% --> Energy charged at attack: #x, Duration: #time sec, Accuracy: +#acc, Weapon ATT: +#pad, Weapon/Magic DEF: +#pdd, Movement Speed: +#speed, Knock-back Resistance Rate: #prop%, Double energy charged when attacking bosses) Changed - x (200 --> 300) (100+5*level --> 200+5*level) New - y (300) (200+5*level) Changed - pad (20 --> 30) (level --> level+roundDown(level/2)) New - pdd (300) (15*level) New - mdd (300) (15*level) New - speed (50) (10+2*level) Removed - eva Removed - damage New - Animation (affected) New - Animation (effect.0) New - Animation (effect.1) New - Animation (effect.2) New - Animation (hit.0) Precision Strikes: New Skill New - Name (Precision Strikes) New - Description (Increases Critical Rate and critical damage. Additional Critical Rate against bosses.) New - Level readout (Critical Rate: +#cr%, Critical Damage: +#criticaldamageMin%, Additional Critical Rate on Bosses: #prop%) New - Max level (20) New - Info (type = 50) New - prop (20) (level) New - criticaldamageMin (10) (3+roundUp(level/3)) New - criticaldamageMax (10) (3+roundUp(level/3)) New - cr (15) (5+roundUp(level/2)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Roll of the Dice: Changed - cooltime (200 --> 180) (500-30*roundDown(level/2) --> 480-30*roundDown(level/2)) Admiral's Wings: New Skill New - Name (Admiral's Wings) New - Description (Focus on defensive maneuvers for a temporary boost to defense.) New - Level readout (MP Cost: #mpCon, Damage Received: -#x%, Duration: #time) New - Max level (20) New - Delay (alert3 - 1500 ms) New - Info (type = 11, condition = damaged) New - mpCon (30) (18+2*roundDown(level/3)) New - time (180) (60+6*level) New - x (20) (10+roundDown(level/2)) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (repeat) Energy Blast: Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec --> Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec) Changed - Delay (eburster - 720 ms --> eburster - 1020 ms) Changed - damage (680 --> 400) (580+5*level --> 340+3*level) Changed - mobCount (4 --> 6) (2+roundDown(level/10) --> 6) New - attackCount (2) (2) New - Animation (effect) New - Animation (hit.0) Landlubber Blast: New Skill New - Name (Landlubber Blast) New - Description (Pounds the ground to create a shockwave that damages multiple enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount) New - Max level (20) New - Delay (shockwave - 1075 ms) New - Hitbox (330%) New - Info (type = 1, areaAttack = 1) New - mpCon (28) (18+2*roundDown(level/4)) New - damage (750) (650+5*level) New - mobCount (6) (6) New - Animation (effect) New - Animation (effect0) New - Animation (effect1) New - Animation (effect2) New - Animation (effect3) New - Animation (effect4) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Spiral Assault: New Skill New - Name (Spiral Assault) New - Description (Summons the soul of a super human to charge charge enemies and knock them back. Links with Corkscrew Blow.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) New - Max level (20) New - Delay (doubleSpiral - 900 ms) New - Hitbox (350%) New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1) New - mpCon (34) (22+2*roundDown(level/3)) New - damage (325) (265+3*level) New - mobCount (6) (6) New - attackCount (2) (2) New - Animation (effect) New - Animation (hit) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Brawling Mastery: Removed Skill Shockwave: Removed Skill Transformation: Removed Skill Energy Drain: Removed Skill
Buccanneer
Buccaneer Blast:
New Skill New - Name (Buccaneer Blast) New - Description (Unleashes a powerful energy blast. Can only be used when energy is fully charged. Allows you to charge additional energy as passive effect.) New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount. Number of Attacks: #attackCount\nPassive Effects: Charges #x energy with each attack) New - Max level (30) New - Master Level (10) New - Delay (energyBlast - 1560 ms) New - Hitbox (695%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1) New - damage (550) (400+5*level) New - mobCount (10) (8+roundDown(level/15)) New - attackCount (4) (4) New - prop (100) (100) New - x (100) (40+2*level) New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Crossbones: New Skill New - Name (Crossbones) New - Description (Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.\nRequired Skill: #cKnuckle Mastery Lv. 20#) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Attack: +#x%\nPassive Effects - Knuckle Mastery: #mastery%, Status/Elemental Resistance: +#terR%) New - Max level (30) New - Master Level (10) New - Delay (alert3 - 1500 ms) New - Pre-requisite (Level 20 Knuckle Mastery) New - Combat orders (1) New - Info (type = 10, magicSteal = 1) New - mpCon (45) (30+roundDown(level/2)) New - time (180) (60+4*level) New - mastery (70) (55+roundUp(level/2)) New - asrR (30) (level) New - terR (30) (level) New - x (15) (roundUp(level/2)) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Octopunch: Changed - Name (Barrage --> Octopunch) Changed - Description (Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete. --> Throws a barrage of punches with super human power.) Changed - Delay (fist - 2430 ms --> fistEnrage - 900 ms) Changed - Info (type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500 --> type = 1, invincible = 1) Changed - mpCon (38 --> 32) (20+3*roundDown(level/5) --> 20+2*roundDown(level/5)) Changed - damage (400 --> 250) (280+4*level --> 190+2*level) Changed - attackCount (6 --> 8) (6 --> 8) New - Animation (afterimage.barehands.fistEnrage.3) New - Animation (afterimage.knuckle.fistEnrage.3) New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) Nautilus Strike: New Skill New - Name (Nautilus Strike) New - Description (Order the Nautilus to attack multiple enemies at once.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#) New - Max level (30) New - Master Level (10) New - Delay (bombExplosion - 3420 ms) New - Hitbox (400%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1) New - mpCon (350) (350) New - damage (520) (400+4*level) New - attackCount (3) (3) New - mobCount (15) (15) New - cooltime (30) (60-2*roundDown(level/2)) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (screen) New - Animation (special) Dragon Strike: Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - mpCon (35 --> 43) (20+roundDown(level/2) --> 23+2*roundDown(level/3)) Changed - damage (850 --> 700) (640+7*level --> 580+4*level) New - attackCount (2) (2) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) Time Leap: Changed - Max level (30 --> 5) Changed - Master Level (10 --> 5) Changed - mpCon (30 --> 405) (480-15*level --> 480-15*level) Changed - cooltime (1200 --> 1500) (3000-60*level --> 3000-300*level) Changed - x (20 --> 25) (50-level --> 50-5*level) Typhoon Crush: New Skill New - Name (Typhoon Crush) New - Description (Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.) New - Level readout (#x% chance of ignoring all enemy DEF) New - Max level (20) New - Master Level (10) New - Combat orders (1) New - Info (type = 50) New - x (40) (2*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Maple Warrior: New - Animation (affected) New - Animation (effect) Pirate's Revenge: Changed - Level readout (Proc Chance: #prop%, Damage: +#damR%, Duration: #time sec --> Chance: #prop%, Damage: +#indieDamR%, Duration: #time sec) New - indieDamR (15) (5+level) Removed - damR New - Animation (affected) Double Down: New Skill New - Name (Double Down) New - Description (Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#) New - Level readout (MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#) New - Max level (5) New - Master Level (5) New - Delay (alert3 - 1500 ms) New - Pre-requisite (Level 20 Roll of the Dice) New - Combat orders (1) New - Info (type = 10) New - mpCon (60) (60) New - time (200) (180+4*level) New - cooltime (200) (200) New - pddR (30) (30) New - mhpR (20) (20) New - mmpR (20) (20) New - cr (15) (15) New - damR (20) (20) New - expR (30) (30) New - u (15) (15) New - v (17) (17) New - w (17) (17) New - x (17) (17) New - prop (50) (10*level) New - Animation (affected.1) New - Animation (affected.2) New - Animation (affected.3) New - Animation (affected.4) New - Animation (affected.5) New - Animation (affected.6) New - Animation (affected0.1) New - Animation (affected0.2) New - Animation (affected0.3) New - Animation (affected0.4) New - Animation (affected0.5) New - Animation (affected0.6) New - Image (icon) New - Animation (http://www.happychinchilla.info/Southperry/patch/skill/1340840741.5120012.gif) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (specialAffected.1) New - Animation (specialAffected.2) New - Animation (specialAffected.3) New - Animation (specialAffected.4) New - Animation (specialAffected.5) New - Animation (specialAffected.6) Super Transformation: Removed Skill Demolition: Removed Skill Snatch: Removed Skill Energy Orb: Removed Skill
Gunslinger
Infinity Blast:
New Skill New - Name (Infinity Blast) New - Description (Uses multiple bullets and lets you attack without using any ammo for a short time.) New - Level readout (MP Cost: #mpCon and #bulletConsume bullets, Duration: #time sec) New - Max level (10) New - Delay (alert3 - 1500 ms) New - Info (type = 10) New - mpCon (20) (10+2*roundDown(level/2)) New - bulletConsume (100) (200-10*level) New - time (180) (100+8*level) New - x (1) (1) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Physical Training: New Skill New - Name (Physical Training) New - Description (Permanently improves STR and DEX through sheer physical training.) New - Level readout (Permanently increase STR by #strX and DEX by #dexX.) New - Max level (10) New - Info (type = 50) New - strX (30) (3*level) New - dexX (30) (3*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Rapid Blast: Changed - Name (Invisible Shot --> Rapid Blast) Changed - Description (Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye. --> Triple blast enemies with super speed.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to 3 monsters --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount) New - Final attack (Gun) Changed - mpCon (42 --> 20) (12+3*roundDown(level/2) --> 8+2*roundDown(level/3)) Changed - damage (340 --> 131) (260+4*level --> 91+2*level) Changed - mobCount (3 --> 4) (3 --> 4) Changed - bulletConsume (1 --> 3) (1 --> 3) New - attackCount (3) (3) New - Animation (afterimage.gun.shot.1) New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) Recoil Shot: New - Final attack (Gun) Changed - range (250 --> 350) (210+2*level --> 350) Wings: Changed - Max level (10 --> 5) Changed - Info (type = 10 --> type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0) Changed - x (100 --> 200) (300-20*level --> 200) Changed - time (5 --> 600) (5 --> 600) New - v (50) (50) Removed - mpCon Triple Fire: New Skill New - Name (Triple Fire) New - Description (Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3) New - Max level (20) New - Delay (triplefire - 810 ms) New - Pre-requisite (Level 20 Double Shot) New - Final attack (Gun) New - Info (type = 2) New - mpCon (16) (10+roundDown(level/3)) New - damage (181) (121+3*level) New - bulletCount (3) (3) New - range (380) (380) New - Animation (ball) New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Wings: New Skill New - Name (Wings) New - Description (Allows you to jump much higher than usual. Press and hold the jump key again while jumping to descend slowly. Let go to fall at a normal speed.) New - Level readout (MP Cost: #mpCon) New - Max level (5) New - Delay (wings - 810 ms) New - Info (type = 40, casterMove = 1, pvp = 0) New - x (0) (0) New - y (1250) (1250) New - mpCon (10) (30-4*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Critical Shot: Removed Skill Grenade: Removed Skill Blank Shot: Removed Skill
Outlaw
All Aboard:
New Skill New - Name (All Aboard) New - Description (Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies.) New - Level readout (MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec) New - Max level (20) New - Delay (assembleCrew - 1440 ms) New - Info (type = 33, condition = attack, summonMinion = 1) New - mpCon (40) (25+3*roundDown(level/4)) New - damage (310) (250+3*level) New - time (120) (60+3*level) New - cooltime (30) (90-3*level) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (summon.attack1) New - Animation (summon.die) New - Animation (summon.move) New - Animation (summon.stand) New - Animation (summon.summoned) Blackboot Bill: New Skill New - Name (Blackboot Bill) New - Description (Summons the mighty Blackboot Bill to blast through enemies and knock them back.) New - Level readout (MP Cost: #mpCon, Max Enemies Hit: 6, Damage: #damage%, Knockback Range: #x) New - Max level (20) New - Delay (bulletSmash - 870 ms) New - Hitbox (380%) New - Final attack (Gun) New - Info (type = 1, areaAttack = 1, pushTarget = 1) New - mpCon (35) (23+2*roundDown(level/3)) New - damage (734) (654+4*level) New - mobCount (6) (6) New - x (400) (400) New - prop (100) (100) New - bulletConsume (1) (1) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) All Aboard: New Skill New - Name (All Aboard) New - Description (Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies.) New - Level readout (MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec) New - Max level (20) New - Delay (revive - 1200 ms) New - Info (type = 33, minionAttack = normal, condition = attack) New - mpCon (40) (25+3*roundDown(level/4)) New - damage (300) (240+3*level) New - time (120) (60+3*level) New - cooltime (30) (90-3*level) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (summon.attack1) New - Animation (summon.die) New - Animation (summon.move) New - Animation (summon.stand) New - Animation (summon.summoned) Octo-Cannon: New Skill New - Name (Octo-Cannon) New - Description (Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies.) New - Level readout (MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec) New - Max level (20) New - Delay (octopus - 810 ms) New - Info (type = 33, minionAttack = normal) New - mpCon (18) (10+8*roundDown(level/15)) New - damage (140) (80+3*level) New - time (30) (20+roundDown(level/2)) New - mobCount (1) (1) New - cooltime (10) (30-level) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (summon.attack1) New - Animation (summon.attack1.info.ball) New - Animation (summon.die) New - Animation (summon.move) New - Animation (summon.stand) New - Animation (summon.summoned) All Aboard: New Skill New - Name (All Aboard) New - Description (Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies.) New - Level readout (MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec) New - Max level (20) New - Delay (revive - 1200 ms) New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack) New - mpCon (40) (25+3*roundDown(level/4)) New - damage (240) (180+3*level) New - time (120) (60+3*level) New - cooltime (30) (90-3*level) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (summon.attack1) New - Animation (summon.die) New - Animation (summon.move) New - Animation (summon.stand) New - Animation (summon.summoned) Roll of the Dice: Changed - cooltime (200 --> 180) (500-30*roundDown(level/2) --> 480-30*roundDown(level/2)) Outlaw's Code: New Skill New - Name (Outlaw's Code) New - Description (Strict adherence to the Outlaw's Code provides a permanent increase to Weapon/Magic DEF and Max HP/MP.) New - Level readout (Weapon/Magic DEF: +#pddR%, Max HP/MP: +#x) New - Max level (20) New - Info (type = 50) New - pddR (30) (level+roundUp(level/2)) New - mddR (30) (level+roundUp(level/2)) New - mhpX (600) (30*level) New - mmpX (600) (30*level) New - x (600) (30*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Fullmetal Jacket: New Skill New - Name (Fullmetal Jacket) New - Description (Increases Critical Rate and ignores a portion of enemy's DEF.) New - Level readout (Critical Rate: +#cr%, Enemy DEF Ignored: #ignoreMobpdpR%) New - Max level (20) New - Info (type = 50) New - cr (30) (10+level) New - ignoreMobpdpR (20) (level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Blunderbuster: New Skill New - Name (Blunderbuster) New - Description (Fires a scatter shot that damages multiple enemies.) New - Level readout (MP Cost: #mpCon and #bulletConsume bullets, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) New - Max level (20) New - Delay (doubleBarrel - 1230 ms) New - Hitbox (416%) New - Final attack (Gun) New - Info (type = 1) New - mpCon (32) (20+2*roundDown(level/3)) New - damage (450) (350+5*level) New - attackCount (2) (2) New - mobCount (6) (6) New - bulletConsume (2) (2) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Cross Cut Blast: New Skill New - Name (Cross Cut Blast) New - Description (Small nicks in your bullet cause it to split apart, causing far greater damage. Can only be used sparingly.) New - Level readout (MP Cost: #mpCon, Weapon ATT: +#y, Can be used #x times) New - Max level (20) New - Delay (alert3 - 1500 ms) New - Info (type = 10) New - mpCon (35) (20+3*roundDown(level/4)) New - y (30) (10+level) New - x (700) (500+level*10) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Homing Beacon: Removed Skill Burst Fire: Removed Skill Flamethrower: Removed Skill Ice Splitter: Removed Skill Gaviota: Removed Skill Octopus: Removed Skill
Corsair
Double Down:
New Skill New - Name (Double Down) New - Description (Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#) New - Level readout (MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#) New - Max level (5) New - Delay (alert3 - 1500 ms) New - Pre-requisite (Level 20 Roll of the Dice) New - Combat orders (1) New - Info (type = 10) New - mpCon (60) (60) New - time (200) (180+4*level) New - cooltime (200) (200) New - pddR (30) (30) New - mhpR (20) (20) New - mmpR (20) (20) New - cr (15) (15) New - damR (20) (20) New - expR (30) (30) New - u (15) (15) New - v (17) (17) New - w (17) (17) New - x (17) (17) New - prop (50) (10*level) New - Animation (affected.1) New - Animation (affected.2) New - Animation (affected.3) New - Animation (affected.4) New - Animation (affected.5) New - Animation (affected.6) New - Animation (affected0.1) New - Animation (affected0.2) New - Animation (affected0.3) New - Animation (affected0.4) New - Animation (affected0.5) New - Animation (affected0.6) New - Image (icon) New - Animation (http://www.happychinchilla.info/Southperry/patch/skill/1340840741.5220014.gif) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (specialAffected.1) New - Animation (specialAffected.2) New - Animation (specialAffected.3) New - Animation (specialAffected.4) New - Animation (specialAffected.5) New - Animation (specialAffected.6) Jolly Roger: New Skill New - Name (Jolly Roger) New - Description (Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Attack: +#damR%, Abnormal Status/Elemental Resistance: +#x%, Stance Chance: #z%, Avoidability -#eva) New - Max level (20) New - Master Level (10) New - Delay (alert3 - 1500 ms) New - Combat orders (1) New - Info (type = 10, magicSteal = 1) New - mpCon (55) (45+2*roundDown(level/4)) New - time (180) (60+6*level) New - damR (10) (roundUp(level/2)) New - x (30) (10+level) New - y (30) (10+level) New - eva (-300) (-15*level) New - z (60) (20+2*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Pirate's Revenge: Changed - Level readout (Proc Chance: #prop%, Damage: +#damR%, Duration: #time sec --> Chance: #prop%, Damage: +#indieDamR%, Duration: #time sec) New - indieDamR (15) (5+level) Removed - damR New - Animation (affected) Rapid Fire: New - Delay (rapidfire - 120 ms) Changed - Pre-requisite (Level 20 Burst Fire --> Level 20 Triple Fire) New - Final attack (Gun) Changed - Info (type = 2, rapidAttack = 1, knockbackLimit = 80 --> type = 2, rapidAttack = 1, knockbackLimit = 90) Changed - damage (225 --> 330) (165+2*level --> 240+3*level) New - Animation (keydown) New - Animation (keydown0) Brain Scrambler: New Skill New - Name (Brain Scrambler) New - Description (Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd.) New - Level readout (MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount, DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec) New - Max level (30) New - Master Level (10) New - Delay (headShot - 1710 ms) New - Final attack (Gun) New - Combat orders (1) New - Info (type = 2, suddenDeath = 1) New - mpCon (30) (10+4*roundDown(level/6)) New - cooltime (5) (10-roundDown(level/6)) New - damage (800) (500+10*level) New - attackCount (4) (4) New - cr (100) (100) New - ignoreMobpdpR (40) (10+level) New - range (600) (600) New - Animation (ball) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Maple Warrior: New - Animation (affected) New - Animation (effect) Parrotargetting: New Skill New - Name (Parrotargetting) New - Description (Your trusty parrot marks a monster for targetting. From then on, all attacks will be focused on that monster and all attacks will deal extra damage.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%) New - Max level (20) New - Master Level (10) New - Delay (homing - 960 ms) New - Combat orders (1) New - Info (type = 50) New - mpCon (37) (25+3*roundDown(level/5)) New - damage (610) (450+8*level) New - x (20) (level) New - range (400) (400) New - Animation (ball) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Eight-Legs Easton: New Skill New - Name (Eight-Legs Easton) New - Description (Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets.) New - Level readout (MP Cost: #mpCon and #bulletConsume bullets, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) New - Max level (30) New - Master Level (10) New - Delay (fusillade - 1190 ms) New - Hitbox (400%) New - Final attack (Gun) New - Combat orders (1) New - Info (type = 1, areaAttack = 1, knockbackLimit = 100) New - mpCon (55) (25+3*roundDown(level/3)) New - damage (590) (470+4*level) New - attackCount (4) (4) New - mobCount (6) (6) New - bulletConsume (4) (4) New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Ahoy Mateys: New Skill New - Name (Ahoy Mateys) New - Description (Pump up the crewmen from your All Aboard skill with your amazing leadership skills. Each crewman will give you different passive effects.\nRequired Skill: #cAll Aboard Lv. 20#) New - Level readout (Crewman Attack: +#v%, When a crewman is summoned: Weapon ATT +#pad\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +#z%\nValerie: Critical Rate +#cr%\nJack: HP/MP +#x%, Movement Speed +#u) New - Max level (10) New - Master Level (10) New - Pre-requisite (Level 20 All Aboard) New - Combat orders (1) New - Info (type = 50) New - u (20) (2*level) New - x (20) (2*level) New - pad (30) (3*level) New - cr (10) (level) New - v (10) (level) New - z (10) (level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (repeat) Nautilus Strike: New Skill New - Name (Nautilus Strike) New - Description (Order the Nautilus to attack multiple enemies at once.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#) New - Max level (30) New - Master Level (10) New - Delay (bombExplosion - 3420 ms) New - Hitbox (400%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1) New - mpCon (350) (350) New - damage (520) (400+4*level) New - attackCount (3) (3) New - mobCount (15) (15) New - cooltime (30) (60-2*roundDown(level/2)) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (screen) New - Animation (special) Majestic Presence: New Skill New - Name (Majestic Presence) New - Description (Uses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.\nRequired Skill: #cGun Mastery Lv. 20#) New - Level readout (Gun Mastery: #mastery%, #damage% additional explosion damage upon performing a shot-firing attack.) New - Max level (30) New - Master Level (10) New - Pre-requisite (Level 20 Gun Mastery) New - Combat orders (1) New - Info (type = 53, finalAttack = 1, condition = attack) New - mastery (70) (55+roundUp(level/2)) New - damage (70) (40+level) New - prop (100) (100) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Wrath of the Octopi: Removed Skill Elemental Boost: Removed Skill Bullseye: Removed Skill Battleship Torpedo: Removed Skill Battleship Cannon: Removed Skill Battleship: Removed Skill Air Strike: Removed Skill Hypnotize: Removed Skill
Cannon Shooter (II)
Scatter Shot:
Changed - damage (220 --> 180) (160+3*level --> 120+3*level) Barrel Bomb: Changed - damage (50 --> 40) (30+level --> 20+level) Changed - w (300 --> 250) (240+3*level --> 190+3*level)
Cannon Shooter (III)
Luck of the Die:
Changed - cooltime (200 --> 180) (500-30*roundDown(level/2) --> 480-30*roundDown(level/2)) Monkey Madness: Changed - Level readout (Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb Explosion Damage: +#damR% --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb: +#damR%) Cannon Spike: Changed - damage (260 --> 170) (220+2*level --> 130+2*level) Monkey Wave: Changed - damage (1000 --> 760) (600+20*level --> 360+20*level)
Cannon Shooter (IV)
Double Down:
Changed - Description (Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20# --> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cRoll of the Dice Lv. 20#) Cannon Barrage: Changed - damage (305 --> 285) (215+3*level --> 195+3*level) Anchors Aweigh: Changed - damage (500 --> 300) (200+20*level --> 150+10*level) Changed - selfDestruction (620 --> 420) (500+8*level --> 300+8*level) Cannon Bazooka: Changed - damage (650 --> 600) (530+4*level --> 480+4*level) Nautilus Strike: Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#)
Night Walker (I)
Nimble Body:
Changed - Max level (20 --> 10) Changed - x (160 --> 220) (8*level --> 22*level) Changed - y (160 --> 220) (8*level --> 22*level) Lucky Seven: Changed - damage (170 --> 190) (90+4*level --> 110+4*level) Haste: New Skill New - Name (Haste) New - Description (Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Speed: +#speed, Jump: +#jump\nPassive Effects - Max Movement Speed: +#speedMax) New - Max level (20) New - Delay (alert2 - 600 ms) New - Hitbox (300%) New - Info (type = 10, massSpell = 1) New - mpCon (25) (10+15*roundDown(level/11)) New - time (200) (10*level) New - speed (40) (2*level) New - jump (20) (level) New - speedMax (20) (level) New - u (160) (140+level) New - Animation (affected) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Dark Sight: Changed - Description (Hide in the shadows for a certain period of time. With Dark Sight activated, you can neither attack nor be attacked.\nRequired Skill: #cDisorder Lv. 3# --> Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.) Changed - Level readout (MP Cost: #mpCon, Duration: #time sec, Movement Speed: -#y --> MP Cost: #mpCon, Duration: #time sec, Movement Speed: -#speed) Removed - Pre-requisite Changed - speed (0 --> 10) (-30+3*level --> -20+3*level) Changed - y (0 --> 110) (30-3*level --> 80+3*level) Keen Eyes: Removed Skill Disorder: Removed Skill
Night Walker (II)
Shuriken Burst:
New Skill New - Name (Shuriken Burst) New - Description (Throws an exploding shuriken to damage the target and nearby enemies.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount) New - Max level (20) New - Delay (shurikenBurst - 720 ms) New - Hitbox (170%) New - Info (type = 2, splash = 1, rectBasedOnTarget = 1) New - mpCon (18) (12+roundDown(level/3)) New - damage (320) (200+6*level) New - mobCount (4) (4) New - bulletConsume (2) (2) New - Animation (ball) New - Animation (effect) New - Animation (effectR) New - Animation (hit.0) New - Animation (hit.1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Gust Charm: New Skill New - Name (Gust Charm) New - Description (Solidifies the wind to damage and knock back enemies.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount, Knockback Range: #range) New - Max level (20) New - Delay (windTalisman - 990 ms) New - Info (type = 2, piercing = 1, pushTarget = 1) New - mpCon (21) (14+roundUp(level/3)) New - bulletConsume (2) (2) New - damage (281) (201+4*level) New - mobCount (4) (4) New - prop (100) (100) New - range (350) (350) New - Animation (ball) New - Animation (effect) New - Animation (hit) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Flash Jump: Changed - Description (Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. --> Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.) Changed - Level readout (MP Cost: #mpCon, jumps a a certain distance --> MP Cost: #mpCon, jumps a certain distance) Changed - mpCon (12 --> 22) (52-4*level --> 42-2*level) Vanish: Removed Skill Haste: Removed Skill
Night Walker (III)
Venom:
Changed - Info (type = 51, dot = 1, dotType = invenom, condition = attack --> type = 51, dot = 1, condition = attack, dotType = invenom) Changed - dot (110 --> 90) (50+3*level --> 50+2*level) Changed - dotTime (8 --> 6) (4+roundDown(level/5) --> 3+roundDown(level/6)) New - Animation (mob) Alchemic Adrenaline: New Skill New - Name (Alchemic Adrenaline) New - Description (Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.) New - Level readout (Recovery Amount: +#x%) New - Max level (10) New - Combat orders (1) New - Info (type = 50, pvp = 0) New - x (170) (110+6*level) New - y (100) (100) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Enveloping Darkness: New Skill New - Name (Enveloping Darkness) New - Description (Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.) New - Level readout (MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%) New - Max level (20) New - Combat orders (1) New - Info (type = 10) New - mhpR (20) (level) New - asrR (30) (3+level+roundUp(level/3)) New - terR (30) (3+level+roundUp(level/3)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Dark Flare: New - Animation (summon.die) New - Animation (summon.effect) New - Animation (summon.repeat) New - Animation (summon.summoned) Shade Splitter: New Skill New - Name (Shade Splitter) New - Description (Double-strikes nearby enemies with a shadow clone technique.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) New - Max level (20) New - Delay (shadeSplit - 900 ms) New - Hitbox (220%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1) New - mpCon (28) (16+2*roundDown(level/3)) New - damage (241) (161+4*level) New - mobCount (6) (6) New - attackCount (2) (2) New - bulletConsume (3) (3) New - Animation (afterimage.swordOL.stabO1.1) New - Animation (afterimage.swordOL.stabO2.1) New - Animation (afterimage.swordOL.swingO1.1) New - Animation (afterimage.swordOL.swingO2.1) New - Animation (afterimage.swordOL.swingO3.1) New - Animation (afterimage.swordOS.stabO1.1) New - Animation (afterimage.swordOS.stabO2.1) New - Animation (afterimage.swordOS.swingO1.1) New - Animation (afterimage.swordOS.swingO2.1) New - Animation (afterimage.swordOS.swingO3.1) New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Shadow Partner: Changed - Level readout (MP Cost: #mpCon, consumes 1 Summoning Rock, Attack: #x%, Duration: #time sec --> MP Cost: #mpCon, Damage: #x%, Duration: #time sec) Changed - mpCon (80 --> 64) (40+4*roundDown(level/2) --> 40+4*roundDown(level/3)) Changed - x (50 --> 70) (10+2*level --> 10+3*level) Removed - itemCon Removed - itemConNo Shadow Web: Changed - Description (Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move. --> Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.) Changed - Level readout (MP Cost: #mpCon, Bind Chance: #prop%, Duration: #time sec --> MP Cost: #mpCon, Duration: #time, Bind Chance: #prop%, Damage: #damage%, Damage Over Time: #dot% per second) Changed - Max level (20 --> 10) Changed - Info (type = 1, massSpell = 1, mes = restrict --> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze) Changed - mpCon (20 --> 25) (10+2*roundDown(level/4) --> 10+3*roundDown(level/2)) Changed - prop (100 --> 80) (40+3*level --> 40+4*level) New - damage (150) (110+4*level) New - dot (100) (60+4*level) New - dotInterval (1) (1) New - dotTime (8) (5+roundDown(level/3)) New - Animation (effect) New - Animation (mob) New - Animation (mob0) Shadow Stars: New Skill New - Name (Shadow Stars) New - Description (Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.) New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Duration: #time sec) New - Max level (10) New - Combat orders (1) New - Info (type = 10) New - mpCon (16) (6+2*roundDown(level/2)) New - bulletConsume (100) (200-10*level) New - time (180) (100+8*level) New - x (1) (1) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Quad Star: Changed - Name (Triple throw --> Quad Star) Changed - Description (Attacks a single monster by simultaneously throwing 3 stars that ignores the enemy's Weapon DEF. --> Masterfully unleash four throwing stars.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, DEF Ignored: #ignoreMobpdpR% --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4) New - Delay (quadrupleThrow - 780 ms) Changed - mpCon (17 --> 21) (11+roundDown(level/3) --> 11+roundDown(level/2)) Changed - damage (251 --> 253) (191+3*level --> 173+4*level) Changed - bulletCount (3 --> 4) (3 --> 4) New - ballDelay (90) (90) New - ballDelay1 (90) (90) New - ballDelay2 (180) (180) Removed - ignoreMobpdpR New - Animation (effect) New - Animation (hit.0) Alchemist: Removed Skill Avenger: Removed Skill
Aran (IV)
Mercedes (II)
Final Attack: Dual Bowguns:
Changed - Level readout (Chance: #prop%, Damage: #damage%, Final Attack Count: #attackCount --> #attackCount-hit Final Attack takes place at #prop% chance, 1st Hit: #damage% Damage, 2nd Hit: #x% Damage) New - x (50) (26+4*roundDown(level/3)) Parting Shot: Changed - damage (90 --> 60) (60+6*level --> 30+6*level)
Mercedes (III)
Stunning Strikes:
Changed - damage (126 --> 115) (106+level --> 95+level) Unicorn Spike: Changed - damage (150 --> 140) (110+2*level --> 100+2*level) Aerial Barrage: Changed - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant Death Chance: #prop%\nPassive Effect: Rising Rush Damage: +#damR% --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant Death Chance: #prop%\nPassive Effects - Rising Rush Damage: +#damR%) Changed - damage (120 --> 100) (105+level --> 85+level) Changed - damR (30 --> 20) (10+4*roundDown(level/3) --> 5+level)
Mercedes (IV)
Advanced Final Attack:
Changed - Level readout (Permanently increases ATT by #padX and Accuracy by #ar%. Upon attacking, has #prop% chance of activating #damage% damage Final Attack #attackCount times. --> Permanently increases Attack by #padX and Accuracy by #ar%, During an attack #attackCount-hit #prop% chance of Final Attack, 1st Hit: #damage% Damage, 2nd Hit: #x% Damage) New - x (70) (50+2*roundDown(level/3)) Rolling Moonsault: Changed - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effect: Rising Rush Damage: +#damR% --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effects - Rising Rush Damage: +#damR%) Changed - damage (190 --> 170) (150+2*level --> 130+2*level) Lightning Edge: Changed - damage (435 --> 405) (285+5*level --> 255+5*level) Spikes Royale: Changed - damage (572 --> 520) (452+6*level --> 400+6*level) Maple Warrior: New - Animation (effect)
Phantom (I)
Feather Foot:
New - Name (Feather Foot) New - Description (Permanently increases Avoidability.) New - Level readout (Base Avoidability +#er%) Changed - Max level (20 --> 10) Changed - Info (type = 50, psd = 1 --> type = 50) Changed - er (30 --> 20) (10+level --> 2*level) Impeccable Memory I: New - Name (Impeccable Memory I) New - Description (Lets you use 1st job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.) New - Level readout (MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x) New - x (20) (level) Double Entendre: New - Name (Double Entendre) New - Description (Quickly strikes an enemy twice.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Delay (HTdoublePiercing - 540 ms --> HTdoublePiercing - 720 ms) Changed - Hitbox (200% --> 210%) Changed - mpCon (21 --> 14) (15+roundDown(level/3) --> 10+roundDown(level/5)) Changed - damage (120 --> 160) (100+level --> 120+2*level) Changed - mobCount (3 --> 4) (3 --> 4) New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) Phantom Swiftness: New - Name (Phantom Swiftness) New - Description (Permanently increases Movement Speed, Max Movement Speed, and Jump. Increasing the Skill Level will increase Jump distance. Can also be used with jump key.) New - Level readout (Active Effects - MP Cost: #mpCon, Additional Jump distance \nPassive Effects - Movement Speed +#psdSpeed, Max Movement Speed +#speedMax, Jump +#psdJump) Changed - Max level (20 --> 15) Changed - Delay (HTswiftPhantom - 450 ms --> HTswiftPhantom - 120 ms) Changed - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1, psd = 1 --> type = 40, casterMove = 1, avaliableInJumpingState = 1) Changed - mpCon (15 --> 20) (35-level --> 35-level) Changed - x (750 --> 650) (350+20*level --> 350+20*level) Changed - y (450 --> 400) (250+10*level --> 250+10*level) Changed - psdSpeed (35.0 --> 35) (5+roundUp(1.5*level) --> 5+2*level)
Phantom (II)
Carte Mille:
New - Name (Carte Mille) New - Description (Launches a torrent of cards that knocks back enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Knocks back enemies) Changed - Delay (HTknightEngaging - 0 ms --> HTknightEngaging - 810 ms) Changed - Hitbox (350% --> 380%) Changed - mpCon (35 --> 40) (25+roundDown(level/2) --> 20+level) Changed - damage (150 --> 320) (90+3*level --> 200+6*level) Changed - mobCount (8 --> 10) (8 --> 10) Calling Card: New - Name (Calling Card) New - Description (Launches enchanted cards at enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount ) Changed - Delay (HTcallOfFate - 0 ms --> HTcallOfFate - 750 ms) Changed - mpCon (30 --> 21) (20+roundDown(level/2) --> 15+2*roundDown(level/6)) Changed - damage (90 --> 170) (60+3*roundDown(level/2) --> 130+2*level) Changed - attackCount (4 --> 3) (4 --> 3) Impeccable Memory II: New - Name (Impeccable Memory II) New - Description (Lets you use 2nd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.) New - Level readout (MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x) New - x (20) (level) Cane Booster: New - Name (Cane Booster) New - Description (Uses MP to temporarily increase the attack speed of your canes by 2 levels. \nRequired Skill: #cCane Mastery Lv. 5#) New - Level readout (MP Cost: #mpCon, Duration: #time sec) New - Pre-requisite (Level 5 Cane Mastery) Changed - mpCon (20 --> 30) (40-level --> 50-level) Changed - time (210 --> 240) (10+10*level --> 12*level) Cane Mastery: New - Name (Cane Mastery) New - Description (Increases the weapon mastery and Accuracy of canes. ) New - Level readout (Cane Mastery: +#mastery%, Accuracy: +#accX) Devil's Luck: New - Name (Devil's Luck) New - Description (Permanently increases LUK.) New - Level readout (Permanently increases LUK by #lukX) Carte Blanc: New - Name (Carte Blanc) New - Description (Each critical attack has a chance to produce a card that attacks nearby enemy automatically. #cThis card is added to your deck.#) New - Level readout (Upon a successful critical attack, card appears at #prop% chance, Damage: #damage%, #cDeck +1#) Changed - Max level (20 --> 10) Removed - Hitbox Removed - Info New - x (1) (1) Removed - mobCount
Phantom (III)
Rapier Wit:
New - Name (Rapier Wit) New - Description (Forms a giant sword with cards, then charges and performs multiple attacks.\nLink with Carte Mille to reduce post-attack downtime. Permanently increases Carte Mille's damage.) New - Level readout (Active Effects - MP Cost: #mpCon, While moving - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, After moving - Attacks #w times with #v% damage\nPassive Effects - Increases Brise Carte damage by #damR%) Changed - Delay (slashStorm1 - 600 ms --> HTphantomCharge - 810 ms) Changed - Hitbox (350% --> 380%) Changed - mpCon (24 --> 40) (12+2*roundDown(level/3) --> 30+roundDown(level/2)) Changed - damage (190 --> 270) (150+2*level --> 170+5*level) New - v (270) (150+6*level) New - w (3) (3) New - Animation (effect) New - Animation (hit.0) New - Animation (special) Lune: New - Name (Lune) New - Description (Enjoys the cool evening moonlight to increase Attack and Accuracy.) New - Level readout (MP Cost: #mpCon, Duration: #time, Attack: +#indiePad, Accruacy: +#indieAcc) Changed - Delay (alert4 - 900 ms --> alert3 - 1500 ms) Changed - mpCon (50 --> 80) (10+2*level --> 40+2*level) Changed - time (180 --> 240) (60+6*level --> 40+10*level) New - indiePad (30) (3*roundUp(level/2)) Removed - indiepad New - Animation (effect) Bad Luck Ward: New - Name (Bad Luck Ward) New - Description (Casts a sigil to ward off bad luck. Increases HP, MP, Elemental Resistance, and Abnormal Status Resistance.) New - Level readout (MP Cost: #mpCon, Duration: #time, Max HP: +#indieMhpR%, Max MP: +#indieMmpR%, Elemental Resistance +#x%, Abnormal Status Resistance +#y%) Changed - Delay (HTprotectMisfortune - 1080 ms --> alert3 - 1500 ms) Changed - mpCon (200 --> 80) (100+20*roundDown(level/4) --> 40+4*roundDown(level/2)) Changed - time (180 --> 240) (60+6*level --> 40+10*level) New - Animation (effect) New - Animation (effect0) Final Feint: New - Name (Final Feint) New - Description (Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you reach KO status. This skill increases also increases LUK permanently.) New - Level readout (Active Effects - MP Cost: #mpCon, Upon death, you revive with #x% of Max HP. Makes you invincible for #y sec #\nPassive Effects: Permanently increases LUK by #lukX\n#cAfter using buff:# #cooltime sec Cooldown ) Changed - Delay (HTluckOfMasterthief - 1260 ms --> alert3 - 1500 ms) Changed - Info (type = 10 --> type = 10, pvp = 0) Changed - lukX (40 --> 60) (2*level --> 3*level) New - mpCon (300) (300) Changed - cooltime (300 --> 900) (600-15*level --> 1800-45*level) New - y (4) (2+roundDown(level/10)) New - Animation (effect) New - Animation (effect0) New - Animation (special) Impeccable Memory III: New - Name (Impeccable Memory III) New - Description (Lets you use 3rd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.) New - Level readout (MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x) New - x (20) (level) Blason Fantome: New - Name (Blason Fantome) New - Description (Marks enemies with Phantom's coat of arms before slicing them to bits.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Delay (HTcoatOfArms - 900 ms --> HTcoatOfArms - 810 ms) Changed - Hitbox (200% --> 200%) Changed - mpCon (55 --> 30) (25+3*roundDown(level/2) --> 25+roundDown(level/4)) Changed - damage (240 --> 225) (180+3*level --> 165+3*level) New - Animation (effect) Rapier Wit: New - Name (Rapier Wit) New - Description (Rapier Wit's additional attack) New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount) Changed - Delay (elfrush2 - 300 ms --> HTphantomCharge2 - 540 ms) Changed - Hitbox (150% --> 150%) Changed - damage (220 --> 270) (180+2*level --> 150+6*level) Changed - attackCount (5 --> 3) (5 --> 3) New - Animation (effect) New - Animation (hit.0) Mist Mask: New - Name (Mist Mask) New - Description (Permanently increases Avoidability chance.) New - Level readout (Additional Avoidability Chance: #prop%) Changed - prop (30.0 --> 30) (roundDown(1.5*level) --> 10+level) Changed - x (3 --> 0) (3 --> 0) Changed - Image (icon --> icon) Changed - Image (iconDisabled --> iconDisabled) Changed - Image (iconMouseOver --> iconMouseOver) New - Animation (special) Piercing Vision: New - Name (Piercing Vision) New - Description (Permanently increases Critical Rate.) New - Level readout (Permanently increases Critical Rate by #cr%) Changed - cr (50.0 --> 50) (roundDown(2.5*level) --> 10+2*level) Removed - criticaldamageMin
Phantom (IV)
Aria Amour:
New - Name (Aria Amour) New - Description (Powerful memories of Aria significantly increase Attack and allow you to ignore some enemy DEF.) New - Level readout (MP Cost: #mpCon, Damage: +#damR%, Enemy DEF Ignored: #x%, Duration: #time) Changed - Delay (blessOfGaia - 1260 ms --> alert3 - 1500 ms) Changed - mpCon (80 --> 120) (45+5*roundDown(level/4) --> 30+3*level) Changed - time (210 --> 240) (60+5*level --> 30+7*level) New - Animation (effect) Tempest: New - Name (Tempest) New - Description (Creates an expanding tornado of cards to blast through enemies.) New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec) Changed - mpCon (80 --> 30) (80 --> 25+roundDown(level/6)) Changed - damage (189 --> 400) (129+2*level --> 220+6*level) Changed - mobCount (20 --> 8) (20 --> 8) Changed - cooltime (10 --> 12) (20-roundDown(level/3) --> 15-roundDown(level/10)) New - Animation (keydown) Pouvoir Emprunte: New - Name (Pouvoir Emprunte) New - Description (Steals buffs from nearby monsters. If you steal more than one buff, the most powerful will be applied. This skill only works of monsters have been buffed.) New - Level readout (MP Cost: #mpCon, Max Enemies: #mobCount, Buffs applied:\n#cAttack#: Attack +#epad\n#cDamage Ignored#: Damage Received -#x%\n#cDamage Reflect#: Reflects #y% of Damage Received\n#cInvincibility#: Temporary Invincibility\nCooldown: #cooltime sec) Changed - Master Level (20 --> 10) Changed - mpCon (15 --> 60) (35-2*roundDown(level/2) --> 50+roundDown(level/2)) Changed - cooltime (120 --> 60) (120 --> 120-3*level) Changed - mobCount (10 --> 12) (10 --> 12) Changed - epad (20 --> 40) (level --> 2*level) Changed - y (400 --> 600) (20*level --> 30*level) New - Animation (affected.1) New - Animation (affected.2) New - Animation (affected.3) New - Animation (affected.4) New - Animation (effect) Mille Aiguilles: New - Name (Mille Aiguilles) New - Description (Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly and you can move while attacking.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount\nWhile pressing the skill key, use the #cdirectional keys# to #cmove#) Changed - Hitbox (200% --> 250%) Changed - mpCon (80 --> 15) (80 --> 12+roundUp(level/10)) Changed - damage (189 --> 130) (129+2*level --> 100+level) Changed - attackCount (3 --> 2) (3 --> 2) Changed - x (125 --> 120) (125 --> 120) New - Animation (hit.0) Impeccable Memory IV: New - Name (Impeccable Memory IV) New - Description (Lets you use 4th job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.) New - Level readout (MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x) New - x (30) (level) Penombre: New - Name (Penombre) New - Description (Leaps back and throws a powerful card attack. \nLink with Rapier Wit to reduce post-attack downtime. Permanently increases Rapier Wit's damage.) New - Level readout (Active Effects - MP Cost: #mpCon, Damage: #v%, Max Enemies Hit: #x, Number of Attacks: #w\nPassive Effects - Phantom Charge Damage: +#damR%) Changed - Delay (HTtwilightVanish - 0 ms --> HTtwilightVanish - 180 ms) Changed - mpCon (42 --> 50) (12+3*roundDown(level/2) --> 40+roundDown(level/2)) Changed - range (400 --> 390) (400 --> 390) New - v (600) (500+5*level) New - w (3) (3) New - x (10) (10) New - Animation (effect) Cane Expert: New - Name (Cane Expert) New - Description (Increases Cane Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCane Mastery Lv. 20#) New - Level readout (Cane Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%) Penombre: New - Name (Penombre) New - Description (Penombre's additional attack) New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount) Removed - Master Level Changed - Delay (HTtwilightFinish - 0 ms --> HTtwilightFinish - 990 ms) Changed - Hitbox (400% --> 415%) Changed - mpCon (42 --> 0) (12+3*roundDown(level/2) --> 0) Changed - damage (310 --> 600) (190+6*level --> 500+5*level) Changed - mobCount (4 --> 10) (3+roundDown(level/11) --> 10) Changed - attackCount (10 --> 3) (10 --> 3) New - Animation (effect) New - Animation (hit.0) New - Animation (tile.0) New - Animation (tile.1) New - Animation (tile.2) New - Animation (tile.3) New - Animation (tile.4) Maple Warrior: New - Name (Maple Warrior) New - Description (Increases the stats of all party members.) New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec) New - Animation (affected) New - Animation (effect) Carte Noir: New - Name (Carte Noir) New - Description (Each critical attack has a chance to produce a card that attacks nearby enemy automatically. #cThis card is added to your deck.#\nAlso permanently increases Avoidability chance.) New - Level readout (Upon a successful critical attack, card appears at #prop% chance, Damage: #damage%, #cDeck +1#\nAdditional Avoidability Chance +#subProp%) Removed - Hitbox Removed - Combat orders Removed - Info Changed - damage (150 --> 220) (100+5*roundDown(level/2) --> 160+3*level) Changed - prop (60 --> 100) (40+level --> 60+2*level) New - subProp (20) (level) New - x (1) (1) Removed - mobCount Removed - subprop Hero's Will: New - Name (Hero's Will) New - Description (By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.) New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec)
Demon Slayer (II)
Soul Eater:
Changed - damage (150 --> 100) (110+2*level --> 80+level) Barbed Lash: Changed - damR (40 --> 20) (40 --> 20) Outrage: Changed - cr (20 --> 10) (level --> roundUp(level/2))
Demon Slayer (III)
Demon Lash Arch:
Changed - damR (80 --> 60) (80 --> 60) Changed - x (120 --> 80) (120 --> 80) Carrion Breath: Changed - damage (169 --> 140) (129+2*level --> 100+2*level) Changed - dot (135 --> 115) (95+2*level --> 95+level) Black-Hearted Strength: Changed - y (80 --> 60) (4*level --> 3*level) Changed - z (80 --> 60) (4*level --> 3*level) Judgment: Changed - damage (300 --> 150) (240+3*level --> 110+2*level)
Demon Slayer (IV)
Binding Darkness:
Changed - damage (900 --> 700) (600+15*level --> 400+15*level) Changed - dot (200 --> 140) (100+5*level --> 80+3*level) Leech Aura: Changed - Level readout (Fury Cost: #forceCon, #x% of damage returned to party members as HP for #time sec. --> Fury Cost: #forceCon, #x% of damage returned to party members as HP for #time sec, Cannot recover more than 50% of Max HP. Requires 1 minute cooldown.) Infernal Concussion: Changed - v (335 --> 235) (245+3*level --> 145+3*level) Demon Impact: Changed - damage (400 --> 240) (280+4*level --> 180+2*level) Changed - ignoreMobpdpR (50 --> 30) (20+level --> 20+roundUp(level/3)) Demon Thrash: Changed - damR (160 --> 120) (160 --> 120) Changed - x (280 --> 200) (280 --> 200)
Battlemage (IV)
Energize:
Changed - mhpR (20 --> 30) (2*roundUp(level/3) --> level) Changed - mmpR (20 --> 30) (2*roundUp(level/3) --> level) Maple Warrior: New - Animation (effect)
Wild Hunter (IV)
Mechanic (IV)
Dragon Warrior (I)
Comet Booster:
New - Name (Comet Booster) New - Description (Permanently increases Accuracy, Max Movement Speed, and Jump.) New - Level readout (Accuracy: +#accX, Max Movement Speed: +#speedMax, Jump: +#psdJump) Shadow Heart: New - Name (Shadow Heart) New - Description (Increases your Critical Rate and minimum Critical Damage.) New - Level readout (Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%) Tutorial Skill: New - Name (Tutorial Skill) New - Description (Tutorial skill.) Changed - Delay (fusillade - 0 ms --> fusillade - 1190 ms) 튜토리얼스킬: New - Name (튜토리얼스킬 ![]() New - Description (튜토리얼 아크로바틱점프 ![]() Tornado Uppercut: New - Name (Tornado Uppercut) New - Description (Performs a super-fast uppercut, creating a tornado that attacks enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount) Changed - Delay (tornadoUpper - 0 ms --> tornadoUpper - 1080 ms) Glide Blast: New - Name (Glide Blast) New - Description (Move forward during a jump by tumbling. Movement distance increases as the skill level increases.) New - Level readout (MP Cost: #mpCon, jumps a certain distance) Double Shot: New - Name (Double Shot) New - Description (Fires two consecutive shots at the enemy.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Range: #range)
Dragon Warrior (II)
Gun Booster:
New - Name (Gun Booster) New - Description (Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5#) New - Level readout (MP Cost: #mpCon, Duration: #time sec) Dark Clarity: New - Name (Dark Clarity) New - Description (Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.) New - Level readout (MP Cost: #mpCon, Weapon ATT: +#indiePad, Accuracy: #acc, Duration: #time sec) Static Thumper: New - Name (Static Thumper) New - Description (Pounds the ground to create a shockwave that damages multiple enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount) Changed - Delay (shockwave - 1230 ms --> shockwave - 1075 ms) Perseverance: New - Name (Perseverance) New - Description (Recovers HP and MP over time.) New - Level readout (Recover #x% HP/MP every #y sec) Triple Fire: New - Name (Triple Fire) New - Description (Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 10#) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3) Physical Training: New - Name (Physical Training) New - Description (Permanently improves STR and DEX through sheer physical training.) New - Level readout (Permanently increase STR by #strX and DEX by #dexX.) Gun Mastery: New - Name (Gun Mastery) New - Description (Increases the weapon mastery and accuracy of guns.) New - Level readout (Gun Mastery: #mastery%, Accuracy: +#x)
Dragon Warrior (III)
Cutting Edge:
New - Name (Cutting Edge) New - Description (Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF.) New - Level readout (Critical Rate: +#cr%, Enemy DEF Ignored: #ignoreMobpdpR%) Roll of the Dice: New - Name (Roll of the Dice) New - Description (Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.) New - Level readout (MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec) Turret Deployment: New - Name (Turret Deployment) New - Description (Summons an upgraded turret to unleash a barrage of shots on nearby enemies.) New - Level readout (MP Cost: #mpCon, Turret Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec) Solar Array: New - Name (Solar Array) New - Description (Fires a scatter shot that damages multiple enemies.) New - Level readout (MP Cost: #mpCon, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Damage: #damage%) Changed - Delay (doubleBarrel - 0 ms --> doubleBarrel - 1230 ms) High Life: New - Name (High Life) New - Description (Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP.) New - Level readout (Weapon/Magic DEF: +#pddR%, Max HP/MP: +#x) Gamma Missile: New - Name (Gamma Missile) New - Description (Summons a powerful explosive to knock enemies back.) New - Level readout (MP Cost: #mpCon, Max Enemies Hit: 6, Damage: #damage%, Knockback Range: #x, Explosion Damage: #w%) Changed - Delay (bulletSmash2 - 0 ms --> bulletSmash2 - 1140 ms) Drone Blast: New - Name (Drone Blast) New - Description (Throws a flurry of punches with a drone.) New - Level readout (MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%) Changed - Delay (fistEnrage - 0 ms --> fistEnrage - 900 ms)
Dragon Warrior (IV)
Hero's Will:
New - Name (Hero's Will) New - Description (By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.) New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec) Mighty Meteor: New - Name (Mighty Meteor) New - Description (Tosses an exploding meteorite at the enemy, weakening them. From then on, all attacks will be focused on that monster and all attacks will deal extra damage.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%) Maple Warrior: New - Name (Maple Warrior) New - Description (Increases the stats of all party members.) New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec) Rapid Fire: New - Name (Rapid Fire) New - Description (Fires bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#) New - Level readout (MP Cost: #mpCon, Damage: #damage% per shot) Changed - Delay (rapidfire - 60 ms --> rapidfire - 120 ms) Brain Scrambler: New - Name (Brain Scrambler) New - Description (Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd.) New - Level readout (MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount, DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec) Changed - Delay (headShot - 0 ms --> headShot - 1710 ms) Suborbital Bombardier: New - Name (Suborbital Bombardier) New - Description (Summons a sharpshooting giant robot that fires a hefty barrage of bullets.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) Changed - Delay (fusillade - 0 ms --> fusillade - 1190 ms) Starfall: New - Name (Starfall) New - Description (Order your spaceship to attack multiple enemies at once.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #cooltime sec) Double Down: New - Name (Double Down) New - Description (Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#) New - Level readout (MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#) Relentless: New - Name (Relentless) New - Description (Sheds all fear of danger, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Attack: +#damR%, Abnormal Status/Elemental Resistance: +#x%, Stance Chance: #z%, Avoidability -#eva) Counterattack: New - Name (Counterattack) New - Description (Temporarily increases damage upon being hit. Duration increases as skill level increases. Counterattack effect can only take place once every 50 seconds.) New - Level readout (Upon being hit, damage +#indieDamR% at #prop% chance, Duration: #time sec.) Hero's Will: New - Name (Hero's Will) New - Description (By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.) New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec) Collateral Damage: New - Name (Collateral Damage) New - Description (Increases critical rate and critical damage. Grants additional critical rate and damage against bosses.) New - Level readout (Critical Rate: +#cr%, Critical Damage: +#criticaldamageMin%, Additional Critical Rate on Bosses: #prop%, Damage on Bosses: +#bdR%) GMS v112 - Jett - ResistGreen - 2012-06-27 So Jett is an explorer meaning Phantom can steal it's skills? or it might have an exception or something? GMS v112 - Jett - Chicocl - 2012-06-27 ResistGreen Wrote:So Jett is an explorer meaning Phantom can steal it's skills? Nope, she is a special explorer like Dual blades and canon shooters. GMS v112 - Jett - maplefreak26 - 2012-06-27 ResistGreen Wrote:So Jett is an explorer meaning Phantom can steal it's skills? or it might have an exception or something? Doubt it, Phantom can't steal Dual Blades and Cannoneer's skills. Only the 5 regular adventurers. GMS v112 - Jett - ResistGreen - 2012-06-27 Chicocl Wrote:Nope, he is a special explorer like Dual blades and canon shooters. Yeah, That came to mind as soon as I made the post x.x GMS v112 - Jett - OmegazeroGA - 2012-06-27 Thank god for that. I CAN'T WAIT. NEW WORLD?! COME ON. GMS v112 - Jett - xManuz - 2012-06-27 pineapple, I though it was extracted already xD FielTROLL But give him time, it will be worth it
GMS v112 - Jett - Yorckie - 2012-06-27 Hoping for decent dubbed Phantom intro videos, ala Demon Slayer acting quality. Edit: Nevurmaind~ GMS v112 - Jett - ShinkuDragon - 2012-06-27 i'll refrain from adding a picture to this page because this is probably going to be massive, so instead here's a link. so much want GMS v112 - Jett - aslemn - 2012-06-27 They even have an intergalactic parrot! :| GMS v112 - Jett - Eyon - 2012-06-27 So.... Dragon Warrior = Jett Aaaaaand Jett = Dragon Warrior? But with different animations right? Ah well, I hope the class it self plays good. So much for "exclusive" though. GMS v112 - Jett - Razmos - 2012-06-27 "Throws a meteor" Nope, that's an egg. and a parrot. with a pirate flag. GMS v112 - Jett - Lamato - 2012-06-27 aslemn Wrote:They even have an intergalactic parrot! :| I noticed this too... I wonder if they're gonna leave it like that. GMS v112 - Jett - xManuz - 2012-06-27 Lol "Dragon warrior" O_O GMS v112 - Jett - Bribery - 2012-06-27 Their Fusillade rip-off is faster than Corsairs'. 1190 ms vs 1710 ms. >
GMS v112 - Jett - MrTouchnGo - 2012-06-27 These animations are quite delicious. GMS v112 - Jett - RedRaven16 - 2012-06-27 Bribery Wrote:Their Fusillade rip-off is faster than Corsairs'. 1190 ms vs 1710 ms. > and its faster than double barrel and its rip off(s) GMS v112 - Jett - danielcatu - 2012-06-27 Razmos Wrote:"Throws a meteor" I see a meteor if text says meteor it has to be a meteor |
